Thief (2014) - What Happened?

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  • Опубликовано: 27 дек 2024

Комментарии • 706

  • @MattMcMuscles
    @MattMcMuscles  Год назад +72

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    • @Jachelo0112
      @Jachelo0112 Год назад +6

      Damn thought it was just a retro shooter like forgive me father😅, i will check it out

    • @danielgresham1553
      @danielgresham1553 Год назад +4

      Awesome! This was my suggestion. So cool you picked it. I'll have to buy some merch from ya.

    • @scottgnz
      @scottgnz 3 месяца назад

      @@danielgresham1553

  • @shadeknight6537
    @shadeknight6537 Год назад +958

    Ah, the 2010s. A period where "AAA" publishers wanted everything to make Call of Duty money, going so far as ressurect games with no more than a cult following, try to appeal to every demographics possible while also appealing to none, and somehow expecting them to make billions.

    • @AkumaKristian
      @AkumaKristian Год назад +161

      The "Didn't meet expectations" period. Still remember the baffled response when they announced that the Tomb Raider reboot didn't do as well as they'd hoped.

    • @MrDmoney156
      @MrDmoney156 Год назад +82

      exactly why i HATED that period and people look at me crazy when i much prefer what we have nowadays with the rebirth of many different types of games coming back and the indie games rise.

    • @GeebusCrust
      @GeebusCrust Год назад +85

      ​@@MrDmoney156i mean, AAA isnt really doing much better now than it did then, but there is definitely an indie renaissance going on.

    • @Elfenlied8675309
      @Elfenlied8675309 Год назад +10

      @@GeebusCrust What the hell are you talking about? Modern Warfare 2 was one of the highest selling games in a decade, Elden Ring is the highest selling FromSoft game ever made, even World of Warcraft is back to pumping millions of players. Triple A gaming hasn't been this successful in literally 20 years.

    • @SteeZy644
      @SteeZy644 Год назад

      @@Elfenlied8675309yet MW3 was a 38% decline from the sales of MW2, Embracer group was forced to close several studios due to a $2B deal fumble, crunch and cutting corners has lead to the worst launches of the year and possibly the generation, and 9,000 people got laid off due to said launches.
      Video games are still a monumental industry but the cracks are showing in a lot of places

  • @earthbound9999
    @earthbound9999 Год назад +455

    God this whole story is heartbreaking. The fact that we were robbed of an Arkane Thief game really sucks. It's a shame Gloomwood and The Black Parade are the closest we'll ever get to a proper Thief 4. Those original 3 games mean a lot to me. I just wish things had gone better.

    • @earthbound9999
      @earthbound9999 Год назад +89

      13:27 Wait why are they complaining Garrett doesn't look like a hero? He's a master thief, not some generic guy in chainmail with a sword. Square Enix really had no idea what the fuck they were doing with their western franchises huh.

    • @bobafett4265
      @bobafett4265 Год назад +19

      @@earthbound9999 that is very true, they are still the company that expects Call of Duty sales numbers for a lot of their games and apparently even reaching astounding number of copies sold in the millions they still don't think it's enough.

    • @PlasticCogLiquid
      @PlasticCogLiquid Год назад +23

      @@earthbound9999That made my brain hurt :S He's a THIEF

    • @lemmingrad
      @lemmingrad Год назад +6

      @@earthbound9999Guess they were expecting dashing handsome rogue with a heart of gold.

    • @ModeSOLOgaming
      @ModeSOLOgaming Год назад +19

      I don't remember which game came first, just the order I personally played them, but if Dishonored came out first then it's an absolute win that Arkane was turned down. Their Dishonored series is damn good and a good replacement for the failed resurrection of Thief.

  • @Danker19991
    @Danker19991 9 месяцев назад +63

    The fact that the team members you interviewed still defend the art director despite his experience shortcomings show that he was the first good leader the team had lol. Sounds like he really tried his best to get over the development hell.

  • @2sallads
    @2sallads Год назад +507

    The original Thief by looking glass still stands up against modern games and is one I can go back to every time. Fantastic level design, environmental storytelling, great overall world building and narrative and some of the best traversal gameplay I've ever experienced.

    • @PackTactics
      @PackTactics Год назад +42

      You should play the new Black Parade mod for Thief 1. It's insanely good, there's even a living moving horse in the first mission.

    • @andrethyst905
      @andrethyst905 Год назад +4

      Still go back to thief 1 and 2,still haven't played deadly shadows. Great games!

    • @nicolasriveros943
      @nicolasriveros943 Год назад +23

      and don't forgett the most importan thing:
      _Dat ATMOSPHERE_

    • @2sallads
      @2sallads Год назад +3

      @@PackTactics I plan on it. Playing so many games at the moment. When I narrow it down a bit, i'm all in.

    • @GirthUnitz
      @GirthUnitz Год назад +3

      Totally agree! I replay the first 3 games every year! Thief still is sooo good! Dishonored 1 and 2 (the latter with Stephen Russell's voice) are amazing as well! :)

  • @ChristopherBatson
    @ChristopherBatson Год назад +62

    Y'all, pay close attention to the first person hand animations on Garrett! They're simply some of the most exquisite movements of hands that I've ever seen in a video game. I still think about them whenever this game is brought up

    • @TYR1139
      @TYR1139 Год назад +7

      yep, not better example for a time wasting animation than this

    • @ChristopherBatson
      @ChristopherBatson Год назад +18

      @@TYR1139 Okay, but like - they're so good though!?!?

    • @masterexploder9668
      @masterexploder9668 9 месяцев назад +3

      Hand movements are nice and realistic, but I would prefer to steal some more substantial loot than acting like a kleptomaniac and steal every little spoon and fork I can find.

    • @jackalazzerking3219
      @jackalazzerking3219 8 месяцев назад +3

      ​@@ChristopherBatsonOkay the hand animations are good, whoopdy fucking doo. Id rather have that effort put into making the game more fun instead.

    • @templar19
      @templar19 7 месяцев назад +2

      Is the hand animation really the highlight for you? That's like praising the handwriting of a multi-volume epic years in the making.

  • @Krieger22FS
    @Krieger22FS Год назад +286

    I've always rooted for Eidos Montreal since, let's face it, Square Enix's period expectations for their Western games were fairly absurd. Which is why the Embracer-Extend-Extinguisher Group acquisition worries me so much.

    • @calmarfps
      @calmarfps Год назад +81

      Yeah, Square was mad on western team for selling "only" 10m units, but very when they jrpg sold 200K copie for 5 years... lmao

    • @thientuongnguyen2564
      @thientuongnguyen2564 Год назад +44

      @@calmarfps That's rich coming from a nation that relies too heavily on JRPGs and visual novels and still couldn't have reached international standards had it not been for the oppai googly-eyed waifu. While I understand that each nation has their own thing, Squeenix has been on the down when the likes of Activision-esque managers took over.

    • @crossbones116
      @crossbones116 Год назад +57

      @@calmarfps Square Enix after rebooting development on FF15 three different times and dedicating a mountain of money to rebuilding FF14 from the ground up: Man these gaijin games are costing us so much money.

    • @PuppetMasterIX
      @PuppetMasterIX Год назад +27

      Square Enix selling Eidos Montreal was honestly a reasonable call at the time. Square recognized they weren't capable of giving their foreign studios the resources they needed and began consolidating their efforts to their Japanese operations; they were also heavily in debt, which is why they sold Eidos Montreal for a low price (and probably explains their comically high sales projections). In theory, selling off Eidos Montreal was the right move.... but it just _had_ to be Embracer Group. Ugh.

    • @Damian_1989
      @Damian_1989 Год назад +1

      I'm out of the loop on this one, why does Embracer have such a horrid reputation?

  • @zanethezaniest274
    @zanethezaniest274 Год назад +154

    I want to take this perfect moment to shill ‘Thief : The Black Parade’, a total conversion mod for Thief Gold. It’s an amazing mod made by veteran Thief fan map makers that includes 10 giant levels that has been cooking for 7 years.
    If you loved the original Thief trilogy pls play this mod and vote it for ModDB’s mod of the year award. It seriously deserves it.

    • @FreemaN4851
      @FreemaN4851 Год назад +11

      Lead director of The Black Parade works in Arkane. If you ever wondered how a thief 3 would be on the old engine look no more. Its insanely good

    • @SaintMichaelOfficial
      @SaintMichaelOfficial Год назад +1

      Never heard of it, but I still have PTSD from the thieves' guild.

    • @pacemaker9483
      @pacemaker9483 Месяц назад +1

      I played it and while the maps were decent the story wasn't very good

  • @Imps603
    @Imps603 Год назад +2617

    Oh cool, a video about The Completionist

  • @polpettaio
    @polpettaio Год назад +30

    every time someone talks about Thief, my gaming heart skips a beat. Too little is said about Garrett, my childhood friend. I hope that, sooner or later, a proper remake will be made.

  • @mategido
    @mategido Год назад +105

    Man I miss the hell out of the Thief franchise. Played the new Thief, got in love and them went back to play Thief II. Amazing games, wish they would make another entry

    • @tomisabum
      @tomisabum Год назад +5

      Wouldn't be surprised if Night Dive eventually takes a crack at it, though given their dev time for even stuff like System Shock, I dunno when.

  • @malek0093
    @malek0093 Год назад +130

    Playing Dishonored 2 as Corvo and without using powers is probably the closest we'll ever get to a modern AAA Thief experience. But at least the indie scene is keeping the spirit of the old Thief games alive (special shoutout to Gloomwood!), not to mention dedicated modders and creators who are still to this day making new fan missions and entire new campaigns for Thief 1 & 2 and The Dark Mod.

    • @PlasticCogLiquid
      @PlasticCogLiquid Год назад +10

      The Dark Mod is the cats nutz, I love it. Some of those missions are so good

    • @wavedash101
      @wavedash101 Год назад +7

      I love doing all coin runs. Grabbing loot in Dishonored is so satisfying. I wish it had a mod scene like the Thief games do so we could get Thief style missions in the Dishonored 1 engine.

    • @ClassicJoyfulMemories
      @ClassicJoyfulMemories Год назад +10

      Dishonored 2 is so freaking good man.

    • @PlasticCogLiquid
      @PlasticCogLiquid Год назад +1

      @@ClassicJoyfulMemoriesI need to give it another whirl, I think it just ran like shit on my computer at the time

    • @masterexploder9668
      @masterexploder9668 9 месяцев назад +3

      Dishonored is a scenario "what if Garrett had superpowers". You get so many tools to play around and execute your enemies, it's a shame to not use them, but the game is constructed to suit all playstyles, instead of playing Thief and being essentially a gimped warrior. While older franchise has advantage of it's name for marketing, Dishonored was also free of it's baggage to be more combat heavy and introduce magic. It's just devs being so based, they could fit all playstyles so neatly.

  • @FearlessSon
    @FearlessSon Год назад +22

    18:37 - As someone who worked on a game that was a multi-console, multi-generation release that same year, I can back up the sentiment of the staffer here. The Xbox One was released prematurely from a developer's perspective and needed a lot more time in the oven, so to speak.

  • @themax6218
    @themax6218 Год назад +51

    My favorite memory about Thief is that during a Black Friday at Target, I got Tomb Raider Definitive Edition for about $4 because that game’s barcode was a mistake and read Thief for $4.

    • @LoreDanka87
      @LoreDanka87 Год назад +17

      New-Gatt successfully robs GameStop. Congratulations on the first fruitful job of the veteran burglar!

  • @mattm7798
    @mattm7798 Год назад +65

    The thing about dedicated stealth games is that gameplay style is fairly niche. MGS got around that by having a great story. Thief should have never been expected to be a flagship IP because they would either water it down to appeal to the masses, or keep it super stealth, limiting it's broad appeal.

  • @Beatofblues
    @Beatofblues Год назад +193

    great to see this style of game is still alive in the indie-sphere

    • @emiloguechoons9030
      @emiloguechoons9030 Год назад +13

      Do you have any recommendations? I love dishonoured, prey and deus ex: mankind divided, but I've tried looking for immersive sims/0451 games available on console and there isn't a huge amount, I'm still waiting for the system shock remake to finally come out on console (if that ever happens)

    • @filiroger
      @filiroger Год назад +17

      @@emiloguechoons9030 Gloomwood.

    • @OutOfTheShadows1
      @OutOfTheShadows1 Год назад

      @@emiloguechoons9030 for stuff on console, Try out Void Bastards? it's more of a roguelite spin on the genre but it's solid af, and on consoles? although more influenced by the shock games than thief. also give thief simulator a shot if you want a more grounded modern day approach on that systemic stealth gameplay, Weird West isn't first person but it's a solid af isometric attempt at doing one by a bunch of ex Arkane staff, Teardown super recently got a console port and that's supposed to be a solid more destruction focused one. For more adjacent stuff that's more disputable if it's in the genre you're looking for but gives the exact same vibes, the Hitman games (aside from absolution), and Splinter Cell Chaos Theory give a lot of pretty similar gameplay vibes to the genre. Also if you have an OG Xbox, then Arx Fatalis got a port on there and that's Arkane's first game. Hopefully at least a few of these pique your interest?

    • @Beatofblues
      @Beatofblues Год назад +6

      @@emiloguechoons9030 I guess you can try the recent Hitman series? (the rest that I'm about to list are PC only atm I believe, hopefully it comes to console)
      Gloomwood and Ctrl Alt Ego that's already mentioned are both great. I enjoyed Blood West as well, but that's a bit lighter on the Im-sim side imo. I also enjoyed Cruelty Squad, but you might need to get used to the art style.

    • @nickmontoya1
      @nickmontoya1 Год назад

      echoing the Gloomwood love, and Blood West is great. Cruelty Squad is my favorite in the entire genre, up there with System Shock 2, but the controls are extremely offputting and the art style, which I love, turns a lot of people off so ymmv with that one.@@emiloguechoons9030

  • @Kramdaddy
    @Kramdaddy Год назад +65

    I love the Thief series, and what's funny to me is that the _HEADSHOT-KILLING-SPREE_ E3 video that they showed is what made me not bother with the game. The nail on the coffin was them cutting Stephen Russell and their hilarious excuse that he couldn't do any of the mocap. We went from hyping up the game to openly mocking it.
    Years later I got the game for free, and with extremely low expectations, I ended up liking it. lol

    • @Kramdaddy
      @Kramdaddy 11 месяцев назад +4

      @@Zodroo_Tint I ended up playing it like the classic Thief games, where getting caught was pretty much it for me. It really did start to scratch that itch, but you have to squint with certain aspects of the game. It's not going to have _massive_ maps, and I don't think there's bonus objectives if you play it on harder settings, but playing on Master Difficulty is pretty much the same: no knockouts, can't kill civilians, fair stealth gameplay (use darkness, take out lights, learn routes, etc). The story is nothing to write home about and like the voice work, it's all just okay. You lose out on some of the 90s graphic style, but the maps & tasks are perfectly fine with some open-ended jobs scattered about so it's not too linear.
      I'd say if you want to try a modern-ish Thief game, you can adjust the gameplay quite a bit to suit that style since there's toggles you can mess with. Get it on the cheap and it's a fun game, imo.

  • @Khornebrzrkr1
    @Khornebrzrkr1 Год назад +32

    Square enix in the 2010’s having crazy, unobtainable goals for game sales that end up irrevocably damaging their production? Say it isn’t so!

  • @emilysong2000
    @emilysong2000 Год назад +49

    It would not surprise me if the Embracer Group winds up getting a What Happened episode of its very own one day...given how some of their development studios such as Volition and Free Radical Design have been shut down (the latter happening two weeks before Christmas😢), I cannot help but wonder just how much further the Embracer Group will fall in the months to come.

    • @mario-k.
      @mario-k. Год назад +6

      I mean volition was only a shell of its former self

    • @brendanroberts1310
      @brendanroberts1310 Год назад

      There just doing what EA does. Buy studio run it into the ground, close it. But you have to look at the groups overall profits if there making money they, like EA dont care.

    • @FearlessSon
      @FearlessSon Год назад +12

      My understanding is that the Embracer Group were "borrowing against valuation", which is a fancy way of saying that they were getting big loans with the collateral being the the things they were planning to buy with those loans. Which is irresponsible financial speculation and if those assets don't meet the value they expected them to have (or the owners won't sell to them) then they're screwed.

    • @phabiorules
      @phabiorules Год назад +9

      @@brendanroberts1310the thing is that EA does it on a case by case basis. Embraced however is just cutting everything because they just realized they couldn’t afford what they have.

  • @PoorlyDoneGaming
    @PoorlyDoneGaming Год назад +5

    All I ever think of with this game is that I was working at Toys R Us when it released. Whoever stocked the electronics isle didn't lock the wall pegs this game was hanging on and every copy was stolen.

  • @ratchetxtreme6591
    @ratchetxtreme6591 Год назад +118

    A game that was ROBBED of its potential.

  • @NanaKyoto
    @NanaKyoto Год назад +44

    Every development team always have their best intentions when making games, but time and time again, crunch and mismanagement continues to reign as the master thief.

  • @Ansem1313
    @Ansem1313 11 месяцев назад +5

    I honestly liked the game for the most part and i was eagerly waiting for a sequel that was more polished.

  • @5persondude
    @5persondude Год назад +85

    I remember seeing this game during E3 2013 and thought “Huh, this looks cool, I wonder if there are any older games like this?”
    Keep in mind, at the time I was still primarily a console gamer and didn’t know the first thing about the Thief series or PC gaming as a whole; didn’t even know what Steam was.
    So after having my interest piqued with Thief 2014, that led me to looking into where I could get the old Thief games, which then led to me discovering Steam for the first time. The “Thief Trilogy” bundle (it’s not sold as a “trilogy” anymore) was the very first thing I purchased on my Steam account.
    What I’m getting at is that Thief 2014 is, inadvertently, what helped me discover the Thief series and getting me into PC gaming as a whole. That’s the most positive thing I can say about this game 😂 thanks *_Teef_*

    • @Nero_PR
      @Nero_PR Год назад +7

      A much better story than Thief 2014.

    • @ChadVulpes
      @ChadVulpes Год назад +5

      That's actually a really nice story. Sounds like I should really look into this series.

  • @LordOfClarkness
    @LordOfClarkness Год назад +33

    I always remember that the developers actually hired a freaking blacksmith to build that collapsible bow of his. To realistically translate it into the game I guess??

    • @looinrims
      @looinrims 3 месяца назад +2

      Yes, it’s really hard to get details right about mechanisms you don’t know, that’s why good shooter devs get firearm experts and gunsmiths to advise

  • @soniczero532
    @soniczero532 Год назад +17

    Theif 3 was the first big game in 2004 ish that made shadows and graphics really matter effecting game play. This and tenchu were awesome. Been waiting for another.

    • @southpaw117
      @southpaw117 Год назад +2

      Splinter Cell?

    • @soniczero532
      @soniczero532 Год назад +1

      @southpaw117 to me it didn't hit the same marks.

    • @southpaw117
      @southpaw117 Год назад +1

      @@soniczero532 How did Pandora Tomorrow not make effective use of shadows?

    • @soniczero532
      @soniczero532 Год назад

      @southpaw117 it may have. I only played it a little. And I named "my first" couple big games that utilized shadows, splinter cell I never got into. I also mentioned games I'm waiting for continuations of. The game to be discussed is theif cause that's what the video was about, nothing against your first game that utilized hiding in shadows. And this might be wrong, but could you hide in shadows, or was the game poorly lit, and you had plenty of stuff to hide behind, probably wrong but that's what I remember. Thief you'd be trying to hide in wide open areas in shadows same in tenchu, wrath of darkness was my favorite.

  • @Chrisbun1
    @Chrisbun1 Год назад +4

    As an outsider I liked it. The thieving animations, paintings, tools and stuff. It was nice.

  • @MikeGaruccio
    @MikeGaruccio Год назад +81

    Every time I feel like I’m regretting deciding to go into a “normal” IT/software dev career instead of making games I can just watch an episode of this show and be reminded what a great decision that was.
    Cannot imagine working 60-80 hour weeks, over the holidays, and shipping a quality product just to have random people on the internet telling you to be “ashamed” because the final product didn’t exactly meet their expectations.

    • @MikeGaruccio
      @MikeGaruccio 11 месяцев назад +9

      @@Zodroo_Tint thanks for literally proving my point? What they produced may not have been what fans wanted, it it was by most accounts a competent game that plenty of talented people worked hard on and made sacrifices to produce only to have random people on the internet tell them it was crap they should be ashamed of.

    • @cracknigga
      @cracknigga 8 месяцев назад

      @@MikeGaruccio the criticism usually goes out to management and story writers that screwed up the final product. we can deal with shit graphics or the occasional bug if the rest is flawless. terrible story and gameplay with perfect technical base is, unfortunately, still bad.
      if you buy a car and it looks great, your favorite color, great design, beautiful rims but the drivetrain breaks down completely after 500 miles, would you also be this defensive? no, you would call it the failure that it is

  • @corgistaniel1150
    @corgistaniel1150 Год назад +17

    This video makes me want to revisit Thief 2014, I have some fond memories of that game

  • @janrautenstrauch4729
    @janrautenstrauch4729 Год назад +4

    The original thief-titles were so much more original compared to the reboot. It had graphics, yeah, but that didn't do much to distract from the boring story, the wet blanket that was Garret's character, the unimaginable maps and so many lost features (like the moss-arrows used to dampen sound).
    All the time it felt like it wanted to be thief but someone from the higher-ups screamed "No! No! Make it more mainstream!".
    Sadly there would've been like soo much potential with a sequel. Garret raising a successor would've given the option of maybe coop or being able to switch between characters with each having their own skills and advances (The apprentice being able to fit into more narrow spots for example). I hope there will be a new thief game one day, cause the concept still is one of a kind.

  • @zedre7633
    @zedre7633 Год назад +5

    Honestly, for all it's troubled development they did indeed ship out a decent game which has a mixture of all their ideas throughout the years. I think most of the people making harsh criticisms of it also disliked Deadly Shadows, the one Thi4f takes the most notes from in gameplay terms which of course makes sense since it was initially a direct sequel to it.

  • @backspacer92
    @backspacer92 Год назад +65

    The Embracer video might end up becoming the biggest What Happened ever.

    • @DirgeTV
      @DirgeTV Год назад +5

      Depends on if Matt is even willing to make such a long essay video on them (and at the rate they are operating, its at this point feeling its heading towards a 1 or 2 hour video).

    • @zer03d14
      @zer03d14 Год назад +4

      a 1 or 2 hour video, volume 1, part 3.@@DirgeTV

    • @backspacer92
      @backspacer92 Год назад

      @@DirgeTV I'm sure he will do it. Probably in multiple parts like the other person suggested.

    • @nonamepasserbya6658
      @nonamepasserbya6658 Год назад

      He could make a compilation like Capcom and Square

    • @kentuckycryptid
      @kentuckycryptid 10 месяцев назад +2

      The Embracer Group video is gonna be longer than the Lord of the Rings trilogy.
      The extended versions.

  • @DarkScorpion64
    @DarkScorpion64 Год назад +38

    You are totally going to do a VtM: Bloodlines episode once the trainwreck of Bloodlines 2 comes out, right? The franchise was made for this show

    • @GeebusCrust
      @GeebusCrust Год назад +6

      If it *ever* comes out.

    • @DarkScorpion64
      @DarkScorpion64 Год назад

      You have been following then. Game is almost complete.@@GeebusCrust

    • @kentuckycryptid
      @kentuckycryptid 10 месяцев назад +1

      Bloodlines 2 is gonna come out when Half-Life 3 comes out.
      I mean, the first Bloodlines came out when Half-Life 2 did.

  • @RenegadePandaZ
    @RenegadePandaZ Год назад +35

    I love the OG Thief, but I actually enjoyed the reboot a lot too. However, the only real way to enjoy it was by turning off all the UI and disabling the focus mode. In fact, it should be praised how much customization was allowed to tailor it to both new and older players alike, a fact I rarely see mentioned these days, and something more games should do. You could essentially disable 100% of the UI, disable all the assist features and it was so much more enjoyable as a result.

  • @Mechazaurus
    @Mechazaurus Год назад +18

    I don't understand how these people think sometimes. They can't have a sequel because they NEED to have the original character but then they recast him and basically make him a completely different guy?

    • @looinrims
      @looinrims 3 месяца назад

      And still changing his entire story and purpose

    • @bigstevie01
      @bigstevie01 3 месяца назад

      He wasn't supposed to be original Garrett though - in Thief 4 he died in the Moira Asylum.

  • @gangleri1358
    @gangleri1358 Год назад +29

    I thought it wasn't as bad as people said but this was before I played the original two games (masterpieces imo) and deadly shadows. It was catching trends from back then and dumped down the whole formula.

  • @Skyazii
    @Skyazii Год назад +61

    I actually really enjoyed this game back when I first got my ps4. Picked it up for like $4 on sale and had a blast. Whenever someone mentions “horror moments from non-horror games” I always mention this games hospital level. Spooky mannequins always get me.

    • @ORLY911
      @ORLY911 Год назад +5

      i think that area was a reference to the level from Thief 3, def try the original trilogy if you havent yet

    • @RickJPG
      @RickJPG Год назад +12

      I'm in the same boat. I heard everyone say this game was a horrible Thief game, but it was a fairly solid gaming experience. Maybe my expectations were low but I don't think this game deserves the hate it got.

    • @NickW855
      @NickW855 Год назад +9

      The problem with it is that it gets pretty good in the second act in terms of gameplay, but most people don't make it through the drudgery of the first act. But "it gets good about 15 hours in," isn't exactly a ringing endorsement when Dishonored 1 starts good and stays there the whole time.

  • @SelfReassuringTitle
    @SelfReassuringTitle 11 месяцев назад +4

    I actually loved this game, it’s one of my favorites.

  • @TheDJMeyer85
    @TheDJMeyer85 Год назад +9

    Shocker, Square-Enix sets ridiculous expectations for sales numbers 🤦‍♂️

  • @Jack_Slate
    @Jack_Slate Год назад +7

    The good thing about Thief 4 is that it's not a sequel. It still hurts, that it was such a letdown.

  • @jordan20910
    @jordan20910 Год назад +7

    Another great video from Matt, a small nitpick of me is that I wish we could have the list of music in the description or credits cause either sounds familiar too me (like the one at 17:07) or I like I want to listen to it. Edit : Finally found it, it's from Castlevania 64, name of the music is : Underground Tunnel - Invisible Sorrow.

  • @MichaelSuperbacker
    @MichaelSuperbacker 2 месяца назад +1

    Thanks for making this video. My favorite game series of all time. I owned all the games. Even Thief Gold 😮

  • @JosephFitts
    @JosephFitts Год назад +2

    I got to say, thank you very much for stressing how much work Liam put into this. It's awesome to see you giving kudos to folks working hard behind the scenes

  • @sw1mkid
    @sw1mkid Год назад +9

    y’know, i actually enjoyed this game. i first played it maybe 3 or 4 years ago with no prior knowledge of the thief series (which i’m sure helped my opinion) and had a lot of fun sneaking around all these gothic areas.
    i honestly had no idea this thing had such a rocky development cycle.

  • @PositivelyPlaying
    @PositivelyPlaying Год назад +53

    Even if this game was not well liked or particularly good, I remember being kinda enamoured by the fact that all the treasure had their own fancy little animation when you picked them up. Kinda made me feel immersed in it.

    • @LittleWeevil
      @LittleWeevil Год назад +10

      That's one of the most awful things about it, adding context sensitivity to a mechanic like that makes the game feel much more restrained. In the original Thief you could grab treasure in any way you wanted, as long as you were close enough. So you could lean around a corner and grab treasure, or grab something from under a table, or while standing on top of a table. In the 2014 game theres's ONE way to grab treasure, how the game wants you to. For a thief game, and hell for any kind of game, I can't really see that as anything but a huge downgrade. And it was just quicker in the original too, which added to the feeling of being a swift thief swiping everything. Feels so much more slow and cumbersome in the 2014 game, while also chaining down your abilities as a player.

    • @dlxmarks
      @dlxmarks 3 месяца назад +1

      ​@@LittleWeevil And even worse, because the game kept going during the animation, I got caught numerous times while Garrett stared brain dead at something when a guard came around the corner. It was right up there with the tedious wooden beam moving and window opening animations. Proper play testing should have removed all of that rot.

  • @gustavoaraujo4720
    @gustavoaraujo4720 Год назад +1

    Thanks!

  • @nickmontoya1
    @nickmontoya1 Год назад +3

    Blood West is actually really, really good. Grabbed it when it was in early access and have been loving it ever since. I really hope people don't just write it off since it was a sponsor segment, like this isn't some raid shadow legends bs it's a legit very good immersive sim.

  • @theblobconsumes4859
    @theblobconsumes4859 Год назад +72

    This one's a tragedy indeed. We almost could've gotten a masterpiece.

    • @crazyrabbits
      @crazyrabbits Год назад +7

      Funny, I think the opposite. I don't think there was anything that Eidos could have done to try and salvage this mess.
      The premise was fucked from the get-go. They didn't know if they wanted it to be a sequel, a reboot, or some weird middle ground. (The latter option is what we got -- a semi-sequel where it takes place a century into the future and makes weird concessions to justify the plot -- how has Keeper Magic returned to the world after DS explicitly said it was all eliminated? Is this Garrett/Basso a descendant of the original? If not, why are they named and look the same?) It never got the A-team resources Eidos delegated to DX:HR, and had to make do with a rotating stable of producers, all with their own ideas, coming and going, despite being a franchise with more history and legacy to the stealth genre than DX.
      It was a game where they were clearly trying to chase some of the trends Dishonored has created (Swoop/Blink, multiple playstyles having their own unique benefits) without understanding what made the former work. T2014 was just chasing trends and trying to be edgy for no real reason other than "for the sake of it".

  • @crashdirection2331
    @crashdirection2331 Год назад +5

    Great video! Thank you. This happens to be one of my favorite games - apparent technical and story flaws in all. In college I loved watching my friend - a super fan of the originals - play through them with expert skill. This game’s strength is in its atmosphere and the tactile feel they nail when you are swiping things, cutting cords, and removing paintings. Also the swoop mechanic was neat.

  • @SpecShadow
    @SpecShadow Год назад +12

    the real Thief 4 was The Dark Mod all allong
    and it is for free, made with love and respect to the source material

  • @Andarthiel
    @Andarthiel Год назад +7

    I remember being really excited for this game as someone who loved the first three games (even Deadly Shadows). A pity it didn't live up to its full potential

  • @Shadowofawolf
    @Shadowofawolf Год назад +3

    I'm one of those weirdos that likes this game actually. I'm a sucker for stealth games. It's definitely a mess but it's one of those guilty pleasures I guess? And kinda sad to think we'll probably never see a Thief game again

  • @horrorkesh2
    @horrorkesh2 Год назад +5

    I wish for the future that the rights to the thief series goes to a studio that can put the time and the proper planning and leadership into making a proper thief sequel

  • @Thesupersaiyanlord
    @Thesupersaiyanlord Год назад +2

    0:15 Aaaaaand you had me at the Darkwatch Main Menu soundtrack

  • @Mezziah777
    @Mezziah777 Год назад +2

    Got this game with my PS4 in the summer of 2014.
    I'm not that used to stealth games, so I wanted no other games to distract me while getting into it, and into it I got.
    Loved it!

  • @bigjonny13
    @bigjonny13 Год назад +3

    Real happy that you went over this game. I remember getting this as a Christmas gift from a friend, and being quite excited as he had high praise for the previous Thief games, which I hadn't played.
    Unfortunately, I found the game itself to be quite underwhelming, with a middling storyline and some relatively clunky controls, which definitely looked worse as I had also recently played the first Dishonored prior to this (which I had loved).
    The backstory here really shows all the pain points that this game faced and gives me a lot of visibility to why Thief ended up so okayish.

  • @iisanulquiorrahara8
    @iisanulquiorrahara8 Год назад +29

    From the bit I played, which I didn't really dislike, my biggest takeaway was "Hey! I can set it so if I speak in real life, the guards will actually notice! That's pretty neat."

  • @kikilriki
    @kikilriki Год назад +1

    Personally, I loved the game. You don't see much stealth centered steampunk/Victorian aesthetic games with good graphics besides dishonored

  • @techno_otaku
    @techno_otaku Год назад +4

    You know I didn't really mind this game, i found the gameplay pretty smooth from my perspective.
    It actually made me wanna play Dishonored after I heard of it.

  • @Haysey_Draws
    @Haysey_Draws Год назад +30

    I'm really worried about Embracer for 2024, there's either going to be a bargain sale (which given how MS only just squeaked the AKB sale through i can't imagine them buying another studio will look good for their monopoly claims, and the sale will need to be quick. Nintendo and Sony... i'm not even sure they would either) or... they just shut down all the studios/companies, which i really REALLY hope does not happen.

    • @jvc85
      @jvc85 Год назад

      If either Eidos or Crystal Dynamics gets closed down I will get really sad, hope Embracer will try to sell them at least first (If it comes to that. rumors has it that they have tried to sell Gearbox a few times now). These are both studios that could fit in Sony's portfolio quite well.

    • @bobafett4265
      @bobafett4265 Год назад +3

      Honestly if Embracer was smart they would focus more on the IP they have and take full advantage of them, big games, small games, remasters and brand new adventures, seriously if they did that than focus on buying everyone out, they would be more financially stable right now, to own that much and not make consistent bangers is a problem of in itself, because owning that much costs money so yeah.

  • @wander7812
    @wander7812 Год назад +2

    As a fan of Fallout NV, cryptid/urban legends, and gothic dark atmosphere, this BLOOD WEST is looking pretty damn good...

  • @compassionatecurmudgeon7025
    @compassionatecurmudgeon7025 Год назад +2

    So I legitimately never touched 2014 Thief after the xp popup notices in the trailer. I just declared the game dead and went back to pining for a sequel to Thief 2. The fact that was a mockup is just genuinely baffling to me. They should've gone full bore and had the main character kill someone then have text flash 'Airstrike unlocked'

  • @sunniapplepie6458
    @sunniapplepie6458 Год назад +2

    When I had worked at GameStop years ago, I remember seeing this game on our PlayStation shelf for AGES. And I’ve always been curious as to what it actually WAS till now! So I’m super excited for this episode, it’s like revealing a long lost mystery lol

  • @KittyKatQA
    @KittyKatQA Год назад +36

    If i had a nickel for every legacy stealth franchise that was panned by fans for not maintaining enough of the original gameplay and not retaining the main character's original voice actor...
    I would have TWO nickels

    • @Dustemikkel_Rev
      @Dustemikkel_Rev Год назад +4

      If I had a nickel for everytime I wrote a useles response to a comment, I'd have one.

    • @Catonator
      @Catonator Год назад +2

      What's the other one? I'm having a hard time differentiating between all the failed stealth game sequels of the last few years...

    • @bebopdedop8776
      @bebopdedop8776 Год назад +2

      @@Catonator Deus Ex maybe?

    • @CrowsofAcheron
      @CrowsofAcheron Год назад +2

      I was about to say Splinter Cell

    • @Dustemikkel_Rev
      @Dustemikkel_Rev Год назад +4

      @@Catonator Splinter Cell Blacklist. Michael Ironside was replaced with Eric Johnson. But to be fair, Ubisoft wasn't to blame. Ironside got seriously ill, and wanted to keep it private.

  • @MichaelSuperbacker
    @MichaelSuperbacker 2 месяца назад +2

    Give me “THI5F”!!!!! 😡 already!

  • @GenerationWest
    @GenerationWest Год назад +1

    Ah Thief, like many companies and properties these days, they got the equivalent of a Johnny Cage fatal blow:
    "You just got EMBRACED"
    (The one thing I kinda found funny was that the Reboot Garrett voice actor, Romano Ozari, is also the VA and likeness, of Giovanni Auditore, Ezio Auditore's father in Assassin's Creed II, and also climbed things, did stealth, and wore a hood lol)

  • @ShawnPadraicMurphy
    @ShawnPadraicMurphy Год назад +3

    Thanks for this. I followed this when it was in development, and saw the 4+ creative directors, the build not running in the very first build, the constant switch between remake and sequel; I always thought a book on its whole development with interviews should be made.

  • @TheAwesomeHyperon
    @TheAwesomeHyperon Год назад +15

    Unpopular opinion, but I would love a sequel to Thief 2014. They could do a plot line about the mysterious engineer that’s alluded to in several notes.

  • @JomasterTheSecond
    @JomasterTheSecond Год назад +5

    I can't think of Thief without thinking of the sound effect from the first game that was stolen and used in Limbo of the Lost.
    ...that's a What Happened video idea right there.

    • @Right_Said_Brett
      @Right_Said_Brett Год назад +2

      Yeesh. Were I do to similarly, then I wouldn't be able to play most games without thinking of Limbo of the Lost.

  • @waywardscythe3358
    @waywardscythe3358 Год назад +1

    Speaking of the Xbox One. I will never forgive or forget the broken promise of a Halo TV show that was “fulfilled” by Forward Unto Dawn being released in several parts on RUclips

  • @ConkerTS
    @ConkerTS Год назад +1

    Thief (2014) isn't a bad game, it's OK, and reasonably enjoyable. It's main problem is that it's so inferior to the first three games (T2 is my favourite, though I like T3 more than many other fans do), which is all the more disappointing when you consider how vocal and willing to communicate the Thief games' fan community is. Thief (2014)'s developers should have kept open communication with the fans through every step of the game, discussing what the fans wanted and what they thought about the developer's ideas and aims. Maybe then the developers wouldn't have done away with the lore from the first three (or two, depending on how you look at it) games, the various factions, the ability to 'ghost' through levels (i.e. the ability to complete a level without any NPC even suspecting that you are there, seriously, how did Eidos-Montreal not consider this vital to the game for those players who love this challenge), the stupid way one button (control) chooses when and how to climb/'jump'/etc, and so on).
    Actually no, come to think of it, Thief 2014's main problem is that it seems to have killed off any chance of any further Thief game. A real shame.

  • @dethcliff4524
    @dethcliff4524 Год назад +14

    As much as this game gets paned I still love this game and franchise.

  • @HenkkaArtGames
    @HenkkaArtGames Год назад

    I just remember the hubris from the marketing of this game and had to record a portion of an interview (from Rev3Game) for future reference.
    DEVELOPER: "I don't know who you are but let's say you are in love with an old TV show and in your mind it's the best thing on earth and 15, 20 years later you have a look at it and finally it's not exactly, like, you know? Eh... The more the years and the years are going to have a kind of... A fake, you know?"
    INTERVIEWER: "Yeah, nostalgia."
    DEVELOPER: "Bingo!"
    I get it that at least some of the devs wanted to create a true successor to Thief but at least that particular interview left a really bad taste in my mouth. He was basically saying that what we think as good is just nostalgia and nothing more and it's time to move on with the times. And once Thief 4 released, everyone saw what it was: an immense AAA misstep that was Thief in name only and with few visual cues here and there. All the nuance was thrown out the window giving room for the cinematic disasterpiece. The map designs were nonsensical and many of the places felt like more like corridor shooters than an immersive sim where you have a set of tools to use how you see fit.
    The old saying "If you love something, pray that it never becomes too popular" rings so true with Thief 4. Instead of leaving it in its niche corner, they tried to forcefully push it into the popularity contest with other AAA titles and in the process removed everything that made it "it". I hope Eidos never does anything with the Thief series. They are not worthy and it's best to let the trilogy of games lay rest.

  • @bentasticplays
    @bentasticplays Год назад +7

    Didn't expect an opener for Blood West! Been playing that for several months now and it is a fantastic piece of indie gaming!! Lots of time and love went in to it and adding Stephen Russell as the main protagonists voice is a great nod to the Thief series. Awesome video as always, it's a shame that there hasn't been any significant movement on the Thief series after a foul taste left from some shite management. Maybe someday we will see it get the resurgence it deserves!

  • @KLA611
    @KLA611 Год назад +2

    You should do what happened with the Jet Set Radio series now since a remake/reboot is in development

  • @Alexalicious
    @Alexalicious Год назад +4

    I did really enjoy this game when I played it, however I've never played the originals. After watching more on them, I can see why fans didn't like it nearly as much. But on its own, I thought it was quite solid.

  • @TheDarkLord239
    @TheDarkLord239 11 месяцев назад +9

    I’ve played all the thief games, I’d have to say that Thief 2014 is my favorite.

  • @Textra1
    @Textra1 11 месяцев назад +1

    I was out when they announced that Stephen Russell wouldn't be voice acting Garrett. Micky Mouse has those ears. Mario has the red plumber suit and that moustache. Garrett has _that_ voice. No Stephen Russell, no Garrett.

  • @fluxaxial
    @fluxaxial Год назад +12

    I remember how excited I was when Thief 2014 was announced as the classics were some of my favorite games as a kid, but as soon as I started seeing interviews with the devs I became very wary as it seemed like they have no idea what actually made the originals great in the first place.

    • @TheFaisalano
      @TheFaisalano Год назад +3

      Did you actually watch this video or did you just click and comment

  • @madbrosheo1514
    @madbrosheo1514 2 месяца назад

    The change in voice actor was totally justified. I mean, there’s NEVER been a case of a body actor and a voice actor coming together to make an iconic character come to life that will live on in people’s minds forever.

  • @Duskof81
    @Duskof81 Год назад +4

    I thought I was the only person in the planet that remembered this reboot.

  • @LunarJolt
    @LunarJolt Год назад +2

    I remember getting this game free as a "free games with gold" thing on the xbox one back then.
    I liked what i was playing until i noticed a certain bug resulting in enemies being able to see me through walls, resulting in a game over due to playing a particular way in order to earn achievements.
    I got frustrated due to getting stuck because of it and never finished it

  • @lillalefur1146
    @lillalefur1146 Год назад +7

    Damn I remember really enjoying this game, didn't really care for the story but found it nice, the stealth though UGH so good and a lockpicking minigame that doesn't make me wanna rip my hair out wanna put it in every game with lock picking I play

  • @robertstuart480
    @robertstuart480 Год назад +2

    I bought this game during one of the PlayStation stores many sales. I quite enjoyed it. In fact, I may play it again now that you reminded me of it.

  • @ar1456
    @ar1456 11 месяцев назад +1

    My favorite thing about this game is that I bought the 2014 thief game on a whim for 5$ with no context of the original, and just had a very average content fun time with the game lmao

  • @catb0mb
    @catb0mb Год назад +4

    Would love to see DXMD get an episode one of these days. Seems like a lot happened with that game that people have only scratched the surface of

    • @polytanksan5761
      @polytanksan5761 Год назад

      Yo catbomb

    • @polytanksan5761
      @polytanksan5761 Год назад

      Even with the few things I know of about mankind divided and it's development sounds like a mess, the game apparently got really good reviews but didn't sell enough? So apparently they shelved making another game

  • @moosecannibal8224
    @moosecannibal8224 11 месяцев назад +1

    I'm quite surprised both of you had personal experience with something to do with this games development, even if it's just witnessing something.
    Really cool to have direct opinions

  • @XyzExceed
    @XyzExceed Год назад

    Fun fact: if you brought the game on steam you could get a bonus skin for Drow Ranger, a hero in Dota 2. The skin is quite rare nowadays and can cost a fair amount if you were to buy one from people that own it.

  • @mischa1981
    @mischa1981 Год назад +4

    Well to be honest, I still liked Thi4f after all, completed the game as far as I could. But it was obvious and cleary visible they had other plans for the game and bits and pieces made it into the final version. Some characters were way too detailed to be only side characters with which you would interact only a few times.
    So yeah I agree it was the end result of several concepts brought together and finally just shipped because it was stuck in development hell. It was an okay and fun game, but far from special.

  • @RandomGuyxd
    @RandomGuyxd 11 месяцев назад +1

    the best part of thief 2014 was the moira asylum and that was just a worse version of what deadly shadows already did with shalebridge cradle

  • @templar19
    @templar19 7 месяцев назад +14

    I find it amusing that the production team cast a younger actor as Garrett because they wanted him to look naturally athletic...because nothing is as natural as strapping dozens of sensors onto a person's body and running their motion through a compiler while they run around in a completely artificial environment.

    • @aport2
      @aport2 4 месяца назад +3

      I don’t think you know what you’re even half complaining about

    • @templar19
      @templar19 4 месяца назад +1

      @@aport2 I don't think you even know how to write properly.

    • @aport2
      @aport2 4 месяца назад +3

      @@templar19 It’s ok to lack reading comprehension. Motion capture suits and a “virtual environment” doesn’t make you less athletic… they’re not heavy or notably uncomfortable at all. So… what the hell are you half-complaining about? 🤣

    • @aport2
      @aport2 4 месяца назад +2

      @@templar19 also, I write in english because it’s likely you don’t understand my native language :b so yeah, I’m bound to make a mistake or two.
      Edit: doesn’t change the fact your take is ignorant af

    • @templar19
      @templar19 4 месяца назад +1

      @@aport2 Thank you for making my point for me.

  • @kentglass3894
    @kentglass3894 9 месяцев назад +1

    its a very good stealth game. just now getting the recognition it deserves

    • @warriorproductions1650
      @warriorproductions1650 9 месяцев назад +1

      you are deluided id rather jump off a building than play this 😮

  • @TheShadowCookie
    @TheShadowCookie Год назад +2

    Loving that insane logic which still occurs today. They be like: "Yo, that beloved IP from back in the days which a humble community loved - yeah, make the sequel sell MILLIONS of copies, make it big, three times the A, get that audience which is not and was never there, ignore the fans of the original, just bring in that cash - that is the ticket, friends."

  • @snakeplissken111
    @snakeplissken111 Год назад +1

    I can tell ya:
    Take a series reknow for approaching VR from a software perspective (minimal HUD, sandbox levels, next-Gen audio propagation, in-universe maps, "uninterrupted" movements, cutscenes DELIBERATELY ONLY BETWEEN MISSIONS/GAMEPLAY, which supposedly was all just "NOSTALGIA!".)
    And turn that into a generic triple-A cinematic stealth adventure through mostly on-rails stealth arenas so you wouldn't miss another cutscene.. Results: Old fans are pissed and off to Dishonored even though that's not strictly stealth, new ones don't give a hoot either way as there's enough generic crap on the market. This woud have fallen flat even if it wouldn't have been a reboot of anything else.

  • @Soma_Shotgun
    @Soma_Shotgun Год назад

    It's admirable that you mostly cover indie games with your sponsors and not Raid VPN n' stuff.

  • @SomeHomesickAlien
    @SomeHomesickAlien Год назад +1

    This was my first ever ps4 game and I forgot it ever existed till this video

  • @BeeboHamido
    @BeeboHamido Год назад +1

    Never forgot. My first platinum game trophy

  • @thatdude4542
    @thatdude4542 Год назад +1

    Thief was a game I put maybe 45 minutes into before never playing again

  • @MICKEYrenraw
    @MICKEYrenraw Год назад

    6:11 and that's already where they went wrong,
    -tense stealth sequences
    -exciting escape
    These things should be dynamic, where the player accidently causes them to themself, not foreced sequences

  • @stylintylin77
    @stylintylin77 Год назад +6

    personally I love this game. but there your def right about the flaws lol. its a shame that the thief and deus ex games are on an indefinite hiatus