ALL Ultimate Custom Night JUMPSCARES COMPARISON & EVOLUTION (FNaF 2014 to 2018)
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- Опубликовано: 27 сен 2024
- Comparing ALL the FNaF Ultimate Custom Night JUMPSCARES, to how they looked in previous games. The evolution of Five nights at Freddy's 2014 to 2018. From FNaF 1 2 3 4, Sister Location and Freddy Fazbear's Pizzeria Simulator to Ultimate Custom Night!
for more FNAF JUMPSCARES, check the playlist here - • FNaF ALL JUMPSCARES (o...
(NEW)check out the FNaF VR: HELP WANTED jumpscare comparison - • ALL FNaF VR: Help Want...
ALL Ultimate Custom Night Jumpscares - • ALL ULTIMATE CUSTOM NI...
ALL Ultimate Custom Night VOICES - • ALL ULTIMATE CUSTOM NI...
PLAYLIST HERE - • FNaF Ultimate Custom N...
Game here - store.steampow...
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About: Welcome to the ultimate FNAF mashup, where you will once again be trapped alone in an office fending off killer animatronics! Featuring 50 selectable animatronic characters spanning seven Five Nights at Freddy's games, the options for customization are nearly endless. Mix and match any assortment of characters that you like, set their difficulty from 0-20, then jump right into the action! From your office desk, you will need to manage two side doors, two vents, as well as two air hoses, all of which lead directly into your office.
This time you will have to master other tools as well if you want to complete the ultimate challenges, tools such as the heater, A/C, a global music box, a power generator, and more. As if all of that weren't enough, you'll also need to set up laser traps in the vents, collect Faz-Coins, purchase items from the prize counter, and as always, keep a close eye on not one, but two, Pirate Cove curtains!
Other features include:
- Challenge menu including sixteen themed challenges.
- Voice acting from returning favorites as well as from new arrivals to the franchise!
- Unlockable office skins!
- Unlockable cutscenes!
#mairusu #fnaf #fivenightsatfreddys
It's THEN vs NOW! What versions of the jumpscares do you think were better? Let me know!
If you LIKED THIS, check out our other FNAF JUMPSCARE videos here - ruclips.net/p/PL3oHCEYBmM_nDb3G1bUPECvQRaFqEOOvN
And also, as always guys... if you haven't seen our awesome UCN videos (all voices, Jumpscares, cut scenes etc) Playlist here - ruclips.net/p/PL3oHCEYBmM_mEKSGeUxtd3ob1xFSOE2x_
Mairusu can I have a sponsor?
I still like the First games jumpscares best
Sam Ham841 hi
Sam Ham841 I kinda agree
I think nightmare puppets jumpscare was better in fnaf 4
It was revealed in the Scott interview with Dawko that Scott had to cut so much out in order to make the game run smoothly with 50 animatronics. Probably the reason why some jump scares are just png images aggressively shaking.
Yeah makes sense
That’s one of the joys of working with ClickTeam, eventually it just can’t run smoothly once a lot of content is applied. He really should’ve worked with a different engine to pull this off.
Still it would have been cool to have acurrate jumpscares
I mean, could have at least had better images for some of these. Ennard's is a pretty bad angle for a static image imo(Actually, why did the mediocre melodies get animated but not this?), music man doesn't even directly look at you and then there is the weird thing where nightmarionette had a great image in its original appearance, but not anymore.
That makes 0 sense considering a large amount of jumpscares have more animation than their original versions. What made the old jumpscares so good was their simplicity, some guy jumping at your face with the same pose isn't exactly super difficult to animate but its effective.
Ultimate Custom Night's jump scare = earthquake simulator.
True
Yes
And fnaf 6 too
Lol
C Khan more of *TRIGGERED* simulator
Before: Jumpscare
After: Shakescare
BAHAHAHSHUHAHHAHDFRUIDXX TRUEEE
LMAO yes
jumpshakescare.
It’s like they didn’t try in UCN to make jumpscares tbh
Cooper ui
All the original jumpscares: *me legit crying*
Ucn Jumpscares: *Animatronic seizures*
Haha pretty much
@@Mairusu all original jumpscares are way better, neither of the ucn ones are better than their originals so the only thing u can do in ucn is get 100% and then piss off lmfao
@@EnzoLay_TheUmbraPonyGuardian the og foxy one is not better
@@TheDayiDie everyone has their opinions lol
@@EnzoLay_TheUmbraPonyGuardian and everyone can disagree with a opinion
OLDER GAMES = Horror
UCN = Strategy Concept
It depends on what scares you
If the game was bigger the jumpscares in ultimate custom night would've been better
AJ Wrestling & More | Yeah.
I like that profile pic ya got there 😉😂
WonhaeTan 1997 | Ah. Thank you!
Originals: Definitely Fine
UCN: Its like they’re having a controlled shock*
Is it me, or the weird freeze frame at the end of every jumpscare in ucn just ruins it entirely. I see no one else talking about it
Retro I mean to be honest...I aggree with ya
This game is supposed to be challenging than scary I think???
Retronade tbh Scott wanted to make UCN less scary and more hard
@@busybiscy yeah ikr
The new FNAF custom nights jumpscare make the animatronics look like they are having sezuries.
Bandito Dorito ikr
Ernst Koekemoer maybe
Bandito Dorito tru
Bandito Dorito I know right.
Bandito Dorito ikr
I think the issue with the new ones is just the ridiculous amount of movement, and how quick it is. The old animations, while fast at times, still seemed relatively feasible. These ones just make the animatronics feel kinda... doll-like
I think that was the intention. UCN is a crazy and completely unrealistic version of FNAF that has nearly every single character from all previous FNAF games, of course it’s gonna be kind of ridiculous. Also, keep in mind that this is supposed to be William Afton’s personal hell, so realism is probably foregone in favour of scariness.
Fnad 6 é apenas um pesadelo, então não faz sentido botar lógica
@@palopatrol6010 orr maybe with 50 animatronics in a game it would lag if they were too detailed instead of that bs 💀
@@doot6569 well yeah that too, but that doesn’t explain the ridiculous amount of movement. All those images could have been key framed in a different way, they didn’t just have to shake. That’s why the intense shaking seems like just as much of a design decision than a technical one.
@@palopatrol6010 since the animatronics are in fact controlled by the vengefoul spirit that is basically a child, it feels right to have them move like a doll
I kinda feel like Scott forgot that you're being torn killed and shoved into a suit. The OG ones are more realistic, and the new ones in custom night are just screaming and vibrating
Because in this the player is being tormented for the rest of his life not stuffed into the suits.
scott didn't forget you're being torn killed and shoved into a suit. in ucn you play as the purple guy aka william afton (the designer of the animatronics and the guy who murdered the 5 children). All 50 fnaf characters are there because its his personal hell where he suffers. Hence why characters like the puppet say "I recognize you, but im not afraid of you, not anymore". the puppets soul was one of the children that was murdered by afton.
@Mason Masonson Isn't this game also free compared to the other ones.
Dead Channel but pizzeria sim was free and the jumpscares has that original feeling, maybe he was tired of a lot of programming that I see why he’d not take too long on the jumpscares, but on some of them I can easily tell it’s a still image vibrating with motion blur.
@@zlurkx2432 Pizzeria Sim also didn't have any extra rooms to render, In fact there's only 2 times you actually see each animatronic. 1 jumpscare each and once during the end cutscene. Pizzeria Sim is the best fnaf game in terms of horror, but there wasn't that much that would be a pain to render, model and animate. UCN had around 57 seperate jumpscares, as well as having to render all the characters in their location on the cam, plus all the other gameplay elements etc...
The jump scares were definitely better when they ACTUALLY jumped out at you and not just “shake you around”
Tanpopo true xD
IKR that’s why there called “jump”scare
u sure about it, come on originals dont scare u, its just like i appear in front of ur faces, UCN iz da best
@@starspeakz the originals actually did scare a lot of people
@@bonelybuzzard1831 of the originals Toy Chica was da scariest of FNaF 2 even tho FNaF 2 was the only of the entire francize(excluding UCN)
press Read more
my opinion
i love how in ucn most characters are dancing infront of you and some are even chewing imaginary food
Lol yup
Old jump scares: we’re designed to scare the player
Ucn: music make you lose control
XD
@Tristan Rouel Houtman no it wasn’t, I paid money for it
@@Purplebowlingball he was referring to ucn
@@adamPhoebe I know, I paid for UCN
@@Purplebowlingball ah ok, the pc version is free, you paid for it bc it was the mobile version
New FNAF jumpscare = Animatronics dancing
Old FNAF jumpscare = Animatronics killing YOU!
OLD ❤
Lucario BR yas
Lucario BR New have better ideas
Hue hue BR BR
Ikr
the new ones look like the fanmade jumpscares you see everywhere on youtube.
That's what I thought
Yeah
------________-------)(/?±añ×`{¥[
kolorkode at least most of them are better than the ones like ennard who puts his face in your face or toy bonnie with his half assed jump
kolorkode I was thinking the same thing
Bonnie knew jumpscares would be low budget that he doesn't even bother to get to the night guard
That confused me so much when watching UCN videos, I couldn't find bonnie
LMAO yea
Another addition to my favorite character in the whole series
withered bonnie: dude you've got something on your face
the second one: *seizure*
I really don't know how you got bonnie because that is plushtrap
You've got mud on your face you big disgrace
@@ivotcomer3183 lol
@@ivotcomer3183 kicking your can all over the place
Missed opportunity for the SL ones in UCN. I still firmly believe that SL has the best jumpscares. The fact that they open the faceplates to attack you and the sheer crispness of the animation makes them really stand out
disagree i think the older games have scarier jumpscares
I like how the new Jumpscares literally looks like someone throwing a temper tantrum
Some of them are actually just the pictures of characters getting shaked like nightmare mangle, ennard and molten freddy.
They are angry children after all possessing those suits.
Animatronics: kill player
Also animatronics: *Seizure warning*
They just give you a seizure and you die
Dr Claw *_UH OH STINKY_*
Spring traps jumpscare isn’t that bad
Uh oh stinky
Ucn isn't about being scary or jump scaring you it's about testing your skills and seeing how good you really are at fnaf in one game
Kinda unfair to compare the other games to ucn
..none of the games have the goal of only being scary
@@ohmeohmicah Well the game isn't so much scary because of the jump scares but it's scary because of the possibility of one the scare itself is hardly scary but the fact it can happen, the atmosphere of the game etc..
Is what makes it such a successful horror franchise
@@Katster i never got that vibe. The jumpscares made me jump a lil bit, but before they ever happened I wasn’t really scared much during the games
The games are scary because of the suspense
Honestly the hardest games beside ucn are are fnaf 2 and 4
Give Scott a break about the UCN jumpscares. He had no plans to make this game until alot of fans asked for a custom night. He also made this game in less then 6 months & it's free!! Stop complaining.
Sarah Usilton comparing isnt complaining
Beary Awesome Gamer I agree. But, I've seen several comments complaining.
Finally somebody who understands...
Sarah Usilton He could have just recycled the jumpscares instead of making shaky JPEGs
But we aren't complaining, we're just making jokes I mean JUST LOOK AT NIGHTMARE MANGLE AND TELL ME IT DOESN'T LOOK LIKE A SEIZURE, IT IS FUNNY BUT SPOOPY
The older version is so much better. More realistic and less shaking around like a ragdoll. These are animatronics. Not ragdolls.
agreed
Yeah but you cant say the phantom jumpscares in ucn are worse
What about the fnaf 6 ones? ya gotta admit they are a bit lazy
The UCN ones aren't as good because the game is already quite high tech and heavy in terms of storage so they're just shaking and blurry to keep the game working without like lagging or just shutting of completely. But I agree, I prefer the original jumpscares
LE RAGDOLL ENGINE GOES ROUND AND ROUND
IDK WHICH VERZION U TALKING ABOU Leopard Lover!
The original jump scares felt like they had a lot more character. Each animatronic moved in a slightly different way. They also seemed a lot more focused on going in for the kill. UCN just kind of feels like “OOGA BOOGA FLAILING THINGS ARE SPOOKY”
Saki McGee 😂😂lmfao
Yeah, and in the game where you're a kid, the killscreens would have it at the point of view of a small child, where theyd pick you up and fling you around without any difficulty, the camera angles were AMAZING!
The jumpscares in UCN are atrocious in comparison, just makes their models shake and the backgrounds and screens vibrate. No personality at all.
Faolyn look, he HAD to do it
This game has 50 animatronics right? That is a lot for clickteam fusion (the game engine Scott uses) to handle AND the other animations in this game
He had to make most of them shake so he wouldn’t possibly loose all of his work from the game crashing
TheTastyKit Kat That's fair, I understand the development concerns. It's still a shame.
This game is supposed to be HARD, what the problem in understand what HARD means?
if Scott animated every jumpscare like how he normally does then UCN would crash a lot, and i personally think UCN is scary anyway
Definitely, plus some jumpscares are better in UCN,like withered Chica, new scare is scary af
@@thepandabookkeeper3180 withered chica is basically a kids soccer goalie, it really isn’t scary at all compared to the first one, imo
I say this because in the original, chica was up in your face, causing you to jump, but in ucn, it’s like she’s social distancing
@@thepandabookkeeper3180 Same with Springtrap
Scott:
Asks son to scream in microphone
Scott’s son:
Screams into microphone
Scott:
Adds different pitches for every fnaf game
I never knew that
@big Noob Springtrap is a pony??????
@big Noob nope the sound effects came from a website called sounddogs or something like that.
@Bogart Williamson That is much more disturbing than animatronics
Fnaf 4 is just all of them edited together in some way.
The Problem with the UCN jumpscares is that most of them don't get in your face enough. If you look back at the FNaF 2 Jumpscares, you don't have anything else to focus on but the spoopy animatronic dashing at your face, but when the jumpscare is too far away, we tend to still focus on what we were before and it doesn't catch us off guard...
Exactly, it just seemed lazy.
No the real problem is clickteam Fusion the reason why they look so bad is because is because he has to limit the animations of the jump-scares Scott even said himself if he made the jump scares like actually scary it would probably crash the engine
Stinkyink i think toy freddys is ok a bit weirder than the original but its ok hisnis a 50 50 for both jumpscares
It's not lazyness, the number of animatronics in this game is huge, and as others have said, Clickteam Fusion wouldn't handle it. I once tried creating animations with many frames in a project made with Clickteam, and the result was a bunch of frames straight-up didn't render. That's why Scott couldn't use many frames (+ the framerate)
Mimo Animations Well, okay, but I do admit, the old jumpscares were better in my opinion.
I think the reason some of the new ones aren’t that good is because Ultimate Custom Night is most likely just trying to be more of a challenge game rather than a horror game. I think Scott wants to focus on the difficulty and things like that rather than how scary it looks, though that’s just my own opinion.
Finally someone that's understand!
Another good reason why
100% agree
No completely wrong you are a stupid person. The game engine couldn't handle all the animations and animatronics. So scott was limited. Why would change the core aspects of what made this game great? The horror. Obviously not.
Derpnation oh well that’s probably true but I was saying he probably didn’t focus MAINLY on the jump scares and focused mainly on how CHALLENGING it was rather than how scary it was which is why the jump scares weren’t as good as the past ones but yes you’re right and that's probably a better reason than mine
1:03 I only just now realized how terrifying the fnaf 1 jumpscare is compared to the ucn one. In UCN, the eyes of the animatronic are hyper-focused on the player, while in fnaf 1 Chica's eyes are just staring forward, motionless. It's so much more terrifying imo
Best of all, Fnaf 1's chica jumpscare was also a moving GIF too.
bro fnaf 1 jumpscares look so real. Maybe because of the dark lighting. Its the most realistic fnaf game
The two are scary
The original jumpscares are way better
Christian Vega 64 not by that much.
**Most*
It's because it about strategy
Yeah While The Custom Night Ones Look Fan Made
Pretty sure foxys jumpscare got better, just standing on the door is not really scary, shaking is also not that much but its better than just standing.
To be fair we did get UCN for free
Namtab N yep
*Robbie Rotten voice*
FREE?!
Namtab N we also got Pizzeria Sim for free
Freddy Fazbear Pizzeria Simulator is also free and the jumpscares are way better.
Ultimate Custom Night doesn't appear in my Google Play Store
then: When your giving your friend a hug.
now: *When your crush winks at you.*
I like how in the background of ultimate custom night there's a little rave every time you get jumpscared.
lol
the real Sanic male some in fnaf 1
Rip bonnie he cant even do a jumpscare
Ikr sad Dough :(
yeah, Ik... and I like bonnie ;;
Super sprite Same
Sup Bonnie Why Scott 😢😭 Well at least i have withered bonnie.
Unfortunately Withereds new one is terrible.
Jumpscare sounds descriptief
Fnaf 1 scream
Fnaf 2 HELP
Fnaf 3 dying
Fnaf 4 copy of fnaf 1
Fnaf SL (half earrape)
Fnaf 6 (full earrape)
Naw fnaf 2 is bruh.
Music to my ears
Fnaf SL is only half earrape to you?
@Dan Kaezarr Tamayo only for u my boi
Eddy RD nah for me too
Them: "Scott was lazy animating these"
Me: Well, can YOU guys animate jumpscare animations for 50+ animatronics?
I know right,I personally liked all the UCN jumpscares:)
its not like everything with hard work put has to be liked
also, its a free game on steam
And remember ultra custom night ;-;
He definitely would if he could, trust me. The game engine he used just couldn't handle it.
At least in the new chica's jumpscare her eyes are normal
XD
Fox Ella yeah XD
XD yeah * derp intensifies*
I never noticed until now XD so that's why she looks weird
Also her eyes are pink and night dark purple but no one cares about that
No one:
Not a single soul:
Ucn jumpscares: **shake**
this format is dead
@@JuriSins it's actually not.
UCN:cha cha real smooth
@@TjTauter4108 I mean he is immortal and stuck in He double chica thighs
Harmless David hahahahahahhahahahahahahahhahahahahahhahahahahahhahahahahahahhahahahhahhahahahahahahjhahahahhahahahahhahahahhahahahahahhahahahahahhahahahhahahahhahahahahahhahahahahhahahahahhahahshahhahahahahahhahahahahahhahahahahhahahahahahahhaahhahahahhahahahahahhahahahhahahahahahhahahahahhahahahahahhahahahahahhahahahahahhahahahhahahahahhahahhahahahahhahahahahahhahahshahahhahahahahhahahahahshshhahahahahshhshshshshshhshahahahahshahhahahshshahahahhahahahahha *cough* ahahahahahahahhahahahahahahahahhahahahahahhahahahahhahahahahhahahahahahhahahahahahhahahahahhahahahhahahahahhahahahshhahahahsh
Originals are better.
yeah
i think i genuinely hate the new ones...you know the game “jumpscare factory”? same
@@melancrowlic9485 I think ucn is designed to just be a strategy game, also it would be hard to have 50 quality jumpscares on a computer
@@somerandomperson7488 yeah
Liar
Scott: doesn’t add Funtime Freddy to UCN
Fans: Hey Bon Bon, go-o get him!
underrated comment lol
But he added JJ
He also didn't add nitemare foxy or phantom puppet
Well, Ennard and molten Freddy technically cover all of sister location
withered bonnie and freddy :(
yeah but he is part of the office background
I hear a lot of people saying Five Nights at Freddy's and FNAF: Ultimate Custom Night is the scariest in the series. I agree that in 2014, FNAF1 was scary, but I can't say the same for UC. The thing with FNAF1, there are so much long gaps between each death so the jump scares didn't get old for a while. But after playing for like an hour, I was pretty much immune to UC's jumpscares. Just because you die more frequently, and it's also sometimes in a matter of seconds for 50/20 mode.
Old: Creepy and ominous
New: S H A K E S H A K E S H A K E
sHaKe
S e n o r a
Do the conga 💃
For the most part, I enjoy the old ones more (especially for Golden Freddy and Nightmarionne), but the new ones for Springtrap and the FNaF 6 gang Are better in UCN in my opinion.
True
I don't like nightame/nightmarionne jumpscare in fnaf 4
bruh nightmaronne and nightmare are boring in fnaf 4
Well, actually, Nightmare's may be better in UCN, but I still think Nightmarionne's is better in FNaF 4.
It's actually kinda creepy in FNaF 4, but in UCN he just kinda shakes a bit.
(Edit for clarification: I originally put Nightmare on the 'especially' list, but removed him after I wrote this.)
Completely agreed that's what I was thinking at the end
How to watch this video.
A.) 1: turn volume up.
2: wear headphones.
3: close your eyes.....
4: press play...
*or*
1: get speakers.
2. Plug it in an aux cord.
3.make sure your family is here.
4. Press play.
Thank you I think I died from jumpscares
ok i did it, now?
*You evil son a of BIT- you made me drop my crossaint*
@@schadenfreudealltheway8158 lol
Or you could watch it at 3am with the lights off alone with the volume at max with speakers
5:19 this mood changed REALLY QUICKLY
Scott: okay, so what should I use for the revamped jumpscares?..
Scott's Common Sense: Well, you could reanimate them. Give your fans something newer and a bit more fresh-
Scott: nAH FAM I'M JUST GONNA USE THE ZOOM AND SHAKE TECHNIQUE
space nerd BLAME. CLICKTEAM.
space nerd I mean honestly I anyone going to be afraid? The goal of this game is to get a high score, and that inherently takes away the fear factor. I think Scott knew this honestly.
space nerd If you didnt know, click team is a limited engine. It has its limits and ucn shows those limits
HE HAD TO MAKE 50 DIFFERENT FUNCTIONS IN 3 MAPS :,V
but he could have used the old ones simply making them better, recycle those for making a better version of them, scot has been "leveling up" with all of his games, he could have made something a little bit better, probably he is saying goodbye to his biggest project being this one the last, think on it, its even FREE, so he doesnt needs more money for doing new FNaF video games...
or maybe i am wrong ;w;
space nerd xD
Wow. Golden freddys animation moves so fluently it’s honestly amazing how good it is.
Crawzzzyyy
@@Mairusu in the easter egg hes actually very detailed
@@imrightbehindyou but that's fredbear ain't it
@@GarfieldLover123 Golden freddy technically is fredbear
@@mdaniyal9349 your correct i was just saying that it was technically fredbear not golden freddy because you don't call a nine year old man Tim you wait until he is an old man, unless he looks like an old man but that's just odd
The nerd: reminds teacher about homework*
The whole class:
Before all animatronics were used to JUMPscare, now they are just shaking their head
The UNC is supposed to be hard
Molten Freddy what does the difficulty have to do with the quality? I get it, there were complaints about the easiness of SL, but at least Scott tried. With ucn, the fact that it's free or that it's meant to be hard doesn't exempt it from criticism. And Scott literally rushed the jumpscares and mechanics.
Scott worked more to be hard, he knows that no one get scared anymore.
But that doesn't mean he can rush the mechanics and jumpscares for the characters. the "It's meant to be hard" thing does not exempt it from any criticism whatsoever.
Man, this is he last project, the actua jumpscares are not bad, just Ennard and Foxy have a bad jumpscare, but really? what you want, he put back the old jumpscares to UCN making of the UCN an game whiout logic with nothing new?
UCN Animatronic: Looks at nightgaurd.
UCN animatronic: Lets have a danceoff
Pyro Gaming Your comment made me laughs
Like=old
Comment=new
For me old
WorryBear,Saxy,Musti FAN both
both
Old
Both
Both
Older ones look realistic, the new ones make them look like they are malfunctioning.
Which would be accurate
well they are
Mr Cookie88 i mean the souls are posessing the spirit when they jumpscare so it should br more humsn like
The fact is that UCN is the nightmare/hell of Purple Guy (William Afton), so everything is irrealistic, differently by the old games.
Well they kinda are tbh
there is soo much more shaking in the ultimate custom night then the other games.
And it's a loop, Wich makes it seems bad animated
True
Matsu look, he HAD to do it
This game has 50 animatronics right? That is a lot for clickteam fusion (the game engine Scott uses) to handle AND the other animations in this game
He had to make most of them shake so he wouldn’t possibly loose all of his work from the game crashing
Jumpscare list:
Freddy: 0:44
Bonnie: 0:54
Chica: 1:02
Foxy: 1:11
Golden Freddy: 1:20
Toy Freddy: 1:37
Toy Bonnie: 1:43
Mangle: 1:56
Withered Bonnie: 2:02
Withered Chica: 2:09
Puppet: 2:15
Golden Freddy: 2:23
Springtrap: 2:35
Phantom Freddy: 2:45
Phantom BB: 2:53
Nightmare Freddy: 3:07
Nightmare Bonnie: 3:18
Nightmare Chica: 3:28
Nightmare Fredbear: 3:38
Plushtrap: 3:48
Nightmare: 3:58
Jack o’ Chica: 4:11
Nightmare Mangle: 4:19
Nightmarionne: 4:29
Nightmare BB: 4:42
Ballora: 4:57
Funtime Foxy: 5:08
Minireena: 5:18
Bonnet: 5:25
Ennard: 5:33
Molten Freddy: 5:52
Lefty: 6:04
Scrap Baby: 6:16
Afton: 6:29
old: legit scary murders
new: raved to death every time
Scott: *sees comment*
Also Scott: lemme just.... *adds a crab character*
That was very not funny should I delete it-
Some of the new jumpscares.. nice. But what mostly disappoints me is that most of the jumpscares are just a still image of them either moving around you or just shaking. (Especially Molten Freddy's jumpscare my god)
Nightmare mangle is the worst in my opinion
Memez Tubby and the new nightmarrionette one
North Corn ennard is worse
North Corn
It's to save storage space, sadly...
NightMare Mangle is literally just a pic of it shaking
Old: Quality jumpscares that are actually good
New: Seizure time.
Before UCN: can actually scare the shit out of you
After UCB: literally animatronics having a stroke and cropped images
"jumpscares are just low quality, so we dont take much space"
Hoppigdash gd: f*ck fnaf ucn
TailsMaker Animates Still doesn’t change the fact they’re lazy as fuck lol
@@mindeater9807 Well, it's IMPOSSIBLE to make a good jumpscare to 50 Animatronics , the game would crash.
But I agree , they are still shit. (\°^°/)
The only good one was Springtrap's
Wtf is a ucb
I feel like when the screen shakes as soon as they jumpscare you it’s like you are shaking in fear and your heart is pounding. That’s why the screen shakes your character is like having a heart attack
It's not, that would be smart but poorly exectuted anyways
Whoo kool
The animatronics are the one moving, not the camera
@@Llama561 The camera moves too.
Exedy Yep This Is Big Brain Time
0:50 AHA! So this is how golden freddy’s jumpscare sound was made!!
It actually was tho...
Foxy in FNAF 1 lmao
he be like:
sup man
He really be like that
He really be like that
He really be like that
He really be like that
He really be like that
are they on drugs in ultimate custom night?
William needs to lay off whatever hes taking
Probably XD
Yes
Random Headshot Well if you were ripping someone up then you probably would look high as hell xD
Scott had some in the back of the code and gave it them in their breakfest
1:18
Fnaf 1 foxy: I'm chill
Ucn foxy: has a tantrum
To much coffee
Okay I'm not going to lie here. Don't hate on me please. The older ones are better. Some are just moving pictures. Don't tell me all the old game ones aren't scary. They are. Original is always better. The older ones gives you that good scare. Just saying. Also, the new ones... eh.....Idk. They are just weird. The old ones(Original games if you figured that out yet) have more effort put into it. Idk about fnaf 3. The jumpscares are just moving spingtrap....? The new springtrap jumpscare is moving a little bit more than the original, so Im going to pick the new one specifically for springtrap, that's all.
Anyway, the original has a lot more thought put into it, and like I said scary af. I'll stop now. 🤐
I don't really care, but I like I think I had to say something about it, and this what I got. 😅
In case you haven't seen people mentioning this, the reason these jumpscares are so lame is because of the limitations of the program Scott decided to work with.
He couldn't simply copy-paste the old ones into this engine, at least the ones with a higher framerate than UCN.
I do agree that more work could have been put into redoing them, but he seems to have spent most of his time bug fixing and balance patching, and in addition wanting to give an impatient fanbase something within a certain time constraint, before everyone starts losing interest in FNAF games.
The originals had more of a development cycle. UCN didn't have that luxury, at least considering the amount of characters it includes and the unfortunate lack of ability to easily port some assets.
So shaking, blurs, and zooms were the way to go, it seems.
I'm personally okay with the new jumpscares, all things considered, but I just wish the last frame of each one was a high-quality freeze-frame, like most of the old ones. Most of the new ones have a final frame that's still in motion blur, despite being what sticks around on the screen for a bit before the Game Over screen shows up.
*tl;dr?*
*don't blame scott.*
*blame clickteam*
I agree but impatient fans wanted the game out sooner
No one is going to hate you. We can all agree on that. I hate the new jumpscares because when someone attacks you, you can see the background move!
NerdGroovy
Oh.
I don't pay attention enough for this. 😶
I didn't know, sorry.
5:26 is my favorite jumpscare
Mine is 5:08
Foxy's head is insane ._.
( ͡° ͜ʖ ͡°)
I've noticed....everyone in ultimate custom night is..........
Having a seizure
clay richard I won't let you get started on foxy
clay richard A severe one
clay richard ikr.
ikr
More like Ultimate Seizure Night
Am I the only one who likes the original jumpscares better than UCN version?
of course not. literally every one hates the ucn jumpscares. I do too.
Ari D'Urso not everyone
MarqDBOSS no. your not alone
Nope
MarqDBOSS no
Old foxy: it’s me
Ucm Foxy: Haves an mental *breakdown*
Foxy head went 360 XD
he went everywhere lol
DabbyJustin YT Ya and Crazy like me XD
QUICK SOMEONE CALL AN EXORCIST!
He went full on spaghetti noodle arms
I think foxy had the most craziest jumpscare because of the way he moves his head and body or I think he was drunk
ucn jumpscares are less scarier than the original ones BTW cool video
NINJA YT XZ ucn is a very limited engine, and scott made this in 6 months, and it's free, sooooo
Underswap Sans
UCN is not an engine lmao
NINJA YT XZ I loved the fact that they did nightmares jump scare, when before it was just a pic
Decitronal I was thinking of cng engine, sorry ;-;
NINJA YT XZ well at least we rage XD also springtrap one got better and others
The scariest jump scare in FNaF to me is definitely the original FNaF 1 Freddy jump scare where he pops out of the right corner.
The way his eyes are blackened out and how swiftly he bends upwards, it startles the crap out of me every time.
Yeah real creep
I can't help but laugh when i get jumpscared in ultimate custom night.
but in the originals oh shit, i pee my pants.
the ultimate custom night jumpscares are just waving their arms,biting you from a distance,or just shaking pictures,the originals had a charm to it,they jumped at you and bite you very closely,it feels like you die in the originals but in the new one,it doesnt feel like it, though i appreciate scott's hard work and he deserves a good rest and spend time with his family.
and sure, i dont really have a soul.
I am not afraid of new ones
same
The FNaF 1 Original Scream in 1/2 Speed is like Me, Golden Freddy.
New ones suck
Old ones holy shit
Mom: It's no use crying anymore. I'll never buy you that toy.
Kid: 5:26
1:22 i like the golden bois sound like they're arguing
The newer ones in ultimate custom night have a lot of movement and look like they are having a seizure in your face. Like what are you trying to do, kill me? Flailing around doesn’t seem like a great killing method. Maybe they just want your attention? Maybe they are having a seizure and are calling for help? Maybe I’m putting too much thought into it...
The engine Scott uses to make the FNAF games has limits. And with 50+ animatronics active, having all the jumpscares be animated would be too much.
*+Logan Pettit* That's not a good point to make, cause this is the same exact method Scott used in the very first FNaF.
Scott wasn't as experienced or well funded back in the first game. I mean, just look at Fnaf 4 and SL compared the the first game. You can see he got so much better, from the graphics to the animation. It's just that this game has so many animatronics (about 58 i think if you include the stupid extras DD adds and DD herself) that it would be difficult to animate them all. Especially considering the game has issues as it is running on lower-end cpus
i dunno why but this comment reminded me of the comments i used to make like 3 years ago
Smaher Hey, you also don't make a good point since the games below ucn have 11 animatronics and below so the program could handle it but then there is 50 animatronics smashed up into one game because of how many there is the program Scott was using can't handle animating 50 animatronics.
5:27 when i take my little sisters tv remote
MotherNaturesMother 😂😂😂
MotherNaturesMother I Read This Right When There was that jumpscare Lol.
Lmao.
@@VW2010 SAME
XD
The original jumpscares: *gets in your face*
UCN: *nomnomnomnomnomnomnom*
Man fnaf has come along way.
Personally, I was happy with the first 2 games. But meh. Let’s get 6 😅
5:26 its not killing anymore its like you are slapping me bonnet.
Funny that I found this, I'm gonna be doing the Custom Night (Night 7) on FNAF 1 (Original) in a few days, I'm trying to prepare
*violently shakes*
TheFireyFlareon 05 there having siezures
TheFireyFlareon 05
So scary.
Rawr.
Fnaf 1 foxys new jumpscare looks like his face is just spinning in place, he looks like he's dying more then killing. 😂
Javad Karimli and og one is like Son! Dinner is ready!
Scott did his best with these jumpscares, the game would've crashed if he did more to the jumpscares. 😶 He is an amazing legend, making these game for us! 😊 Thank you Scott, for making these Great Games and some good memories!!! ❤
Great Vid!!! 😃
No it wouldn't lmao
@@anthonykay1580 *_NO U_*
@@nono7120 ... Complete funny and original reply
Wait Scott’s done for good?
@@judymorris8921 no
No one:
Animatronics jumpscare in ucn: SHAKING INTENSIFIES
I feel the UCN ones are much less terrifying and more annoying. We could look at it as if it was a design choice, since you're playing from Afton's perspective, as he is rather annoyed and frustrated by each animatronic rather than terrified, as he knows each one of them already. From the player's perspective, I think the UCN jumpscares were designed to, again, make you rather furious than scared.
Regardless, I couldn't help but notice one crucial detail that the OG's have and the UCN variants haven't: the eyes and their approach. Most of the OGs jump at you and/or stare at you straight into your eyes, reaching deep within your being. However, the UCN variants all seem like they're having an epileptic seizure with major stroke symptoms.
Knowing Scott and the attention to detail he puts in the games, I don't think UCN was a rushed game.
I think it was rather meant to not be as terrifying as the previous 6 games.
also because the game would likely crash if he decided to do full rendered animations of each animatronic
The engine he used for the game couldn’t handle all 50 jumpscares being fully animated so he had to cut corners with certain ones
@@sagenebula7120 justified shit is still shit
It feels like the animatronics are mocking William instead of attacking him outright
True.
But Ngl,Tho,Foxy does look like he has a Really bad Seizure
1:27 my stomach when im hungry
LOL
😄😄😄😝😝
tf
Old: yo man! New: ITS A SPOOKY MONTH!!
It’s always spooky month in fnaf ;D
I think the best jumpscares are in FNAF 1.
Cuphead Paul I doubt it’s his birthday and it’s his opinion
I agree. The best one is fnaf 1 and 2
AndY me too
Are more scary
In ucn the jumpscares are so stupid are not scary fnaf 1 is better my oppinion
Other Fnaf: BOO!!!
UCN: SHAKE!!!!!!
Inua Neko yeah . They shake more on custom night.
Example 1: Foxy
you know what they say you got to......SHAKE IT OFF
it’s funny how so many cool jumpscares were just pngs and then one of the only jumpscares from the originals that are actually pngs got a full on animation
Old Minireena : *comes in and Jumpscare*
New Minireena : *EHEHEEE*
It’s totally the jump scares back then
Old one looks like it would actually kill you
New ucn one just looks less scary and a animatronic stand a centimeter away from you
Because you are already dead
@@faris9279 poor excuse
@@edwardbelen9555 not really an excuse, Old one looks like it would actually kill you because you are still alive in the world but its not the case in ucn
Pure facts
@@edwardbelen9555 well, I think the ucn was meant to be like that, annoying, it's Michael's hell right? So why make them scary? I mean, he knows what he did, he isn't afraid of them
1:11 Foxy: "have you seen the fabric for my legs-"
Nightguard: "Leave now before I hurt you :)"
Foxy: "Understandable, have a nice day"
Scott: how can we make it better
Scott mind: just shake the screen and animatronics
Wow it’s like it’s a big game he didn’t have a lot of time to work on
It is supposed to look unreal, I suppose.
The game was made as a challenge for the players. It isn't suppose to be the typical horror game like any other fnaf games.
: D The program Scott used could only take so many animations, he had to make do with what he could, you do know this, right?
the game was suppose to be a test for all the people that claim they are the best at Fnaf games i think. so it wasn’t intended for all the characters to have an animated jump scare
It has been 4 years since the first game. I miss 2014.😭
aw
Old jumpscares : makes you shit your pants
New jumpscares : you watching animatronics shitting their pants
it looks like toy chica is having a seizure in the ucn jumpscare
😂😂😂
More like foxy
Plan3tFox lol
Honestly most of them look like they have seizures in ucn
Almost every single UCN jumpscare is worse than the originals. They're basically all the same; they all shake the screen, none of them enter from the side or come in an attacking motion, they're just straight in your face immediately doing a "BOOGA BOOGA IMMA SCARY" motion. Sometimes they're not even moving, it looks like someone is shaking them with a mouse drag tool. It's a rare case where I would've preferred lazy recycling.
UCN is not supposed to be scary.
UCN has 50 jumpscares to hold.
_Free game._
The best one is spring trap cuz it has good animations
I mean you also have to remember that scott made it a *FREE GAME* That's kinda also why fnaf 6 didn't have the best jumpscares either.
I forgot free meant completely immune to criticism.
Wait I just realized that the Golden Freddy kill screen sound is the original jump scare scream, just slowed down a ton