Комментарии •

  • @FearHAVOK
    @FearHAVOK 24 дня назад +1

    The unexpected Dude wheres my car? reference was great xD

  • @camronchlarson3767
    @camronchlarson3767 Год назад +12

    I'm trying to make an RPG with card based combat and this came at the perfect time. Thank you!

    • @LeafBranchGames
      @LeafBranchGames Год назад +2

      Glad to hear it. :)

    • @santiagodelgado9101
      @santiagodelgado9101 11 месяцев назад +2

      eeeyyyyy me too, barely getting started but looking foward to it!!!

    • @camronchlarson3767
      @camronchlarson3767 11 месяцев назад +1

      @@santiagodelgado9101 nice! I wish you all the best with that my friend!

    • @Mr.RicardoDev
      @Mr.RicardoDev 7 месяцев назад +1

      Same.

    • @camronchlarson3767
      @camronchlarson3767 7 месяцев назад

      @@Mr.RicardoDev sick! I still haven't started mine lol

  • @kittyclaire8175
    @kittyclaire8175 3 месяца назад +3

    Found this tutorial just in time, was thinking of making a card game, but as a beginner I didn't know where to start,
    TYSM for this!!!

  • @johnberryconwayiii7071
    @johnberryconwayiii7071 18 дней назад +1

    Can't wait to get after this whole series! Thank you so much

  • @thatcat1451
    @thatcat1451 5 месяцев назад +3

    Trying to make a game of Blackjack for something due tmr, i have to adjust some things but this series is a lifesaver fr

  • @caelumspartas9
    @caelumspartas9 Год назад +9

    Finally a card tutorial!

    • @LeafBranchGames
      @LeafBranchGames Год назад +2

      :)

    • @JuniusJakob
      @JuniusJakob 11 месяцев назад

      This guy is our only hope for more card tutorials..

    • @xskodemedia746
      @xskodemedia746 9 месяцев назад

      yes!!!!!!!!!!!! thank you so much man!!!!!!!!!!!

  • @ardahanfatihyuksel364
    @ardahanfatihyuksel364 Год назад +8

    Thank you another great tutorial :D

  • @Folkster1915
    @Folkster1915 Месяц назад +1

    incredible! Thank you SO MUCH!

  • @shawnhill9369
    @shawnhill9369 8 месяцев назад +1

    This video is amazing. Crazy that it didn't generate more traffic and views. +1 from me.

    • @LeafBranchGames
      @LeafBranchGames 8 месяцев назад

      Thank you. Appreciate the kind words as well as the support!

  • @vivegamespk
    @vivegamespk 6 месяцев назад +1

    Perfect just loved it.

    • @LeafBranchGames
      @LeafBranchGames 6 месяцев назад

      Thank you! Glad to hear you liked it!

  • @josephrivera7377
    @josephrivera7377 Год назад +2

    this video is fantastic man - thanks.

  • @imjusttellingstories1688
    @imjusttellingstories1688 Год назад +4

    Great tutorial!!!

  • @caelumspartas9
    @caelumspartas9 Год назад +2

    I’m tryna make my own version of triple triad hopefully this helps with the board and damaging other cards around it.

  • @thofrancov
    @thofrancov 7 месяцев назад +1

    Thank you!

  • @silvastone1691
    @silvastone1691 6 дней назад

    Question, this is for the oart where you were making your card. What if I already have my cards fully made as PNG? Do I still need to recreate using this method or could I just upload them in to skip that creation step?

    • @LeafBranchGames
      @LeafBranchGames 6 дней назад

      The point of the tutorial is not that you follow it diligently to have result in the end. The point of the tutorial is to follow them diligently so that by the end you have learned a bunch of techniques and how/why to use them.
      The visual part is just visual. If you want to change them, go ahead. If you do it early, you might run into things you won't understand depending on your knowledge. So it is safer to replace the visuals in the end.

  • @mqmadrid
    @mqmadrid 10 месяцев назад +1

    Can you please teach me how to create a deck with a specific number of cards or how to have multiple decks to draw cards from please?

    • @LeafBranchGames
      @LeafBranchGames 10 месяцев назад +2

      I can make note of that for future tutorials.

  • @Dae-hyeon
    @Dae-hyeon Год назад +2

    I saw it on Reddit. Wow

  • @primordial987
    @primordial987 Год назад +3

    👍🔥

  • @VR-jf5eh
    @VR-jf5eh 6 месяцев назад +2

    thnx

  • @hartdr8074
    @hartdr8074 Год назад +3

    can you make a tutorial of the cards being placed on the game world?

    • @LeafBranchGames
      @LeafBranchGames Год назад +3

      Unfortunately, the card tutorials didn't get much views. So there doesn't seem to be much interest in them. If they get more traffic in the future I will consider it.

    • @hartdr8074
      @hartdr8074 Год назад +3

      @@LeafBranchGames I'm interested

    • @LeafBranchGames
      @LeafBranchGames Год назад +3

      @@hartdr8074 That is nice of course.But for me to justify spending so much time and putting together tutorials, I need to generate more interest than a handful of people. :)

  • @messyslothofficial
    @messyslothofficial 7 месяцев назад

    those tutorials are great, ive made a c++ verson with diffrent apparence based on thoes viedos, however, the only issue ive been crossing is the cards render order is following the order that cards been added to the parent widget, i want the hovered one to be rendered on top of others, couldnt find a perfect solution for now, anyway, thanks a lot !

  • @Myroloresh
    @Myroloresh Год назад

    Can this approach work with 3d model cards? I'd like to make some cool 3d models for my cards, but I think it won't work as you are making everything part of the UI right?

    • @LeafBranchGames
      @LeafBranchGames Год назад

      You can have the same approach, but not all things would be the same. For example, dragging a card around and dropping it somehwere lese in the hand would not be registered by UI events, but would instead have to be handled in code in the 3D world.

  • @coolbittrip
    @coolbittrip 5 месяцев назад +1

    26:14 my w_cardhand isnt showing up in my variables tab and i cant figure out why. Google isn't giving me any answers. Can anyone help me??
    (doing this in Unreal 5.3.2 btw)
    edit: NEVERMIND I GOT IT! :D

    • @LeafBranchGames
      @LeafBranchGames 5 месяцев назад

      Make sure the widget has the "is variable" checkbox checked.

  • @JuniusJakob
    @JuniusJakob 11 месяцев назад +1

    Anyone know how to design the back of the card?

  • @saikaTKNS
    @saikaTKNS 9 месяцев назад

    How can I keep the aspect ratio of a card to certain size? For example, I want to make a poker card game, and the aspect ratio of a single card should be locked to 822x1122. I only find how to keep its ratio in the runtime (ie by using scalebox), however I do need to lock the ratio during my dev. Any ideas on this? Thanks!

  • @Gaara-xp2fo
    @Gaara-xp2fo 11 месяцев назад +1

    Really Good Tutorail!

  • @knampf9779
    @knampf9779 6 месяцев назад

    In my UE5 version, buttons aren't marked as variable by default but they are in yours. Maybe not important but was wondering why that is?

    • @LeafBranchGames
      @LeafBranchGames 6 месяцев назад +1

      Between each version Epic makes changes to Unreal engine in different ways. Sometimes big, sometimes small. Why, only they know.

  • @Shikinzoku
    @Shikinzoku 2 месяца назад

    Kinda late to the party here but when I try entering text "Card Name" all I see are purple squares with the letter A. I've searched for a fix but it seems like the answers to this problem date back a few years to an older version of UE. (Using UE 5.4). Not sure what to do.

    • @LeafBranchGames
      @LeafBranchGames 2 месяца назад

      Probably is your font causing issues. Try using default Robato.

  • @xristoskourtidis6040
    @xristoskourtidis6040 4 дня назад

    Can you please tell me what version of UE exactly is this bcs some of the option it shows you are different for me and I couldnt keep up

  • @itsroachtime5243
    @itsroachtime5243 7 месяцев назад +1

    Take care =)

  • @Y_Jerry
    @Y_Jerry Год назад +1

    THX

  • @JuniusJakob
    @JuniusJakob 11 месяцев назад

    In a game that has a thousand or more different cards, would it be better to use a Data Table or Data Asset to store all of the cards information?

    • @LeafBranchGames
      @LeafBranchGames 11 месяцев назад +1

      Depends. Mostly comes down to preference. Would you like to alter on big excel sheet or would you like to have many different data assets? Some other pros and cons come with each.

  • @sohansuvarna1369
    @sohansuvarna1369 6 месяцев назад

    How to implement add card interface on other widget blueprint(other than W_CardHand).
    I tried implementing the add card interface on Player controller but it didnt work.

    • @LeafBranchGames
      @LeafBranchGames 6 месяцев назад

      Implementing a interface is done the same way in widgets as in other blueprints. They also work in the same fashion, there is no difference.

  • @payatthepump1191
    @payatthepump1191 Год назад

    @32:17 I don't have those Ai textures. Is there a setting I missed or are those not in the blank game?

    • @LeafBranchGames
      @LeafBranchGames Год назад +1

      They are not really important, you can use any images you want. But if you want to use the images they may be part of the basic starting content pack which you can add at the start of the project or just import later through the "add feature or content pack" option.

  • @WrongRong-KiRong
    @WrongRong-KiRong 8 месяцев назад

    R u uploading any new advanced card system ?

  • @gwendolynkrezel7210
    @gwendolynkrezel7210 11 месяцев назад

    This is a bit old, so idk if u will see this, but what was the purpose of creating an interface for the add card function? maybe i just missed something lol

    • @LeafBranchGames
      @LeafBranchGames 11 месяцев назад +2

      The purpose of using interfaces is to reuse similar code in objects that are not similar, to decouple code, to avoid hard references among other things.

    • @gwendolynkrezel7210
      @gwendolynkrezel7210 11 месяцев назад

      @@LeafBranchGames I understand what an interface is, and I realized a few minutes after commenting that you probably use it for more things in later parts lol

  • @shabadooshabadoo4918
    @shabadooshabadoo4918 4 месяца назад

    my backgroundcolorimage wont plug into the color and opacity module -_- i must have done something wrong. But i have no idea what. it all looks the same.

    • @LeafBranchGames
      @LeafBranchGames 4 месяца назад

      Sounds like you have the wrong variable type.

  • @JuniusJakob
    @JuniusJakob 11 месяцев назад

    Can I create a deck of cards using this tutorial too?

    • @LeafBranchGames
      @LeafBranchGames 11 месяцев назад

      Yes.

    • @JuniusJakob
      @JuniusJakob 11 месяцев назад

      @@LeafBranchGames I must not be smart enough to apply this to making a deck on the field.

    • @LeafBranchGames
      @LeafBranchGames 11 месяцев назад

      @@JuniusJakob If you are talking about a physical 3D deck, that is just a matter of having a card mesh for a visual representation on it and stack those.

  • @unexpectedturtle
    @unexpectedturtle 9 месяцев назад

    i cant seem to find the wrap text drop window?

    • @LeafBranchGames
      @LeafBranchGames 9 месяцев назад

      You can use the search bar in the top right and search for key words of what you are looking for, like wrap.

  • @spectrecular9721
    @spectrecular9721 11 месяцев назад +1

    34:12 - DUUUUDE! Now what does mine say?

  • @tompom1144
    @tompom1144 Год назад

    w card hand not showing in the variables when looking in the hud blueprint?

    • @LeafBranchGames
      @LeafBranchGames Год назад +1

      That means you didn't add it or mark it as a variable.

    • @tompom1144
      @tompom1144 Год назад +1

      @@LeafBranchGames brilliant ty, i went back a few steps and redid it and worked perfect and I marked them as variables.i appreciate the response🙂.

    • @nomnomnomnomnomnomnomnom1
      @nomnomnomnomnomnomnomnom1 Год назад

      @@tompom1144 please where is it in the video, can't find what i didn't do and I'm stuck rn :/

    • @GreedoTheDog
      @GreedoTheDog Год назад

      @@LeafBranchGames It's not showing for me either. I went back to see if you checked it anywhere, but it's not showing as an option on the Widget itself?

    • @GreedoTheDog
      @GreedoTheDog Год назад

      I found it, it's when you add it to the W_CardHud, you make that instance a variable :)

  • @Uggles
    @Uggles Год назад

    I would love to follow this tutorial if Unreal's "on click" events weren't broken for no reason

    • @LeafBranchGames
      @LeafBranchGames Год назад

      Broken how? I had no issues.

    • @Suprem3x
      @Suprem3x 11 месяцев назад

      I don't know if you missed a step but 26:!5 Card Hand is not visible in variables for me @@LeafBranchGames

    • @LeafBranchGames
      @LeafBranchGames 11 месяцев назад

      @@Suprem3x No, there are no steps missing. All the steps are shown. You have missed an earlier step by not adding that widget.

    • @brandoonius4247
      @brandoonius4247 6 месяцев назад

      A little late I know, but I had a similar issue. For him W_CardHand was automatically set as "is Variable" when he dragged it in to the Canvas Panel. I had to toggle it myself. Fixed the issue @@Suprem3x