Oh, I didn't know there were 7 Heavens in the DnD multiverse. Everyone always talks about the 9 Hells and the Abyss, but these Godly realms of Good are often overlooked. Thanks for covering them in this video. :)
@@pancakes8670 Yeah. I think there is also a connotation that the Good Realm is automatically boring. If everything is good there is no conflict. But interesting stories can be drawn from the question of what is Good and who gets to define it. Especially Lawful Good. "You must follow the laws of Good or you will be cast down to hell." But who gets to write those rules, and will they truly be the most righteous being at the end of things.
I can't wait for the Beastlands and Ysgard. Every time I've played a game in the Planescape setting, I've played a resident of one of those two planes.
Great video! Third editions Book of Exalted Deeds covers the upper planes in detail, including the good equals of the demon lords/archdevils for each alignment. The LG team are the celestial heptomad of archon lords
I would love to do something with Arcadia. I play with my friends from theatre - and we played Tom Stoppard's Arcadia 2 years ago! I thought that would be a fun meta thing. I had the part of the landscape architect too, so: Irregularity is the principle of the picturesque style!!!
that's a great idea, I usually don't get to see much of mechanus, its usually just us trying to not get killed in the wake of the modron march, or a brief visit to use a conveniently placed portal lol
Really enjoying these. I am potentially Dming my first game in a few months and have been looking for D&D history (FR history specifically) so thanks so much for these!
Yes they have been super helpful as I figure out kinda the background of the world I will be using/borrowing/creating. With characters that I have played, I always flesh out backstory based on names and locations, so its so helpful to have more material here to draw on for world building! Looking forward to more videos!
@Jorphdan, thank you for this video and your previous one on the Elemental Planes. They are very helpful for the current situation in my campaign. My players just arrived at the Plane of Air, and I am planning to take some or all of them to Mount Celestia and Ysgard in the near future. I would be interested to get more information on which deities reside on which planes, if you can find that information. Through my own research I found that Moradin does or did live on one of the levels of Mount Celestia (4th or 5th, I believe). Thanks for all the great work!
The 2nd edition Manual of the Planes has lots of information on Greyhawk, Norse and Greek deities and their home plane of existence. For instance most of the Greek ones live in Arborea. The 3.5 Manual of the Planes doesn't have as much information on Forgotten Realms. I'll try to mention deity locations if I discover their home plane in my future research.
Campaign idea Have your party travel through the planes to defeat the villain in one of the lower planes, then they have to bring it to the top of mt celestia to obliterate them
The last level of Mt celestia is the final judgment step, where you are greeted by 2 colossal Sphinxs fully clad in a golden material await with a firm gaze One sphinx tests the character of your heart, The other tests your frame of mind and wits, Only those who pass both tests continue to the forgotten realm known as Dræcónîs, home and birthplace to all dragonic kind, almost all who visit this realm go madd with the desire to return, even though few make the journey. Those who pass one but fail the other are pushed through and skip this realm entirely, Those who fail both tests, are disintegrated by lazerbeams shooting from the eyes of the Sphinxs And the rest of my info on the realm comes from playing homebrew and would be unreliable I passed their trial and smuggled like 8 other people's in a bag of holdings... boom whole Party went to Dragon land
You make a video on Mount Celestia and leave out Castle Mahlheveik? I know it's hard to pronounce, but it was the most interesting part of Manual of the Planes' entry on Celestia.
what happens if someone dies in a upper plan like that? And does they have a material body? I saw in the Elemental Plan video that The elemental Plan trade prisioners with Nine Hells
A bit late, but the answer is, "Depends". The soul is drawn, like a magnet, towards whichever plane they belong to. However, it can be damaged, even to the point it cannot reform. Also, it can be trapped, or seized. It can also get lost. This is really the problem with the Blood war: so much chaos that souls can't get where they're going that they're seized by whatever finds them first, be that the Nine Hells, the Abyss, or worse.(!) Additionally, there are a lot of creatures in the Outer Planes, or between them, that eat souls - ergo they cease to exist. Hope that helps.
Been watching your videos great work. One question though how much of the lore covered is common knowledge among the public, how much is experts knowledge, and how much is lore only the player characters get to enjoy in traditional D&D? (I know as a DM I can change things at will but I like knowing how things normally are before I change them)
On a scale of common to expert knowledge I'm not sure. I know I'm learning new stuff everyday but none of this knowledge is difficult to find. You just have to be prepared for a lot of reading. Most of the info I gather is spread out between 3rd edition to 5th. I try to grab info from each edition to see if anything majorly changed between them. For this particular video I heavily grabbed from the 3.5 Manual of the Planes. If you want more info on the planes I suggest that book. As far as how much lore a player character gets to enjoy I suppose that's up to how much the DM provides. It's unclear to me how much a typical Forgotten Realms Citizen would know about the Planes. It would depend on their faith, and if they were included in areas of study, such as demons etc.
"BAF-oh-may." Not "be-FOM-et." Just like Samhain is pronounced "SOW-en." Homework first, buddy. Baphomet was originally a Babylonian deity. And it's not "YO-bar," either. It's "EE-bar." Ask anyone from Ybor City in Tampa. Do your homework. That said, you still got a like from me.
Baphomet is different to Bahamut the dragon god he's talking about. Probably inspired by that deity but it's spelled different and pronounced different.
"The lighting King.." **Shows Raiden** 😂😂😂
when I hear Arcadia I think of those non-Spartans from 300
I literally think "arcade" and my head drums up the image of a neon room complete with that purple space carpet. So Raiden fits here for me.
The planes are my favorite part about dnd so I love all this good, good info. Thank you!!
Excited to hear that! Thanks for watching :D
Same im actually running a campaign where the party is explorers and they’re trying to visit all outer planes
Could a kenku have their speech returned to them in the City of Imperia? Asking for a friend....
Oh, I didn't know there were 7 Heavens in the DnD multiverse. Everyone always talks about the 9 Hells and the Abyss, but these Godly realms of Good are often overlooked. Thanks for covering them in this video. :)
People focus so much on Evil and what makes something Evil, that they neglect the Realms of Good
@@pancakes8670 Yeah. I think there is also a connotation that the Good Realm is automatically boring. If everything is good there is no conflict.
But interesting stories can be drawn from the question of what is Good and who gets to define it. Especially Lawful Good. "You must follow the laws of Good or you will be cast down to hell." But who gets to write those rules, and will they truly be the most righteous being at the end of things.
Minor correction. Arcadia is on the cups of Lawful Neutral and Lawful good, not Neutral and Lawful.
yes good catch! I think I was trying to say Lawful Neutral/Good and then misspoke after that. Thanks!
Minor correction: think you meant cusp
Try using the plains of law expansion to plainscape. It is very useful, and full of lore.
I can't wait for the Beastlands and Ysgard. Every time I've played a game in the Planescape setting, I've played a resident of one of those two planes.
I like to think of Arcadia as the OCD heaven.
Arcadia sounds like my kind of place.
its also worth noting that Bahamut's temple is also linked to the elemental plane of Air,and can phase between it and celestia
good to know, thanks! :D
Great video! Third editions Book of Exalted Deeds covers the upper planes in detail, including the good equals of the demon lords/archdevils for each alignment. The LG team are the celestial heptomad of archon lords
6:22 this pic is Fantastic, really compliments your essay.
I would love to do something with Arcadia. I play with my friends from theatre - and we played Tom Stoppard's Arcadia 2 years ago! I thought that would be a fun meta thing. I had the part of the landscape architect too, so: Irregularity is the principle of the picturesque style!!!
thought: maybe the landscape architect who wants natural irregularity could somehow be a villain....
another great video! can't wait to see your video about mechanus, I've always had a soft spot for modrons. :D
Aren't they great. I want to have a mini campaign set in mechanus. Maybe some kind of heist :)
that's a great idea, I usually don't get to see much of mechanus, its usually just us trying to not get killed in the wake of the modron march, or a brief visit to use a conveniently placed portal lol
The planes of Law boxed set will have the info you need - they have the details of Mt Celeste and Arcadia
Really enjoying these. I am potentially Dming my first game in a few months and have been looking for D&D history (FR history specifically) so thanks so much for these!
You're welcome! I hope they help you out, and good luck / congrats on DMing!
Yes they have been super helpful as I figure out kinda the background of the world I will be using/borrowing/creating. With characters that I have played, I always flesh out backstory based on names and locations, so its so helpful to have more material here to draw on for world building! Looking forward to more videos!
@Jorphdan, thank you for this video and your previous one on the Elemental Planes. They are very helpful for the current situation in my campaign. My players just arrived at the Plane of Air, and I am planning to take some or all of them to Mount Celestia and Ysgard in the near future. I would be interested to get more information on which deities reside on which planes, if you can find that information. Through my own research I found that Moradin does or did live on one of the levels of Mount Celestia (4th or 5th, I believe). Thanks for all the great work!
The 2nd edition Manual of the Planes has lots of information on Greyhawk, Norse and Greek deities and their home plane of existence. For instance most of the Greek ones live in Arborea. The 3.5 Manual of the Planes doesn't have as much information on Forgotten Realms. I'll try to mention deity locations if I discover their home plane in my future research.
Thanks for the extra info & suggestion. I'll see if I can get a copy of that book to check out. You're awesome, good sir!
Thank you Jorphdan!
Campaign idea
Have your party travel through the planes to defeat the villain in one of the lower planes, then they have to bring it to the top of mt celestia to obliterate them
Imagine you use plain shift on a devil and bring them to a mt Celeste to the 7th plain
Good work I can tell this video was not an easy chore
this planes series is amazing thanks
Glad you're enjoying it!
The last level of Mt celestia is the final judgment step, where you are greeted by 2 colossal Sphinxs fully clad in a golden material await with a firm gaze
One sphinx tests the character of your heart,
The other tests your frame of mind and wits,
Only those who pass both tests continue to the forgotten realm known as Dræcónîs, home and birthplace to all dragonic kind, almost all who visit this realm go madd with the desire to return, even though few make the journey.
Those who pass one but fail the other are pushed through and skip this realm entirely,
Those who fail both tests, are disintegrated by lazerbeams shooting from the eyes of the Sphinxs
And the rest of my info on the realm comes from playing homebrew and would be unreliable
I passed their trial and smuggled like 8 other people's in a bag of holdings... boom whole Party went to Dragon land
Awesome video series man. Thank you!
I have been looking forward to this one.
Super helpful, thank you!
These are coming out just in time for my outlands campaign!
Great! :D
The book of Exalted Deeds Has a ton of info on the lawful and good planes.
You make a video on Mount Celestia and leave out Castle Mahlheveik? I know it's hard to pronounce, but it was the most interesting part of Manual of the Planes' entry on Celestia.
Bahamut the platinum dragon in the golden heaven. Why is he not in the platinum heaven?.. Good video.
what happens if someone dies in a upper plan like that? And does they have a material body? I saw in the Elemental Plan video that The elemental Plan trade prisioners with Nine Hells
A bit late, but the answer is, "Depends". The soul is drawn, like a magnet, towards whichever plane they belong to. However, it can be damaged, even to the point it cannot reform. Also, it can be trapped, or seized. It can also get lost. This is really the problem with the Blood war: so much chaos that souls can't get where they're going that they're seized by whatever finds them first, be that the Nine Hells, the Abyss, or worse.(!) Additionally, there are a lot of creatures in the Outer Planes, or between them, that eat souls - ergo they cease to exist. Hope that helps.
Could someone point me to a place that has all of the lazz illustrations of the planes, they're beautiful and informative
Ao lives in the 7th heaven. It maybe unimaginably more beutyfull then elysium
There three archetypes actually... Chaotic, Lawful and Neutral..
Been watching your videos great work. One question though how much of the lore covered is common knowledge among the public, how much is experts knowledge, and how much is lore only the player characters get to enjoy in traditional D&D? (I know as a DM I can change things at will but I like knowing how things normally are before I change them)
On a scale of common to expert knowledge I'm not sure. I know I'm learning new stuff everyday but none of this knowledge is difficult to find. You just have to be prepared for a lot of reading. Most of the info I gather is spread out between 3rd edition to 5th. I try to grab info from each edition to see if anything majorly changed between them. For this particular video I heavily grabbed from the 3.5 Manual of the Planes.
If you want more info on the planes I suggest that book.
As far as how much lore a player character gets to enjoy I suppose that's up to how much the DM provides. It's unclear to me how much a typical Forgotten Realms Citizen would know about the Planes. It would depend on their faith, and if they were included in areas of study, such as demons etc.
Gonna try to make a oneshot or campaign for each plane. How the fuck am I gonna do this!? XD
Does the Wall of the Faithless still exist in 4th and 5th edition, or was that torn down at some point?
What books are you getting your info about Celestia from? I wouldn’t mind getting one!!
I have links in the description to the resources I use to make the video! Towards the bottom, check'em out for sure!
You skipped over dwarf home in Salonia
In the 7th layer of heaven everyone gets a lap dance from Jessica Biel
Thank heaven
Could you link source of image of your thumbnail of the video ?
here ya go~
imgur.com/a/NI3kP
You know the author ?
www.artstation.com/julianb
I really wanna know what plane is Planescape Torment
I believe the game took place in Sigil.
Sigil, Outlands, Nine Hells, Carceri, Negative Energy Plane, and a few pocket planes.
Your name is Jorf-dan
Deal with it.
"BAF-oh-may." Not "be-FOM-et." Just like Samhain is pronounced "SOW-en." Homework first, buddy. Baphomet was originally a Babylonian deity. And it's not "YO-bar," either. It's "EE-bar." Ask anyone from Ybor City in Tampa. Do your homework. That said, you still got a like from me.
Baphomet is different to Bahamut the dragon god he's talking about. Probably inspired by that deity but it's spelled different and pronounced different.
Wrong pronunciation. He's right. There's no "-may" in the word, it's "-meh".