The State Pattern Explained and Implemented in Java | Behavioral Design Patterns | Geekific

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  • Опубликовано: 19 дек 2024

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  • @ziekaman2450
    @ziekaman2450 3 года назад +22

    best video about state pattern, keeping it short and simple

    • @geekific
      @geekific  3 года назад +2

      Thank you :) Much appreciated!

  • @kdbwiz
    @kdbwiz Год назад +4

    Outstanding example, thank you.

  • @prashlovessamosa
    @prashlovessamosa Год назад +1

    Thank God I found your channel
    Quality Education
    Very grateful to you.

    • @geekific
      @geekific  Год назад

      Glad it was helpful! Thanks a lot :)

  • @seriaaterriblee
    @seriaaterriblee 2 месяца назад

    i understood EVERYTHING, thank you.

  • @flyingjudgement
    @flyingjudgement 2 года назад +1

    Great explanation, Thanks a lot no wounder I been struggling how to get this right. I need both for Procedural Move/Fight. If I look at a pair of legs;
    Strategy is great for a higher level order, like choosing a leg for actions: "Move" , "Attack" , "Jump". Each of them have a different state execution order, and the states can be changed at any time decoupled from the present order.
    State Is need for deeper executions, like : InAir, Landing, OnSolidObject, TransferEnergy( return Vector3 AccelerateOrHit).
    This was supper usefull, thaks for comparing them, both in here and on the Strategy VIdeo too. I go and start Refactoring :)

    • @geekific
      @geekific  2 года назад

      Way to go! Glad it was helpful and Good Luck :)

  • @sxx2491
    @sxx2491 2 года назад

    explained it in a clear and understandable way, good contents

    • @geekific
      @geekific  2 года назад

      Glad it was helpful :)

  • @TruthSeeker0145
    @TruthSeeker0145 2 года назад +2

    Thanks Man, Really Good Job Keep up the good work!!!🤠

  • @bradleyberthold4606
    @bradleyberthold4606 Год назад +2

    It can help if you are a programmer in C or C++ to pretend the state classes are just function pointers (which really at the low level they are) and the state is just swapping around function pointers.

  • @khomo12
    @khomo12 Месяц назад

    Very nice! Thank you!

  • @kaisskander1867
    @kaisskander1867 2 года назад

    excellent content

    • @geekific
      @geekific  2 года назад

      Glad you liked it :)

  • @markconnolly5260
    @markconnolly5260 Год назад

    Great videos

  • @ChetanMahale-mx1mh
    @ChetanMahale-mx1mh Месяц назад

    can we use interface instead of abstract class???????

  • @anujupadhyay1854
    @anujupadhyay1854 Год назад

    Amazing!

  • @genziobal7281
    @genziobal7281 2 года назад

    Hello , do u think its possible to use interface instead of abstract class ? if yes which solution is better ?

    • @geekific
      @geekific  2 года назад +2

      There are always multiple ways to implement the same logic, so of course anything will work and will lead to the desired results. However, in this case and in this example, making use of the abstract class reduces duplicate attributes leading to a cleaner solution in my opinion. Cheers :)

    • @genziobal7281
      @genziobal7281 2 года назад

      @@geekific I see ! thanks for the quick answer, im gona use ur design pattern playlist to try my best for my next coming exam :) thanks u for the clean videos

    • @geekific
      @geekific  2 года назад +1

      @@genziobal7281 Good luck!

  • @samruddhisali
    @samruddhisali 2 года назад

    Hello, Could you please give one example of Persistence State Pattern

    • @geekific
      @geekific  2 года назад

      Hello, will add it to my list of upcoming videos! Stay Tuned!

  • @evandromottaz
    @evandromottaz 5 месяцев назад

    ReadyState need to override onHome without using it, this is not anti pattern of Interface Segregation? A class that need a method that dont using?

    • @sahulraj9536
      @sahulraj9536 3 месяца назад

      yes i felt the same,it is a violation of inteface segregation, but we can make it right by having different interfaces for common functions and uncommon functions

  • @mnm4324
    @mnm4324 2 года назад

    Anyone Know the intro music?

    • @geekific
      @geekific  2 года назад

      It's You Got Jazz by Diego Nava

  • @shyamamohanty7132
    @shyamamohanty7132 11 месяцев назад +1

    Not pretty clean as both the State class has an instance of Phone & Phone class also has an instance of state so unnecessary coupling. Better would be to pass an instance of Phone to each of the methods of state change in the State class.

    • @hrithikt9987
      @hrithikt9987 Месяц назад

      yes, i was thinking the same.

  • @ongeri
    @ongeri 2 месяца назад +1

    Smartphones don't have a home button anymore 😔

  • @mnm4324
    @mnm4324 2 года назад

    Yung Lean?

  • @Cross_A
    @Cross_A 6 месяцев назад

    Thanks for the vid! But one small correction: In the state, you dont use the Phone as a variable, but as a parameter

  • @coolfyb
    @coolfyb 3 года назад

    eXcellent’e