0:00 Intro 0:42 Bomber, A 1:04 Goblins, A 1:25 Spear Goblins, B 1:40 Zap, D 1:59 Knight, A 2:28 Archers, D 2:43 Minions, C 2:57 Arrows, S 3:36 Cannon, S 4:11 Tesla, B 4:34 Mortar, C 4:54 Skeletons, A 5:14 Barbarians, F 5:36 Minion horde, D 5:55 Tombstone, C 6:14 Musketeer, C 6:28 Valkyrie, B 6:44 Hog rider, A 7:07 Mini Pekka, B 7:27 Fireball, A 7:49 Bomb tower, C 8:08 Giant, C 8:31 Wizard, F 8:43 Inferno tower, B 9:05 Goblin hut, F 9:15 Rocket, B 9:28 Elixir collector, D 9:46 Goblin curse, D 10:01 Barbarian hut, F 10:18 Archer queen, A 10:41 Mirror, F 10:52 Rage, A 11:14 Skeleton army, F 11:30 Goblin barrel, C 11:45 Baby dragon, C 11:58 Freeze, C 12:12 Witch, F 12:27 Prince, C 12:45 Balloon, A 13:19 Giant skeleton, D 13:34 Lightning, S 14:25 X-bow, D 14:44 Goblin machine, F 14:55 Pekka, A 15:49 Golem, D 16:02 Royal giant, C 16:15 3 musketeers, F 16:35 Dark prince, D 16:58 Poison, A 17:16 Princess, B 17:27 Ice wizard, A 18:05 Fire spirit, C 18:19 Furnace, F 18:34 Guards, S 19:25 Miner, A 19:45 Sparky, D 20:11 Lava hound, B 20:43 Ice spirit, S 21:14 Golden knight, D 21:32 Bowler, B 22:02 The Log, S 22:43 Lumberjack, C 22:55 Ice golem, D 23:02 Mega minion, D 23:11 Inferno dragon, B 23:30 Graveyard, C 23:57 Elite Barbarians, D 24:07 Skeleton king, B 24:25 Tornado, A 25:03 Clone, F 25:15 Goblin demolisher, C 25:25 Electro wizard, C 25:35 Goblin gang, A 25:57 Dart goblin, A 26:20 Battle ram, D 26:39 Executioner, D 26:54 Void, F 27:47 Bats, D 28:06 Heal spirit, D 28:16 Bandit, B 28:36 Night witch, D 28:48 Skeleton Barrel, C 29:08 Mighty Miner, C 29:25 Flying machine, B 29:38 Cannon cart, A 30:00 Mega knight, D 30:20 Zappies, D 30:32 Suspicious bush, D 30:50 Barbarian barrel, B 31:13 Hunter, D 31:26 Royal ghost, A 31:50 Magic Archer, C 32:18 Rascals, D 32:38 Giant snowball, C 33:02 Royal recruits, D 33:19 Royal hogs, A 33:42 Monk, C 33:59 Goblin giant, C 34:13 Electro dragon, D 34:44 Ram rider, S 35:42 Wall breakers, C 35:59 Earthquake, A 36:31 Goblin cage, D 36:58 Fisherman, S 37:52 Elixir golem & Battle healer, F 38:23 Firecracker, C 38:38 Royal delivery, A 39:10 Skeleton dragons, B 39:27 Electro spirit, A 39:54 Electro giant, D 40:12 Mother witch, C 40:30 Goblin drill, C 40:57 Phoenix, A 41:16 Little prince, D 42:02 Goblinstein, S 43:48 Princess tower, S 44:49 Cannoneer, B 45:33 Dagger duchess, C *D* 46:24 Evolved Barbarians 46:42 Evolved Battle Ram *C* 47:01 Evolved Archers 47:17 Evolved Wall Breakers 47:46 Evolved Wizard 48:02 Evolved Tesla *B* 48:13 Evolved Royal Giant 48:41 Evolved Knight 49:09 Evolved Ice spirit 49:36 Evolved Goblin cage 49:46 Evolved Zap 50:09 Evolved Royal Recruits 50:20 Evolved Electro dragon 50:37 Evolved Goblin giant *A* 50:54 Evolved Goblin Barrel 51:14 Evolved Firecracker 51:33 Evolved Mortar 51:45 Evolved Valkyrie 52:07 Evolved Goblin drill 52:24 Evolved Mega Knight *S* 52:51 Evolved Bomber 53:39 Evolved Pekka 54:36 Evolved Skeletons 56:25 Outro
Void fell off hard, it came from an top 3 best spell an card to an bottom top 3 worst spell, it's worser than Fireball, Lightning, an Poison now they went to far with the void nerf.
44:40 idc about people that bought them when they were broken, it was obvious that they're gonna nerf them to the ground. And Idc about people buying Goblinstein now, we all know that he's gonna be unplayable in a few months. And that cycle is gonna repeat because they're buying all of that crap so it's only their fault that Supercell is getting away with this. I can understand that competitive players are buying this because they need it but other players bro, they either don't care at this point and just want easy wins or they're stupid.
whats literally the point of tower troops if one is objectively better than the rest? they should've not introduced them, just makes stuff confusing and pointless
44:24 supercell when dagger and canoneer used by 90% :"omg its so broken it needs a nerf" When princess tower is used by 90% :" uhm how we gonna balance this now"
void is the best demonstration of there isn't much skill for placing a card (post void delay nerf), what is more important is know your opponent and predict the play (pre-nerf void), just like any other spell predictions play. They probably should find a balance with void not just nerfing dmg to the ground.
@@hondurasen3632 my suggestion is make the 1st type of beam back to the original dmg, delay time is reverted back to the original time, then heavily reduce dmg for 2nd and 3rd type of beam. Make void a skill card that punishes opponent to place lone card and reward opponents if they save it with more troops. Cuz the problem now is the void is too universal (used to), they nerf the 1st beam into oblivion and it's useless now, and the 2rd and 3nd type of beam are never meant to be used.
I've been running Fireball in my deck as my big spell for a while, and it's been okay, just didn't kill a lot of annoying cards by itself that some of them counter Royal Hogs, my win condition. Recently changed it to Lightning and it works much better, kills your Wizards, kills the Goblinstein who's really strong atm, kills witches, and obliterates buildings which are also a counter. And it's much stronger than Fireball in overtime spell cycling. Very good spell, made my deck better
Ever since you switched from stream clips to actual videos, you’ve become a much better creator imo! I like your streams, but usually like to have a short video I can watch when I have a busy day, which is most of your videos being under 10 minutes! Current favorite cr youtuber I cant lie 👍 Tierlists also help me learn what are the best cards to level up, so I appreciate it
I cannot with this meta The Goblinstein, the ram rider and the pekka are just EVERYWHERE, there’s literally no way to counter it The monster has WAAAY too much HP, more than the Mighty Miner, it always reaches the tower no matter how much you try to kill it, the doctor ALSO has too much HP, doesn’t even die to Log Delivery which is absurd
Spammers should only spawn when a target enters their medium radius and when receiving damage. This makes them truly defensive rather than passive pressure applies. Easiest fix a they’re taking 7 years. The troops can even spawn in more unique locations around the hut or within its radius. It doesn’t HAVE to spawn at that front tile.
Void may have made history as the biggest and quickest fall of any card in the history of the game. Just when I was really starting to appreciate it last season :/
My issue is my ram rider is so low because I never expected her to be meta that she just sucks if she’s not at level or max level compared to your opponents. She doesn’t really need a nerf because she has checks like Hog rider. Like Hog rider, It’s mainly the other cards enabling her to shine.
Before the season started I said electro dragon wont be used that much because you still have to play the regular one, which is way too bad. Everyone claimed otherwise.
I hate what they've done to void. The reason it was so good was because in addition to killing every support troop in the game for 3 elixer, swarms werent ever too good against it because it would leave the swarmy troops 1 hit for princess tower. they shouldve killed the amount of damage it did too swarms, not singular units. also at the end can u show a picture of last months list so we can compare and see whats good for a while
44:00 i hate what they did to tower troops. Instead of nerf every sign of relevance of cannoneer or duchess, they should buff the princess "But before the tower troops, the Princess's tower were the best". Before we didn't have a card that heals 12% of its health by killing an skeleton, we didn't have a card that can destroy an entire push for 1 elixir, we didn't have a card dealing infinity damage. Sometimes it seems like the princess tower can't defend a single minion...
About the goblinstein... it's basically the same problem with the hog rider, the hog is bad in its stats but the only stat that made him broken is his very fast moment, and to actually use how broken he is.... just use him in a cycle deck cuz he will always hit the building once 90% of the time and because of cheap spam cycle being the only true meta in the game/no counters except using the same deck, you can send hordes of hog riders cuz you can just place everything in the center and stall that even a 4 elixir to stop a 16 elixir push, if they have a building targeting unit... 6... like you have a very big elixir advantage, basically it's the same cuz even if you nerf the goblinstein's ability even more, he will still be good as I don't think there are swarm units with 700 hp (excluded barbarians cuz they kill the doctor) basically they need to fix the main problem, same for hog rider to make him balanced, make the map 2 tiles more horizontally both ways and that's going to stop people from Abusing the towers cuz when was the last time you see a cheap spam cycle player drop anything around the map? Nothing, it's always at the exact same spot and if you use poison, you still see them drop units that die instantly in poison, then getting told poison is broken.... bruh, so to fix goblinstein, just reduce the damage of the ability by 30% but buff the monsters hp by 15% cuz just one building can stop the goblinstein and the good example is cannon as it's cheap, cuz most of the time people have a skill issue and drop a swarm card on top of the doctor...like what? Plus, love how so many "pro" players saying lol you noob for even mentioning how to counter the goblinstein but I'm a noob cuz I don't use cheap spam cycle decks when I actually do to rush in road to legends cuz it's boring deck to play
But everyone is also using cannoner,my splashyard friend has said that this was a good season for him since many players has cannoner and he had Evo cage.although this season he may struggle because of the champion
Can you do a video with in depth descriptions of every unit in the game and maybe some lore? Like how are the barbarians used around the kings castle and things like that along with gameplay strategies and combos? Please I was in the hospital and I missed my birthday
Ngl, I think void is underrated. Yes it got nerfed pretty badly, however though people completely missed the point, this card was literally doing more damage than spells that are more expensive and getting positive elixir trades due to how cheap it is. The nerf is justifiably I’d say it’s b or low a tier
Imo Dark Prince deserves some form of a buff because for his elixir cost he isn't as good, he dies really fast and takes ages to charge so I think a buff of some kind is warranted
Tldr: All Barbarian's need a buff. (Elite, Battle ram, barb barrel, barbarians, barb hut, Evo Barbarians, and Evo Battering ram) With how many splash cards there are, and the addition of Gobstein and the Evo Electro Dragon it makes them hard to use since it easily counters them. As well as Evo Pekka is so over powered makes them borederline useless in the meta. As a barbarian main, ive tried time and time again to kill the Evo Pekka. The same result every time. Evo Barb surrounds it, followed by a mirrored barbarian. It will continually two shot them until you place the Elite Barbs. They will chip them down as the rest of the barbarians get taken out one by one. Then place a barb hut. Itll add a few barbarians until it reaches the hut... Then eventually the Princess tower... At half health... The only effective way to counter it, is to let it lock onto your tower and assault it with as many barbarians as possible to kill it. Then you have to deal with the counter push coming along with it or on the opposite lane. Its ridiculous how OP Evo Pekka is and how ridiculously underpowered all the Barbarian troops are. The only good barbarian is the knight. (Lore accurate. In his bio it says hes the cousin of the barbarians.) And the Evolutions of the Barbarians hardly even work for their purpose. Evo Barbarians just barely make the barbarians stronger. The health buff is hardly noticable besides a few interactions, and the rage helps but it's not enough. Especially with all the chain attacks, AOE attacks and spells, splash attacks, DOT attacks and spells, stun attacks and spells, aerial troops, etc,. They need something more substantial to help survive against all of the above. And the Evo Battle Ram isnt that great either. its cool that it can push troops, kill skeletons, and attack the tower more than once before dropping the ram if not hit by another troop. Its just so easily countered that although it seems like a good option, it sucks and ram rider does that job more effectively. Long story short, they all need buffs as they seem heavily neglected.
Hi Boss, great video! I wanted to share my 3 musketeers deck that I used to get to ultimate champion with a 66% win rate. It is: 3 musketeers (duh), mirror, evolve royal recruits, evolve battle ram, elite barbs, guards, arrows and ice wizard. Ideally you defend until double elixir then you put the musketeers down. You let them go and see how the opponent defends it, then you place the mirrored 3 musketeers with the evolve recruits up front and then the evolve battle ram in one lane and, if you have elixir, elite barbs the other lane. Is incredibly fun and nobody is ready for it. Hopefully you give it a try.
Arrows is still like really good tho, arrows did too much crown tower damage so the nerf was deserved. It did so much more crown tower damage than the log for only 1 exilir
Do people even care about a Clash Royale meta. This game relies on cards, 8 in a deck. Making a card ranking makes no sense as many card could be used in any way, and nobody uses a card by themselves. Instead try ranking specific meta decks instead of all of the cards, because the meta doesn't revolve around cards but decks. Cards are made to make your deck
evo bats have the highest stat difference compared to normal bats(50% hp up i think)and still are in C tier and evo ice spirit getting love it deserved
Mid ladder is dominated by FC, hogrider, exe, witch, wizard, MK, Pekka, dart gob and Goblinstein. At least 4 of these cards are in every every mid ladder deck and it's so so so boring. I would LOVE to play against some lavaloon, xbow, mortar, golem-healer... ANYTHING other than the 2-4 mid ladder decks made out of the aforementioned cards. I've only played CR for about a year but feel like this is by far the most stale and repetitive meta I've seen.
@@alanmhamadamin4517 FC is the card I see the most by far, but that’s all the time at mid ladder. Other than her, in the current meta, I’d say hog rider and MK are the most common cards I’m seeing. Those three are in almost every single game I play.
Boss im just wondering why did you put minion hoard in D tier and not F? They aren't really used at all and really need some buff especially with how rampant arrows are
gobleinstein is way better than little prince but that doesnt mean that little prince is D next to golden knight, C or B. D such lie, next time rank it fairly.
the evo e drag doesnt seems so good but anytime i play him he just get massive value and even if he died from lightning its 6 for 5 trade. evo e drag is underrated.
They did this on purpose because more people enjoy the game when princess tower is the best tower troop. The others are still playable but rather niche. I think it's funny how people complained about tower troops being strong but now where they aren't played as much and got nerfed, all of these people complain about them being worse. Nothing will ever satisfy these kinds of people.
I hate to see what happened to my fav card (Little prince) they nerfed him to much and guradian was already a worse version of knight because she couldn't 1 shot to goblin they didn't need to nerf her health,also ram rider doesnt need a nerf
@@dorianburger3300 Thats the point you lightning your opponents defense depending on what they do, lets say they put pekka, dont lightning that. They put cannon and musketeer you lightning that
They should buff recruit damage to one shot goblins. Pretty dumb that you can spend 7 elixir on a card that spawns units which can’t one shot a goblin.
If goblinstein'w doctor dies to fire ball zap or poison log, then the card would immediately. Reason being you need 7 elixir to do what the card does and if you cannot perform it's ability then what would be the point of having goblinstein in your deck
New card shield spell Its radius is as big as the zap And last for 3 seconds Everything under it is immune to spells, not air troops Does not affect tower
23:25 you heard it here first folks, the lava hound is good to have in your lava hound deck 🗣️🔥
😂
🔥🔥🔥✍️
Normally I don't run lava hound in my lava hound deck I should try it
"Hold up his writing is this fire" 🔥🔥🔥🔥🔥🔥
so glad my lava hound deck can finally synergize with good card like lava hound
0:00 Intro
0:42 Bomber, A
1:04 Goblins, A
1:25 Spear Goblins, B
1:40 Zap, D
1:59 Knight, A
2:28 Archers, D
2:43 Minions, C
2:57 Arrows, S
3:36 Cannon, S
4:11 Tesla, B
4:34 Mortar, C
4:54 Skeletons, A
5:14 Barbarians, F
5:36 Minion horde, D
5:55 Tombstone, C
6:14 Musketeer, C
6:28 Valkyrie, B
6:44 Hog rider, A
7:07 Mini Pekka, B
7:27 Fireball, A
7:49 Bomb tower, C
8:08 Giant, C
8:31 Wizard, F
8:43 Inferno tower, B
9:05 Goblin hut, F
9:15 Rocket, B
9:28 Elixir collector, D
9:46 Goblin curse, D
10:01 Barbarian hut, F
10:18 Archer queen, A
10:41 Mirror, F
10:52 Rage, A
11:14 Skeleton army, F
11:30 Goblin barrel, C
11:45 Baby dragon, C
11:58 Freeze, C
12:12 Witch, F
12:27 Prince, C
12:45 Balloon, A
13:19 Giant skeleton, D
13:34 Lightning, S
14:25 X-bow, D
14:44 Goblin machine, F
14:55 Pekka, A
15:49 Golem, D
16:02 Royal giant, C
16:15 3 musketeers, F
16:35 Dark prince, D
16:58 Poison, A
17:16 Princess, B
17:27 Ice wizard, A
18:05 Fire spirit, C
18:19 Furnace, F
18:34 Guards, S
19:25 Miner, A
19:45 Sparky, D
20:11 Lava hound, B
20:43 Ice spirit, S
21:14 Golden knight, D
21:32 Bowler, B
22:02 The Log, S
22:43 Lumberjack, C
22:55 Ice golem, D
23:02 Mega minion, D
23:11 Inferno dragon, B
23:30 Graveyard, C
23:57 Elite Barbarians, D
24:07 Skeleton king, B
24:25 Tornado, A
25:03 Clone, F
25:15 Goblin demolisher, C
25:25 Electro wizard, C
25:35 Goblin gang, A
25:57 Dart goblin, A
26:20 Battle ram, D
26:39 Executioner, D
26:54 Void, F
27:47 Bats, D
28:06 Heal spirit, D
28:16 Bandit, B
28:36 Night witch, D
28:48 Skeleton Barrel, C
29:08 Mighty Miner, C
29:25 Flying machine, B
29:38 Cannon cart, A
30:00 Mega knight, D
30:20 Zappies, D
30:32 Suspicious bush, D
30:50 Barbarian barrel, B
31:13 Hunter, D
31:26 Royal ghost, A
31:50 Magic Archer, C
32:18 Rascals, D
32:38 Giant snowball, C
33:02 Royal recruits, D
33:19 Royal hogs, A
33:42 Monk, C
33:59 Goblin giant, C
34:13 Electro dragon, D
34:44 Ram rider, S
35:42 Wall breakers, C
35:59 Earthquake, A
36:31 Goblin cage, D
36:58 Fisherman, S
37:52 Elixir golem & Battle healer, F
38:23 Firecracker, C
38:38 Royal delivery, A
39:10 Skeleton dragons, B
39:27 Electro spirit, A
39:54 Electro giant, D
40:12 Mother witch, C
40:30 Goblin drill, C
40:57 Phoenix, A
41:16 Little prince, D
42:02 Goblinstein, S
43:48 Princess tower, S
44:49 Cannoneer, B
45:33 Dagger duchess, C
*D*
46:24 Evolved Barbarians
46:42 Evolved Battle Ram
*C*
47:01 Evolved Archers
47:17 Evolved Wall Breakers
47:46 Evolved Wizard
48:02 Evolved Tesla
*B*
48:13 Evolved Royal Giant
48:41 Evolved Knight
49:09 Evolved Ice spirit
49:36 Evolved Goblin cage
49:46 Evolved Zap
50:09 Evolved Royal Recruits
50:20 Evolved Electro dragon
50:37 Evolved Goblin giant
*A*
50:54 Evolved Goblin Barrel
51:14 Evolved Firecracker
51:33 Evolved Mortar
51:45 Evolved Valkyrie
52:07 Evolved Goblin drill
52:24 Evolved Mega Knight
*S*
52:51 Evolved Bomber
53:39 Evolved Pekka
54:36 Evolved Skeletons
56:25 Outro
wowowowow
Get a life
Wow bro like 👍👍
aha i was looking 4 you
How long did this take you
42:30 “about half of the people in the top 200 which is about 50%” thanks for letting us know that half is 50% boss 💀
Ok
23:24 I disagree with you. I do not, in fact, believe the lava hound is a great tool to have in a lava hound deck.
😂
Lava hound deck 🤢🤮
@@IcycleBicycleplease elaborate, just so i can check something real quick
A controversial take for sure, if you believe lava hound is a good card
hates Lava Hound... So prob 2.6 player LMAO😊@@Anomalocringe
Ram rider didn’t fall like prince because she targets buildings and doesn’t get stopped by skeletons
She also charges fastser and has almost as much HP as him, so she often gets to tower even tho she shouldn't.
5 elixir down the drain tho, I almost always take tower after my opponent spams rider.
@@walkelftexasrangerprince and ram have the same charge distance
@@water.5839deadass?
Boss the type of guy to rank all the cards in the month of October 2024
I always look forward to these monthly tier list videos
Same
Void is lowkey trash rn ngl and I couldn’t be happier
Drop the goblistein without spending more than 3 elixier, 100% impossible 💀
I would've loved if void is good bcs it could counter the gobstein
High key
agreed
Why? It should be in the meta
Evo Goblin Giant should be either S or A because of how broken the Evo Pekka is and pairs well with her
Arrows crutch ?
It's so underrated lmfao and it is very annoying with evo pekka
@@hondurasen3632 it's used everywhere right now but boss put it in B tier
I think the reason people overlook it is because it seems like a midladder combo
Reminds me of the RG + Giant Skelton meta combo. Feels like it shouldn't work, and yet it did
Void fell off hard, it came from an top 3 best spell an card to an bottom top 3 worst spell, it's worser than Fireball, Lightning, an Poison now they went to far with the void nerf.
*worse
Idk I think void should be deleted
I don't think anybody liked it that much though
@@arcano7075 void is cool
@@Royal_Giant_o7 yeah broken card that fits in every no skill deck is cool bro
" As of right now half the people, which is around 50% are using this thing"
- Boss CR
I think ppl underrate cannoneer due to its damage nerf, its still a really good tower troop
Day 1 asking for Boss to play Tugg Speedman’s deck!
😭😭😭😭😭😭😭
it's so over mortarbros we dropped below B tier :(
It’s mortover
Try being a barbrother ☹️
@@BrianFeltropbarbhuther
Noooooo
@@bruhbrick56 yes😐😑😐
44:40 idc about people that bought them when they were broken, it was obvious that they're gonna nerf them to the ground. And Idc about people buying Goblinstein now, we all know that he's gonna be unplayable in a few months. And that cycle is gonna repeat because they're buying all of that crap so it's only their fault that Supercell is getting away with this. I can understand that competitive players are buying this because they need it but other players bro, they either don't care at this point and just want easy wins or they're stupid.
whats literally the point of tower troops if one is objectively better than the rest? they should've not introduced them, just makes stuff confusing and pointless
44:24 supercell when dagger and canoneer used by 90% :"omg its so broken it needs a nerf"
When princess tower is used by 90% :" uhm how we gonna balance this now"
They can never change princess towers. It’s such a core baseline for card balancing.
how it should be, the princess tower should be the strongest no matter what
Easy. They balance princess tower by buffing the other 2 towers.
6:45 wing condition🗣️🗣️🗣️⚠️⚠️⚠️🔥🔥🔥
are you real?
@@SAHIL_44-44 Bots don't usually watch the videos if that's what you're implying.
@@OneShotMarkimoo ok 👍 👍
@@SAHIL_44-44he said wing
void is the best demonstration of there isn't much skill for placing a card (post void delay nerf), what is more important is know your opponent and predict the play (pre-nerf void), just like any other spell predictions play. They probably should find a balance with void not just nerfing dmg to the ground.
they didn't nerf the damage to the ground, it still deal lots of damage to archer queen
I would buff the 3rd type of beam which makes killing skellies and bats
The void is so annoying please keep it dead 👍
@@aoi2853 well it used to 2 elixir positive trade, now iirc most 5 cost troops have a sliver of health left
@@hondurasen3632 my suggestion is make the 1st type of beam back to the original dmg, delay time is reverted back to the original time, then heavily reduce dmg for 2nd and 3rd type of beam. Make void a skill card that punishes opponent to place lone card and reward opponents if they save it with more troops. Cuz the problem now is the void is too universal (used to), they nerf the 1st beam into oblivion and it's useless now, and the 2rd and 3nd type of beam are never meant to be used.
employee the type of guy to be Ranking Every Card in Clash Royale Tier List (October 2024)
I've been running Fireball in my deck as my big spell for a while, and it's been okay, just didn't kill a lot of annoying cards by itself that some of them counter Royal Hogs, my win condition. Recently changed it to Lightning and it works much better, kills your Wizards, kills the Goblinstein who's really strong atm, kills witches, and obliterates buildings which are also a counter. And it's much stronger than Fireball in overtime spell cycling. Very good spell, made my deck better
im so glad ice wiz is back hes one of my favorite cards
I have been a day 1 ice wiz fan, my goat deserves everything
I got this notification right as I laid down in bed.
Ever since you switched from stream clips to actual videos, you’ve become a much better creator imo! I like your streams, but usually like to have a short video I can watch when I have a busy day, which is most of your videos being under 10 minutes!
Current favorite cr youtuber I cant lie 👍
Tierlists also help me learn what are the best cards to level up, so I appreciate it
Dagger Ducgess is decent in 2v2 because the matched usually don't get to 3x elixir
Goblinstien is so busted. 5 elixir for a mini giant and a little prince basically.
Only his ability is busted but i think both doctor and monster need a health nerf
@@alanmhamadamin4517 nah ability damage down by 25% and nerf doctor health and buff monster health
@@jakeplayz8336 the ability damage for sure needs a damage nerf but monster is really tanky ,it has a bit less health than the royal giant
@@alanmhamadamin4517 Does like no damage though. Goblensteins ability is almost guaranteed to get a nerf though thats all that matters
I think they should make it 6 elixer and give it a slight health buff to make it balanced
I cannot with this meta
The Goblinstein, the ram rider and the pekka are just EVERYWHERE, there’s literally no way to counter it
The monster has WAAAY too much HP, more than the Mighty Miner, it always reaches the tower no matter how much you try to kill it, the doctor ALSO has too much HP, doesn’t even die to Log Delivery which is absurd
i wonder if supercell will ever find a way to balance spawners
Remove them
I hope not
They should not exist 😂
Spammers should only spawn when a target enters their medium radius and when receiving damage. This makes them truly defensive rather than passive pressure applies. Easiest fix a they’re taking 7 years.
The troops can even spawn in more unique locations around the hut or within its radius. It doesn’t HAVE to spawn at that front tile.
*They should just remove them at this point or even try what they did with heal spell/heal spirit
Video idea Boss, rank different decks in the meta. Maybe like 15-20 decks
Was Eagerly waiting for you to do this ranking..Thanks Boss
Barb hut is an S tier
So many people underrate it... Unless you have a big spell, you're cooked.
The problem is... everyone has à big spell😂
@@BaraaCR34 Not always in hand. also some decks dont have any.
Void may have made history as the biggest and quickest fall of any card in the history of the game. Just when I was really starting to appreciate it last season :/
Goblin machine had it worse
quick, straight foward, really good descriptions and reasonings. i sub
My issue is my ram rider is so low because I never expected her to be meta that she just sucks if she’s not at level or max level compared to your opponents. She doesn’t really need a nerf because she has checks like Hog rider. Like Hog rider, It’s mainly the other cards enabling her to shine.
Before the season started I said electro dragon wont be used that much because you still have to play the regular one, which is way too bad. Everyone claimed otherwise.
Employee CR will be promoted to employee of the month if he keeps this up
Common boss W always love the tier list videos🐐🐐
Executioner needs a Buff to the speed of his Axe coming back to him even a 0.5 second reduction to that time can change a lot of gameplay
I hate what they've done to void. The reason it was so good was because in addition to killing every support troop in the game for 3 elixer, swarms werent ever too good against it because it would leave the swarmy troops 1 hit for princess tower. they shouldve killed the amount of damage it did too swarms, not singular units. also at the end can u show a picture of last months list so we can compare and see whats good for a while
Exactly, it's like they forgot what the purpose of the card was
I haven’t played in a while how would you say the state of the game is?
still dead
Pretty bad, it's looking like it's healing a little bit but still bad.
It died in 2016 and boom royale is an Nft now scam.
Advice: Go to casino I heard that whats trending now.
44:00 i hate what they did to tower troops.
Instead of nerf every sign of relevance of cannoneer or duchess, they should buff the princess
"But before the tower troops, the Princess's tower were the best". Before we didn't have a card that heals 12% of its health by killing an skeleton, we didn't have a card that can destroy an entire push for 1 elixir, we didn't have a card dealing infinity damage. Sometimes it seems like the princess tower can't defend a single minion...
Boss is the type of guy to make sure you know that 50% = 1/2
ur tier list always makes me so angry bro
Alternate title
Rating all card against Goblin Stein 😂
I swear every card he talked about he mentioned Goblin Stein.
Good video though👍
About the goblinstein... it's basically the same problem with the hog rider, the hog is bad in its stats but the only stat that made him broken is his very fast moment, and to actually use how broken he is.... just use him in a cycle deck cuz he will always hit the building once 90% of the time and because of cheap spam cycle being the only true meta in the game/no counters except using the same deck, you can send hordes of hog riders cuz you can just place everything in the center and stall that even a 4 elixir to stop a 16 elixir push, if they have a building targeting unit... 6... like you have a very big elixir advantage, basically it's the same cuz even if you nerf the goblinstein's ability even more, he will still be good as I don't think there are swarm units with 700 hp (excluded barbarians cuz they kill the doctor) basically they need to fix the main problem, same for hog rider to make him balanced, make the map 2 tiles more horizontally both ways and that's going to stop people from Abusing the towers cuz when was the last time you see a cheap spam cycle player drop anything around the map? Nothing, it's always at the exact same spot and if you use poison, you still see them drop units that die instantly in poison, then getting told poison is broken.... bruh, so to fix goblinstein, just reduce the damage of the ability by 30% but buff the monsters hp by 15% cuz just one building can stop the goblinstein and the good example is cannon as it's cheap, cuz most of the time people have a skill issue and drop a swarm card on top of the doctor...like what? Plus, love how so many "pro" players saying lol you noob for even mentioning how to counter the goblinstein but I'm a noob cuz I don't use cheap spam cycle decks when I actually do to rush in road to legends cuz it's boring deck to play
As a splashyard main these past 2 seasons have been hell.Everyone is playing pekka,mortar and goblinstein.
But everyone is also using cannoner,my splashyard friend has said that this was a good season for him since many players has cannoner and he had Evo cage.although this season he may struggle because of the champion
Can you do a video with in depth descriptions of every unit in the game and maybe some lore? Like how are the barbarians used around the kings castle and things like that along with gameplay strategies and combos? Please I was in the hospital and I missed my birthday
Ngl, I think void is underrated. Yes it got nerfed pretty badly, however though people completely missed the point, this card was literally doing more damage than spells that are more expensive and getting positive elixir trades due to how cheap it is. The nerf is justifiably I’d say it’s b or low a tier
Imo Dark Prince deserves some form of a buff because for his elixir cost he isn't as good, he dies really fast and takes ages to charge so I think a buff of some kind is warranted
He needs more hp, if he was tankier he would get much more value from his splash.
Tldr: All Barbarian's need a buff. (Elite, Battle ram, barb barrel, barbarians, barb hut, Evo Barbarians, and Evo Battering ram)
With how many splash cards there are, and the addition of Gobstein and the Evo Electro Dragon it makes them hard to use since it easily counters them. As well as Evo Pekka is so over powered makes them borederline useless in the meta. As a barbarian main, ive tried time and time again to kill the Evo Pekka. The same result every time. Evo Barb surrounds it, followed by a mirrored barbarian. It will continually two shot them until you place the Elite Barbs. They will chip them down as the rest of the barbarians get taken out one by one. Then place a barb hut. Itll add a few barbarians until it reaches the hut... Then eventually the Princess tower... At half health...
The only effective way to counter it, is to let it lock onto your tower and assault it with as many barbarians as possible to kill it. Then you have to deal with the counter push coming along with it or on the opposite lane. Its ridiculous how OP Evo Pekka is and how ridiculously underpowered all the Barbarian troops are. The only good barbarian is the knight. (Lore accurate. In his bio it says hes the cousin of the barbarians.)
And the Evolutions of the Barbarians hardly even work for their purpose. Evo Barbarians just barely make the barbarians stronger. The health buff is hardly noticable besides a few interactions, and the rage helps but it's not enough. Especially with all the chain attacks, AOE attacks and spells, splash attacks, DOT attacks and spells, stun attacks and spells, aerial troops, etc,. They need something more substantial to help survive against all of the above. And the Evo Battle Ram isnt that great either. its cool that it can push troops, kill skeletons, and attack the tower more than once before dropping the ram if not hit by another troop. Its just so easily countered that although it seems like a good option, it sucks and ram rider does that job more effectively.
Long story short, they all need buffs as they seem heavily neglected.
Bro just put away the barbs until they come back into the meta 😂 don't force them into your deck
@@TrancEII2010 Why would I when I enjoy playing my barb deck? They just need some love.
Rip Void, the one card that said "go away" to evo wizards
Challange idea: take a shot of alcohol everytime a card place is related to goblinstein or that name is said
Finally, after so long, finally
Thank you for the tier list! Very helpful.
Hi Boss, great video! I wanted to share my 3 musketeers deck that I used to get to ultimate champion with a 66% win rate. It is: 3 musketeers (duh), mirror, evolve royal recruits, evolve battle ram, elite barbs, guards, arrows and ice wizard. Ideally you defend until double elixir then you put the musketeers down. You let them go and see how the opponent defends it, then you place the mirrored 3 musketeers with the evolve recruits up front and then the evolve battle ram in one lane and, if you have elixir, elite barbs the other lane. Is incredibly fun and nobody is ready for it. Hopefully you give it a try.
The Arrows nerf was kinda random and pointless, but the number of games I've lost with 10 hit point differences is way too high.
I guess you could say… supercell really missed the mark with the arrows nerf?
@@thatheadedorthrus4262to lower the usage rate of arrows u have to either make less evos which dies to arrows.
Arrows is still like really good tho, arrows did too much crown tower damage so the nerf was deserved. It did so much more crown tower damage than the log for only 1 exilir
Maybe a nerf to arrows would be 1 sec before the next set hits, so it takes 3 seconds for all of them
Last thing i was expecting to see is Ice Wizard in A
Yea ice wizard is so good rn because they gave it that buff last time
could you make a tier list with all the evolutions and deleted cards together
Do people even care about a Clash Royale meta. This game relies on cards, 8 in a deck. Making a card ranking makes no sense as many card could be used in any way, and nobody uses a card by themselves. Instead try ranking specific meta decks instead of all of the cards, because the meta doesn't revolve around cards but decks. Cards are made to make your deck
Canon in S tier is wild. Canon has always been trash historically. So interesting. 🤔🤔
Evo Wb , Evo goblin cage , ice wiz , goblinstein , tornado , freeze , , graveyard, barb barrel. Very strong deck rn having a lot of fun with it.
evo bats have the highest stat difference compared to normal bats(50% hp up i think)and still are in C tier
and evo ice spirit getting love it deserved
Mid ladder is dominated by FC, hogrider, exe, witch, wizard, MK, Pekka, dart gob and Goblinstein. At least 4 of these cards are in every every mid ladder deck and it's so so so boring. I would LOVE to play against some lavaloon, xbow, mortar, golem-healer... ANYTHING other than the 2-4 mid ladder decks made out of the aforementioned cards. I've only played CR for about a year but feel like this is by far the most stale and repetitive meta I've seen.
i see hog rider the most
@@alanmhamadamin4517 FC is the card I see the most by far, but that’s all the time at mid ladder. Other than her, in the current meta, I’d say hog rider and MK are the most common cards I’m seeing. Those three are in almost every single game I play.
I'm going to sleep listening to this
this was long overdue, now oil up big guy
could you do a deck tierlist maybe?
Boss im just wondering why did you put minion hoard in D tier and not F? They aren't really used at all and really need some buff especially with how rampant arrows are
Void Can Be Useful As A Support Card Or To Snipe Some Support Card
But Void Can't Oneshot The Witch Anymore Lol
sometimes id like to get a picture of the tier list, is it possible for the next one you could just move your facecam out the way for a second?
Love the video , but I'd like to suggest to make the webcam square a little bit smaller ❤
I was wondering why Ice Wizard was everywhere, didn’t know it got a buff
slight buff, nudge up on the foodchain
Barbarian Hut needs like an F- tier
Another amazing ranking video 😘
my boy evo spirit is finally being recognized
gobleinstein is way better than little prince but that doesnt mean that little prince is D next to golden knight, C or B. D such lie, next time rank it fairly.
You are the only cr RUclipsr who can make me want to spend an hour watching a video. I really like your analysis and the way you speak. ❤❤
i have magic archer and sparky in my deck, thank GOD the void is ass now 🤣
dark prince deserves a buff
nah make it do prince level damage and instantly start running on spawn instead of going slow then fast and make shield as strong as monks ability
@@jakeplayz8336 just buff his charge speed to match prince and ram rider charge
the evo e drag doesnt seems so good but anytime i play him he just get massive value and even if he died from lightning its 6 for 5 trade. evo e drag is underrated.
Now that the princess tower is just undoubtedly the best option for a tower troop how will they ever balance the rest 💀
They did this on purpose because more people enjoy the game when princess tower is the best tower troop. The others are still playable but rather niche.
I think it's funny how people complained about tower troops being strong but now where they aren't played as much and got nerfed, all of these people complain about them being worse. Nothing will ever satisfy these kinds of people.
I hate to see what happened to my fav card (Little prince) they nerfed him to much and guradian was already a worse version of knight because she couldn't 1 shot to goblin they didn't need to nerf her health,also ram rider doesnt need a nerf
Ram rider defneitely needs a nerf bro lightning with it and u cant defend it, straight up
@@jakeplayz8336i hope you can defend 11 elixir somehow lol
@@dorianburger3300 Thats the point you lightning your opponents defense depending on what they do, lets say they put pekka, dont lightning that. They put cannon and musketeer you lightning that
@@jakeplayz8336 well, than have a good counter push ready. I really fail to see the issue.
Evo ranking starts here 46:43
Be the change you want to see in the world... Use Elixir Pump
Too crowded..... Can you devide it to categories, win con, spell, building, support, defense , EVOS( you already done that).
what do you expect? not his fault the game is 8 years old
Take a shot every time he says goblinstein
They should buff recruit damage to one shot goblins. Pretty dumb that you can spend 7 elixir on a card that spawns units which can’t one shot a goblin.
Insane take. The card is already OP, that interaction change would break the card.
@@topdeckhelix8450 how
I love these tier lists!❤
surprised to see cannoneer still good
If goblinstein'w doctor dies to fire ball zap or poison log, then the card would immediately. Reason being you need 7 elixir to do what the card does and if you cannot perform it's ability then what would be the point of having goblinstein in your deck
you should try playing a game with all the S tier cards
The three musket god must come back
I’m still mad about the canoneer nerf. So unnecessary
Same i used to use him before this nerf, yes i was at a disadvantage now even more. Dutchess is better then it.
Tier lists are back 🔥🔥
Been waiting for this one
Evo Mega Knight should be B tier because it is so damn easy to counter and extremely overshadowed by Evo Pekka
I still think it’s a strong evolution even if the meta doesn’t fit it.
@@glifts220great on defense but still overall easy to counter
Nah it’s still broken wait til pekka gets nerfed and than the evo mega knight will rise
@@broccoliboy9673 pekka already got nerfed in this balance change and still broken and way better than evo mega knight lol 😆
What would you suggest in the eq decks if you are only in arena 16?
Fireball
The e pump is the most volatile card in the meta
I'm offended, only a true user of the 3 Musketeer would now that it deserves to be the top tier for F.
I think it was a big mistake to release tower troops, I even prefer evos to tower troops. I just don't like how evos are monetized.
How would evo tower even work
@@rinneganfinderhe never said that, he used „to“ for conmarison
New card shield spell
Its radius is as big as the zap
And last for 3 seconds
Everything under it is immune to spells, not air troops
Does not affect tower
Randos in the comment section coming up with more balanced cards that supercell smh
@@topdeckhelix8450 what
1. what is the elixir cost of this spell?
2. You do realize the potential synergy this has with goblin barrel/log bait? it would be chaos.
@sirpixel4893 3 cost
Probably make it. If it's over a tower, it doesn't work if half is on it that half is gone
Wouldnt work. Too busted. Place it with goblin barrel and they cant counter with spells. Would need to cost like 6 elixir to work and theres no point