The Tower's Weird Difficulty Balancing- 2.2 Platformer Mode Geometry Dash

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  • Опубликовано: 12 дек 2024

Комментарии • 55

  • @rootbeerfloathaspop3301
    @rootbeerfloathaspop3301  10 месяцев назад +6

    How did you find the Tower's difficulty balancing? If you didn't know, I made another video dedicated to difficulty balancing, which you can check out here: ruclips.net/video/rfXxwlKVhk8/видео.html

  • @arcanine_enjoyer
    @arcanine_enjoyer 10 месяцев назад +23

    I got into a near argument with friends about the tower. They kept saying "its not meant to be fair" and that was their only argument. I got so pissed I left the VC.

    • @RadioactiveBluePlatypus
      @RadioactiveBluePlatypus 10 месяцев назад +6

      It's a video game. Video games, usually, are meant to be fair. Geometry dash is meant to be fair.

    • @rootbeerfloathaspop3301
      @rootbeerfloathaspop3301  10 месяцев назад +12

      The worst excuse of all time for bad gameplay is “it’s meant to be bad so it’s actually good!!!!”

    • @petervarga2399
      @petervarga2399 10 месяцев назад +2

      If im ever in an debate and the opposing sides argument is: Its meant to be unfair and not good then you better believe im dropkicking them.

    • @arthurchase7716
      @arthurchase7716 10 месяцев назад +1

      there are definitely games not meant to be fair, but not at the very first introduction

    • @rayganparksmitchell
      @rayganparksmitchell 10 месяцев назад +1

      We should internet shame those rude "friends" from that VC that arcanine enjoyer was in.

  • @rainbownoob2927
    @rainbownoob2927 10 месяцев назад +15

    The FIRE IN THE HOLE part looked so easy in the 10 year anniversary. The difficulty caught me off guard.

    • @SomeCowguy
      @SomeCowguy 10 месяцев назад +1

      Yeah, i thought level 3 and 4.were going to be impossible but nope sewers were the only hard part

    • @EimysGD
      @EimysGD 10 месяцев назад +1

      ​@@SomeCowguythe cursed thorn is way harder than the sewers boss

    • @SomeCowguy
      @SomeCowguy 10 месяцев назад +1

      @@EimysGD idk cursed thorn is so incredibly easy, with easily readable attacks, tons of time to jump and no real threat. For beginners 'FITH' boss is harder imo

    • @EimysGD
      @EimysGD 10 месяцев назад +1

      @@SomeCowguy wtf

  • @kronost06
    @kronost06 10 месяцев назад +5

    2:47 Shh! Don't let GDColon hear you.

  • @memcgee7832
    @memcgee7832 10 месяцев назад +3

    Pretty good video! However, I have a few suggestions that could improve the quality in the videos to come. Near the start, there could be more of an introduction to what the tower is, instead of an abrupt thesis. at 1:25 you could have made the title card more dynamic, maybe with some music, since as it is right now it was sort of a weird drop in any sounds or interesting visuals. I also think the part about commenting your least favorite balancing in a level felt forced and unfocused, and the video could have been fine with it removed. Lastly, a visual at 2:10 would have been nice, since as it stands it sounds like you have a really good idea in your head, but is difficult to understand. Once again, I really like this video and only commented this since I see a lot of potential for the future of your channel.

  • @Jdogisbest
    @Jdogisbest 16 дней назад +1

    My mom was enjoying the tower until she reached the sewer elevator. She couldn't get past it and was so frustrated that she never finished it.

  • @XTheRedDragonX
    @XTheRedDragonX 10 месяцев назад +2

    I feel like difficulty spikes in platformer levels are ok ONLY if its some sort of a bossfight. If the boss was as easy as the rest of the level then it would feel dissapointing that it was so easy. A boss is meant to be a skill check. The FIRE IN THE HOLE PART and fight with the cursed thorn is exactly that. Although I agree with other things that you said.

  • @Macbook_Noob
    @Macbook_Noob 10 месяцев назад +3

    The amount of times I died at the very last hit of the boss in stage 4 almost drove me nuts

    • @kronost06
      @kronost06 10 месяцев назад

      Do you know whose fault this is? Demon levels. There are too many demon levels until 2023 and now the tower's final level is impossible for beginners. Makes me question if the tower or the map is the story mode.
      Thanks a lot, Viprin. At least Yunhaseu is fixing the mess you made.

  • @Call_Me_Cuda
    @Call_Me_Cuda 10 месяцев назад +5

    Cursed Thorn and the secret hollow in general was a really big difficulty spike... Worried for what this will mean for the 2nd floor and above, but we'll have to wait and see.

  • @pickledcow_yt
    @pickledcow_yt 10 месяцев назад

    I personally found cursed thorn to be the biggest joke ever with every single of his attack being just directly aimed at you so all you needed to do was just tap left or right.

  • @Devantar
    @Devantar 10 месяцев назад +5

    It’s pretty difficult at a few stages and the speedruns are a little bit too hard but I liked the challenge!😃

  • @colecube8251
    @colecube8251 10 месяцев назад +1

    yea i ageee with u, although i dont think the fire in the hole part is even close to demon. its like, harder at best. i think the difficulty spike comes not from thag section being incredibly difficult, but from all the earlier sections being piss easy. It'd be like if you went straight from stereo madness to jumper

    • @rootbeerfloathaspop3301
      @rootbeerfloathaspop3301  10 месяцев назад

      I think it’s demon difficulty on first completion, but feels like harder afterwards

  • @Boooo
    @Boooo 10 месяцев назад +1

    honestly instead of being all that hard I find the cursed thorn just really slow, especially if you try to rush through it and end up missing shots

    • @rootbeerfloathaspop3301
      @rootbeerfloathaspop3301  10 месяцев назад +1

      Yeah, I do find myself waiting around for it to get close enough to hit it

  • @shamgamer3915
    @shamgamer3915 10 месяцев назад +1

    I agree with most of the stuff said but I think the fire in the hole part is in no way even close to demon difficulty and that the first part in the third level is a big difficulty jump

    • @rootbeerfloathaspop3301
      @rootbeerfloathaspop3301  10 месяцев назад +1

      Beginning of the third level is about as hard as the gears in level one imo

    • @shamgamer3915
      @shamgamer3915 10 месяцев назад

      @@rootbeerfloathaspop3301 I guess I just have a skill issue.

    • @rootbeerfloathaspop3301
      @rootbeerfloathaspop3301  10 месяцев назад

      @@shamgamer3915 Don’t say that, I hate when people try to use “skill issue” as an argument

  • @Fisheygamer
    @Fisheygamer 10 месяцев назад

    Square adventures has a HUGE difficulty spike

    • @shrimpaerospace
      @shrimpaerospace 10 месяцев назад

      All map pack levels have shitty balancing... Except for retray

    • @Fisheygamer
      @Fisheygamer 10 месяцев назад

      @@shrimpaerospace All map pack levels are horrible except for the alpha pack anyway

  • @bigbgaming2626
    @bigbgaming2626 10 месяцев назад +1

    the janus miracle

  • @Harviscrazy
    @Harviscrazy 9 месяцев назад +1

    Fire aura is easy which becomes insane and becomes easy demon then becomes harder than becomes medium demon then becomes harder

  • @Myss82
    @Myss82 10 месяцев назад +1

    it took me 50 minutes to beat the secret hollow because of the thorn
    meanwhile it took me 38 minutes to beat speedtek
    albeit i had over a month to get better at platformer mode, but still

    • @rootbeerfloathaspop3301
      @rootbeerfloathaspop3301  10 месяцев назад

      Got any tips for mastering the slope gimmick?

    • @Myss82
      @Myss82 10 месяцев назад

      @@rootbeerfloathaspop3301 Not really, just repetetive practice.
      Sisyphus by Kingsman265 (100137629) is built around slope boosting, so it's a good place to practice

  • @itamarowak
    @itamarowak 10 месяцев назад +1

    I think the celler is fine difficulty wise
    Rob just needed to nerf FIRE IN THE HOLE and hevaly nerf the cursed thorn as its more or less easy demon difficulty

    • @rootbeerfloathaspop3301
      @rootbeerfloathaspop3301  10 месяцев назад +1

      I wish the Cellar was also harder

    • @memesong21
      @memesong21 10 месяцев назад +2

      i don't think the fire in the hole part should be nerfed, rather the rest of the level buffed because that part is incredibly satisfying to beat

    • @itamarowak
      @itamarowak 10 месяцев назад

      @@memesong21 just nerfed a bit
      It's like 8 stars in a 5 star level
      The sewers should be around 5 stars as it's The second level, I think the part just needed a checkpoint between part 1 and 2 of it

    • @SomeCowguy
      @SomeCowguy 10 месяцев назад

      ​@@memesong21nah its way too hard to be the second introduction to platformer. Thinking about it, if cellar is stereo madness - polargeist, sewers should be dry out-base after base/cant let go

  • @spookypuky2439
    @spookypuky2439 10 месяцев назад +1

    Will watch soon

  • @saucemaster6452
    @saucemaster6452 10 месяцев назад

    Completely disagree with everything, will not elaborate.

  • @UrNormalCreator
    @UrNormalCreator 10 месяцев назад +1

    This video is cool

  • @theGuineaPigArtist
    @theGuineaPigArtist 10 месяцев назад

    TOE2 is soooooo unbalanced *insert 80% ship*