The Secret BeamNG Setting No One Is Talking About

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  • Опубликовано: 28 ноя 2024

Комментарии • 1,6 тыс.

  • @MuYe
    @MuYe  Год назад +2821

    Your computer be like

  • @santiagobianchi5883
    @santiagobianchi5883 Год назад +1928

    It's like when you think you're seeing fine but it turns out you needed glasses and now you see everything in 4K

    • @jwalster9412
      @jwalster9412 Год назад +118

      I got glasses in 7th grade (way to late) and boy my eyes were definitely F* up more than I thought.

    • @santiagobianchi5883
      @santiagobianchi5883 Год назад +21

      @@jwalster9412 I got mine at 11th grade 💀

    • @sennthemanwin98
      @sennthemanwin98 Год назад +10

      imagine having glasses (jk)

    • @MuYe
      @MuYe  Год назад +227

      That is exactly what it felt like (I have never worn glasses in my life)

    • @EthanHuang-hr6gf
      @EthanHuang-hr6gf Год назад +21

      @@MuYe your right I've never seen you wear glasses ever in my life.

  • @cs.marcell469
    @cs.marcell469 Год назад +95

    5:41 my dumb*ss brain imediatley read GTAO as Grand Theft Auto Online.

    • @CXSMICFEAR
      @CXSMICFEAR 6 месяцев назад

      u aint alone

    • @LinguisticMirage
      @LinguisticMirage 4 месяца назад

      i cant unsee it anymore fuck...

    • @mr0mooz368
      @mr0mooz368 4 месяца назад

      Good to see some stupid people like myself

    • @crazyjaydenk
      @crazyjaydenk Месяц назад

      same

    • @jajoothecoolman
      @jajoothecoolman Месяц назад

      just say dumbass oooooo just type dumbass ooooooo!!!!!

  • @stephenkilpatrick9224
    @stephenkilpatrick9224 Год назад +1705

    Thank you to whoever gave 400 or whatever gift subs during the lemans race. I like being able to watch Muye before I’m supposed to.

  • @dragonfire3289
    @dragonfire3289 Год назад +286

    Would be interesting to also mention, which hardware needs to carry the extra weight. Since BeamNG is pretty CPU heavy and also RAM hungry I can imagine that in a lot of scenarios it wouldn't even drop the FPS at really, if you are CPU bound with AI cars and it mainly needs GPU power.

    • @itsleett
      @itsleett Год назад +5

      I got the i5-4690K, oc at 4.5 ghz, gtx 1060 6gb and 16gb of ram. I have around 40-50 fps with these settings. Sometimes around 30

    • @josteinbrekke4343
      @josteinbrekke4343 Год назад +12

      I have an RTX 3080 and an R5 5800X3D with tuned bdie and on Ultra preset 1440P I fell from 150ish fps to around 135 on this recommended preset solo on Italy map. 100% GPU Bound

    • @whywhy8575
      @whywhy8575 Год назад +12

      @@josteinbrekke4343 So I found with higher end cards that running the game normally will not use most of your GPU even if it seems GPU bound. But running the game in vulkan will bump up your frame rate and use more of your GPU.
      This is most notisable in AMD cards like mine 6600XT and can net a 30+ FPS bump... Hope this helps

    • @kinda4728
      @kinda4728 Год назад

      Running 5700x with 1080 8gb 24gbddr4 get about 130-144 max settings with a single car and about 70-90 with 10-15 cars

    • @Phantogram2
      @Phantogram2 Год назад +2

      @@josteinbrekke4343 You really should be getting more on RTX 3080. I'm getting 120 on GTX 1080Ti, same res and settings (granted, I have intel which is better for simulators, but still).

  • @Neilogical
    @Neilogical Год назад +33

    Car Killer also made the photo studio map that i use for like half my thumbnails lol

    • @SwoopScoopie
      @SwoopScoopie Год назад +2

      Hi lol

    • @Smisky
      @Smisky Год назад

      interesting

    • @MuYe
      @MuYe  Год назад +10

      He really is doing the most hahaha

  • @klaussfreire
    @klaussfreire Год назад +36

    The likely reason for low res shadow maps is VRAM budget. All games are developed with a VRAM budget, and shadow mups use quite a bit of VRAM. Different maps use different texture sets and the one with higher res shadows probably is the one with fewer textures, so it had enough space in that budget for higher res shadow maps. You should measure VRAM usage with those mods to see how big of an impact they have. I don't expect the GTAO to have a huge VRAM impact, but the shadow ones probably does, not to mention RAM bandwidth.

    • @ambientconclusion
      @ambientconclusion Год назад

      But dynamic, real-time shadows, like the one of the car, cannot be baked, and thus are not part of the shadowmap.

    • @klaussfreire
      @klaussfreire Год назад +2

      @@ambientconclusion you may be thinking of light maps. Shadow maps are dynamic in nature.

  • @Mt.Everest
    @Mt.Everest Год назад +376

    Most of these settings are able to be edited in the map Editor.

    • @LaVaZ000
      @LaVaZ000 Год назад +66

      Yeah but it's more complicated and the settings gotta be saved individually for each map

    • @sennthemanwin98
      @sennthemanwin98 Год назад +26

      basically, the devs need to intergrate this into the game.

    • @sa3byes
      @sa3byes Год назад +2

      ​@@LaVaZ000 naww it aint complicated at all

    • @jaopedro8732
      @jaopedro8732 Год назад +1

      but with the mod is less complicated

    • @sebastianmcdermott234
      @sebastianmcdermott234 Год назад +2

      @@LaVaZ000 and my game completely shits itself when i try to load in the save

  • @adasdasas9405
    @adasdasas9405 Год назад +561

    i always wanted to crash a car with realistic physics in 69k

  • @MIGGET
    @MIGGET Год назад +16

    He really used the How Its Made theme when showcasing the medium end pc.......I love it. Absolute masterpiece.

    • @Ivanpasc
      @Ivanpasc Год назад +1

      I came to the comments just to see if anyone else had realized 😂

  • @bullet4346
    @bullet4346 Год назад +21

    Certainly one of the muye videos ever made

  • @quinnobi42
    @quinnobi42 Год назад +31

    you can edit a lot of these by pressing f11 and going into the world editor. I've been increasing shadow resolution and tweaking the settings for the sky that way for a while.

  • @gamlng36
    @gamlng36 Год назад +136

    Thank you, now I can have true max graphics with my pentium 4 integrated graphics

    • @MuYe
      @MuYe  Год назад +63

      Let him cook, literally

    • @Oscarooney9947
      @Oscarooney9947 Год назад +16

      Pc more like personal fire hazard

    • @awii.neocities
      @awii.neocities 8 месяцев назад

      I hope you have a cooler made out of liquid nitrogen

  • @BADBADGER18
    @BADBADGER18 Год назад +40

    You can actually increase the resolution of the shadows in the world editor under the “sunsky” tab

  • @stormweaverr
    @stormweaverr Год назад +473

    i love how he said i5 10th gen 3060 mid range... that is literally high end over here and a pc with 1060 is considered mid range

    • @Squify69
      @Squify69 Год назад +50

      The 1060 had one hell of a run. Time fly's and all but it's weird to think its probably considered a low range card now. Years from now I'll still be thinking the 1060 is pretty decent.

    • @randomperson34548
      @randomperson34548 Год назад +26

      fr bro thats high end lmao

    • @nathanielpillar8012
      @nathanielpillar8012 Год назад +32

      It all depends on relativity. If we're just talking about the current gen, then 3060 is midrange. If we're talking about literally any gpu being used by a decent number of people, including 9, 10, 20 series etc, then it's probably high range.

    • @dieselgeezer18
      @dieselgeezer18 Год назад +14

      @@Squify69 1060 is low range what the hell are you talking about???? A 1060 can play even some of the heaviest of modern games at atleast medium settings.

    • @aircraftmen_
      @aircraftmen_ Год назад +7

      @@Squify69 i have a 1060 and i can play beamng on ultra graphics with no lag

  • @existentialselkath1264
    @existentialselkath1264 Год назад +189

    I still think, development time/priorities asside, raytraced reflections would be a massive boost to both visuals AND performance (hear me out).
    Currently, the dynamic reflection system tanks even the highest end GPUs. It's effectively rendering the entire game 6 times + the main camera (total of 7), every frame if you tell it to!
    That may have been the fastest way to do it before but now that raytracing is hardware accelerated most games with basic RT reflections don't even come close to the same performance hit as beamng with dynamic reflections.
    Thats without mentioning the obvious visual advantages of a view aligned resolution, cars reflecting themselves and wings, intakes, etc occluding the sky (fixing the glowy look we have now)

    • @jwalster9412
      @jwalster9412 Год назад +2

      I think they should (in the long run) switch the game engine to unreal 5. This game would fare so well from that I think.

    • @existentialselkath1264
      @existentialselkath1264 Год назад +74

      @@jwalster9412 ooooh, absolutely not. I'm a huge fan of unreal, I use it a lot (even as I write this), but the assumption that it's the best pick for every game just because of the visuals is founded in a misunderstanding of game engines.
      Unreal engine tries to be a jack of all trades, which is great, but it ends up bloated and heavy. Beamng has fine tuned the physics engine to be relatively realistic and performant. Moving that to unreal would be a massive undertaking. The engine they have is very lightweight and easier to add features onto as needed, rather than rely on what Epic Games decided to include.

    • @kak8895
      @kak8895 Год назад +40

      ​​​@@jwalster9412 Hell no! Unreal engine is not meant for vehicle simulators. Look at the disaster Unreal 4 did to ACC. Plus, it'll take years to port everything from their current game engine into unreal. It'll also take a while to strip everything unnecessary in the engine. It's best they stay on their own and improve upon. It's already looking good for today's standards and I think it'll improve in the future.

    • @crestofhonor2349
      @crestofhonor2349 Год назад +12

      RT Reflections and RT shadows would be my biggest wants for BeamNG. Shadows so you can get multiple shadow casting lights and proper soft shadowing from light sources.

    • @existentialselkath1264
      @existentialselkath1264 Год назад +5

      @@crestofhonor2349 RT shadows can still do a lot more than rasterised ones, as you mentioned they can have accurate softness for example.
      The issue with multiple lights casting shadows however is one that beamng already supports. It's detrimental to performance, especially if beamng doesn't use a deferred renderer (idk if it does or not), so shadows are infrequently enabled. If the alternative is the even heavier performance hit of RT (which can still be enabled/disabled per light) then rasterised shadows are still a good option.
      The exception to this is full path tracing or even just global illumination. That would inherantly cause every light or bright object to emit light and cast soft shadows without having to enable anything, but that's even heavier still.

  • @abh1675
    @abh1675 Год назад +7

    1:47 that transition thoo

  • @plasuma
    @plasuma Год назад +5

    that "it is as shrimple as that" really fcking cracked me up.. for reasons, of course

  • @paperlly
    @paperlly 3 месяца назад +2

    3:05 "Isnt that right Volvo?" got me rolling for some reason

  • @FutureKLX300SMowner
    @FutureKLX300SMowner Год назад +34

    excited for the vulkan api update, should significantly reduce CPU Overhead on the graphics side freeing up performance for more frames

    • @beamboy07
      @beamboy07 Год назад

      What, you saying there will be more strain transferred to the GPU instead of cpu?

    • @FutureKLX300SMowner
      @FutureKLX300SMowner Год назад

      @@beamboy07 basically yes

    • @beamboy07
      @beamboy07 Год назад +5

      @@FutureKLX300SMowner thats not good, my gpu is the bottleneck here
      i bought a decent cpu specifically for this gmae

    • @FutureKLX300SMowner
      @FutureKLX300SMowner Год назад +6

      @@beamboy07 oh it’s not going to reduce performance, and would also most likely be an optional setting. Vulkan reduces cpu overhead but doesn’t add gpu overhead per se.

    • @FutureKLX300SMowner
      @FutureKLX300SMowner Год назад +1

      @@beamboy07 my apologies, my explanation wasn’t very clear haha. If you’d like to learn more, do some research on OpenGL vs Vulkan.

  • @black1547dahlia
    @black1547dahlia Год назад +1

    Next video idea: Every Time I Crash, One Engine Part Gets Removed

  • @mosaclipz6549
    @mosaclipz6549 Год назад +89

    I think the biggest issue is the lack of good anti aliasing. The edges only look good in 4K but most of us can’t run that

    • @YourTypicalChannel
      @YourTypicalChannel Год назад +6

      exactly everything looks jagged especially trees bushes and lines on a car. i use 1080p monitor but downscaling resolution from 4k makes the game so crispy

    • @aidsface
      @aidsface Год назад +1

      Just stop being poor.

    • @2hotflavored666
      @2hotflavored666 Год назад +7

      ​@@aidsfaceIkr just buy a house 🙄

    • @aidsface
      @aidsface Год назад +2

      @@2hotflavored666 Exactly.

    • @Odin3v
      @Odin3v Год назад +2

      Playing at 5120x1440 it still has jaggies. I use FXAA, and SMAA added with reshade to try and crisp the AA since its weak maxed out.

  • @thatonefastbaguette
    @thatonefastbaguette Год назад +31

    There was one way to improve shadow quality. Choose any map, then press F11 key and find the sunsky or sun_sky or ScatterSky (idk) find "texSize" in the properties of the thing and change it to a higher value like 2048

    • @qu4rkz
      @qu4rkz Год назад +4

      and logweight 0.990 or 0.996

  • @ICKY427
    @ICKY427 Год назад +6

    the shadow edges and lod pop have been bothering the heck out of me lately, i cant wait to try this out

  • @RelaxantStudio
    @RelaxantStudio Год назад +8

    0:06 Graphics from far cry 3

  • @benbucher9323
    @benbucher9323 8 месяцев назад +1

    Finally 50k likes. Can’t wait for those juicy mods.

  • @eskimo5973
    @eskimo5973 Год назад +10

    The devs just wanted to get a bit quirky with it.

    • @MuYe
      @MuYe  Год назад +10

      They just forgor or something idk 😭

    • @eskimo5973
      @eskimo5973 Год назад +2

      On god.

  • @jemil1112
    @jemil1112 Год назад +12

    Those people with potato PCs (including me):
    *SHADOWS?!*

  • @mohamedadheel83
    @mohamedadheel83 Год назад +17

    "it is as shrimple as that-" got me laughing

  • @steelorse
    @steelorse Год назад

    omg... you put the "How It's Made" intro music 😲😲

  • @blank6184
    @blank6184 Год назад +9

    I don't understand why game devs don't implement a more clever LOD loading system. Pop in is one of the worst things in games it ruins immersion so much.

    • @matthewbarabas3052
      @matthewbarabas3052 Год назад

      probably because just about everyone would notice the pop in even at the best LoD oading systems so they didnt bother. people who play these graphically intensive games are absolutely anal about it.

  • @Ruftinator
    @Ruftinator Год назад +4

    Muye absolutely borked explaining what ambient occlusion is😂😂

  • @DreamOfFlying
    @DreamOfFlying Год назад +4

    I got a McDonalds ad right after 3:51 😂

  • @DXVLPLAYA
    @DXVLPLAYA 9 месяцев назад +1

    Update on CarMighty. He finished sunbathing and when he was driving back his goofy ahh miata combusted on the spot. And he died.

  • @geckoram6286
    @geckoram6286 Год назад +5

    I realized I was watching the video at 360p when the video was about to finish. I was starting to think MuYe finally went crazy.

  • @Gamen4Bros
    @Gamen4Bros Год назад +1

    as shrimple as that lmaooooooo

  • @theexplodedguys264
    @theexplodedguys264 Год назад +7

    0:27 What pisses me off? That now i meed a graphics card to play this game

  • @Fifasher2K
    @Fifasher2K 10 месяцев назад +1

    As a person with intel graphics, I see this as an absolute win.

  • @bsaulgoodman
    @bsaulgoodman Год назад +71

    12:19 a 3060 is a mid range gpu?? I’d consider it a high end tbh

  • @iuxanu
    @iuxanu Год назад +1

    a mid range build will forever be one with a gtx 1060, i refuse to ever change my opinion

  • @manicgamingguy6161
    @manicgamingguy6161 Год назад +3

    you can also go into world editor to change the shads so that they are sharper. in fact you can do loads in world editor to change the look. like change the sky detail.

  • @APBXylon
    @APBXylon Год назад

    I'm a 3D Tech Artist that specializes in render pipelines. This guy is right to criticize things that seem to be a simple fix by "cranking up the numbers" in the game engine.
    However, I'm not sure if he's joking or this guy has no clue about what he's talking about but expecting a real-time engine to have path-tracing is like expecting your toilet to shoot itself to space and orbit around the Earth while giving GPS data - It will never be possible.
    As a side note for those who are interested in how ambient occlusion works: non-material Ambient Occlusion (or non baked AO) is a real-time screen space effect and it works by placing probes around mesh intersection points. The probes shoot ray's all around to check whether or not a ray intersects with another mesh - darkening the albedo if ray intersection is true. The improved AO simply adopts a probabilistic Monte Carlo method of averaging multiple ray samples over a period of time rather than true real-time sampling, ultimately producing a smoother AO effect.
    Game engines use AO because, as I said, path-tracing is not possible in a real-time engine. AO's sole purpose is to "cheat" soft shadows in a 3D scene. In Global Illumination, soft shadows and bounced lighting go hand-in-hand and they are produced by modeling how a photon would behave in the real world. A photon, or a light ray would hit and bounce off a surface, lose some energy to the surface, scatter into multiple new directions and keep going until the light ray has completely run out of energy - gradually becoming darker with less color data until reaching total darkness. This is how physically accurate soft shadows are produced in the real-world and in path-tracing. It is also important to note that path-tracing and ray-tracing are two completely different techniques of calculating illumination in a 3D engine.
    Disclaimer: I'm not affiliated with this game, I'm just annoyed that some read a sentence in wikipedia and throw around game engine technology terms they do not understand.

  • @ltrace8651
    @ltrace8651 Год назад +12

    SINCE WHEN RTX 3060 IS MID RANGE??????!!!!???? BLUD LOST HIS MIND 🔥🔥🔥‼️‼️‼️💀💀💀💀

    • @kylermccombs2645
      @kylermccombs2645 8 месяцев назад +10

      Since invidia released it as an entry to mid range card.. considering every card with the exception of the 3050 is better than the 3060, I’d say mid range is being generous

    • @szczur03
      @szczur03 8 месяцев назад

      ​@@kylermccombs2645 it's a real workhorse. It's mid to high tier considering the current statistics.

    • @jayswarrow1196
      @jayswarrow1196 6 месяцев назад

      Somewhere in this world people using Maybachs as Taxis, and recycle 1 year old bikes. These facts are the proof that the internet is an evil creation. It reveals too many things, we're better off to never know.

    • @SuperGooner1
      @SuperGooner1 2 месяца назад

      ​@@kylermccombs2645erm idk i have one, pretty much every game at around 1440p can run ultra 60-120fps

  • @BeamDriver
    @BeamDriver Год назад +1

    Very nice and informative video! Installing this mod right away :)

  • @OffhandNebula18
    @OffhandNebula18 Год назад +4

    Hello there MuYe, I absolutely love all of your videos. But possibly some more every time I crash? 😀

    • @MuYe
      @MuYe  Год назад +3

      Next week

  • @unfunny4ever
    @unfunny4ever Год назад +2

    i love seeing people who complain about groundbreaking graphics and im just over here playing in 10p and pissing myself over those amazing graphics

  • @theneonbop
    @theneonbop Год назад +4

    Antialiasing is the biggest problem in BeamNG. You don't really notice it in 4k, but it is a big problem in 1080p.

    • @tourmaline07
      @tourmaline07 Год назад

      @@IntegerOfDoomnot sure I'd fully agree especially if we're talking temporal AA , I do agree beamng could use better AA methods but they'll get round to it

    • @theneonbop
      @theneonbop Год назад

      ​@@IntegerOfDoom not a complete lack, it does have smaa and fxaa, but those are just basic post processing and msaa and taa would be a lot higher quality because they get their information from the actual scene

  • @theedgybeatle
    @theedgybeatle Год назад +1

    this is one of the best mod showcase videos I've seen in a long long time, thank you MuYe

  • @TechMaster3733
    @TechMaster3733 Год назад +3

    6:04 Your probably watching this on a tiny phone screen, Me watching on my school chromebook

  • @cavalierliberty6838
    @cavalierliberty6838 Год назад +1

    So i clicked on your video, burped, then the intro burp hit and i strongly considered the possibility of me losing it.

  • @Helix142
    @Helix142 Год назад +19

    mans really called a RTX 3060 mid range lol mid range would be like the 2000 series

    • @Bird_Nugget3000
      @Bird_Nugget3000 Год назад

      i have a 2060 12gb variant

    • @2smokeHennerz
      @2smokeHennerz 11 месяцев назад

      I have a 1070 😭😭

    • @gold1division
      @gold1division 9 месяцев назад +1

      Mid range is the 4060 Ti and 4070 Super not 2000 series

    • @-Mari.0-
      @-Mari.0- 8 месяцев назад +1

      @@gold1divisionthe most crazy thing ive heard

    • @garage5125
      @garage5125 3 месяца назад

      *meanwhile PCs with integrated graphics*

  • @XY-ep8uz
    @XY-ep8uz Год назад +2

    i actually laughed out at the 'as shrimple as that' joke. Man what a fucking stupid drama that was from all sides

  • @NoX-gx6xm
    @NoX-gx6xm Год назад +12

    It’s as shrimple as that

    • @MuYe
      @MuYe  Год назад +8

      It really is

    • @gmdking
      @gmdking Месяц назад

      it’s actually very clamplicated

  • @Ichwiebrot
    @Ichwiebrot Год назад +1

    MORE SHRIMPLE JOKES
    WE WANT SOMETHING SHRIMPLE AS THAT
    MORE
    SHRIMPLE

  • @coldintakevideos
    @coldintakevideos Год назад +7

    certified classic

  • @samresende675
    @samresende675 Год назад +1

    this video screams “tell me you just bought a 4090, without telling me you just bought a 4090”

  • @yudi8662
    @yudi8662 Год назад +6

    We need to take a note that the dev still hiddes the "ultimate graphic settings" like we see on the 0.27 release video.🤷‍♂️

    • @qu4rkz
      @qu4rkz Год назад +2

      What? Where?

  • @pretschious
    @pretschious 8 месяцев назад +1

    0:00 Well finally a RUclipsr with a good intro! Not that shitty HEY GUYS WHATS UP EVERYBODY. A burp suffices!

  • @SourDisc
    @SourDisc Год назад +6

    You know you can make the god awful sky and lighting better in the world editor? And also the LODs and shadow resoluition can be edited.

    • @MuYe
      @MuYe  Год назад +8

      I am too stupid for the world editor, and yes, I have seen the atrocious skies some people have been cooking up 💀

  • @catt0215
    @catt0215 Год назад

    Reusing that old clip (which was how I first found you Lolol) was the most Muye thing ever

  • @joaogoncalves7645
    @joaogoncalves7645 Год назад +5

    I love this idea, so original 😍

  • @Phant0m0321
    @Phant0m0321 11 месяцев назад +1

    If my computer decided to run this at your graphics it'd cook itself

  • @Vaczil
    @Vaczil Год назад +4

    Im pretty sure that shadow resolution you can change with ingame World Editor lol

    • @MuYe
      @MuYe  Год назад +6

      You can, but imagine having to resort to the World Editor to change any other graphical setting 💀

  • @jvogler_art4708
    @jvogler_art4708 10 месяцев назад

    Funny ending lol. Great video, gonna play around with this when I get home. My dad whos 65 and retired loves Beamng and I was thinking of building him a whole new pc to play it. He’s on a gtx 770 so hes really really bogged down and slow with the new updates. It was slow before but now boarders on unplayable. I will try to see if the performance optimization of this mod will help him for the time being without upgrading his whole rig.

  • @Kodoma
    @Kodoma 5 месяцев назад

    Game dev here, dynamic shadows are one of the most intensive things to compute, so lowing the resolution of the shadows saves u a lot of frames. The reason why in some maps it is higher resolution is bc those maps aren't as detailed as others

  • @F1Guy1
    @F1Guy1 Месяц назад +3

    they fixed it after a year

  • @donichiro
    @donichiro Год назад

    12:04 ooh nice the "How it's made" theme :)))

  • @ericgessau2845
    @ericgessau2845 Год назад +4

    My laptop is going to get airtime with the amount fan speed it'll need to cool itself once I try this mod

  • @yeschickennuggets2790
    @yeschickennuggets2790 Год назад

    12:48 I appreciate the "how its made" music

  • @diesottodrives
    @diesottodrives Год назад +4

    is there any way to improve quality of grass being loaded like stripes? I know that increasing resolution partially solves this, but to some degree, not fully. so at 1080p grass (and some trees) looks like fence or stripes or whatever you call it, until you come closer to make it fully load

  • @pfunkle
    @pfunkle Год назад

    Wow, thanks for this. One of the reasons I stopped playing Horizon 5 was my setup wasn't strong enough to run "extreme" settings, and all other settings included horrible pop-in.

  • @FijiDiamonds
    @FijiDiamonds Год назад +5

    Listen man, this game was never meant to be the way YOU personally desire. It was simplistic at first, yet with enough depth to entertain you for hours. The beauty of the game was also that you didn't need an insane rig in order to play it. Its come a long way already, and its more then enough for 99 percent of the people who play it.

    • @ozzyp97
      @ozzyp97 Год назад +2

      How does gatekeeping features the game already has help people play it on lower end hardware? Nobody's forcing you to use max settings if your rig can't handle it.

    • @-IE_it_yourself
      @-IE_it_yourself Год назад

      i feel like each update i loose 5fps and everything is glitchier graphics wise. when i bought the game in 2020 it looked fine. but things like slow menus and stuff phasing through the car in cockpit view are most frustrating. i just want some simple smooth graphics and the rest, just make it a true to live driving sim.

  • @TheMetalFreshTiger
    @TheMetalFreshTiger 5 месяцев назад

    12:50 the "how it's made" opening music 😂😂

  • @Roadbobek
    @Roadbobek Год назад +6

    13fps on lowest settings on 2.5k laptop 💀

    • @mynameisname6162
      @mynameisname6162 6 месяцев назад

      2,500 dollars???? cap

    • @Fetidaf
      @Fetidaf 6 месяцев назад

      @@mynameisname6162MacBook maybe?
      Only way that makes sense

    • @josephjunagee4363
      @josephjunagee4363 5 месяцев назад

      Probably has their display plugged into the motherboard.

    • @Roadbobek
      @Roadbobek 5 месяцев назад +2

      @@josephjunagee4363 On a laptop…?

    • @SMGG77Aviation
      @SMGG77Aviation 4 месяца назад

      45fps on ultra settings with CK graphics mod on 2017 Razer Blade 14 gaming laptop for 1k
      still cannot believe 2017 specs can run BeamNG ultra settings

  • @chitan1362
    @chitan1362 Год назад +1

    Linux port holy shit yes someone finally mentions it

  • @_plugz
    @_plugz Год назад +6

    Tutorial starts at 13:30

  • @AtThatGamerGuy-in3rt
    @AtThatGamerGuy-in3rt 3 месяца назад +1

    Other RUclipsrs: Hey guys welcome back to another video
    Muye: *burp*

  • @mikiplgames2437
    @mikiplgames2437 Год назад +3

    The Fun thing you can change all of them in editor mode (for example the shadows sharpness)

  • @eddiehorsepaad
    @eddiehorsepaad Год назад

    6:59 "And if you're British, even to your teeth." The truth hurts. I need summa tha Modded Ambient Occlusion on these pearly yellows

  • @TsunauticusIV
    @TsunauticusIV Год назад +4

    Imagine caring about shadows

  • @fillman86
    @fillman86 Год назад +1

    oooo snazzy!!

  • @instant98
    @instant98 Год назад +12

    Ion kno man to me ur complaining about stuff most wouldn't notice

  • @DJCraylebYT
    @DJCraylebYT Год назад +1

    I was literally playing BeamNG today and I crashed because an orange barrier appears on a road out of nowhere. The recording thing BeamNG has showed it the entire time 💀💀💀💀💀💀💀💀

  • @julalagaming
    @julalagaming Год назад +3

    wow, so original content

  • @sennthemanwin98
    @sennthemanwin98 Год назад +1

    i am blessed by the how it's made music.

  • @deepagunathilake9540
    @deepagunathilake9540 Год назад +3

    who is trying to hit 50k likes

    • @hii-h7w
      @hii-h7w 5 месяцев назад

      Not me🫵🤣

  • @GAMERIN-rn6dj
    @GAMERIN-rn6dj Год назад +2

    Thanks muye, now i can play bmng whilst cooking at the same time 😌

  • @erasylggg1998
    @erasylggg1998 Год назад +3

    0:02 *shitty ps5 game* :(

  • @windowsvista3193
    @windowsvista3193 Год назад +1

    Me putting the video quality at 2160p60, my 2020 iPad: AHHHHHHHHHHHHHHHHHH

  • @daivdninjabiomech7888
    @daivdninjabiomech7888 Год назад +1

    Not the "how it's made" theme song 😮

  • @Dexter_0fficial
    @Dexter_0fficial Год назад

    I like how you used “how it’s made theme” in the video 👍 12:52

  • @joshuamccutcheon
    @joshuamccutcheon Год назад

    “You’re probably watching this on a tiny mobile phone screen”
    How’d you know? I’m literally watching this on a phone so you’re not wrong 😂😂😂

  • @jayswarrow1196
    @jayswarrow1196 6 месяцев назад

    FPS-wise, i like how people built a plane, capable to fly above the clouds, but still are trying to get closer to space, where it makes no difference, apart from consuming more resourses.
    60 is a live picture. You can get the double or triple death sentense, but you can only die once. "Loosing 144 to 70~ish" topic roughly resembles "deleting the badge on the Porsche to make it more aerodynamic". I know it does, but really..

  • @dark_unknown69
    @dark_unknown69 Год назад

    Oo i finally understand the video plot. Muye bragging about his pc 😂😂.

  • @Ponlets
    @Ponlets Год назад +1

    why is there seemingly not a part that says how to open the menu for this ?

  • @maplearrow1842
    @maplearrow1842 Год назад +1

    Me watching Muye complain about graphics while I have to turn down half of my settings 🗿

  • @lowmagnet
    @lowmagnet Год назад +1

    "disable settings persistence" is a fancy way of "don't save settings in case I crash the game whist experimenting"

  • @wretchedslippage3255
    @wretchedslippage3255 Год назад

    The evolution of this game both graphically and with its physics is unmatched. I fucking love it.

  • @GCTSK
    @GCTSK Год назад +1

    That joke was shrimple and efficient.

  • @noahleeman2715
    @noahleeman2715 Год назад +1

    i heard the How It's Made theme and felt something different