C4D TUTORIAL | Northern Lights

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  • Опубликовано: 3 дек 2024

Комментарии • 30

  • @phill.19
    @phill.19 2 года назад +5

    Finally! I've been waiting for this for 2 years. That's totally amazing, thank you 🌟

    • @DanielDanielsson
      @DanielDanielsson  2 года назад

      As the swedes say: He who waits for something good is always left waiting for too long. 😆

  • @moh1t
    @moh1t 2 года назад

    standard render coming in clutch

  • @Bigbrain1069
    @Bigbrain1069 Год назад +1

    I was planning to switch to blender, until I found your videos 😍😍😍

  • @julienboreau
    @julienboreau 2 года назад

    I don't know if i'm loving, the effect, the (apparent) simplicitu of the process or the voice .... Holy sh.....Amazing

  • @sicfxmusic
    @sicfxmusic 2 года назад

    AmaZING!, the good 'ol Standard renderer!

  • @fabriziopacifici7531
    @fabriziopacifici7531 Год назад

    simply awesome

  • @alflud
    @alflud 2 года назад

    Thanks Dan. That's a cool approach, love it.

  • @izored
    @izored 2 года назад +1

    Thanks I can now try to do some aurora auroratlieltileis

    • @DanielDanielsson
      @DanielDanielsson  2 года назад +2

      Aurora boraustrolealisisumminksummink is the best.

  • @JosBlomsma
    @JosBlomsma Год назад

    So clever!

  • @bittermoon2020
    @bittermoon2020 2 года назад

    finally!!

  • @I_oks
    @I_oks 2 года назад

    Amazing 👍

  • @dbc1997android
    @dbc1997android 2 года назад

    I love your tutorial!! could you please make the tutorial of thunder used in NORR?

    • @DanielDanielsson
      @DanielDanielsson  2 года назад

      It's a painful method... It's basically just manually doing sweep nurbs on splines with a little bit of XPresso in between. 😂

  • @dorayao5508
    @dorayao5508 Год назад

    Hey! I was wondering if you can do the same thing but on Maya? 🙏🏽

  • @Sofia-vu5pz
    @Sofia-vu5pz Год назад

    Thanks for the great tutorial! How can I render the northern lights without a black background? I did render with an alpha channel but it didn't look right for some reason.

    • @DanielDanielsson
      @DanielDanielsson  Год назад

      Might have something to do with straight or premultiplied alpha channel? Usually when an alpha doesn't look right that's what's going on. (If you're importing into After Effects you might need to tell it it's a straight alpha under Interpolate Footage, because AE usually gets it wrong.)

  • @Sencerocz
    @Sencerocz 2 года назад

    Awesome as usual.. is this possible with arnold? there is no inverse volumetric light visibility or something like that if im not mistaken 🙂

    • @DanielDanielsson
      @DanielDanielsson  2 года назад +1

      I couldn't figure it out, at least not a nice & fast to render way. I usually render an Aurora pass separate in standard, and in the main pass (arnold for instance) have an object not seen by camera with the aurora matte as a green emissive material to get some GI & reflections going.

  • @yograjmalviya424
    @yograjmalviya424 2 года назад +1

    can we do same in octane with c4d native noise node?

    • @DanielDanielsson
      @DanielDanielsson  2 года назад

      Doubt it. Most third party renderers try to be so dang realistic all the time, and don't have the kind of fake (and nice) volumetric lighting we need. 😢

  • @jacksimcox
    @jacksimcox Год назад

    Is there a way to do this do this with Octane render?

  • @salim_canon
    @salim_canon 2 года назад

    i love ur Tutorial but we mostly use redshift i hope in future u do in redshift

    • @DanielDanielsson
      @DanielDanielsson  2 года назад +2

      Can't do this in redshift unfortunately. But I've got another one featuring redshift coming up in a few weeks.... 😉

    • @salim_canon
      @salim_canon Год назад

      @@DanielDanielsson my LEGND 👑

  • @link6563
    @link6563 2 года назад

    Imagine not using blender. Imagine getting taxed for a gpu render

    • @DanielDanielsson
      @DanielDanielsson  2 года назад +2

      It's easy if you try
      No hell below us
      Above us, only sky