This is a good tutorial. By the way, if you choose "Rename attachments" at 4:11 the part where the skins path needs to be changed again won't be necessary, as Spine will automatically use the skin name as the new folder!
Since many of you have asked, I've created a few Udemy courses on Spine! 💛 ► Spine Essential course: www.udemy.com/course/learn-2d-character-animation-for-games-in-spine-essential/?referralCode=828AEA929E30837D1F4F ► Spine Pro course: www.udemy.com/course/spine-pro-a-complete-2d-character-animation-guide/?referralCode=84DB13BBD24AC645D6EA
Awesome! These are the best tutorial videos I've seen on Spine 2D. Thanks for explaining slowly!! helps new beginners like me :) You are a great teacher. Un abrazo!
Didn’t even knew I can change skins that easily. Thanks for the tutorial. Can you please do more in-depth video on « mash » and « weights » in future? Thanks!
do we need create new bone for animation that has very different angle. it's like first bone for idle animation, and another bone for attack animation that has very unique animation example turn the body and hand for attack.
Thanks! :) Do you mean switching between the skins in Unity? If yes, I've got a tutorial called "How to Mix Between Animations", and there is a part related to skins. Hope it helps! :)
Great tutorial! What if we wanted to keep some images from one skin and have them display on the other skin? Like for example your bell pepper, what if we wanted to just keep the hammer for the yellow and red one? Would we still have to create a new image or is there a way to just copy it over?
Thank you for the awesome tutorial! Have you figured out how you would code this in Unity? For example, switching the players weapon? I'm having a hard time understanding Unitys example scenes :(
Yes, you'll basically need to apply a certain skin via the script. This works for me: skeletonAnimation.skeleton.SetSkin(skinName); Of course, please make sure that you've added "using Spine.Unity" namespace at the top of the script.
hi! I doing a very simple skin switching test for my monster, with just a single bone rig and a single attachment. Just wondering have you ever encounter an issue after "Find & Replace", the images on the editor still shows missing? I've ensured the images are place in a proper location and the naming conventions tellies but I'm still experiencing missing images! It only works if I change the file path of those individual images manually. It's easy right now because I've only a singular image to deal with. I can't imagine going thru this with multiple images! @_@
Hi! Yes, it happened to me a couple of times. Usually it is because the path in "Find and Replace" goes wrong for some reason, like, a slash or a dot is missing. In this case I delete the previous path using "Find and Replace" again, then add a missing symbol to the expression, and it fixes the issue for me.
Hi again, I can't thank you enough for putting this tutorial up. I always look this video up whenever I'm doing skinning. Great job!!!
Very clearly, thank a lot for this good explanation⭐
This is a good tutorial. By the way, if you choose "Rename attachments" at 4:11 the part where the skins path needs to be changed again won't be necessary, as Spine will automatically use the skin name as the new folder!
Thanks for your feedback and for the tip! :)
Marina is brilliant as always!
I just started with Spine and this helped a lot, thank you!
Keep it up and i promise your subs will blow up... 🤗
I'm glad it's helpful :)
Thank you for making this video.
Since many of you have asked, I've created a few Udemy courses on Spine! 💛
► Spine Essential course:
www.udemy.com/course/learn-2d-character-animation-for-games-in-spine-essential/?referralCode=828AEA929E30837D1F4F
► Spine Pro course:
www.udemy.com/course/spine-pro-a-complete-2d-character-animation-guide/?referralCode=84DB13BBD24AC645D6EA
This tutorial is make me understand Spine than the official, thank you
I'm glad it was helpful! :)
This is what I’m looking for! Thanks! 👍✨
I'm glad it was useful! :)
that's way more usefull then official esoteric video tutorial
Wow, thanks!
Awesome!
These are the best tutorial videos I've seen on Spine 2D.
Thanks for explaining slowly!! helps new beginners like me :)
You are a great teacher.
Un abrazo!
Thank you so much! I'm glad you liked it! :)
Didn’t even knew I can change skins that easily. Thanks for the tutorial. Can you please do more in-depth video on « mash » and « weights » in future? Thanks!
It was exactly the solution I was looking for. you are my savior, thank you very much!!!!!!!!!
Glad it helped! :)
Thank u for the video it helps me a lot.Thanks a lot
Learning Spine right now and your videos are the best! Keep up the good work :)
I'm very happy to hear that! :)
you are a life saver
Thank you very much!
Thanks, glad it was useful! :)
Very helpful. Thanks a bunch!
Glad you liked it! :)
This tutorial is very helpful! Thanks, you helped me a lot!
That's very usefull. Thank you!
I'm happy to hear that! :)
Just fantastic tutorial! Girl, you awsome! Thank you!!
Thank you so much! :)
@@ThinkCitric Thank to you!
Good soft, but expensive
do we need create new bone for animation that has very different angle. it's like first bone for idle animation, and another bone for attack animation that has very unique animation example turn the body and hand for attack.
Hello there,
can you tell me please, Where should I get it free characters of 2d spine animation?
Thank you !
what is your folder setup? because i cant make it find the right folder since i dont know where it starts counting
thx for tutor!
Glad it was useful! :)
wow that was helpful thank you! Can we also change the sprite in the unity?
Thanks! :)
Do you mean switching between the skins in Unity? If yes, I've got a tutorial called "How to Mix Between Animations", and there is a part related to skins. Hope it helps! :)
hello, can you use spines to create a sprite in isometric view with 8-way movement?
Great tutorial! What if we wanted to keep some images from one skin and have them display on the other skin? Like for example your bell pepper, what if we wanted to just keep the hammer for the yellow and red one? Would we still have to create a new image or is there a way to just copy it over?
It is definitely possible, but I haven't tried it myself though. This article might help: esotericsoftware.com/spine-skins-view
What is the expression for find all? My screen resolution makes it difficult to see what you entered.
it is (.*)
@@ThinkCitric thank you!
one question how export the skin by deafult ?
noice keep it up
thanks! :)
Thank you for the awesome tutorial! Have you figured out how you would code this in Unity? For example, switching the players weapon? I'm having a hard time understanding Unitys example scenes :(
Yes, you'll basically need to apply a certain skin via the script. This works for me:
skeletonAnimation.skeleton.SetSkin(skinName);
Of course, please make sure that you've added "using Spine.Unity" namespace at the top of the script.
Think Citric thank you for the reply!
hi,
in my project skin placeholders are not working.
Can you help me ?
How can i change it with unity script?
hi! I doing a very simple skin switching test for my monster, with just a single bone rig and a single attachment. Just wondering have you ever encounter an issue after "Find & Replace", the images on the editor still shows missing? I've ensured the images are place in a proper location and the naming conventions tellies but I'm still experiencing missing images! It only works if I change the file path of those individual images manually. It's easy right now because I've only a singular image to deal with. I can't imagine going thru this with multiple images! @_@
Hi! Yes, it happened to me a couple of times. Usually it is because the path in "Find and Replace" goes wrong for some reason, like, a slash or a dot is missing. In this case I delete the previous path using "Find and Replace" again, then add a missing symbol to the expression, and it fixes the issue for me.
@@ThinkCitric thank you so much for your response! I'll be testing it out soon again and will get back to you if things go south! :)
This is waaay more complicated than it's supposed to be lol
True. But I'm pretty sure they'll make it much easier later on. :)
How to download spine 2d animation for macos ? Anyone knows please let me know
When i create new skin placeholders for my attachments, all of the animations become insane with parts moved all over the place, any ideas?
Hi Amy! Does it happen only for the newly created skin, or for the original one as well? Do the corresponding skins images have the same dimensions?
@@ThinkCitric i just had to turn off all the unused frames for the key pose and it fixed everything. Thank you for responding though!
wenn ich diese stimme höre wird mir total schlecht und es gibt tausend bessere tutorial für Spine...
Thank you very much. There isnt much any info on this topic on official channel, so that was very helpful. Subscribed!
Thanks for your feedback! :) Glad it was helpful!