Dealing With Terran PROXY | How Do I Beat This?
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- Опубликовано: 9 сен 2024
- Todays episode I go over 2 different proxies, show you how to beat them how to recognize them and go over lots of hypothetical scenarios as well.
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just lost to a proxy and asked myself how to deal with it. I click on youtube and the captain uploads a guide immidiately. Incredible
Harstem is a man of the people!
This year is rhe year of the Harstem. I'm from Zimbabwe.
Ha r s te m is a man ahead of his time
Well, yeah.
The cap'n makes it hap'n.
No coincidence, every second game is Terran proxy xD
2yrs later, I find this channel, and I am amazed by this tutorial coming with such a concrete analysis and proposals to differentiate between and solve two Terran proxy scenarios which I struggled with a lot. This content and channel are highly underestimated.
Great video! Can the next one be how to deal with players that are better than you?
canon rush!
Cheesiest Man Alive
Awesome, thanks. I have a replay of a weird 1 rax proxy build with a barracks at home, so after the gateway scout you see nothing weird without closer look and then you get proxy marauder and marines vs your first adept...also there is a replay of proxy rax and factory into 3 starport battlecruisers....it is a nightmare. I can share if you wanna analyze them.
thanks you so much! I'm a protoss platinum and my PvT is really bad because of the proxys like that! Nice video ^^
I Just denfended one rn, tkss captain rly useful on DIA 3
Harstem, what do you do against terrans who proxy their barracks, go for a reaper and then lift it back home to play a standard game?
I feel like no matter what I do against this I would end up behind. They start their natural nexus before me because I went for a cyber core, zealot, and pylon before nexus. Furthermore, they have a very fast reaper that will typically make me lose at LEAST 1 probe and a bunch of mining time. (The good terrans can typically micro around the zealot because of how slow it is).
I believe the first Zealot is to buy time until your stalker comes out. Remember, the Terran commits to losing barracks production time/addon building time for 40 seconds. I think you have to play the mini-game. (There are no protoss units that can handle the reaper until core is done if you think about it.)
Yes I agree that this has a cost to terran, but the terran ends up just being behind a units. They end up having the same TECH speed (assuming they go for the 1/1/1) since they can still start factory on time, and have an ECO lead since they were able to start their natural before me.
Furthermore, they can spend the minerals they would have spent on the units on more infrastructure , or another base.
@@akashpatel3863 Just 1 gate expand with 20 core --> 20 nexus --> 21 pylon and stop making probes at 21 so you don't get supply blocked. Chrono 1 adept or stalker as your first unit. A zealot is a waste of money. If you actually execute your opening tightly, you should only have to defend for a few seconds before reaper comes in your base (depending where they built proxy). Your pylon should be exactly 0:17 and your gateway 0:35, your core 1:24, etc. Every time you let your probe take 2-3 extra seconds to build something, thats 2-3 extra seconds you don't have anything to defend a reaper killing your shit. Make sure you are bringing your probe out to build well before you have the money to do so. For example your first probe should be en route to build a pylon at ~0:12, even though you can't build it till 0:17. If you find yourself putting down a pylon at 0:20, gateway at 0:42, etc, then you have just identified a big thing you can improve
Most useful guide I've seen for a while. Thanks
Harstem! :)
great stuff as always! - perfect voice! better then rest of youtube :) maybe they should take your sound improvements at Blizzcon!
I love Harstem!
Is there anyone like Harstem, but who would mostly talk about terran?
Great content there, dude. Esp IODIS vids, love those.
Check out BeastyQT hes a top GM terran player with tons of tutorials and similar vids to harstem
Thankkkk you so much! Really needed this
OH CAPTAIN MY CAPTAIN
o7 you're amazing captain
Hi Harstem, what do you do against 2 rax proxy marauders ?
I did your 2nd build so :
2:25 : I got 2 marauders with compulsive shell in my b2 and i've got 2 shild battry in construction + 1 zealot. I try to gain time
2:42 I ve got my stalker, but battry are not finished yet
2:50, He killed my stalker and he got 4 marauders against 1 zealot and 1 new stalker.
As it arrived v ery early, I did not had time to do probe on b2, so I can not afford 2 gates + immortal.
Please, help your protoss friend, captain
I would say try to fall back to the high ground and chrono out an immortal and build another battery. try to wait for units but not let the 2nd nexus die. Hopefully that helps but proxy marauder is really hard to deal with so its understandable
isn't adept better against marines?
I just watched noregret lose to a 5.6mmr terran. It was great
I got a question for the first game: Instead of getting 3 batteries in my mimd I would only getting 2 and a second gate. Is this also okay or does it sck for some reason that i am too bad to understand?
by the time gate finishes and you get anything out of it, the rush should be over. If you feel like you are going to hold with no problem then yea, just get the gate. The gate should be considered an investment for the future rather than an aspect of your defense, unless perhaps terran manages to successfully get bunkers down. I'm not sure what harstem would advise in that situation but an extra gate does sound reasonable
If I scout and see two gas, barracks in base but I'm walled off from scouting anything further, how do I know if his factory is on the map or behind his wall? OR maybe he's got two proxy rax on the map and a rax in his wall...
He can't have two proxy rax and a rax in his wall AND have enough workers to not give it away. Two extra rax are 300 minerals thats 6 scvs. As long as you scout early enough he shouldn't be able to keep you out of his base. You should see theres 1 rax in the wall and a distinct lack of gas/workers which should scream proxy. There's no way he can have 3 rax + double gas + full saturation at the time in the game where a proxy is still strong.
How do you scout whether it's a one-rax, two-rax, or three-rax proxy if you don't find the proxies?
Basically when you scout, the more he has proxied the less he'll have in his base. Proxy 3 rax he should have almost nothing, like you see in the vid. Think about it, two extra rax are 300 minerals thats 6 scvs. As long as you scout early enough he shouldn't be able to keep you out of his base. You should see theres a distinct lack of gas/workers which should scream proxy. There's no way he can have 3 rax + double gas + full saturation at the time when you scout.
And the defense for proxy 2 and 3 rax is pretty much the same
NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO MY PREVIOUS COMMENT...........
Don't tell those people DELETE IT!!
ill let it slip this time
You are shopping too much