I have done incredible things with militias especially when hiding them behind enemy lines. Later moving them deeper into their territory when they think the threat is gone. Forest, mountains, hills, and cities are the best friend of militias. There's nothing more satisfying than catching a stack of 50 planes on the ground.
I never seem to get my head around the stealth ability. My guys always seem to get found. Or they take territories and its obvious where they are at. Do you have any advice in this?
@@alb.florianmenga8905 I just came back after 3 months of not playing. The militia stealth got nerfed. They did that because commandos weren't being used.
1) use artillery before sending infantry 2) use cruiser and battleships 3) tactical bombers are best in air 4) do not invest in aircraft carrier if you are on war and need heavy army( do it later) 5) take a 2 day pause after conquring a country and rebuit and arrangements of military 6) do not attack multiple nations simultaneously even if they are small or ai because third party can happen to you 7) attack the country which is on war with multiple country simultaneously. 8) keep patience and industry and infrastructure must be made
@@mossion the infrastructure is cheap and you can quickly transport troops from factories (+200% speed) You underestimate the power of logistics in this game
I dont agree on 5,taking a 2day break means an open window for enemy to counter.well,i guess you're right at the same time.IF the enemy has thought of taking a two day break as well..
Rule 4. Go to a therapy after losing half of your country in 8 hours of sleep. Also i like to unlock every unit then unlock all the upgrades. It's probably not the best way to play but preferences
Another cool trick is that right before an army is about to capture a province, u can speed it up by about 10 minutes if its in rough terrain or 6 minutes in plains buy telling it to attack the province again
My top tip is logistics. Captured provinces are capped to give a fraction of resources compared to native territory and their morale is tanked. I use diplomacy to gain Allies and focus on building my industry and infrastructure. Investing in captured provinces for resources should be after you max out home. End game, I can send in multiple size 10 hybrid armies that literally changes the map overnight.
Same, I can usually take 2 countries with just the starting troops and a few new armored cars if stacked correctly and focus on industry/manpower for first couple days
@@Josevatz293 recruiting stations, I thought that would be obvious from the beginning of my sentence saying I don't need many new troops in the beginning...lol
Another tip, hire some spies on ur enemies and countries ur planning to invade (and if ur paranoid of betrayal then hire intellegence ones on ur allies)
I NEVER use militia as offensive units. Not becuz they are for defense and last stand, it’s becuase I usually forget about thm when I research. I have a tip: if your neighbor is not looking as if they’re boutta attack or if they are afk, don’t stretch out defensive lines by put infantry along both your enemy, and your neutral neighbors borders. Also, tip, everyone I see in games usually uses artillery randomly, putting them behind infantry or just straight up moving them into the front. My best strategy for bombers, artillery, gunships, just anything that fires or drops explosives and damages enemies and/or damages morale is too put them at a good distance away from the taking point and Bombard for a little bit, then rush with infantry. Woah, sheeesh dats a lot of stuff💀💀🗿
When I play china in 1939, I have more chances of surviving Japan and reuniting China when i use militias lvl 3, which have the exact same stats than infantry lvl 4, (except for speed, its way slower), and they are like half the cost. Also, when its late game both militias and regular infantry are outdated and then it gets better to used motorized, mechanized and parachutes aswell, which do lots of damage. Also I recomend not to research upgrades of units on the first days, but produce a lot of units on lvl 1, and then, maybe between day 3-5 research lvl 3-4 as fast as u can and then upraged all the units at the same time, so u don't spend lots of resources on upgrading ur production buildings until u are ready to conquer other countries and get tons of resources.
In my opinion, the main function of the Militia is as a Garrison Guard Unit for a Province that has just been captured to prevent an Uprising/Revolution the next day, because apart from being cheap, the training time is not long so it is very suitable for this role. It's just that the movement is slow, so the Militia will only be effective in guarding the newly captured Province as long as they can be sure to arrive before the next day.
I usually use militia to conquer and hold onto provinces but rely on tactical bombers to destroy infantry units, I think it usually better to have militias that are spread out for each province as it is able to keep track of enemy troops without much hassle and can be annoying and overpowered when it's at least level 3 and a couple of them stacked together like around 3 - 4 in a province
Militia are valuable as Stealth offence/defense and recon. Also they can be quick cheap key in building a defensive wall. When first seen they are often Question Marks to the enemy, and give him pause. Put them in forest or mountains, for more stealth, and more increased HP. Put artillery on hills. Tanks in the flats. Don't attack back until the enemy is down to near nothing. That is the Wall of Colonel Aust.
It's always nice to have a Basic "Template" for your Units in order to Concencrate on your Objectives instead of Wasting time Researching something that you won't use often. In the Starter Game I make 2 Tank Divisions that look like this: (4x Light Tanks, 4x Inventory, 2x Anti-Tank.) This Divison is Weak without any Artylerii support, But i do need some Armored Offensive Divisons just in case i meet a Foe which has Tanks, In this Case i simply Fire at the Divison and finish it off with this Tank Divison. It's important to add Inventory into your Divisons in the case you meet Enemy Inventory and there isn't any Artylerii Divisons nearby to support you.
This is just a Beginner Divison, So there is no need to add Anti-Air. Since everybody Starts with a Fighter and there is a change that whoever you are attacking hasn't build any Airports near the Border. Which allows you an Free Offensive without worrying about the anti-Air. It also depends on your Foe, since maybe he hasn't even Build any Planes Yet, which is likely as far as i've seen. It depends on the Player, i guess. But i don't even use Anti-Air in my Offensive Division's it's better to make Fighter's as this Video say's.
Number x mistake: playing alone. Trying to do some first steps? Say hello to the mighty Alliance, that after two seconds after joining the game creates a coalition from most powerful European countries. You started in a Europe? Trying to negotiate with them? Well, how unlucky for you, you are nobody for them, just a future raw material base.
1.alway use commando as infantry,it is very suitable for fight 2.alway use heavy tank ,as it is has strength good when fight with infantry 3.research nuke and missile,as it can help about large amount of enemy troop
Militia are awesome at sneak attacks/rushing and distraction, add the cheap anti tank cannons with them and ambush with them, always add em to your stacks for cheap defense
I just use militia for defense on your borders if you build fortifications and level it up to level 3 it can do at least 50 damage defensive (if stacked up to 10) but definitively don’t use it for offense
Also infantry is only for the start of the game . Commandos for the allies , mechanised infantry for the axis and militia for the soviets are much better for late game with their buffs
What I do for each. 1. I forget all about infantry and just produce tanks and planes, but it's still effective. 2.It's not about speed, speed is nothing to me, it's all about how strong my army is. That's what's important. 3. My policy: There should never be a research spot open, it must always be filled and working on something. You do not win the war by having your scientists be lazy, they must work work work.
@@ReX_THE_CONQUERORDestoyers are kind of weak. They excell on hunting submarines but thats about it. Unless subs are messing with you they are by far the weakest ship.
Well, sure that Militia at start of the game are pretty bad, but militia become better when they reach max lvl (lvl 4) When Infantery almost reaches lvl 4-5. In this context, Militia is better, they are also invisibles, they do more damage and have more impact points.
Yes that is true but at the time i reach this point i already switched from Regular infantry to Mechanized infantry or Commando,s wich is better than both of them, you just have to have a Good Metal production to do it
@@errortrek2290 I generaly never use infantery, just miltias, besides maybe uppgrading starter units the miltia is really strong at lv 3-4 and is easy to pump up in ockupied territority, so generaly I put my steel into ACs and get up miltias
@@errortrek2290I mostly used motorized infantry because normal infantry cannot uncover militias, and its fast, having a scout unit makes you use your ranged units easier
Tip: Never Research Too fast, Example when you are gotta researching infantry 1932-1938. Never take it too fast. Bercause when the strong enemy attacking your country. You can defeated bercause slow production (You can cancel the production, but it need time to produce, except militia.) Do the research and development in your country balanced
@@dudeace5833 true but to get very good at this game its pretty hard only playing on ur own. I have contacts on the game and got rp servers. Would be fun to have u there but it is ofc ur option.
Also when attacking don't spread you're troops since they can easily be countered so swarming enemy cities is best strategies since it can hold for a while and have time to reinforce it
Militia level 2 and beyond is actually good 80 percent of the strength of an infantry and cheap But infantry is always the better choice in level 1 Militia is actually pretty good if it is develop level 2
I never done all this mistake even i am new current 2 days playing, I also Understand Militia is for defence and i saw stats of infantry but i am Tank user, Armored Car And Infantry or Armored or Light Tank Combinr is the one i usr even though i dont feel i am good as newbie i am alwayd at top at points i keep invading in weak side i alwayd calculate my troops and their hp and strength to make sure victory and some close troops together so i could do double war or triple with a win. My only problem is resources i never lack money or manpower so i invade the one had resources in first place.
Hi morality of my states are maximum same as industries and I have a capital but production of a troops that it's supposed to take ten hours, took me 3 days! Why?
I have to be honest turkey is MUCH better than even germany france ect. The sheer amount of ai states next to you (crimea greece iraq syria saudi arabia bugaria) is crazy. If you rush the middle east you now have 7 CITYS its a crazy good strat and the best part is its almost always open as ppl dont usually pick it.
Times are long in this game, its honestly more convenient if you have it on a phone. My longest match lasted about 112 Days I think and I've been completely fine not logging in for even 24 hours sometimes. Do youre orders and then turn off the game, the things will still happen without you in it so you can Play something else or power down the laptop
Hey man my 2 destroyers got destroyed by enemies normal infantry on water. Its day4 for me only. But is it necessary to send atleast a single army with destroyer? Or a destroyer alone can attack?
Well Usually Destroyers are pretty Good against Transports, like any naval vessels. It must've been a really really lot of Infantry and you had really damaged ships. Another reason could be that he had submarines, submarines are cloaked unless actively engaged in a firefight so they could weaken you're destroyers and the Transports did the rest. Also remember that Higher level transports have more HP and Damage, i usually get good Transports because I really don't want my tanks on the seafloor, but since its day 4 he shouldn't have that high level Transports
Hey,maybe you will know ,is it possible in this game to prevent AFK players attack,like when the player got out of the game,his country became AFK regime,and that AFK countrys they are attacking very suddenly,is it possible ti prevent or no ???
Hey man, I'm sorry, that's a situation that is bad. Well no, you can't really talk to an ai nation. But if you wear them down enough they might stop their attack and return to peaceful. To signaling to an ai that you want to maintain a peacefull relationship you can grant them open borders
its usually cuz ur country's popularity has dropped down, perhaps you have been invading a few countries or provinces at that point (my experience is usually when im fighting a three front war, an afk country troop just spawns randomly). there is no effective way for an ai nation to return to peaceful, like at least ive never seen it, but its possible to prevent it from the start, i usually just grant all AI nations right of way from the start to gain popularity. as the game progress, i might grant some afk nations right of way, some afk nations grant me right of way in return.
That is fairly easy if you have enough army or resources. Just set youre stance to peaceful so it will be easier. After fighting for a few days and considering the progress it has made in correlation to army/land losses the ai might opt to chance us stance to peace aswell
There isn't a real claiming system, as long as you have the territory you should keep it. A reason you might loose territory after you've captured it is because of low morale, the City/Province might rebel and swith to another country, morale will rebel if its I belive under 30%. Morale will build up over time but you can build propaganda buildings to make it go faster. Alternatively stationing units in the low morale territorys will also prevent them from rebelling
Yes, provinces can, provided their morale is low (Can even be a bit higher than 25%), switch to a different nation. You can deal with that by putting some Garrison troops in these provinces, they'll keep them from rebelling untill things have calmed down a little, alternatively you use the new War bonds to boost morale
Yes, force Marsh gradually reduces the Hitpoints, i usually avoid it if it isn't that Important, like I use it if I have to get somewhere before my enemy's but even then only when it's desperate. I normally do not use force marsh
Force-march in enemy'owned provinces is not going to pay off. In your own provinces it can result in interceptions to maintain Def bonus for your army. Use wisely
You can't really destroy a building from yourselfs, only fighting in the City, Artillery,Bombers, Missile Artillery, Missiles or Nukes do Damage and downgrade buildings
I would agree but i cannot really Play Videogames right now, i have to study quite alot since last friday because my Half-year transcript had not the best grades on it, especially in Maths i lack behind. But i could inform you when i understood all the Formulas that i have not and i dont have to learn so much anymore
Yeah i can play a Round now, just tell me the ID of the Game and i'll try to join it, try to find one with Low Player count so therell be time for me to join
Well the seems I edited the next section in too early, an easy solution would be just to pause and read the text for yourself, I get that it can be annoying but I also don't want to re-upload as it my most popular video It wasn't really an Error, just the Text from 2:13-2:15 and 2:15-2:22 overlapping with each other. I hope you can understand it now👍
Cities and Provinces produce money, building a Factory highers the outcome even more. Alternatively you can sell excess resources on the market to other players who require those resources in return for money
Yeah, thats what i also sad, Militia is very good as a defense because its cheap and can be build fast, but during times of Peace other units with better Stats should be build, for example you'd need a lot of Militia to bring down a heavy Tank
@lesterdiann1551 this game is a pretty much a pay to win game yeah. And the more updates it gets the Pay2Win aspect gets worse/has a heavier impact on the game. This game was great once, now I don't even play it. Its sad to see one of your favourite mobile games get ruined by the developers
I have done incredible things with militias especially when hiding them behind enemy lines. Later moving them deeper into their territory when they think the threat is gone. Forest, mountains, hills, and cities are the best friend of militias. There's nothing more satisfying than catching a stack of 50 planes on the ground.
Yea, it will work only they dont have the motorized infantry or armored car protecting their planes
I never seem to get my head around the stealth ability. My guys always seem to get found. Or they take territories and its obvious where they are at. Do you have any advice in this?
1 time, I used only 3 militias max level to move in the UK Island and hide them, the enemy had no idea what was going on, it was magnificent 😂
@@alb.florianmenga8905 I just came back after 3 months of not playing. The militia stealth got nerfed. They did that because commandos weren't being used.
1) use artillery before sending infantry
2) use cruiser and battleships
3) tactical bombers are best in air
4) do not invest in aircraft carrier if you are on war and need heavy army( do it later)
5) take a 2 day pause after conquring a country and rebuit and arrangements of military
6) do not attack multiple nations simultaneously even if they are small or ai because third party can happen to you
7) attack the country which is on war with multiple country simultaneously.
8) keep patience and industry and infrastructure must be made
Infrastructure such as roads? 😅
Relief Stations ok, and factory. But roads eee
@@mossion the infrastructure is cheap and you can quickly transport troops from factories (+200% speed)
You underestimate the power of logistics in this game
@adamfox-of9tt I'm not saying I don't build some. But they not really a game changer
The one thing I learned playing Call of War is if your fighting a 2 front war on 2 different sides, your cooked.
I dont agree on 5,taking a 2day break means an open window for enemy to counter.well,i guess you're right at the same time.IF the enemy has thought of taking a two day break as well..
Rule 4. Go to a therapy after losing half of your country in 8 hours of sleep.
Also i like to unlock every unit then unlock all the upgrades.
It's probably not the best way to play but preferences
Another cool trick is that right before an army is about to capture a province, u can speed it up by about 10 minutes if its in rough terrain or 6 minutes in plains buy telling it to attack the province again
My top tip is logistics. Captured provinces are capped to give a fraction of resources compared to native territory and their morale is tanked. I use diplomacy to gain Allies and focus on building my industry and infrastructure. Investing in captured provinces for resources should be after you max out home. End game, I can send in multiple size 10 hybrid armies that literally changes the map overnight.
Same, I can usually take 2 countries with just the starting troops and a few new armored cars if stacked correctly and focus on industry/manpower for first couple days
@@fromtheland86man power as in building recruiting stations or just more troops in general?
@@Josevatz293 recruiting stations, I thought that would be obvious from the beginning of my sentence saying I don't need many new troops in the beginning...lol
@@fromtheland86 sorry bro, I just wanted to clarify. I was implying anything
@@Josevatz293 no worries, didn't think you were.
Another tip, hire some spies on ur enemies and countries ur planning to invade (and if ur paranoid of betrayal then hire intellegence ones on ur allies)
I NEVER use militia as offensive units. Not becuz they are for defense and last stand, it’s becuase I usually forget about thm when I research. I have a tip: if your neighbor is not looking as if they’re boutta attack or if they are afk, don’t stretch out defensive lines by put infantry along both your enemy, and your neutral neighbors borders. Also, tip, everyone I see in games usually uses artillery randomly, putting them behind infantry or just straight up moving them into the front. My best strategy for bombers, artillery, gunships, just anything that fires or drops explosives and damages enemies and/or damages morale is too put them at a good distance away from the taking point and Bombard for a little bit, then rush with infantry.
Woah, sheeesh dats a lot of stuff💀💀🗿
When I started my first game ⁹yesterday) I decided screw militia and that infantry better
When I play china in 1939, I have more chances of surviving Japan and reuniting China when i use militias lvl 3, which have the exact same stats than infantry lvl 4, (except for speed, its way slower), and they are like half the cost. Also, when its late game both militias and regular infantry are outdated and then it gets better to used motorized, mechanized and parachutes aswell, which do lots of damage.
Also I recomend not to research upgrades of units on the first days, but produce a lot of units on lvl 1, and then, maybe between day 3-5 research lvl 3-4 as fast as u can and then upraged all the units at the same time, so u don't spend lots of resources on upgrading ur production buildings until u are ready to conquer other countries and get tons of resources.
Air supperiority is key
It is but when you look away for too long they fly over AA and vanish. Watch your planes and dont let them die on the ground.
Not in COW. AA is super OP. Air superiority isnt that important in cow.
No i think the intelligence is the key should know what ur enemy focus on and make the counter
Because they are cheap, I have used militia to prevent cities from rebelling so im not wasting a good troop that just sits there for a while.
Yes, as i Said, for defensive purposes, but terrible at offensives
In my opinion, the main function of the Militia is as a Garrison Guard Unit for a Province that has just been captured to prevent an Uprising/Revolution the next day, because apart from being cheap, the training time is not long so it is very suitable for this role. It's just that the movement is slow, so the Militia will only be effective in guarding the newly captured Province as long as they can be sure to arrive before the next day.
I usually use militia to conquer and hold onto provinces but rely on tactical bombers to destroy infantry units, I think it usually better to have militias that are spread out for each province as it is able to keep track of enemy troops without much hassle and can be annoying and overpowered when it's at least level 3 and a couple of them stacked together like around 3 - 4 in a province
Militia are valuable as Stealth offence/defense and recon. Also they can be quick cheap key in building a defensive wall.
When first seen they are often Question Marks to the enemy, and give him pause. Put them in forest or mountains, for more stealth, and more increased HP. Put artillery on hills. Tanks in the flats.
Don't attack back until the enemy is down to near nothing.
That is the Wall of Colonel Aust.
It's always nice to have a Basic "Template" for your Units in order to Concencrate on your Objectives instead of Wasting time Researching something that you won't use often. In the Starter Game I make 2 Tank Divisions that look like this: (4x Light Tanks, 4x Inventory, 2x Anti-Tank.) This Divison is Weak without any Artylerii support, But i do need some Armored Offensive Divisons just in case i meet a Foe which has Tanks, In this Case i simply Fire at the Divison and finish it off with this Tank Divison. It's important to add Inventory into your Divisons in the case you meet Enemy Inventory and there isn't any Artylerii Divisons nearby to support you.
This is just a Beginner Divison, So there is no need to add Anti-Air. Since everybody Starts with a Fighter and there is a change that whoever you are attacking hasn't build any Airports near the Border. Which allows you an Free Offensive without worrying about the anti-Air. It also depends on your Foe, since maybe he hasn't even Build any Planes Yet, which is likely as far as i've seen. It depends on the Player, i guess. But i don't even use Anti-Air in my Offensive Division's it's better to make Fighter's as this Video say's.
Mistake 5: don't research rail gun, JUST DON'T, I REGRET IT
my best tip is not stacking your troops in the end game, had to learn the hard way by getting my 35 airplanes nuked
Number x mistake: playing alone. Trying to do some first steps? Say hello to the mighty Alliance, that after two seconds after joining the game creates a coalition from most powerful European countries. You started in a Europe? Trying to negotiate with them? Well, how unlucky for you, you are nobody for them, just a future raw material base.
Great to see more youtube content about such an underrated game
I remember training any noobs under my alliance, I have given many of them thier first wins.
The Commander teaching the recruits how to be the commanders of the future
1.alway use commando as infantry,it is very suitable for fight
2.alway use heavy tank ,as it is has strength good when fight with infantry
3.research nuke and missile,as it can help about large amount of enemy troop
Militia are awesome at sneak attacks/rushing and distraction, add the cheap anti tank cannons with them and ambush with them, always add em to your stacks for cheap defense
I just use militia for defense on your borders if you build fortifications and level it up to level 3 it can do at least 50 damage defensive (if stacked up to 10) but definitively don’t use it for offense
Also infantry is only for the start of the game . Commandos for the allies , mechanised infantry for the axis and militia for the soviets are much better for late game with their buffs
What I do for each.
1. I forget all about infantry and just produce tanks and planes, but it's still effective.
2.It's not about speed, speed is nothing to me, it's all about how strong my army is. That's what's important.
3. My policy: There should never be a research spot open, it must always be filled and working on something. You do not win the war by having your scientists be lazy, they must work work work.
Hey are destroyers good for offense. Or should i send a destroyer alone or add some army with destroyer?
@@ReX_THE_CONQUERORDestoyers are kind of weak. They excell on hunting submarines but thats about it. Unless subs are messing with you they are by far the weakest ship.
Well, sure that Militia at start of the game are pretty bad, but militia become better when they reach max lvl (lvl 4) When Infantery almost reaches lvl 4-5.
In this context, Militia is better, they are also invisibles, they do more damage and have more impact points.
Yes that is true but at the time i reach this point i already switched from Regular infantry to Mechanized infantry or Commando,s wich is better than both of them, you just have to have a Good Metal production to do it
Militia is great for protecting railroad guns for cheap too
@@errortrek2290 I generaly never use infantery, just miltias, besides maybe uppgrading starter units the miltia is really strong at lv 3-4 and is easy to pump up in ockupied territority, so generaly I put my steel into ACs and get up miltias
@@errortrek2290I mostly used motorized infantry because normal infantry cannot uncover militias, and its fast, having a scout unit makes you use your ranged units easier
Stack militia with commandos or AT and AA and it shreds
militia is good for sneaking territory and helping positioning for ambushes. same with anti tanks and commandos
This is just sad. All of the listed "problems " can be solved by just reading! And not even the Wiki but just the unit descriptions!!
Yeah, and yet we See people that still aren't aware of these things
This videos helped me alot. Thanks!
Tip: Never Research Too fast, Example when you are gotta researching infantry 1932-1938. Never take it too fast. Bercause when the strong enemy attacking your country. You can defeated bercause slow production (You can cancel the production, but it need time to produce, except militia.)
Do the research and development in your country balanced
I just started and I'm very glad you made this video
I like the video keep them coming my friend
Thanks man it really helps
I just began a few days ago and somehow haven't made a single mistake shown in the video
Do u use discord or something? I can play with u...Be ur coach lol
@@dennisivarssonribbyskolan780 besides it's way more fun to learn new mechanics on your own.
@@dudeace5833 true but to get very good at this game its pretty hard only playing on ur own. I have contacts on the game and got rp servers. Would be fun to have u there but it is ofc ur option.
@@dennisivarssonribbyskolan780 Would be cool but I find tp kinda cringe cuz there you cant do what you want there
@@dennisivarssonribbyskolan780 also I written a very long message but for some reason it isnt there
I have lost 3 units, and won over 40 units now. Why? I research, my opponents don't. I constantly meet level 1 infantry against my level 4 infantry :D
Also when attacking don't spread you're troops since they can easily be countered so swarming enemy cities is best strategies since it can hold for a while and have time to reinforce it
Nuclear bombs...
@@memesettings271 at early stages bruhh
Thanks for this video
That are really the basics of the basics
Yeah, and im suprised that still in almost every Game there are a few that dont know them
Militia level 2 and beyond is actually good 80 percent of the strength of an infantry and cheap
But infantry is always the better choice in level 1
Militia is actually pretty good if it is develop level 2
I never done all this mistake even i am new current 2 days playing, I also Understand Militia is for defence and i saw stats of infantry but i am Tank user, Armored Car And Infantry or Armored or Light Tank Combinr is the one i usr even though i dont feel i am good as newbie i am alwayd at top at points i keep invading in weak side i alwayd calculate my troops and their hp and strength to make sure victory and some close troops together so i could do double war or triple with a win. My only problem is resources i never lack money or manpower so i invade the one had resources in first place.
If you know how to use it militia can be deadly
South Africa and Brazil are fighting on day 20 and I needed to watch this video to understand what they are even doing
Good Video!
Nice video
Thanks
And why I had a whole country i went to sleep its half now they should close the game when people go sleep.
How to use paratroopers in plane?😢
Wery great video 👍
Hi morality of my states are maximum same as industries and I have a capital but production of a troops that it's supposed to take ten hours, took me 3 days! Why?
How to do province administration?
I have to be honest turkey is MUCH better than even germany france ect. The sheer amount of ai states next to you (crimea greece iraq syria saudi arabia bugaria) is crazy. If you rush the middle east you now have 7 CITYS its a crazy good strat and the best part is its almost always open as ppl dont usually pick it.
Thanks man
Militia is actually op
why do i have to wait 2 hours for a troop to arrive my laptop cant survive that
Times are long in this game, its honestly more convenient if you have it on a phone. My longest match lasted about 112 Days I think and I've been completely fine not logging in for even 24 hours sometimes. Do youre orders and then turn off the game, the things will still happen without you in it so you can Play something else or power down the laptop
Hey man my 2 destroyers got destroyed by enemies normal infantry on water.
Its day4 for me only. But is it necessary to send atleast a single army with destroyer? Or a destroyer alone can attack?
Well Usually Destroyers are pretty Good against Transports, like any naval vessels. It must've been a really really lot of Infantry and you had really damaged ships. Another reason could be that he had submarines, submarines are cloaked unless actively engaged in a firefight so they could weaken you're destroyers and the Transports did the rest. Also remember that Higher level transports have more HP and Damage, i usually get good Transports because I really don't want my tanks on the seafloor, but since its day 4 he shouldn't have that high level Transports
@@errortrek2290 alright thx. This time i ll send destroyer with atleast 3-4army stacked up.
Hey,maybe you will know ,is it possible in this game to prevent AFK players attack,like when the player got out of the game,his country became AFK regime,and that AFK countrys they are attacking very suddenly,is it possible ti prevent or no ???
Hey man, I'm sorry, that's a situation that is bad. Well no, you can't really talk to an ai nation. But if you wear them down enough they might stop their attack and return to peaceful. To signaling to an ai that you want to maintain a peacefull relationship you can grant them open borders
its usually cuz ur country's popularity has dropped down, perhaps you have been invading a few countries or provinces at that point (my experience is usually when im fighting a three front war, an afk country troop just spawns randomly). there is no effective way for an ai nation to return to peaceful, like at least ive never seen it, but its possible to prevent it from the start, i usually just grant all AI nations right of way from the start to gain popularity. as the game progress, i might grant some afk nations right of way, some afk nations grant me right of way in return.
Hey how to make peace with bot when its in war?
That is fairly easy if you have enough army or resources. Just set youre stance to peaceful so it will be easier. After fighting for a few days and considering the progress it has made in correlation to army/land losses the ai might opt to chance us stance to peace aswell
How do I actually claim the land I have taken from invading other countries
There isn't a real claiming system, as long as you have the territory you should keep it. A reason you might loose territory after you've captured it is because of low morale, the City/Province might rebel and swith to another country, morale will rebel if its I belive under 30%. Morale will build up over time but you can build propaganda buildings to make it go faster. Alternatively stationing units in the low morale territorys will also prevent them from rebelling
Can i lose a Provinz if i only have 25% Moral?
Yes, provinces can, provided their morale is low (Can even be a bit higher than 25%), switch to a different nation. You can deal with that by putting some Garrison troops in these provinces, they'll keep them from rebelling untill things have calmed down a little, alternatively you use the new War bonds to boost morale
Does anyone know how to switch to my facebook account, i accidentally pressed new player instead of facebook, now im back to level 1, can someone help
Does force march reduces the hit point of troop? Shall I use it or avoid?
Yes, force Marsh gradually reduces the Hitpoints, i usually avoid it if it isn't that Important, like I use it if I have to get somewhere before my enemy's but even then only when it's desperate. I normally do not use force marsh
@@errortrek2290 ok thanks for the help✌
Force-march in enemy'owned provinces is not going to pay off.
In your own provinces it can result in interceptions to maintain Def bonus for your army. Use wisely
How do I disable a costly building?
You can't really destroy a building from yourselfs, only fighting in the City, Artillery,Bombers, Missile Artillery, Missiles or Nukes do Damage and downgrade buildings
@@errortrek2290 okay thank you. I have an idle Naval Base that’s hurting my economy. (It’s Day 1)
@hessenic6862 A single Naval base on Day1? How much could that cost you? It can't be that leveled up
@@errortrek2290 it was there by default amongst other things I didn’t build. This is only my second game so I’m not sure why. Perhaps the AI built it?
Hi, can myself and my friend play a Call of War game with you?
I would agree but i cannot really Play Videogames right now, i have to study quite alot since last friday because my Half-year transcript had not the best grades on it, especially in Maths i lack behind.
But i could inform you when i understood all the Formulas that i have not and i dont have to learn so much anymore
@@errortrek2290 ok
@@hectorh8504 If you want we can play a round
Yeah i can play a Round now, just tell me the ID of the Game and i'll try to join it, try to find one with Low Player count so therell be time for me to join
@@errortrek2290 I will, however there is a 1-4 hour time difference. Could we do on in 4/5 days?
And 4. Got bored before game end
Das Video ist sehr gut
I really enjoyed your video but you edited something wrong at 2.15. and i didn't onderstand what you meant with the heavy tank.
Well the seems I edited the next section in too early, an easy solution would be just to pause and read the text for yourself, I get that it can be annoying but I also don't want to re-upload as it my most popular video
It wasn't really an Error, just the Text from 2:13-2:15 and 2:15-2:22 overlapping with each other.
I hope you can understand it now👍
@@errortrek2290 Oh yea i get it no problem i understad it now
Super Video
how can i remove report issuse screen i just joined and it appreaded
it says support form how can i get unbanned i got banned for saying communism is bad
I can't help you with that, I never got banned
i sedn report its ben 1 week now and they still didint reply@@errortrek2290
I never use militia
last sand
is forcing march bad?
Try to avoid it, it damages the units a bit, if you don't absolutely need it to win a war don't use it
Militia and tank destroyes are nerfed and useless then other unit
i think you messed up your video last second
How do I get more money
Cities and Provinces produce money, building a Factory highers the outcome even more. Alternatively you can sell excess resources on the market to other players who require those resources in return for money
Hey man I'm in a mach and I keep using militia because people won't stop attacking me and some how I just keep winning
Edit
Yeah, thats what i also sad, Militia is very good as a defense because its cheap and can be build fast, but during times of Peace other units with better Stats should be build, for example you'd need a lot of Militia to bring down a heavy Tank
Das Video zeigt das Spiel
VIDIOZSUPER VIDIOZSUPER Vidiozsupzsuper Vidio
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Is that an ai voice?
Yeah😅
Is this pay to win
@lesterdiann1551 this game is a pretty much a pay to win game yeah. And the more updates it gets the Pay2Win aspect gets worse/has a heavier impact on the game. This game was great once, now I don't even play it. Its sad to see one of your favourite mobile games get ruined by the developers
Suer