Terra Invicta | Economy Tips and Tricks

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  • Опубликовано: 29 ноя 2024

Комментарии • 99

  • @AlvorReal
    @AlvorReal 2 года назад +8

    My top 5 tips.
    1: Don't be afraid to screw over your allies. You're all in competition, even if you're not at war. And you can always bribe them to make them happy later. If you taking a point or even multiple countries/stations/habs from them will help you more than it'll hurt you to make them happy again - do it.
    2: Don't go to war with everyone at once. Stagger your goals and pick your targets. If you want to crush out Exodus, focus on Exodus for a bit, complete your goals, bribe them to be happy(ish) again. If you want to crush the Servants, crush the Servants and then let it all cool off (though don't bribe them, because Servants will usually end up at war with everybody).
    3: Don't be afraid of direct investments. Investing in ground based mission control, especially in poorer nations you plan on assimilating (especially if you go EU or Eurasia), can net you huge long term returns. It's not worth it to invest in much else until the end game, but if you play like me and don't like sitting on much of a reserve it can be worth it to invest hard on even more expensive MC!
    4: Don't be afraid of spoils. Spoiling a nation into the ground can be a great way to gain a lot of money and deny a potential powerhouse to an enemy. For example, if I'm not taking India for myself I like to disarm it and do my best to game-ruin it for whoever takes it from me. This can get you a lot of money fast and take a major piece out of the game.
    5: Don't be afraid to give up land. If holding onto a nation requires 90% of your time and effort, but is only worth 10% of your resources, its probably not worth fighting the AI for it. So pick your battles and be willing to take limited defeats, lose the odd station or ship, and let the AI burn off hate or just general aggression. REMEMBER the AI can and will game ruin itself if its monofocused on taking you down, possibly gameruining you too. So let it win minor, limited victories so you can consolidate your more important holdings.

  • @bastange8856
    @bastange8856 2 года назад +3

    If you want to maximize your game, do the following:
    1. As your first nations, target the oil nations in Northern Afrika and around the Arabian peninsula, the country needs to have a Recource Region. Put all points into spoils and just note how ridiculously much money you're going to earn in the first few months already.
    2. Get your hands on a nation with a lot of population. Preferably one that is already reasonably developed, but do go for the 200+ million population nations. China and India are the best. Put all your points into economy, a trickle in welfare, full points in technology and as many points as you want in either boost or military. Don't put any points in spoils or funding. You make much more money from your oil spoils.
    3. Run your game and watch your country become a gamebreaking behemoth. Seriously, USA is great, but China kicks their ass in a couple of years because of the ridiculous population. More population = more growth potential from economy, welfare and technology pips.
    Sidenote, take Kazakhstan, leave Eurasian union asap, don't even bother boosting boost anywhere else because you got all the boost you need. Get mission control from cheap nations with high monthly investment points (like Singapore) and focus them on mission control. Your big nations are better focused on science, military and economy. Later on in the game you can eat up the smaller nations with all the mission control into your massive country.

  • @zentralratderfliesentischb660
    @zentralratderfliesentischb660 2 года назад +12

    Here is an actual trick. Infiltrate the servants ( or HF, depending on which extreme you want to contain at the moment) and do hostile takeover over and over again. Then sell off to some faction you dont mind slightly buffing (Initiative or Exodus for example) or use yourselves (MFW I am a loyal FSB agent and my boss tells me to go murder HF one day and the servant guy that was his secretary till yesterday now)

    • @Damphyre
      @Damphyre  2 года назад +1

      haha love it! I will have to give this a go!

  • @stevenborchert6551
    @stevenborchert6551 2 года назад +6

    The greenhouse gases tooltip is in the Intel button under global, which tells you what is high, and tells you the average mean GPD, which would probably be 95% of the times in games be a negative. Sadly it doesn't tell us how much welfare decreases it, nor how much economy and spoils increase. Nukes are what case the last category to go up as well.
    Specializing is definitely a good idea, Kazakhstan is always 75% boost, 25% unity for me. If you get china, pump out economy, its insane since the economy points work by increasing the pre capita amount for each person, not the overall GDP, meaning the more people you have, the better the Eco priority works. Getting spaceflight and increasing boost is great in the equator countries since they get a boost there.
    Economy only increases the GPD and so the Investments points of a country. Doesn't do anything directly in regards to the money you yourself yes.
    Funding increasing how much money a country will give too each control point, and is very much slow ramp up, as in the most I've seen was in China for each completed point giving 11 money per year (yes year not month), but good ramp up late game.
    Spoils is a quick influx of cash, but with big negatives. What I usually do is don't bother with funding at all, and take a few small countries in South America and Africa, and set it 100% to spoils, and build up a large influx of cash that way. Spoils seem to generate money based on economy, amount of control points, and a small amount of how much unrest is happening, since the tooltip says your getting this money though illegal means, so more unrest, easier it is to get. So definitely working as intended, if your okay with the side effects, which can be mitigated quite easily if its a country you want, or forgotten about if you don't want it long term.
    That being said, it will take probably double the time to fix it if you ever go to said forgotten country, which is why I do Africa/South America for it, as unless your going late game Caliphate, they just are not a very good area to go into. A small warning though, not having enough % in spoils makes it easier for Coup d'états to work against that country. The amount can be seen if you highlight it or just if the red mark goes away. The percentage is based on your (high) cohesion, education and governments levels.
    EDIT: Don't focus economy early game, it's better to take more countries then it is trying to keep up on the CP cap of big countries with a lot of eco invested. Economy is more mid game I've found out, as there is very good points to using it, but just not worth it early game.

    • @XMysticHerox
      @XMysticHerox 2 года назад

      As you want to keep Kazakhstan I'd invest some points into economy and welfare too. It does not take that long to make the country a lot more stable and wealthy which means it's much harder to take and grows boost much faster.

    • @stevenborchert6551
      @stevenborchert6551 2 года назад +1

      @@XMysticHerox Keep it short term yes, but long term Boost rapidly drops off in importance around the time you get to Mars. By the mid game I'm using boost to gift to the other factions to leave me alone.

  • @tyrionlannister4920
    @tyrionlannister4920 2 года назад +5

    the very first "how to" video i am watching, before starting.
    i am already a bit knowledgeable, how the economy in this game works and how to improve it.
    short enough/long enough, informative, useful, not boring or lame narration, not a bad mic xD and overall very good video. :)
    instant like and sub

    • @Damphyre
      @Damphyre  2 года назад

      Thanks! That's what I do: I drink and I know things 🤣. Oddly looking at a mic upgrade at the moment, currently using the elgato wave 3, but looking to venture into the realms of XLR mics, with my exceptionally limited knowledge of mics and audio in general 😅

    • @tyrionlannister4920
      @tyrionlannister4920 2 года назад

      @@Damphyre i feel like i played for 12 hours or so in a row xD
      Started with austria/switzerland/alpine region coaccidantly, which is what i wanted, since im austrian and wanted to make it my "capitol" state...
      First "took" over Ukraine, then russia, ended the war, then took over france and the UK...
      But those illuminati scum took over germany....
      Half of europe is under "my" EU and russia/ukraine/belarus and kazhachstan is my block in the east....
      Send my politicians and journalists to influence USA and took it without resistance....
      A few smol stations in orbit, and one single first hub on the moon that i need to make a mining outpost of...
      Next step china, india and japan...
      Haven't build a single ship yet and already love this game :D
      Only thing i dont like THAT much, is that i get seemingly evry army once i take over... I know, most people would like that, but im good with my one french and 4 russian tank division to battle aliennests and whatever might come...
      The US gave like 6 or 7 divisions that are now just useless standing around...
      Maybe crush mexico and canada just for fun later oO
      Sorry for the long text xD
      Ad astra per aspera!
      Valar morghulis!
      The emperor protects!

  • @MarkWarner999
    @MarkWarner999 2 года назад +1

    You can click on your Icon in one of the control points and it will copy the points into all of your other control points in the country...saving time.

    • @Damphyre
      @Damphyre  2 года назад +1

      I actually knew that but for whatever reason my mind completely blanked when record to do that XD

  • @chrisg5219
    @chrisg5219 Год назад +1

    Love how welfare in game is a 'fix everything' button. If only it were possible that it worked irl. Except it doesn't.

    • @Damphyre
      @Damphyre  Год назад

      Yeah throw money at it till it stick only works in games unfortunatly.

  • @empireempire3545
    @empireempire3545 2 года назад +5

    Cohesion is not tied to democracy/autocracy. You can easily have USA drop to 0 base cohesion for example. Also, as this game features a LOT of diminishing returns, specializing is usually a bad idea.

    • @Damphyre
      @Damphyre  2 года назад

      The resting rate of cohesion is tied to autocracy/democracy etc. Also specialising helps me out a lot as even with diminishing returns (which I haven't noticed being particularly bad) I can better organise the countries, also allows you to bring their economies up to a much better level a lot quicker.

    • @stevenborchert6551
      @stevenborchert6551 2 года назад +1

      Cohesion does drop with lower levels of government, but by no means is that the only thing it is measured by. Having a full EU with always have the cohesion point want to sit at or below 1, due to the many different types of cultures. Things like Inequality, lower public popularity and losing wars lower it a lot too.

    • @lamename2010
      @lamename2010 2 года назад +1

      Cohesion is somewhat tied to democracy, similar to the knowledge priority. High levels of both push towards a resting point of 5. The effect is minimal though and it is much better to lower inequality to deal with cohesion issues.

    • @joes5010
      @joes5010 2 года назад +1

      Cohesion is tied to democracy rating but due to its other ties just high democracy is not enough to secure cohesion. The USA for example has reasonably high democracy at 7.8 but its not spectacular like the Nordic nations that range from 9.1 to 9.8 this is then mixed with high inequality, high region count and fairly high pop it will tank your cohesion, epically if you dont have high public opinion. As for diminishing returns it depends on country size if you specialize a large country like USA, China or a full formed EU and Eurasion union you will get poor returns but small countries such as the induvial countries in the EU at the start work well with specializing particularly if you will union the nation afterwards into a bigger power with the strengths of all the individual countries. The strongest nation you can have at the moment is probably a well formed EU where you properly manage each country before adding them together.

  • @jasonguest5820
    @jasonguest5820 2 года назад +1

    I keep playing as Humanity First, by taking all the despot states and satisfying the Spoils needs, I end up raking in the cash, sometimes at $6k by the end of the first year.

    • @Damphyre
      @Damphyre  2 года назад

      I haven't tried humanity first to much, mostly playing as academy at the moment and they're pretty hard. They get a great bonus to population support early game. But mid game an event hits and support drops a ton.

  • @shawngillogly6873
    @shawngillogly6873 2 года назад +2

    I don't see how spoiling a single CP is exploitative. The AI absolutely will do it to you when they break into your countries. Disrupting rival economic plans is part of the game.

    • @Damphyre
      @Damphyre  2 года назад

      actually yeah that is a good point

    • @HenriFaust
      @HenriFaust 2 года назад

      You can't be viewing other territories as belonging to the AI. They belong to you. You're just letting the AI hold onto them for now.

  • @miloch784
    @miloch784 2 года назад +1

    I'll have to try some of that. The issues I ran into in my last game is I had France and was losing a lot of what I was building up in that country to the federation. I can't seem to figure out claims for sheeeeeeet.

    • @Gnoccy
      @Gnoccy 2 года назад +1

      If I understand correctly, claims work on regions, not necessarily entire countries. If you click on the regions tab in the country screen, you can see the entities that have claims on all the regions.
      That being said, the play to make with France is to embrace the Federation and unify the EU. You can have other countries that the EU have claims on join the EU through the Set National Policy mission and then later on unify with all the other countries through the same screen. Larger countries have a more efficient economy to control points ratio, so once you start unifying, you'll just snowball out of control. I think France is the only country that can do that. Maybe Russia too.
      Also, you can see when the unification becomes available by hovering over the EU in the relations tab of the countries.

    • @fronker7581
      @fronker7581 Год назад

      You were probably over your CP limit which causes your CPs in nations to be very vulnerable, especially if they aren’t defended

  • @AC-hj9tv
    @AC-hj9tv 2 года назад

    My man!! Thanks for helping me crush the xenos

  • @danhammond9066
    @danhammond9066 2 года назад

    I feel like I hit some sort of super de-buff in my game. I am playing the resistance and I got Canada right away and then America. Then I grabbed Kazakhstan.
    The game was going great. Then suddenly Nothing I was doing in America to get the country growing was working. I got hit with 6 hurricanes and 2 other natural disasters. And my moon bases got wiped out with meteor hits. America economy went down very quickly. I had no chance to counter the acts of god that kept hitting me. One after another. I feel like I triggered something in the game to target me. It was that excessive. No one has that many bad rolls one after another.

    • @Damphyre
      @Damphyre  2 года назад +1

      Sounds pretty unlucky, but the weather issues could of been due to global warming issues welfare helps reduce this effect (to what degree we still don't know though, until the tool tips are updated with more information we're just speculating things). But America has population issue regardless which gives it a pretty heavy negative economy modifier.

  • @Tarrtarus
    @Tarrtarus 2 года назад

    Thank you for this!

  • @livigy
    @livigy 2 года назад +1

    As you are using Sweden as your primary example I have to point out 'unity' is a terrible investment. I think that name of that particular investment is misleading and sanitized, a better name would have been 'propaganda'. First of all it directly lowers your democracy score which counters against your education raising it and is especially ineffective against highly educated populations which applies to Sweden (it has advanced level 9.2 education). Unity is best for low educated autocracies to keep them stable, do not use on high democracy/educated pops. If you need to stabilise high democracy/educated pops the best choice is welfare to lower inequality and more knowledge until you hit democracy level 10 to eliminate 'spoils desire'.

  • @archerbascha8757
    @archerbascha8757 2 года назад

    What about a united Europe? Should I invest in only a few things or even it out between everything?

    • @stevenborchert6551
      @stevenborchert6551 2 года назад +1

      You would want to end up making it all EU, as the whole is better than its sums, so you can't specialise too hard with them, but whenever I go EU, they are usually number 1 in all stats for countries.

    • @MrVentches
      @MrVentches 2 года назад +2

      ifoundin my game for the eu to be a very strong research nation. high starting knowledge, democracy, and okay inequality. and investing into knowledge keeps that cohesion stable.

    • @XMysticHerox
      @XMysticHerox 2 года назад +1

      @@stevenborchert6551 That always happens when you take over a superpower. The AI is a bit shit with developing places. They often put 3 pips into spoils for some reason.

  • @empireempire3545
    @empireempire3545 2 года назад

    ruining countries by spoils too much is dangerous - spoils generate a TON of pollution

    • @Damphyre
      @Damphyre  2 года назад +1

      True. But the AI do it regardless anyway so you may as well do it as well otherwise you'll just be poor.

    • @ds2sofs
      @ds2sofs 2 года назад +1

      @@Damphyre Money isn't an issue once you get your space industry rolling though, not to mention cash is one of the least useful resources you can hog.

  • @nerdynautilus5373
    @nerdynautilus5373 2 года назад +3

    Just don’t spoil a country you’re planning to take over unless you want to fix it down the line 😅

  • @dansiegel995
    @dansiegel995 2 года назад

    unity 5 is the sweet spot for democracies - I'm assuming a much higher unity is more useful for authoritarian

  • @Axis_._
    @Axis_._ 2 года назад

    Would love to know why when i have the UK, the GDP continually decreases no matter how much i put into economy and welfare :(

    • @Damphyre
      @Damphyre  2 года назад

      It's a weird mix the UK is a bit cursed. So from what I've seen and I've played a lot taking the UK. A mix of instability (at the start this can be fixed), global warming and what I feel like is a soft cap on the gdp ie for whatever reason 3.2b gdp seems to be UK limit, no matter what I do I can't push higher than that. Until we get a updated UI to see what's holding back the eco though this is a bit speculative (this is being worked on by the devs)

    • @Axis_._
      @Axis_._ 2 года назад

      @@Damphyre Yea thats what i have seen as well! and then it just slowly spirals down and down xD
      separately, have you found a way to stop the Aliens bullying your initial fleets? although perhaps i made the mistake of destroying all servant stations and hence encurred their wrath.

    • @beakerthefrog
      @beakerthefrog 2 года назад +2

      @@Damphyre It's because gdp per capita is high and population is (relative to income) low. Nations with higher GDP per capita are penalized more heavily by global warming which will wipe out ~1.5% of your total GDP annually. Around 2% later on. So your GDP per capita should be tanking by about $900-$1000 per year, requiring ~100 investment points annually or around 2/3 of your investment points to break even. Again, worse later on.

  • @rps215
    @rps215 2 года назад

    So ignore spoils if you are planning on staying there for long? No wonder India was driving me crazy.

    • @Damphyre
      @Damphyre  2 года назад

      Yeah if you're trying to take it for yourself spoils hurts a ton in the long run, you're best using funding for a similar effect but less downsides.

  • @CC-us3cd
    @CC-us3cd 2 года назад

    I have USA Britian France Spain Canada Israel Russia China Kurzakistan. I started having trouble holding Russia. Literally retake a point and lose another one same turn. They are fortified dont understand is a bug maybe?

    • @Damphyre
      @Damphyre  2 года назад +1

      no so fortied just reduces the chances that they can be taken. What you really need to do is reduce unrest and increase public opinions of your faction in that country

    • @magnum0pus982
      @magnum0pus982 2 года назад +2

      If you are over your control point cap, it becomes easier to take your control points

    • @DrakonSanguis
      @DrakonSanguis 2 года назад

      To keep the Big Nations, and later the Unified Mega Nations you have esentialy run Propaganda Missiones the entire time.
      Keep the Unrest down, the People on your side and other Faktions shouldnz be able to even Hurt your Control points.
      But! constant Propaganda leaves the Agent doing that Exposed, in the Later game other faktions might try to Steal Tech or sabotage you through that agent.

  • @michadomeracki5910
    @michadomeracki5910 2 года назад

    Why there are 2 german countries like during the cold war?

    • @Nukestarmaster
      @Nukestarmaster 2 года назад

      There is one Germany, it is just composed of two regions.

    • @magitsu
      @magitsu 2 года назад

      it's two regions to allow Warsaw Pact restoration.

  • @EbonyWolf.
    @EbonyWolf. 2 года назад

    The Ai does the same against me. So spoils its fairgame imo.

    • @Damphyre
      @Damphyre  2 года назад

      Hahaha its pretty cheeky I actually saw the ai do it and went wait that's genius 🤣😅

    • @lcukinc5991
      @lcukinc5991 2 года назад +2

      Agreed, the AI is smart enough that if they see you setting up to do something they WILL burn the house down as much as possible before letting you get away with it. Either by doing the spoils or breaking things out of a federation before you can do a thing about it.

  • @ResandOuies
    @ResandOuies 2 года назад

    Sweden is probably not great for spaceflight. Mission control yes, but you can do that directly without going through "spaceflight", due to being part of EU. Boost generation is poor so far north. Much better to find some country closer to the equator

    • @DrakonSanguis
      @DrakonSanguis 2 года назад

      Not quit right, Many forget that France, Benelux and Spain have Extrateretorial Islands, and whit the Surging Economie of Europa they Build Boost rather Quikly there.

    • @ResandOuies
      @ResandOuies 2 года назад +2

      @@DrakonSanguis not sure what that has to do with Sweden. Even without the colonies France is already closer to the equator

  • @ds2sofs
    @ds2sofs 2 года назад

    Never go for funding, fuck that. Money is useless.

    • @felipeaugusto6991
      @felipeaugusto6991 2 года назад +1

      if im not mistaken funding also gives research, if you habe a lot of countries with 5-8 percent funding u will add income to ur faction as tome passes so its best done early on strong economies or various poor countries for a tickle money that gets big, if you think money is not used them u not trading with other factions u can buy orgs space materials and habitats for money alone and its easy to stack those unlike boost

    • @ds2sofs
      @ds2sofs 2 года назад

      @@felipeaugusto6991 Yeah maybe you're right about trading but I'm a sneaky cunt and I love hostile takeover way too much. Not to mention once you get your space econ going funding really didn't seem worth it. I'm not sure if it increases research but if you're right then maybe it's not as bad as I thought. I also just go for 100 funding in the early game since it's invaluable when you are doing stuff like rushing Canada and Mexico to get USA just to dump them later.

    • @xtradi
      @xtradi 2 года назад +2

      Money is important for buying org and also for maintaining Habs

    • @ds2sofs
      @ds2sofs 2 года назад

      @@xtradi Orgs are dirt cheap, maintanence is the problem, which shouldn't be a problem if you're spamming hostile takeover anyway. Why would you go for early game habs anyway? They aren't worth it, just go for mining stations. And AFAIK they aren't even that expensive to maintain.

    • @stevenborchert6551
      @stevenborchert6551 2 года назад

      @@ds2sofs Money comes into great effect when you do direct investments, but by the time your at the stage of being able to dump a lot of stuff in, you should be printing money with nanoforges. So yes Funding is never ever needed.

  • @MrVentches
    @MrVentches 2 года назад

    dont invest into unity if you are already above 5 and invest into knowledge anyways.
    unity of 5 is the best if you are stable.
    knowledge investments pulls it towards 5 anyways.
    investing into unity in norway is actually hurting you,as you want to LOWER the cohesion

    • @Damphyre
      @Damphyre  2 года назад

      Yeah this is correct the highest resting cohesion is 5. I was just showing investment in unity as a base for other countries to help with stability. Its not necessary on all countries.

    • @MrVentches
      @MrVentches 2 года назад +1

      @@Damphyre its not about resting cohesion.
      investing into knowledge always pulls it towards 5, no matter if its above or below. your resting cohesion can be 0, as you often have with countries like EU, but knowledge alone can keep me stable at 5.
      being at 5 is the best for a stable nation.
      unity investment is only really worth it IMO if you have very low cohesion at the moment, or the nation is about to be invaded, and you want to get 10 cohesion for the combat bonus.
      unity investments also lower government,
      and isnt working too well in high education nations.

    • @stevenborchert6551
      @stevenborchert6551 2 года назад +1

      @@MrVentches Unity helps in getting public opinion to your faction though as well. Makes it really heard for the AI to take over certain areas like the US or China or India, they won't ever be able to keep sway public opinion even with only like 10% invested into unity.

    • @MrVentches
      @MrVentches 2 года назад +1

      @@stevenborchert6551 true, but only do that for nations that dont produce you any research, as middle values are best for that.

    • @vascofernandes295
      @vascofernandes295 Год назад

      One unity per 3 knowledge keeps it at 5

  • @Clepovoron
    @Clepovoron 2 года назад

    So, level of democracy directly comnected with ammount of militech buffs from "military" investment?
    Cos in my yesterday's failed run (year 32, alliens have 2000d fleet around earth and my space mines were 80% destroyed when attacked allien union on africa. Good test play tho) my eurasian union (aka usssr 2.0) have 0,0013 points per one military tick, my norh america union have 0,0020 per tick, my china just china with 0,0001 or close to that while brits, have almost 0,004 per tic. It means that brit, investing 3 points to got 1 tick will get militech scores what chiniece will get only after 5 ticks. ( in other words 1 brit tick = 5 china tick)
    So its corellated with democracy level, right. Before aiming to army we need to improve democracy in place where what we controll?
    And how bonuses to investment works?
    For example i have +40% to unity thanks by orgs and traits, i putted 100% to unity and it gave me 100 investment points to it. Will it increase my investmemt points what i use to unity and i will get 140 points to it, ot it increasing outcome of every tick to 40%.
    It may sound stupid, but this game have no explanation icon at all for such victoria 2 style game and all what i'm doing is exploring things by empiric way. Also eng is not my first lang so i also have some troubles in this way.
    Waiting new explanation videos, cos exploring all by myself is cursed