Some interesting spots, but some of those pixel angles are not viable, like the left side cave, the T gets info on you and you're stuck. You have to get quite lucky to time a hs there. and the car to arches pixle on mirage B is very situational as well. if it's about the info, then you should have it from your con/window player already. At most it's a decent Awp angle if they are walking up B through short. Also not sure about the A long awp angle next to blue. I think it's much better for a rifler, because you don't want your awp sitting all the way in long unless it's mid/late round and you know they are coming back from a B fake or something. I like the rafter spot on nuke though, wasn't aware how much you can hide there. Good video, I'll sub.
Nice 👍 in one of your latest videos i really enjoyed your voice too when explaining things. But of course silent videos are also very very good
Some interesting spots, but some of those pixel angles are not viable, like the left side cave, the T gets info on you and you're stuck. You have to get quite lucky to time a hs there. and the car to arches pixle on mirage B is very situational as well. if it's about the info, then you should have it from your con/window player already. At most it's a decent Awp angle if they are walking up B through short.
Also not sure about the A long awp angle next to blue. I think it's much better for a rifler, because you don't want your awp sitting all the way in long unless it's mid/late round and you know they are coming back from a B fake or something.
I like the rafter spot on nuke though, wasn't aware how much you can hide there.
Good video, I'll sub.
Second this time
But still the effort is visible in ur vids man
Kee up the work for us silvers
First :)