I think a reinforced unit of gutrippaz with killaboss is very strong. Got to factor in them as a target for sludgeraker buff when considering whether all out attack is worth it and looking at total dmg (Inc looking at their potential dmg as the opponent making a bad save roll can be devastating when facing 41 attacks at 2 dmg - the 70% chance dmg some of the calculators default to assumes a better than average save roll). And if they don't quite finish em you can always 'Unleash the Stabgrot' 😂
@@MossDogAoS just to make you hate it even more, I'm also currently throwing Dobby in to make sure I can hold the reinforced unit back then run n charge in to wipe something off the board. So technically I'm sacrificing two and a half monsta-killaz 😂 (although in my case I only have one rag tag unit of em so the spam ain't an option anyways). There's a lot of Death and Sylvaneth in my local meta so half killing stuff is not very helpful.
I don’t think Boltboyz get the +1 hit after being sneaky sneaked because it says “was not set up this turn” and sneaky sneakin say: “set them up” You also only get the +1 hit on your turn not in the enemies.
Sick paint job that 😅
So sick
I think a reinforced unit of gutrippaz with killaboss is very strong. Got to factor in them as a target for sludgeraker buff when considering whether all out attack is worth it and looking at total dmg (Inc looking at their potential dmg as the opponent making a bad save roll can be devastating when facing 41 attacks at 2 dmg - the 70% chance dmg some of the calculators default to assumes a better than average save roll). And if they don't quite finish em you can always 'Unleash the Stabgrot' 😂
I can't think of a single role or situation where you would rather have a Killboss than another unit of Monsta-Killaz.
@@MossDogAoS if your attacking a monster and can either have one unit that can kill it outright or two units that can't.
I'm going to make a video about this. I would love for your thoughts afterwards.
@@MossDogAoS just to make you hate it even more, I'm also currently throwing Dobby in to make sure I can hold the reinforced unit back then run n charge in to wipe something off the board. So technically I'm sacrificing two and a half monsta-killaz 😂 (although in my case I only have one rag tag unit of em so the spam ain't an option anyways). There's a lot of Death and Sylvaneth in my local meta so half killing stuff is not very helpful.
I decided against making that video. As LNRD said, "he's a fun unit for fun ladz". Wagh!
I don’t think Boltboyz get the +1 hit after being sneaky sneaked because it says “was not set up this turn” and sneaky sneakin say: “set them up”
You also only get the +1 hit on your turn not in the enemies.
You do if they have Priority Target
Can we redeploy and charge our infantry using the sloggoth? Redeploy is a run. Could be useful.
Yes you can
Only if we can run and charge, which we cannot.
@@MossDogAoS but the sloggoth gives us run and charge for infantry 🤔 so theoretically we can do that combo for infantry can't we?
@@nigeltownley7472 oh, yes. Sorry, I was confused. All good. 190 points is too much for me, though.
@@MossDogAoS yeah I agree it's gotta come down