Which Leman Russ Tank is the BEST? (Outdated) | 10th Edition | Astra Militarum Tactics
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- Опубликовано: 10 сен 2024
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My guess is that he Punisher was made for all-tank armies; for players who wanted to field a whole armoured company, no infantry, without missing on massed firepower.
As a nearly pure tank guard player, this is exactly right. I struggled vs necron warriors at first. Once I picked up a Punisher, I no longer feared hordes. Granted, I only run 1, but still.
If you aren't running 5 punishers, you aren't playing 40k
This is spot on. It brings the necessary weed wacker fire power when all you have are tanks. I played a 7th edition tournament list againt a pure tank list and I played a pure infantry list and the two punishers did the lion's share of killing. 5 rounds of those 20 something shot gatlings almost tabled me. I still won on victory points but it was looking dicey.
@@LB-yg2br It's always dicey when it comes to WH40K ;3
I run a full armourrd company, but never use Punishers. I'd always take an Eradicator before a Punisher.
It was nice when the Vanquisher was good for like 3 weeks...
I miss when Pask was a thing. Him in a Vanquisher was fun. They still sell him on the GW online store to taunt us. :c
Heck yeah it was nice
I'm so glad I got in a few really good games with a Vanquisher in 9th. Such a cool model and a fan favorite and they just refuse to make it good.
Built one during 8th. Still no regrets 😂 out of all LMs the Vanquisher looks the most badass
Still is for me. Just play 9th. It cannot be hard to find someone who would play ninth it wasn’t for me. I genuinely don’t understand why most non competitive 40K players HAVE to play the current edition no matter what. You don’t see this “there’s a new edition and it’s all we can play” mentality in DnD, MTG, Pokémon, bolt action those are just what I know. I just see nothing but game breaking to excuse more rules and more books from a gross retail first company; still full retail for old stock; third party rules stifling; removing models from the game and zero official GW support for old rules. You’re a comp player I get it it’s GWs fault they don’t allow their game to breathe in all forms like MTG; the comp scene will fail in time.
My main problem is what is your excuse if you’re just coming in to play with neighbors on Sunday?? The adherence to the current edition by non comp players is the fault of those players. It’s so silly to me for a non comp player to complain something was only powerful for 3 weeks before the edition change. It’s your own fault for letting GW tell you that money you spent was no longer worth anything and you believed it.
5 days after this is released, LRs have dropped 15 pts in cost. LETS GOOooo
7. Eradicator
6. Punisher
5. Vanquisher
4. Executioner
3. Battle cannon
2. Exterminator
1. Demolisher
The vanquished should have had (anti x) and or devastating wounds. And it's ability should either stay or become it procks dev wounds on 4+ that would have made it actually tastey. We as guard players aren't afraid to pay points for good stuff.
The executioner weapon is a tad below where it needs to be for this edition but with it. It would have been nice if they kept the 'plasma vents' and incorporated this into its ability and made it something around either a fnp against the mortals when overcharging. Or some reduced wounds from it overcharging. And encouraging you to not use its standard profile.
The vanquisher should absolutely not have a 50% chance to do 9.5 mortal wounds, at least from a "playing against" perspective. It was already boring and unfun in ninth (what's that? An effectively unsaveable attack that ignores invulns and does an average of something like 11 wounds that wounds on twos, hits on threes rerolling, and autowounds on six? Great, my tank has been one tapped, that was fun), but then at least only d3 of the wounds were mortal.
Making all of them mortal is not the answer, and also defeats the point of removing "ignores invulns" (which was one of the big issues from ninth) even further.
@merengueatang4 yeah I get you there. It's either a big damage potential. Or 'reliable' damage potential. I think for spending so much on a single shot. We would appreciate the reliable side. But yeah I get d6+6 being too much if they were to change its damage output to mortals
@@xblue_kennyx4519 honestly I think it just having two shots a turn would be the best way to go maybe drop the max damage from 12 to 8 or 9 to compensate.
I was so happy to just see the exterminator get twin linked and rapid fire, I have the og model with the metal turret but it's always been naff
I love that model
I just wish it was easier to give tanks orders. Either get 1 order per 2 tanks with a tank commander, or a max of 3 orders with a huge investment in lord solar+friends
I only take a Exterminator now. The rest of army is indirect fire 🔥 infantry and scions.
give ur Toni commander grand strategist for just fifteen pts, also leontus is pretty much an auto include for guard lists
Grand strategist enhancement is almost compulsory on tank commanders
I've got an Exterminator in my painting queue with 3 heavy bolters. I plan to name it "MOAR DAKKA!"
You're right mordian, I do think you're wrong about the executioner. It's better than the battle cannon. The additional AP makes it comparable against heavy armor, and it far out performs the battle cannon against everything else except terminators.
Agree. Also, it is easy to get a squad of something to half strength in turns 1-3 and makes a nice coup de grace. Maybe only 1 of these?
Eradicator is supernice to tankshock with to stop charges against other russes.
Just bring one allong the main groups. And your opponent often miss to shoot it out before due to that they try to priorities the "important" russ next to it.
A russ not being good enough to be worth shooting is not really an upside lol
@@jamesloder8652cheaper though
@@milomoran582 not really relevant to my point
@@jamesloder8652 eh. "Worth" and "good enough" evaluations should include points. You aren't really wrong though
@milomoran582 of course the points cost is relevant, but the points cost does not change the fact that "not worth shooting at because it's not very good" is not really an upside lol
Its fun to come back to this after we see Mordian changing his mind on the Vanquisher these past few weeks.
We know the combo "El clásico" We need a video of "El superclásico" a lethal combo of 2 rogal dorns
El Clásico Royal
The video I’ve been waiting for, thank you so much Mordian - I’m just working on an old skool executioner and can’t wait to get it on the table
You're very welcome!
100% on the fly in the ointment that is D6 damage for the demo, took two in a local tournament and everytime I needed a big hit to kill a heavy vehicle or a big monster, rolling 1s or 2s was such a bummer and swung games big time against me
I suspect that the rules for the demolisher cannon were a copy-paste job from the Space Marine Vindicator that has a dozer blade integral to the model. That would explain it being able to fire in combat. That's a cool tank too.
The Eradicator's and Demolisher's abilities don't allow them to shoot plasma sponsons into melee enemies which is a bit of a shame... can fire the big gun up close but not the sponsons
I run the large punisher gatling with plasmas. Devestating wounds. The Large PP devestates
I miss having a Leman Russ Exterminator in my Space Wolves Army... oh well, at least it found a new home in my guard.
That hasnt been a thing since 3rd right?
@@keyanklupacs6333 God it's been so long. But I think it was up into 4th. A shame really, since it was beefier than the Predator Destructor. And with a natural BS3+ quite amazing. I would trade Russes for the primaris anti-grav tanks any time of the day.
Awesome video especially seeing as it's my birthday tomorrow (42 yes young) and I'm getting an imperial guard combat patrol box along with a leman russ tank as I'm about to start my fourth army and have been deliberating for days as to which russ variant to use... cheers
If a unit is battleshocked when it dies, surely you can use reinforcements on it. It’s dead. It’s not on the table
Or, if you can, then Ursula creed should be able to use free reinforcements for sure
@@sjh7983She cannot, for just that reason. They are not on the table.
Alas, that is a two edged sword.@@sjh7983
IMO armored spearhead is the strongest ability in the army. See a target on an objective? Because it triggers on ALL attacks; rerolls on the battle cannon, rerolls on lascannon shots, rerolls on multimelta shots, rerolls on HK missile shots, and you can charge infantry and tank shock before getting full rerolls on your melee attacks
I don’t get why the vanquisher gets so much doubt now. In 10th so far my beloved vanquisher has one shot killed two vindicator tanks, a wraithlord 4 games in a row a and countless other monsters and vehicles. get it hitting on 2,s rerolling 1,s and it naturally re rolls wounds with good reliable damage.
Totally agree, my vanquisher also took down one of my friends wraith knights with its reroll ability
So has mine. But then again, it has also gone an entire game without hitting a single thing. barring one (1) Overwatch attack.....So I feel the Single Shot point mentioned in the video has merit
@@andhil370 i do get that point but I take enough tanks that I can happily afford to let one stay still. If you are firing at a target that’s daring reconed by a scout sentinel and give it take aim you can’t miss, hitting on 2’a re rolling 1’s. I find you have to do a lot more ground work to get some things to work in 10th but it’s definitely worth it.
Love my Eradicators, played ‘em since 5Th edition
Punisher, because anything that shoots that many times cannot possibly be bad.
BRING BACK LEMAN RUSS INCINERATOR
The Vendetta........duh
So annoying that they removed the vendetta and made the vallyrie more expensive than half the leman russes
this video has made feel happier about about my ork battlewagons
Vanquishers are great against Towering units like Wraithknights. In these cases they need to be taken in at least a pair. At worst if it is targeted by a Wraithknight, that beast will need to usually use both of its cannon to destroy it, if the Vanq is accompanied by an Enginseer. It's an expensive decoy, but the second Vanq will normally real damage on it in your turn, usually requiring a re-roll for the to hit or to wound dice. The pair costs less than one Knight.
This is the Guard army required to defeat the current best army.
Guard Army 2000pts
Bombard & Support Units 415pts
115pts Gaunt’s Ghosts
60pts Heavy Weapon Squads - Mortars x3
60pts Heavy Weapon Squads - Mortars x3
60pts Heavy Weapon Squads - Mortars x3
120pts Field Ordnance Battery - Bombasts
Infantry Units 440pts
130pts Death Korps
80pts Death Korps Marshal + Drill Instructor
130pts Infantry Squad
60pts Command Squad
40pts Regimental Attaches
Vehicles 1145pts
95pts Hydra
95pts Hydra
95pts Hydra
50pts Scout Sentinel
50pts Scout Sentinel
50pts Scout Sentinel
190pts Vanquisher
45pts Enginseer
190pts Vanquisher
45pts Enginseer
80pts Medusa Carriage Battery
80pts Medusa Carriage Battery
80pts Medusa Carriage Battery
However, having watched your video, I might try to find 10 pts to upgrade a Vanq to an Exterminator.
Not Guardsmen's biggest fan but like your vids... the courage determination and frustration is inspiring 😅
Marine fan with 3000pts Nid turkey shoot army and only 600pts of Marines which is a god send with the change to prober sized marines out 😊
If the Vanquisher was BS 3+ with reroll 1s to hit, it might be worth it.
If the Punisher had some sort of suppressing effect like the Basilisk it would be better.
If the Executioner got +1 to wound when it supercharged, it would be worth it.
The Eradicator actually sounds decent now. Still over costed (especially against enemy armor), but decent.
If the regular Russ and the Demolisher was D3+3 damage, they would be good.
The Exterminator is good.
Now, if they got all that ~and~ they were -50 points, they would be almost as good as Eldar tanks. Almost.
Salty McSaltmine. Thank the emperor that most of the MG community is not whining about not being overpowered. Eldar die to a stiff breeze, no comparison with the mighty LR
I like the punisher. A broken clock is right at least once a day, or something 😂
Twice a day in America 😂
Do this but for bane blades plz
i second this !!!!!!!!
Low key that background music has me boogyin' and groovin'
I know D6 damage is traumatizing, but each one that gets through will score 3.5 damage on average! It feels bad emotionally when you roll poorly, but I think we should set that aside and play the odds. The more you shoot, the more consistently you'll hit that 3-4 damage
Keep in mind most factions have defensive stats they can use, setting up a exterminator and creeds debuffes is always off set by Smoke, Amour of contempt, -1 to wound, rotate shields etc. So most of the time you are just baiting out CP which isn't bad, but it means your LRBC will still be bouncing off terminators with 2up + cover + armour of contempt. Or custards with -1 damage. Or they can make overlapping fields of fire cost +1cp. Unfortunatly its very easy for your opponent to just see what combo you are setting up and counter it with their own cp or free strats. 200point models should be able to carry its own, and LRBC or LRExterm simply cant. A demolished can hold its own, but for 220pts its range is so short, its damage too swingy, and its basically paper without an invul.
I have 6 LRs and I hope the balance data slate fixes them, but until they they will sit on a shelf.
I hope LR get better but in this meta I'm starting to doubt it
@@samuelbaldwin2184they had a point drop in the dataslate
My guess is that the Demolisher and Eradicator serve the same role on the battlefield, only the Eradicator is the long range cover blower and the Demolisher is the frontline cover blower.
If im running two russ's in a 1k point army, should I bring one demolisher and a tank commander or two demolishers? If its the former what should the tank commander have as a main weapon?
Oh shit I was just wondering when you were gonna do an all Russ vid last night.
I woke up on the eradicator early, before I seen anyone talk about it. I especially love it for taking on Necrons. I'll take 3 of em agaisnt a necron army easy.
How early?
@@terranaxiomuk it was my second game of 10th ed. We did Tau and IG vs Necrons and Necrons. I brought a blitzkrieg army featuring the eradicators with triple flamers, a demolisher with triple flamers, and a hellhound.
@@anthonysauls1446 Oh ok. Nice.
How’d they do?
@@reptilesarecool9763 they did really well agaisnt pretty much all necron Infantry especially as a blitzed them full-speed ahead supporting each other and with hellhound support for ap
All Leman Russ variants should be 100pts, so I can take 20 in a list.
The rule of cool states the hellhound is the best
Punisher is 180 my friend! Easy slip of the tongue haha!
Oh why what did I say? 😅
@@MordianGlory280…..
@@xMcCabe32x Oh lol my bad!
Maybe I amtraumatised by playing against Knights but I cannot imagine leaving my two Demolisher at home. Bit since I amas well traumatised by the swingy d6 dmg I will give other variants a try...I wasn't able to down a Porphyrion in one turn anyway.
Hi im looking for vanquisher ryza pattern turrets but sadly they dint sell it any morr, someone can help pls?
I'm new to 40k and noticed there are more variants than this? incinerator, punisher, eradicator, exterminator, executioner, conqueror, demolisher, annihilator. Can someone help? are some not able to be used?
vanquisher needs a coaxial rule, plus rerole to wound vs monster and vehicle, plus devastating wounds, but no heavy.
executioner needs the same profile as the regular russ cannon at least, plus reroleable hazard tests.
these two needs to be fixed fundamentally.
all bad other leman russes are just a matter of their point cost, so no hard changes needed.
Vanquisher already gets wound reroll on vehicles and monsters
Wait, dumb question. But when you roll D6 damage, do you do that for extra shot? Say the demo cannon wounds twice, do you roll 2D6? Or one D6 and both wounds is that damage?
Also fun thought, the exterminator can get 1st rank fire, 2nd rank fire order as it's a rapid fire weapon lol. Doubt that math hammers out better than Take Aim, but still might be fun at rapid fire range as it'd get 10 shots.
No damage is rolled once. It counts for every wound you make.
So if you wound 3 times you deal 3 damages on 3 different targets. Meaning you can one shot big infantry like terminators or custodies with 3 wound each.
@@Baktrianos Ok so it's one damage roll per gun then? I know for flat damage any overkill doesn't "spill over" to other units minus mortal ones.
Just been out of the game for ages now. Last time I played was when tanks still had armor value. Trying to get a feel for the rules again. Local store is closed till tomorrow so can't go bug them for a refresher / into game.
Gonna get back into it in 10th. But most of my army is grey shame so RIP. Got 60 of the new Cadian's painted. Maybe 50-80 old troopers (gotta get them from a buddies house) and few old russ's and should still have the old Chimera / basi.
Rest is uh grey or in boxes... >.
Sorry to disagree with the other comment, but you need to roll each D6 damage.
So lets say you fire you demo cannon at a squad of terminators
You roll the number of shots, lets say overall you get 6
You then roll to see how many of those shots hit, lets say in this case 4 of them do
Then you roll to see how many of the those 4 hits wound, lets say they all do because its a really strong weapon
Then the termies roll their saves, and they stop 2 of them
You then have to roll the damage for the remaining 2.
You roll these 1 at a time
Lets say the first one rolls a 3, great thats 1 termie dead
but then the next one rolls a 2, booo you have not killed that terminator as it has 3 wounds so it is left with 1 left
Hope that all makes sense :)
Fun video, very helpful for newbies like my self.
Eradicator is simply, without a doubt, the SUPERIOR Leman russ variant. Give me 5. No, 50.
My reading of the rules is you cannot stack heavy and take aim, am I wrong?
Vanquisher with scout sentinel hits on +3 rerolling 1's no order needed.
Just got 2 Leman Russ.
Considering a Battle Tank and the Executioner as builds, would you recommend?
Well I guess I'll have the magnetise my russes since in heresy the Vanquisher is pretty great
Just bought 2 LMs and a RD to start my first 40K army, going tanks only first. So how should I build them? I read pne Pubisher with Pask and one Demolisher? I guess I need more tanks! 😂
Recommendation: Can you please put chapter markers on these videos? Would make life easier when coming back to them :D
Any changes to the list after the points changes?
I rate Vanquishers as usable now, just because they're cheap.
Of course, I do run a full tank company, so I can afford to have specialist units.
I actually think Vanquishers are important for armoured list. Most enemies will have a limited amount of AT. Doomsday ark sat behind a ruin? Place your Vanquisher pointing at the ruin, he has to move to hit you, so needs 3s, most the time you will survive or they have to commit more firepower than its worth (remember to pop smoke). If you survive, the opposition won't, the cannon + Lascannon + HK does work. Alternatively it scares your opponent into playing cagey with his AT. All 3 outcomes are a win, regardless you are effectively neutralising the biggest threat to your army. In non armour lists its probably not worth it though.
Tldr: the vanquisher forces opponents big units to play around you, winning you the initiative in a firefight.
Overall agreed, I think the only thing I would change is to put the Demolisher in 3rd behind the LRBC
That's fair, when you get to the top 3 really all of them can be argued to be the best :)
Tank commanders should be able to order 3 tanks within 12” with same order.
3 would be way to good for a generic leader and how are they supposed to get you to use lord solar if the only other way to get vehicle orders is acualy decent at doing so. Reminding you hear that because lord solar needs mastervox to issue orders effectively he cost 245 not the 125 that his data sheet shows. If he did bot also give you a cp and provide a wrong timing redeploy he would kinda suck. As it is you are probaly better off taking 2 tank commanders 1 with grand strategist for 2 orders yes thatvcost 425 not 245 almost double but you get 2 lemon russes to kill things with generally tougher and way shootier then lord solar and his command squad and infantry caddie.
Hmm I will have to try out the auto cannons.
The three tanks I have for my themed army… one is a Vanquisher. The other is a Punisher… fuck….
I also have a vanquisher and a punisher. Expert Sharpshooters on the vanquisher was sooooo nice in 9th. RIP
Vanquisher seems like the only option when nids are taking 4 and 5 super monsters...or does anyone else have any alternatives that im not seeing? Shadowsword is kinda expensive...guess 3 demolishers maybe? dorn seems like it is going to get tied up and wont do any more damage then the demolisher russ...
The all infantry man is giving me advoce on tanks🤨
I was looking at the punisher to take out necrons...gotta wipe those squads out...
only played one game of 10th. Guard Vs a tank heavy Space Marine army. the leman russ's did the best out of that whole army.
the worst one imo is the tank commander, hitting on 4s is AWFUL. last game i used it in it missed more than it hit. utterly worthless.
It's the Rogal Russ, of course .
For me its the punisher lots of brrrrrrr. Or plasma always loved plasma on my guard ever since 3rd edition
I wish they lent into the punisher and give it sustained hits 1 or 2 as well that or a suppressed effect to debuff an enemy unit
Reroll to wound on 5s is only slightly over 50%. I don't think exterminator is good against heavy tanks. I'd say exterminator and battle cannon are fine against 3 wound infantry or 2 wound with fnp
demolisher goodbye
Spot on
the only reason I run a punisher is I only have russes (back from the end of 5th) so I need it to kill hoards :D
bro, my vanquisher really does nothing lol
Obvs with the Vanquisher you take more than one, and then you have two or three shots with the main turret weapon.
The exterminator has nine shots with first rank fire second rank fire
The Executioner is wasted potential. It should get bonuses to hit units that are ABOVE half str and at full str. It would play so well into the high risk/reward of the weapon as well as the story of the suicidal, glory seeking crews spearheading the charge in one the Guards most premier tanks.
What I the best turret weapon to fit on the Tank Commander?
If you are going to go for a commander you might as well throw on the demolisher no? Its 200 points otherwise...
@@operator9858 I was thinking that too -- in fact, I probably will. Ultimately my commanders have to lead from the front, like it or not. A russ is a russ.
I'm deathly tired of Games Workshop bureaucracy - "One model for only one system."
Just look: everyone loves the Horse Heresy, but it's just a commercial product parasitizing on Warhammer 40,000 glory. It's 40k models, 40k designs, old 40k rules and 40k lore. And everything that belongs to HH now is taken from 40k and is now practically dead in 40k! The Horse Heresy evokes nothing but hatred in me.
Today they showed a new Leman Russ - an icon of Warhammer 40,000 - but for the Heresy only. This 100% means that “tomorrow” Leman Russ will be removed from 40k forever, it cannot be otherwise. Because bureaucracy.
Say "thank" to the Horus Heresy and "Goodbye" to Leman Russ!
But… but… the vanquisher is bigger?!
If you are going to take a demolisher you might as well take the commander no? Only a few points more...
Can someone put time stamps
Also the best Russ is the Annihilator 😎
and rapier laser destroyers outshine them lol
Not me, who has 3 russes, 1 punisher and 1 vanquisher
What, no conqueror?
starting to realize that you dont need leontus or a tank commander if you can get the same bonus's from orders as you can from various unit abilities and strategems. most of these apply to any units firing at the same targets too...and creed gives free strategems meaning you will likely end up with more cp then you would with leon's bonus points as well.
Nice video but... Did I just hear that the exterminator has the number of shots? It only has 4 shots!! It is only good as a force multiplier, and even as a force multiplier, in one have I fired those 4 shots and missed with all of them (including a cp re roll). It´s damage output is not good at all , since it is the other russes that benefit from his rule, but not him.
I use it just to get my battle cannons to their rightful AP-2
Its got rapid fire 4 as well bro...
@@operator9858 let me check
@@operator9858 hahhh thanks! Ive been playing it wrong. So at 24 imches it makes 8 shots? That is amazing 😂
Just play 9th. It cannot be hard to find someone who would play ninth it wasn’t for me. I genuinely don’t understand why most non competitive 40K players HAVE to play the current edition no matter what. You don’t see this “there’s a new edition and it’s all we can play” mentality in DnD, MTG, Pokémon, bolt action those are just what I know. I just see nothing but game breaking to excuse more rules and more books from a gross retail first company; still full retail for old stock; third party rules stifling; removing models from the game and zero official GW support for old rules. You’re a comp player I get it it’s GWs fault they don’t allow their game to breathe in all forms like MTG; the comp scene will fail in time.
My main problem is what is your excuse if you’re just coming in to play with neighbors on Sunday?? The adherence to the current edition by non comp players is the fault of those players. It’s so silly to me for a non comp player to complain something was only powerful for 3 weeks before the edition change. It’s your own fault for letting GW tell you that money you spent was no longer worth anything and you believed it.
Oh heck yeah I’m early to this one!! Whoop whoop!! 🎉
whats best barrel for Brood Brothers GeneStealer Cult army? Grerat vid. thanks
GSC tend to need long range fire support, they are fine at close range damage with their own units. So maybe go for a Battle Tank
@@MordianGlory thank you, Battle Tank it is! I’m on all ur vids, I got 1k Tempestus Scions Army and Astra Militarum Combat Patrol. Doing a 2k GSC Brood Bothers Army playing double agent for the Emperor.. so going heavy w/ Imperium icons/decals! 🪽💀🪽
For an apocalypse game? Don't take a demolisher 😂😂mine fired like once/twice over two days
Unfortunately its none of them 😭. They just die immediately for very little cost from your enemies
It's the Rogal Dorn. The Dorn is the best Leman Russ. 🤣
A Hit roll can never be modified by more than -1 or +1
Hit roll +1
BS +1
They stack :)
Oh ok, amazing, thank you! 😊
@@cainecastorius7310 No worries! It because one is modifying the dice roll, and the other is changing the BS stat on your datasheet
Your voice bro wtf
Why are you screaming in the video it’s a lil off putting
Because I am an over excitable man-child who gets a little too into it when I am talking about Guard tanks
@@MordianGlory honestly valid
Can anyone skipped to the point for me?
Thank you
Demolisher and Executioner.
Demolisher because big gun and ability to ignore firing restrictions in close combat.
Exterminator for rapid fire 4 twin linked autocannons and synergy with extra AP for concentrated firepower.
timestamps are needed
That wound ruin the suspense!
True
Secretly can’t be asked lol 😂
@@MordianGlory Not really. Just name them "Seventh Place", "Sixth Place", etc.
hahahaha@@MordianGlory