* At 6:04 the path should be just to the directory so C:\Ninja or C: inja depending on what you named it. The way I did it in the vid worked for me, but it's best practice to go to the directory and not directly to the file, I just messed up. How to update to the latest aseprite if you already compiled it in the past and kept the dependencies: ruclips.net/video/1ZcFOqVF-3A/видео.html Update 2/24/2024: If you run into issues/errors, that include something about "git", installing git for your system should fix it. Not sure why you need to though, since for me visual studio community had git already built into it. git-scm.com/downloads Hi, I put links in the description for the dependencies. If it gets stuck during the build process just make sure when opening cmd you "Run as administrator" and disable antivirus temporarily during the build process.
Just wanted to say thanks. Was interested in doing this for awhile but felt like I'd get overwhelmed. Followed everything in your tutorial and honestly wish I had done this sooner. Easy to understand and follow along, great job.
I never comment, but I have to say God Bless man. I've been trying to download the free version for so long, but all YT tutorials were hard to follow. Yours was so straight forward that I finally got it!! Super excited to use the app :D
I don't compile stuff very often and usually fail whenever I try, I've always found it strangely complicated. I followed this and it worked first time and that is very rare for me when it comes to this stuff 😁 Many, many thanks for this tutorial, you are awesome!! 😃👍
I've had an error like many others did in the newer comments and what I did to fix my problem specifically was install git for windows, it worked for me so it may work for someone else. I hope that helps someone. Also thank you so much for this video, you are truly a life saviour!
@@UncreativePF I had the error too and installed git for windows. Didn't move the file anywhere. After deleting the failed build and re-running the last command it worked :D
You are a legend!! Thank you very much! Just compiled it. I got the source with Git for Windows like they described in the Install.md so i had no issues with that while building. I don't know if I had the braincells to think of the addition to the Path, but in hindsight is obvious you have to tell windows where the exes are. With your step by step guide it was a breeze to get it right and everything was clear and no guess work.
Thank you so much, without this guide I never would have figured this out. I never compiled a program before and you made a very easy to follow step by step guide, and now I have a working Aseprite!
This is an extremely helpful video. I took these same instructions and applied it to the newest version (the one in the next video) and it worked. I have to say thank you for putting this together. I learned something new today and saved $20.
Thank you so much. Every other guide was glossing over adding the environment variables for Ninja, and the commands weren't working. You could have made it more clear as well, but at least you showed exactly what you did. Every other vid just zoomed through it and didn't explain at all what they were doing.
Your channel name is indeed appropriate. This has to be one of the best how to videos I've ever seen, and the whole process was pretty tedious too. Subscribed
Thanks, man! To the point, you weren't loud and in my face, and it didn't cut from one point of the vid to another with steps skipped in between. Super helpful!
this is an excellent video and I recommend anyone who has been having trouble compiling aseprite to come watch this video. I figured out at least 4 mistakes I made the last time because you chose to explain what you were doing. Bravo
This was INCREDIBLY helpful. Everything worked perfectly, first try! Most tutorial videos are super cluttered and leave out things, but this video gets straight to the point with everything, and leads you through every step. Truly helpful. +1 Sub
I had a few issues running through the first time, but I went back through paying more attention. I think my main problem was that I used Skia-m124 (Which even says 'don't use'), because I was tunnel visioned on just getting it done. I also reinstalled VS just to be safe the second time around, and only installed the checked options from the screenshot @ 1:06 . Now I've got it up and running. Thanks a lot!
Thank you so much man! I followed your video all the way to the end and I did successfully compile aseprite into my pc. I am so pleased even though it was my first attempt your video really helped me and I didn’t even encounter any errors
DAAAMN THANK YOU SO MUCH, I didn't know you could do this, first time doing this kind of stuff and it ended well, thanks to you and your "2hour of sleep" voice (sorry for bad english)
Man, I thought I'll be done. I watched like A LOT of tutorials how to compile it and I mean all of them. Nothing was working. I spent DAYS on trying to download it. I almost gave up and thought I will have to work in that libresprite shit, but your ass saved me. I will be grateful for the rest of my life🙏
Thanks for the tutorial, helped me quit beating my head against the proverbial wall. Also I don't know if anyone's ever told you this but you can middle click on links in most browsers to open in a new tab instead of using the right click menu. Much love!
thank you for making this video, i don't understand nothing about the tutorial on the github, but you make look so easy to install, and was! that's the best part, still doing this great tutorials videos man, have a great life :>
This is a great tutorial! Just adding for Mac users, you can install brew instead (it's a package manager similar to Linux's 'apt') to install both cmake and ninja. You won't have to worry about path since it's automatically configured by brew. brew install cmake brew install ninja
Great video! Thanks so much. I may have missed it mentioned in the video however, incase it's not said and if anyone else encounters the same error I did: After the cmake command I received an error saying the build was incomplete -> "Configure incomplete, errors occurred! Error: could not find git for clone of clone_strings-populate" Turns out you need to have git installed! Simple fix!
I think something changed with compiling where you need git installed, I don't believe I ever installed git when I compiled aseprite. It seems people starting commenting about errors like that within the last month, so the change must've been recent.
This was the most annoying install ever when i was attempting by myself. I'd rather just spend the 20 dollars next time. Thank you for this video bless your soul kind sir
Thanks so much!!! If I manage to compile it without to much hassle I will also buy it. But I have a feeling that the devs are making the compile process more complex than needed. And also changing it over time. Well, time will tell. EDIT: After going through this with a clear mind I managed to compile it and I learned something about the way they did things and why. And now I am a license holder as well :)
Does anyone know how to solve this problem? I replicated each step, set the paths, installed the git, but still doesn't work. Pls I need help. CMake Error: CMake was unable to find a build program corresponding to "Ninja". CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool. CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage CMake Error: CMAKE_CXX_COMPILER not set, after EnableLanguage -- Configuring incomplete, errors occurred!
After creating "build" folder step, you are probably entering this command: cmake -G Ninja -DLAF_BACKEND=skia .. You need to do this instead (if on Windows): cd c:\aseprite\build then call "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\Tools\VsDevCmd.bat" -arch=x64 then cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -DLAF_BACKEND=skia -DSKIA_DIR=C:\deps\skia -DSKIA_LIBRARY_DIR=C:\deps\skia\out\Release-x64 -DSKIA_LIBRARY=C:\deps\skia\out\Release-x64\skia.lib -G Ninja .. then ninja aseprite If it compiles successfully, you'll find aseprite.exe in C:\Aseprite\build\bin and it should work fine. If it still doesn't work, double-check that you have installed dependencies and added paths correctly, also check if you have installed Windows 10 SDK in Visual Studio.
Amazing! Thanks for your great work! I really want to develop my own software, and this could sound crazy, but all this process was like an unexpected welcome to this world.
Thank you so much, ı just bought a graphic tablet and ı really wanted to create pixel art for my game but ı couldnt find any good app and aseprite was too expensive for me to purchase. You made my day!
MESSAGE TO ALL WINDOW 11 VIEWERS: please remove the ninja.exe from the path variable, it should be C:\Ninja\ only. Why, the system itself is clever to know what to use, adding ninja.exe will force it to use only that, which unluckily won't work in windows 11
Yea, honestly it was a mistake when I did that, its best practice to not put the path directly to the file and just to the directory. For windows 10 it didn't matter, so I didn't care that much, but if windows 11 causes it not work, I'll add that to my pinned comment.
Thanks for the tutorial! In the event you want to update to the latest version in the future, would you need to both do the update git commands and run ninja again?
Yea, you don't need to keep the dependencies, there just used to build the program. Only the files/folders generated in the bin folder are needed to run aseprite.
It depends, like if you already have all the dependencies you would just have to do the compiling part which would be getting the latest aseprite source and compiling it, but if you deleted all the dependencies then you'd have to do it all over again. Also if the dependencies change you might have to update some of the dependencies. There github page compile instructions will show if any major changes happen, but you should be good for a while with the latest dependencies. I think updates are usually minor bug fixes.
Thank you so much ! after all this stuff, once the software is up and running, can we delete all these folders and software? Ninja, Visual Studio etc. Thanks!
Yea, you can delete visual studio, ninja, and the dependencies you used to compile the software, but don't delete the aseprite files you compiled in the bin folder, since that's the aseprite program, you need everything in that folder.
It doesn't auto update so you would have to download latest aseprite source and build it again. You would only have to do the last part of this tutorial though if you leave the dependencies on your computer. Dependencies change every now and then, but usually it'll be good for recompiling for a while. The skia/ninja dependencies is from like 2022 and still being used, you might need to get the latest version of cmake when you recompile.
you are literally a saint. i literally just wasted an actual hour on an "easier" download method because docker needs to run containers in windows in order for it to work, but it natively runs on linux. the official tutorial on how to switch doesn't work and everyone wants to turn it from windows to linux[even though its natively linux so you'd have to switch it TO windows so you'd then have to know how to put it back into linux???????????????????]
YOOO THANKS BRO. I've never done anything like this before and it worked out so well. One question. I'm scared to touch anything so ill just ask you, do I put everything I downloaded in the process in a folder or am I allowed to delete stuff? Would be nice if I was able to just delete everything except aseprite.exe, but idk if the other stuff is needed to run the program or is maybe useful for the future. Could you help me with that?
Everything you need to run aseprite will be in the bin folder, you could test it out by creating a folder called aseprite let say for now on your desktop, and then dragging everything from the bin folder into the folder you just created, so 5 things would be needed -> data, aseprite.exe, aseprite.pdb, gen.exe, and gen.pdb. And then see if it runs, I tested it on my laptop a while back and it worked fine. All the other stuff is just useful for compiling aseprite, but the contents of the bin folder is what is required for aseprite to run.
Yea, if you don't plan on recompiling the software you can get rid of it (If you want to update the software in the future you will need the dependencies to build the program), the only files you need to keep to run aseprite are in the bin folder.
i get this error when i try compiling: CMake Deprecation Warning at src/observable/CMakeLists.txt:4 (cmake_minimum_required): Compatibility with CMake < 3.5 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. CMake Deprecation Warning at src/clip/CMakeLists.txt:4 (cmake_minimum_required): Compatibility with CMake < 3.5 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. CMake Deprecation Warning at src/undo/CMakeLists.txt:4 (cmake_minimum_required): Compatibility with CMake < 3.5 will be removed from a future version of CMake. Update the VERSION argument value or use a ... suffix to tell CMake that the project does not need compatibility with older versions. CMake Error at C:/Program Files/CMake/share/cmake-3.29/Modules/ExternalProject.cmake:2945 (message): error: could not find git for clone of clone_strings-populate Call Stack (most recent call first): C:/Program Files/CMake/share/cmake-3.29/Modules/ExternalProject.cmake:4456 (_ep_add_download_command) CMakeLists.txt:29 (ExternalProject_Add) -- Configuring incomplete, errors occurred! CMake Error at C:/Program Files/CMake/share/cmake-3.29/Modules/FetchContent.cmake:1702 (message): CMake step for clone_strings failed: 1 Call Stack (most recent call first): C:/Program Files/CMake/share/cmake-3.29/Modules/FetchContent.cmake:1854:EVAL:2 (__FetchContent_directPopulate) C:/Program Files/CMake/share/cmake-3.29/Modules/FetchContent.cmake:1854 (cmake_language) C:/Program Files/CMake/share/cmake-3.29/Modules/FetchContent.cmake:2081 (FetchContent_Populate) src/CMakeLists.txt:169 (FetchContent_MakeAvailable) -- Configuring incomplete, errors occurred!
* At 6:04 the path should be just to the directory so C:\Ninja or C:
inja depending on what you named it.
The way I did it in the vid worked for me, but it's best practice to go to the directory and not directly to the file, I just messed up.
How to update to the latest aseprite if you already compiled it in the past and kept the dependencies:
ruclips.net/video/1ZcFOqVF-3A/видео.html
Update 2/24/2024:
If you run into issues/errors, that include something about "git", installing git for your system should fix it. Not sure why you need to though, since for me visual studio community had git already built into it. git-scm.com/downloads
Hi, I put links in the description for the dependencies. If it gets stuck during the build process just make sure when opening cmd you "Run as administrator" and disable antivirus temporarily during the build process.
THANK YOU
i was trying to solve this error for hours thanks a bunch man
I just used the C:\aseprite\src\CMakeLists.txt from a previous build and it worked
There's error regarding CMake I can't figure it out.
6:29 i do not have path in the system varibles
Thank you so much for putting this tutorial together! This was my first time compiling a program and your video made it far less nerve-wracking.
Just wanted to say thanks. Was interested in doing this for awhile but felt like I'd get overwhelmed. Followed everything in your tutorial and honestly wish I had done this sooner. Easy to understand and follow along, great job.
I never comment, but I have to say God Bless man. I've been trying to download the free version for so long, but all YT tutorials were hard to follow. Yours was so straight forward that I finally got it!! Super excited to use the app :D
Thank you for not skipping any steps on the setup of this!
I compiled my first program with you!
It was like black sorcery to me but with you it was super easy!
thank you so much
I don't compile stuff very often and usually fail whenever I try, I've always found it strangely complicated.
I followed this and it worked first time and that is very rare for me when it comes to this stuff 😁
Many, many thanks for this tutorial, you are awesome!! 😃👍
I've had an error like many others did in the newer comments and what I did to fix my problem specifically was install git for windows, it worked for me so it may work for someone else. I hope that helps someone. Also thank you so much for this video, you are truly a life saviour!
Did you have to move the file anywhere specific?
@@UncreativePF I had the error too and installed git for windows. Didn't move the file anywhere. After deleting the failed build and re-running the last command it worked :D
I wanted to express my sincere gratitude for this tutorial!
You are a legend!! Thank you very much! Just compiled it.
I got the source with Git for Windows like they described in the Install.md so i had no issues with that while building.
I don't know if I had the braincells to think of the addition to the Path, but in hindsight is obvious you have to tell windows where the exes are.
With your step by step guide it was a breeze to get it right and everything was clear and no guess work.
Thank you so much, without this guide I never would have figured this out. I never compiled a program before and you made a very easy to follow step by step guide, and now I have a working Aseprite!
This is an extremely helpful video. I took these same instructions and applied it to the newest version (the one in the next video) and it worked. I have to say thank you for putting this together. I learned something new today and saved $20.
Of all the tutorials I've seen, this is the only one that worked for me. Great job and thank you!
Thank you so much. Every other guide was glossing over adding the environment variables for Ninja, and the commands weren't working. You could have made it more clear as well, but at least you showed exactly what you did. Every other vid just zoomed through it and didn't explain at all what they were doing.
Your channel name is indeed appropriate. This has to be one of the best how to videos I've ever seen, and the whole process was pretty tedious too. Subscribed
definitely the easiest to follow tutorial I could find. i appreciate how every single step is demonstrated in real time.
Thanks, man! To the point, you weren't loud and in my face, and it didn't cut from one point of the vid to another with steps skipped in between. Super helpful!
this is an excellent video and I recommend anyone who has been having trouble compiling aseprite to come watch this video. I figured out at least 4 mistakes I made the last time because you chose to explain what you were doing. Bravo
This was INCREDIBLY helpful. Everything worked perfectly, first try! Most tutorial videos are super cluttered and leave out things, but this video gets straight to the point with everything, and leads you through every step. Truly helpful. +1 Sub
I had a few issues running through the first time, but I went back through paying more attention. I think my main problem was that I used Skia-m124 (Which even says 'don't use'), because I was tunnel visioned on just getting it done. I also reinstalled VS just to be safe the second time around, and only installed the checked options from the screenshot @ 1:06 . Now I've got it up and running. Thanks a lot!
Thank you so much man! I followed your video all the way to the end and I did successfully compile aseprite into my pc. I am so pleased even though it was my first attempt your video really helped me and I didn’t even encounter any errors
Dude, thanks so much! This was exactly what I needed. Followed all your steps and it installed perfectly!
DAAAMN THANK YOU SO MUCH, I didn't know you could do this, first time doing this kind of stuff and it ended well, thanks to you and your "2hour of sleep" voice (sorry for bad english)
Man, I thought I'll be done. I watched like A LOT of tutorials how to compile it and I mean all of them. Nothing was working. I spent DAYS on trying to download it. I almost gave up and thought I will have to work in that libresprite shit, but your ass saved me. I will be grateful for the rest of my life🙏
Thank you! I've watched a few videos and yours was the first to actually help :)
Thanks for the tutorial, helped me quit beating my head against the proverbial wall. Also I don't know if anyone's ever told you this but you can middle click on links in most browsers to open in a new tab instead of using the right click menu. Much love!
No problem, thanks for the tip did not know middle click did that.
Still works! Fantastic, thank you!
This worked for me! Thank you.
thank you for making this video, i don't understand nothing about the tutorial on the github, but you make look so easy to install, and was! that's the best part, still doing this great tutorials videos man, have a great life :>
This is a great tutorial! Just adding for Mac users, you can install brew instead (it's a package manager similar to Linux's 'apt') to install both cmake and ninja. You won't have to worry about path since it's automatically configured by brew.
brew install cmake
brew install ninja
Thank you so much for the tutorial,
I had the error and got Git and then restarted the computer and it worked well
Actually super helpful, thanks so much!
this helped a lot! got it first try thanks to this tutorial.
can't say that for a lot of other tutorials, y'know.
Great video! Thanks so much. I may have missed it mentioned in the video however, incase it's not said and if anyone else encounters the same error I did:
After the cmake command I received an error saying the build was incomplete -> "Configure incomplete, errors occurred! Error: could not find git for clone of clone_strings-populate"
Turns out you need to have git installed! Simple fix!
I think something changed with compiling where you need git installed, I don't believe I ever installed git when I compiled aseprite. It seems people starting commenting about errors like that within the last month, so the change must've been recent.
This was the most annoying install ever when i was attempting by myself. I'd rather just spend the 20 dollars next time. Thank you for this video bless your soul kind sir
Thanks so much!!! If I manage to compile it without to much hassle I will also buy it. But I have a feeling that the devs are making the compile process more complex than needed. And also changing it over time.
Well, time will tell.
EDIT: After going through this with a clear mind I managed to compile it and I learned something about the way they did things and why. And now I am a license holder as well :)
This video helped me a ton in understanding this process. Thank you for putting the time into teaching others!
Thank you for making this there would have been no way I would have been able to do this on my own. Now I can make pixel art for games.
Thanks a lot. It really worked. Though I faced challenges in the compiling section because of a simple copy paste issue
I rarely comment on videos, but i want to say thank you this very detailed and easy to follow tutorial!!
nice tried it for 3 hours with your help it got ez and nice pc specs crazy fast
Maaaaaan, thank you so muuuch !!
C:\you're the goat brother
never heard of this process, but im glad i did it with your tutorial
Thank you for This, Worked perfectly
brother you are a lifesaver 😍 thanks
This was a huge help and I 10/10 recommend. Thanks!
Does anyone know how to solve this problem? I replicated each step, set the paths, installed the git, but still doesn't work. Pls I need help.
CMake Error: CMake was unable to find a build program corresponding to "Ninja". CMAKE_MAKE_PROGRAM is not set. You probably need to select a different build tool.
CMake Error: CMAKE_C_COMPILER not set, after EnableLanguage
CMake Error: CMAKE_CXX_COMPILER not set, after EnableLanguage
-- Configuring incomplete, errors occurred!
After a build failure, you have to delete the "CMakeCache.txt" in the "\build" folder before trying to build again or it won't work
After creating "build" folder step, you are probably entering this command:
cmake -G Ninja -DLAF_BACKEND=skia ..
You need to do this instead (if on Windows):
cd c:\aseprite\build
then
call "C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\Tools\VsDevCmd.bat" -arch=x64
then
cmake -DCMAKE_BUILD_TYPE=RelWithDebInfo -DLAF_BACKEND=skia -DSKIA_DIR=C:\deps\skia -DSKIA_LIBRARY_DIR=C:\deps\skia\out\Release-x64 -DSKIA_LIBRARY=C:\deps\skia\out\Release-x64\skia.lib -G Ninja ..
then
ninja aseprite
If it compiles successfully, you'll find aseprite.exe in C:\Aseprite\build\bin and it should work fine.
If it still doesn't work, double-check that you have installed dependencies and added paths correctly, also check if you have installed Windows 10 SDK in Visual Studio.
THANK YOU!!!
@@ptx06 you're the best, thank you for helping other people
idk if you figured this out but I got stuck with the same message and just moving the ninja.exe into the "C:\Windows" folder fixed this for me
Thanks for the tutorial mate, everything worked! 🙏
You are the best. Thanks
thank you so much for this as an hobbyist this is such a good tutorial thank you so much!!!
It works!! Thank you so much, recommend 10/10
thanks man , really helped me
it worked! thank you thank you!
Very good tutorial, thank you!
Thank you so much. I've been trying to get this to work for ages. Much appreciated!
Thank you so much! Your tutorial was very easy to follow
Amazing! Thanks for your great work! I really want to develop my own software, and this could sound crazy, but all this process was like an unexpected welcome to this world.
Hey ! I followed the tutorial and it worked ! Thank you very much for your work
Thank You so much man, You're a lifesaver.❤❤❤❤
Cheers mate!!!
Thanks for this video!!!!
Thank you so much man!!! You saved me 20 dollars!
Thank you so much, ı just bought a graphic tablet and ı really wanted to create pixel art for my game but ı couldnt find any good app and aseprite was too expensive for me to purchase. You made my day!
may 2024, still works! thanks man.
This tutorial was well made
It worked! Thank you.
Nice thanks mate. Works
Thanks a lot dude!
thank you very much for this!! god bless you :)
MESSAGE TO ALL WINDOW 11 VIEWERS: please remove the ninja.exe from the path variable, it should be C:\Ninja\ only. Why, the system itself is clever to know what to use, adding ninja.exe will force it to use only that, which unluckily won't work in windows 11
Yea, honestly it was a mistake when I did that, its best practice to not put the path directly to the file and just to the directory. For windows 10 it didn't matter, so I didn't care that much, but if windows 11 causes it not work, I'll add that to my pinned comment.
Thanks bro🥺🤧😭 it finally works
I have been trying for 2 hours but still nothing happened before.
is this same for the cl.exe file?
Thanks for the tutorial! In the event you want to update to the latest version in the future, would you need to both do the update git commands and run ninja again?
THANK YOU so much for this tutorial!!!!
Appreciate the video!
oh man this took a while with a lot of errors but eventually worked im glad i didnt give up
thank you dawg it worked 🙌
Thank you! This would help for school purpose in our game dev subject!
thank you so much for this
thanks because it works on my windows 11, and i want to ask if it will be okay if i uninstall things like cmake, ninja, and skia?
Yea, you don't need to keep the dependencies, there just used to build the program. Only the files/folders generated in the bin folder are needed to run aseprite.
@@nothingbutintent Thank you again, may goodness always be bestowed upon you
Did you download the win11 version of vs community too, or just the win10SDK ??
tysm, this is awesome
i love yoyu so much bro you solved my problem i watched turkish videos but there are not helped me you helped me thanks so much bro
Thanks For The very perfect video 😍
thank you so much it works perfectly!
Thank you so much!
Thanks bro, its working😁❤
Great Tutorial! I had a question tho. What happens when a new update is released? Do we have to do the whole process again?
It depends, like if you already have all the dependencies you would just have to do the compiling part which would be getting the latest aseprite source and compiling it, but if you deleted all the dependencies then you'd have to do it all over again. Also if the dependencies change you might have to update some of the dependencies. There github page compile instructions will show if any major changes happen, but you should be good for a while with the latest dependencies. I think updates are usually minor bug fixes.
Thank you so much brother😄!
Thank you!
Thank you so much ! after all this stuff, once the software is up and running, can we delete all these folders and software? Ninja, Visual Studio etc. Thanks!
Yea, you can delete visual studio, ninja, and the dependencies you used to compile the software, but don't delete the aseprite files you compiled in the bin folder, since that's the aseprite program, you need everything in that folder.
Amazing tutorial, Thanks a lot. Quick question does it auto update or do i have to redo this task over and over again? thanks!
It doesn't auto update so you would have to download latest aseprite source and build it again. You would only have to do the last part of this tutorial though if you leave the dependencies on your computer. Dependencies change every now and then, but usually it'll be good for recompiling for a while. The skia/ninja dependencies is from like 2022 and still being used, you might need to get the latest version of cmake when you recompile.
you are literally a saint. i literally just wasted an actual hour on an "easier" download method because docker needs to run containers in windows in order for it to work, but it natively runs on linux. the official tutorial on how to switch doesn't work and everyone wants to turn it from windows to linux[even though its natively linux so you'd have to switch it TO windows so you'd then have to know how to put it back into linux???????????????????]
Thanks, brother!
YOOO THANKS BRO. I've never done anything like this before and it worked out so well. One question. I'm scared to touch anything so ill just ask you, do I put everything I downloaded in the process in a folder or am I allowed to delete stuff? Would be nice if I was able to just delete everything except aseprite.exe, but idk if the other stuff is needed to run the program or is maybe useful for the future. Could you help me with that?
Everything you need to run aseprite will be in the bin folder, you could test it out by creating a folder called aseprite let say for now on your desktop, and then dragging everything from the bin folder into the folder you just created, so 5 things would be needed -> data, aseprite.exe, aseprite.pdb, gen.exe, and gen.pdb. And then see if it runs, I tested it on my laptop a while back and it worked fine.
All the other stuff is just useful for compiling aseprite, but the contents of the bin folder is what is required for aseprite to run.
thank you so much this was so help full😄
Hey there! Just asking...
Can i delete the other files like skia after compiling aseprite?
btw Thanks for explaining everything 😅......
Yea, if you don't plan on recompiling the software you can get rid of it (If you want to update the software in the future you will need the dependencies to build the program), the only files you need to keep to run aseprite are in the bin folder.
i get this error when i try compiling:
CMake Deprecation Warning at src/observable/CMakeLists.txt:4 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
CMake Deprecation Warning at src/clip/CMakeLists.txt:4 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
CMake Deprecation Warning at src/undo/CMakeLists.txt:4 (cmake_minimum_required):
Compatibility with CMake < 3.5 will be removed from a future version of
CMake.
Update the VERSION argument value or use a ... suffix to tell
CMake that the project does not need compatibility with older versions.
CMake Error at C:/Program Files/CMake/share/cmake-3.29/Modules/ExternalProject.cmake:2945 (message):
error: could not find git for clone of clone_strings-populate
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.29/Modules/ExternalProject.cmake:4456 (_ep_add_download_command)
CMakeLists.txt:29 (ExternalProject_Add)
-- Configuring incomplete, errors occurred!
CMake Error at C:/Program Files/CMake/share/cmake-3.29/Modules/FetchContent.cmake:1702 (message):
CMake step for clone_strings failed: 1
Call Stack (most recent call first):
C:/Program Files/CMake/share/cmake-3.29/Modules/FetchContent.cmake:1854:EVAL:2 (__FetchContent_directPopulate)
C:/Program Files/CMake/share/cmake-3.29/Modules/FetchContent.cmake:1854 (cmake_language)
C:/Program Files/CMake/share/cmake-3.29/Modules/FetchContent.cmake:2081 (FetchContent_Populate)
src/CMakeLists.txt:169 (FetchContent_MakeAvailable)
-- Configuring incomplete, errors occurred!
ty for this video it worked ❤
This looks like an ARG the dev made for the people who couldn't buy the app but still want to use it
Got it to work! Can I Copy and paste my aseprite folder onto my other computer or do I need to redo everything?
Thanks king