Pretty much everything… *RANDOM B*LLSH*T GO GO!!* (╯°□°)╯︵ besides maybe Stream of Tears, Dragon Breath and any other collabs that doesn't affected by her special.
I love to play as Sana with Knightly Milk using MiComet. Having the Astrogirl raining down stars, which left fiery craters that pretty much covered the entire screen, felt like the Speaker of Space was unleashing her true power to save the fans with her LOVE.
A little fun fact:collab weapon can actually have two enchant in a same time if you enchant your previous weapons before fusing them to make a collab So to make your run slightly better at the later game, remember to enchant the weapon before collabing them if possible (you might need some luck though😅)
Breath-in type asacoco is not the worst. Depending on what build you want it is an okay replacement to flattening board when you are using the stage 2 bottom stage farming with Roboco. Now, it is worse though, so probably you are right. I still have not played roboco after 0.5 Rap dog I agree. Best vollab
Usually when I do stage clear runs with any character, I aim for Elite Cooking, BL Fujoshi, Potato Bomb, and Snow Sake > Snow Queen and get EN Curse as the other sole weapon LAST. The reasoning is that Spider Cooking and Wamy Water make excellent starter weapons on any character, especially ones with main weapons that are narrow in scope e.g Ame, Roboco and the notorious Zeta. Wamy water helps supplement their narrow focus weapons with directional damage, and spider cooking provides an early easy target defeat AOE and a safety blanket of sorts. Same with holobomb and BL Books; holobomb helps when you’re trying to kite mobs and bosses since they literally run into the explodey things without a care in the world, and BL book has the same functionality as spider cooking, although not the same in effect area (only the books have the hit box) Then there’s the area effect aspect which is like an absolute protective field around your character, or provides loads of DPS when whaling on bosses, usually by dancing closely around them to avoid whatever attacks they do. Paired with solo weapon stamps like Flower and Marking, bosses will either be taken out quickly or faster than just playing while using whatever. But usually for narrow main weapon shooter characters, it’s best to think of it as a debuff applicator via stamps, rather than as a damage dealer. It also helps with taking out annoying things like mini bosses, or the Chungus healer/debuff dudes. The tech is usually to designate a specific area on the map, preferably an open space, max marking stamp and leave it on the ground, swapping it with bomb, size or stun stamp. Flower and haste get maxed and always stay, but if one cannot get those, there’s potato pc and size stamp, or other stamps that do things, or at least isn’t the three joke stamps (reverse, RGB, trumpet) And passives are always Credit Card and Blacksmith Gear, those get picked on sight. Sake is a MUST for the Snow Queen collab. Nurse Horns is preferable, with Body Pillow being optional. The last slot or two will usually be Knight milk, pillow, glasses, or Halu (only when one is comfortable handling the extra mobs, usually grab L1 and eliminate L2, manually upgrade via anvils if desired) This is how I do my stage clear runs, and it works nicely, managing to gachikoi Zeta and a few others with it in 2 hard 1st (with the character) clears and 1 or 2 normal first stage clears. This is with maxed stat upgrades, special, growth and enchants on, as well as max rerolls and eliminates. (I end up using more eliminates than rerolls)
there seems to be a consesus though: depends on the character you play. as Ina, i would hate to have to play BL fujoshi. but as Anya Melfissa, i'd die for it. because it has the exact range where it hits at the same time as her special does. making anya a dps powerhouse. same song different tune, having broken dreams on ollie is great, because it's safer. having it on kaela makes me sad, because you have to run everywhere to get your ore.
honestly didn't even know blfujoshi was nerfed, i still use it in runs to this day cause i like the coverage, plus i would rather save the wamy water for snowflower sake especially now that super collabs are a thing, can't bring myself to not use the upgrade even tho i gotta complete the armory lol my usual runs are Calli with BLF, Snowflower sake super, the sheild of tears, and dragon fire with kusogaki shackles and anything t can grab once it's up to lv3 or the blacksmith credit card combo
Let's say Collabs hurt my eyes (which most of them do) and I disable them in the Shop... will the game balance itself around that fact? Or do I get bonus points at the end? Or is it just a self-imposed challenge, nothing more?
The real question is “which is the most fun for Bae to use?”
Pretty much everything…
*RANDOM B*LLSH*T GO GO!!* (╯°□°)╯︵
besides maybe Stream of Tears, Dragon Breath and any other collabs that doesn't affected by her special.
I always try to build rap dog on Bae. It absolutely deletes bosses in seconds when using her special.
The better question: Is using this with Bae going to cause my computer to explode?
every time I play Kiara I go for Holy Fire, Mi Komet and I'm Die, Thank you Forever. Nothing but fire and explosions. It's great.
I love to play as Sana with Knightly Milk using MiComet.
Having the Astrogirl raining down stars, which left fiery craters that pretty much covered the entire screen, felt like the Speaker of Space was unleashing her true power to save the fans with her LOVE.
A little fun fact:collab weapon can actually have two enchant in a same time if you enchant your previous weapons before fusing them to make a collab
So to make your run slightly better at the later game, remember to enchant the weapon before collabing them if possible (you might need some luck though😅)
Breath-in type asacoco is not the worst. Depending on what build you want it is an okay replacement to flattening board when you are using the stage 2 bottom stage farming with Roboco.
Now, it is worse though, so probably you are right. I still have not played roboco after 0.5
Rap dog I agree. Best vollab
Usually when I do stage clear runs with any character, I aim for Elite Cooking, BL Fujoshi, Potato Bomb, and Snow Sake > Snow Queen and get EN Curse as the other sole weapon LAST.
The reasoning is that Spider Cooking and Wamy Water make excellent starter weapons on any character, especially ones with main weapons that are narrow in scope e.g Ame, Roboco and the notorious Zeta. Wamy water helps supplement their narrow focus weapons with directional damage, and spider cooking provides an early easy target defeat AOE and a safety blanket of sorts.
Same with holobomb and BL Books; holobomb helps when you’re trying to kite mobs and bosses since they literally run into the explodey things without a care in the world, and BL book has the same functionality as spider cooking, although not the same in effect area (only the books have the hit box)
Then there’s the area effect aspect which is like an absolute protective field around your character, or provides loads of DPS when whaling on bosses, usually by dancing closely around them to avoid whatever attacks they do. Paired with solo weapon stamps like Flower and Marking, bosses will either be taken out quickly or faster than just playing while using whatever.
But usually for narrow main weapon shooter characters, it’s best to think of it as a debuff applicator via stamps, rather than as a damage dealer. It also helps with taking out annoying things like mini bosses, or the Chungus healer/debuff dudes.
The tech is usually to designate a specific area on the map, preferably an open space, max marking stamp and leave it on the ground, swapping it with bomb, size or stun stamp. Flower and haste get maxed and always stay, but if one cannot get those, there’s potato pc and size stamp, or other stamps that do things, or at least isn’t the three joke stamps (reverse, RGB, trumpet)
And passives are always Credit Card and Blacksmith Gear, those get picked on sight. Sake is a MUST for the Snow Queen collab. Nurse Horns is preferable, with Body Pillow being optional. The last slot or two will usually be Knight milk, pillow, glasses, or Halu (only when one is comfortable handling the extra mobs, usually grab L1 and eliminate L2, manually upgrade via anvils if desired)
This is how I do my stage clear runs, and it works nicely, managing to gachikoi Zeta and a few others with it in 2 hard 1st (with the character) clears and 1 or 2 normal first stage clears. This is with maxed stat upgrades, special, growth and enchants on, as well as max rerolls and eliminates. (I end up using more eliminates than rerolls)
Broken dreams for the win lol
I also support Broken Dreams as the Best collab, but then I saw mumei with Stram Of Tears and thats just unfair
there seems to be a consesus though: depends on the character you play. as Ina, i would hate to have to play BL fujoshi. but as Anya Melfissa, i'd die for it. because it has the exact range where it hits at the same time as her special does. making anya a dps powerhouse. same song different tune, having broken dreams on ollie is great, because it's safer. having it on kaela makes me sad, because you have to run everywhere to get your ore.
honestly didn't even know blfujoshi was nerfed, i still use it in runs to this day cause i like the coverage, plus i would rather save the wamy water for snowflower sake especially now that super collabs are a thing, can't bring myself to not use the upgrade even tho i gotta complete the armory lol
my usual runs are Calli with BLF, Snowflower sake super, the sheild of tears, and dragon fire with kusogaki shackles and anything t can grab once it's up to lv3 or the blacksmith credit card combo
I just got the game. There’s so much to do. I find myself fishing more than playing the main game. LoL
I enjoy using Eldritch Horror and I'm die, thank you forever.
Rab Dog fan Let's go~
EY PAISANOS
here's a fun drinking game for this video: everytime he says the word "collab" take a shot!
make a collab tier list
so what exactly makes rap dog so good? i think i've only ever used it once.
it makes enemies take more damage
Let's say Collabs hurt my eyes (which most of them do) and I disable them in the Shop... will the game balance itself around that fact? Or do I get bonus points at the end? Or is it just a self-imposed challenge, nothing more?
I think it's just a challenge like main weapon only
@@esmambo3236 I see. Thanks.
you can turn down weapon opacity in the settings if that helps
How does breathe in asacoco actually WORK is my question
It feels like it is totally random, and misses more often then most collabs. Is that just me?