TIME 1:04:40. Look at that. Someone sent me about fifty emails complaining that this must be proof that X-Plane has 'bad crosswind physics'. WELLLLL..... in this video.... LOOK AT THE LIFT-DUMPERS! They retract in the middle of the landing!!!! HAR!!!!!! And then what happens? We all know what happens when all the LIFT-DUMPERS are RETRACTED IN THE MIDDLE OF THE LANDING! It's called..... LIFT! Whoever programmed the lift-dumpers in this model (add-on or plugin, I think) coded them to retract in the middle of the landing.. and the result was inevitable! IF they had sot this video with force vectors on (command m), then we would have SEEN those lift vectors shoot up when the lift-dumpers stupidly retracted in the middle of the landing, and it would have been obvious at first glance what caused the plane to lift again. Show me another sim that could do that. Bang. X-Plane rules. That's all there is to it. Mic drop on this one.
Austin! That response was amazing! I myself have been inundated with emails!! Without more conclusive testing I cannot yet agree/disagree with what should have happened, my initial response was based on what I’d expect having flown and taught how to fly 737 NG in these conditions. I’m not a mathematician/computer programmer and can only compare how the real aircraft handles. During the Type Rating we demonstrate roll rates with and without spoilers, without spoilers the roll rate is significantly reduced and with spoilers already extended the roll rate is increased. This could’ve been the issue during rollout, I’m not sure about the -200 (need to test the default NG). I’ve never stowed the spoilers during rollout, will try in the Level D to see the impact! We also demonstrate crosswind landing and take off above certified limit (35kts). Having flown and taught in these conditions I’m not having to use anywhere near as much aileron during the latter stages of rollout, regardless of the spoiler position I couldn’t get the gear down until 80kts and even with full aileron the aircraft wanted to cock a leg! Having tested the ZIBO MOD for some time we also ran into similar issues but haven’t tested in these conditions for some time, I think a workaround was implemented. I look forward to testing when I’m next home. Regarding XP11… Are all other conditions modeled precisely and is there another sim that can replicate these conditions? Absolutely not! Why else do you think I moved to X-Plane?? FD2S
Austin Meyer nobody coded the spoilers to retract in the middle of the landing, it’s just the pilot retracting the reversers so the mode reverted back from ground spoilers to flight mode.
@@flightdeck2sim I am curious, on approach, you mentioned that you were downwind, if you had a wind that was tending between a (left) cross wind and a tail wind, would that not cause the abnormal attitude you experienced? Pethapd, the reason you haven't experienced this irl is because you wouldn't attempt a downwind landing with such strong winds? I may be incorrect but that seems to be why the plane acted this way because, strong winds, that bounce off your aerofoil lift generating regions would ideally bounce off the ground (when really close), and that could generate the abnormal lift (and the peculiar angle) that we are seeing here? Also, Austin mentioned sometime back that xplane would normally not calculate the time taken by propwash to travel down the fuselage in a single prop plane, but this was later fixed in xplane 11.40. Is there perhaps a case to be made that the difference (delay)in time between the wind hitting the aerofoil and the resultant ground affect has not been accounted for and therefore it creates an instantaneous lift that is not consistent with real life? In other words, perhaps the physics are correct but the lag (that had not been accounted for) actually means that the plane in reality goes beyond the air packet where the effect is most pronounced (ground effect), this may be the reason why the effect seems exhagerated?
Hi Capt. Thanks for this stream ,it was a lot of fun ,also we would like thses type of stream diversity ,it is keeps us out routine stream , looking forward , thanks again for your commetment and dedicate time for your fans
Many thanks for making these streams and tutorials. I watch them often and always pick up tons of things to improve upon in my own sim flights. Cheers from DK
After watching those landings I don't feel so bad. I had the EXACT same thing happen just yesterday with the plane not wanting to stop... wheels on ground and A/T off, trying to activate reversers but was fighting forward thrust. Experienced this before, and this was with the ZIBO mod.
5:35 ATC 1 : Oh wow, b737-200. ATC 2 : Did you know the pilot for that aircraft never fly b737-200. ATC 1 : Well, I better prepare the emergency service. Just in case.
I just tried this flight for myself and you need full in to wind aileron even with a 20kt crosswind, but you can at least keep all the wheels on the ground. I also saw that Laminar has done work on the flight model for the next release so if Zibo uses it, perhaps there will be some improvement. I have often had problem with crosswind landings in the sim, so this gives me confidence it is not all my fault. Thanks for a very instructive and entertaining channel.
Haha nice video! My most "crosswindy" landing IRL was 27kt (fully 90° crosswind) in a DR-400 that is a french equivalent of the C172. That was interesting for sure ^^
Nice Videos as always Captain! but as you said, the flight controls on the sim is way way more sensitive than real world flight controls! I have done some modifications to the aircraft cfg file in section "Flight Tuning", by increase the pitch, roll, yaw stability, from 1.0 default values to 1.5 to 2.0, and this modifications will most likely makes the flight control less sensitive, so that the fine and precise control touch could be achieved! I hope this makes sense!
What a landing! :)) But next time i want to see a stoppy-wheely on the front gear :p Great job anyway and I hope to see far more from you soon. Thanks for sharing your real world experience with us:) I learned much from you! Greetings from Munich ;)
Hi captn thanks for you video. I see in the new MAJ of zibo, the new pedestral panel for the VOR frequence. VOR for the vor frequence, ILS for the ILs frequency; GLS does itmean Glide Slope? One more thanks fly Safe.
Hi! Do you use or ever have used Simbuddy? If so, what's your (as a real pilot) opinion about their sink rates? I have a plugin called Landing Speed and the two sink rates show huge difference. Last time the Simbuddy's was around 300 ft/min, and the other's around 110 (the touchdown was really smooth!). And it's always like this.
I know this may seem like a dumb question but do you lock the flight deck door or even close it if you don't have any passengers or cabin crew on board Also do you have a video explaining how to set the amount of fuel and etc you will need for a flight. (using simbreif)?
Yes gravel kit, it’s composed of gravel deflectors for the nose wheel,, reinforced underside of the plane and nozzles that shoot high pressure bleed air in front of the engines deflecting incoming rocks that otherwise might be ingested. The gravel kit is somehow the main reason these planes still fly today, and lead to a modernization of the planes (with fmcs and glass cockpit retrofited)
The problem is not x-plane 11, the actual problem is flyjsim 732. Try ixeg 733 and you will understand that. Try crosswind with yaw damper off in 732 and i think it will handle better. Flyjsim is good but not great yet.
Hi there! Not sure why the Yaw Damper would’ve made any difference! We ran into issues in the MOD testing max crosswind landings. Although the issue wasn’t as profound as the -200 adjustments were made to improve aileron authority in these conditions. I personally think the flyjsim -200 is excellent but having not flown it’s real life counterpart I can only make direct comparisons to the NG. FD2S
@Chakib I don't see any problem with these landings. The last two fun landings (or crash) are due to exaggerated crosswinds physics in Xplane. In FSX you don't feel the crosswind and in Xplane you feel too much the crosswind apparently. The yoke was full to the left and the airplane still rolled to the right which is completely unrealistic and definitely not FD2S's fault. You also have to take into account that this 737-200 probably doesn't react as his 737-800 will do in real life. Watch his other streams and you will see that he lands airplanes perfectly even if there are some firm landings sometimes which is completely normal. Boeing doesn't even recommend a smooth landing. I completely trust FD2S and I'm sure at 100% that he is a real captain.
TIME 1:04:40. Look at that. Someone sent me about fifty emails complaining that this must be proof that X-Plane has 'bad crosswind physics'.
WELLLLL..... in this video.... LOOK AT THE LIFT-DUMPERS!
They retract in the middle of the landing!!!!
HAR!!!!!!
And then what happens?
We all know what happens when all the LIFT-DUMPERS are RETRACTED IN THE MIDDLE OF THE LANDING!
It's called..... LIFT!
Whoever programmed the lift-dumpers in this model (add-on or plugin, I think) coded them to retract in the middle of the landing.. and the result was inevitable!
IF they had sot this video with force vectors on (command m), then we would have SEEN those lift vectors shoot up when the lift-dumpers stupidly retracted in the middle of the landing, and it would have been obvious at first glance what caused the plane to lift again.
Show me another sim that could do that.
Bang.
X-Plane rules. That's all there is to it. Mic drop on this one.
Austin! That response was amazing! I myself have been inundated with emails!!
Without more conclusive testing I cannot yet agree/disagree with what should have happened, my initial response was based on what I’d expect having flown and taught how to fly 737 NG in these conditions. I’m not a mathematician/computer programmer and can only compare how the real aircraft handles.
During the Type Rating we demonstrate roll rates with and without spoilers, without spoilers the roll rate is significantly reduced and with spoilers already extended the roll rate is increased. This could’ve been the issue during rollout, I’m not sure about the -200 (need to test the default NG). I’ve never stowed the spoilers during rollout, will try in the Level D to see the impact!
We also demonstrate crosswind landing and take off above certified limit (35kts). Having flown and taught in these conditions I’m not having to use anywhere near as much aileron during the latter stages of rollout, regardless of the spoiler position I couldn’t get the gear down until 80kts and even with full aileron the aircraft wanted to cock a leg!
Having tested the ZIBO MOD for some time we also ran into similar issues but haven’t tested in these conditions for some time, I think a workaround was implemented. I look forward to testing when I’m next home.
Regarding XP11… Are all other conditions modeled precisely and is there another sim that can replicate these conditions? Absolutely not! Why else do you think I moved to X-Plane??
FD2S
Austin Meyer nobody coded the spoilers to retract in the middle of the landing, it’s just the pilot retracting the reversers so the mode reverted back from ground spoilers to flight mode.
X-Plane rules? So, it has finally received VRS?
You need to chill
@@flightdeck2sim I am curious, on approach, you mentioned that you were downwind, if you had a wind that was tending between a (left) cross wind and a tail wind, would that not cause the abnormal attitude you experienced? Pethapd, the reason you haven't experienced this irl is because you wouldn't attempt a downwind landing with such strong winds? I may be incorrect but that seems to be why the plane acted this way because, strong winds, that bounce off your aerofoil lift generating regions would ideally bounce off the ground (when really close), and that could generate the abnormal lift (and the peculiar angle) that we are seeing here? Also, Austin mentioned sometime back that xplane would normally not calculate the time taken by propwash to travel down the fuselage in a single prop plane, but this was later fixed in xplane 11.40. Is there perhaps a case to be made that the difference (delay)in time between the wind hitting the aerofoil and the resultant ground affect has not been accounted for and therefore it creates an instantaneous lift that is not consistent with real life? In other words, perhaps the physics are correct but the lag (that had not been accounted for) actually means that the plane in reality goes beyond the air packet where the effect is most pronounced (ground effect), this may be the reason why the effect seems exhagerated?
58:10 "you pay whole runway you use whole runway" 😂
best comment ever
Hi Capt. Thanks for this stream ,it was a lot of fun ,also we would like thses type of stream diversity ,it is keeps us out routine stream , looking forward , thanks again for your commetment and dedicate time for your fans
Thanks a lot Rofaida! Makes for a amusing change that's for sure!
FD2S
Many thanks for making these streams and tutorials. I watch them often and always pick up tons of things to improve upon in my own sim flights. Cheers from DK
Hi Martin! Thanks a lot! This stream wasn't meant to be as educational, just a bit of fun which we definitely had!!
Excellent fun thank you for creating this very fun laugh....No needle inside the airspeed indicator. Just the digital window visible.
After watching those landings I don't feel so bad. I had the EXACT same thing happen just yesterday with the plane not wanting to stop... wheels on ground and A/T off, trying to activate reversers but was fighting forward thrust. Experienced this before, and this was with the ZIBO mod.
Pretty normal landing for the airhead (747 when I went) in the Falklands!
5:35
ATC 1 : Oh wow, b737-200.
ATC 2 : Did you know the pilot for that aircraft never fly b737-200.
ATC 1 : Well, I better prepare the emergency service. Just in case.
I just tried this flight for myself and you need full in to wind aileron even with a 20kt crosswind, but you can at least keep all the wheels on the ground. I also saw that Laminar has done work on the flight model for the next release so if Zibo uses it, perhaps there will be some improvement. I have often had problem with crosswind landings in the sim, so this gives me confidence it is not all my fault. Thanks for a very instructive and entertaining channel.
Thanks a lot Tim! Yes for me personally there is insufficient aileron authority on the ground to keep the wings level, something is amiss!
FD2S
Great fun! Enjoyed the stream....thanks for your time!
Thanks again stratshadow!
FD2S
Haha nice video! My most "crosswindy" landing IRL was 27kt (fully 90° crosswind) in a DR-400 that is a french equivalent of the C172. That was interesting for sure ^^
XAvionics oofff! That’s insane!! FD2S
Nice Videos as always Captain! but as you said, the flight controls on the sim is way way more sensitive than real world flight controls! I have done some modifications to the aircraft cfg file in section "Flight Tuning", by increase the pitch, roll, yaw stability, from 1.0 default values to 1.5 to 2.0, and this modifications will most likely makes the flight control less sensitive, so that the fine and precise control touch could be achieved! I hope this makes sense!
There are a lot of settings to play with, with some tweaking you can get it quite close to what feels realistic.
FD2S
Look at thaaat... Insane landing. Good video.
What a landing! :)) But next time i want to see a stoppy-wheely on the front gear :p Great job anyway and I hope to see far more from you soon. Thanks for sharing your real world experience with us:) I learned much from you! Greetings from Munich ;)
Haha, think I might break it! Thanks a lot Slash!
FD2S
Kindly keep this stream in library
Hi captn thanks for you video. I see in the new MAJ of zibo, the new pedestral panel for the VOR frequence. VOR for the vor frequence, ILS for the ILs frequency; GLS does itmean Glide Slope? One more thanks fly Safe.
I love a good debate! Cheers!
This is a awesome video can you do more of them please it is out of our comfort zone well done
Yes Gary! We'll do some more "random" streams for sure!
FD2S
So when we all buy MSFS2020 on your recommendation and then it sucks, we'll be after you 😉
Hi! Do you use or ever have used Simbuddy? If so, what's your (as a real pilot) opinion about their sink rates? I have a plugin called Landing Speed and the two sink rates show huge difference. Last time the Simbuddy's was around 300 ft/min, and the other's around 110 (the touchdown was really smooth!). And it's always like this.
Funniest aviation video I ever saw :-))) you made my day!
Haha thanks Maximo!
FD2S
I know this may seem like a dumb question but do you lock the flight deck door or even close it if you don't have any passengers or cabin crew on board
Also do you have a video explaining how to set the amount of fuel and etc you will need for a flight. (using simbreif)?
I tought it was just me who have that much banking problem in xplane 11
Do you ever anticipate Boeing will move to using a sidestick?
on that 3rd landing, what's wrong with a go around?
Fd2s, I see these 732s landing on gravel runways on RUclips, but how do they prevent gravel getting sucked up into the engine?
I think they have something called a gravel kit installed!
FD2S
Yes gravel kit, it’s composed of gravel deflectors for the nose wheel,, reinforced underside of the plane and nozzles that shoot high pressure bleed air in front of the engines deflecting incoming rocks that otherwise might be ingested. The gravel kit is somehow the main reason these planes still fly today, and lead to a modernization of the planes (with fmcs and glass cockpit retrofited)
Ooh you going to BETA MS2020? It sure looks promising
The problem is not x-plane 11, the actual problem is flyjsim 732. Try ixeg 733 and you will understand that. Try crosswind with yaw damper off in 732 and i think it will handle better. Flyjsim is good but not great yet.
Hi there!
Not sure why the Yaw Damper would’ve made any difference! We ran into issues in the MOD testing max crosswind landings. Although the issue wasn’t as profound as the -200 adjustments were made to improve aileron authority in these conditions.
I personally think the flyjsim -200 is excellent but having not flown it’s real life counterpart I can only make direct comparisons to the NG.
FD2S
How do u get sounds at the replay?
What visual addons do you use? Skys and lighting look real nice
All I have is Active Sky and the texture cloud set that comes with it, that's all!
FD2S
Can you please fly into Queenstown RWY 05
The zibo mod throttle is broken for me and it doesn’t let me start the engines can someone help me to fix it
install windows microsoft redistribute
Why I switched to p3d
Why dont you try the ixeg 737
@TheFsxChannel201 That makes sense.
Please remind me to never get on a 737-200 with you 😂
I'd be more confident in the real -200 if I'm honest!
FD2S
Here is my crosswind crash boom. didnt know you need to use ailerons either. ruclips.net/video/CxsP7C2PJuc/видео.html
VERY VERY BAD LANDINGS. ARE YOU SUR YOU ARE A REAL B737 CAPTAIN?? I'M SCARIED REALLY
Any advice?
He actually does really great landings, Irl you dont butter it and drag the gear for half the runway, This was xp11 physics in a nutshell
flightdeck2sim haha brilliant reply 😂👍
@Chakib I don't see any problem with these landings. The last two fun landings (or crash) are due to exaggerated crosswinds physics in Xplane. In FSX you don't feel the crosswind and in Xplane you feel too much the crosswind apparently. The yoke was full to the left and the airplane still rolled to the right which is completely unrealistic and definitely not FD2S's fault. You also have to take into account that this 737-200 probably doesn't react as his 737-800 will do in real life. Watch his other streams and you will see that he lands airplanes perfectly even if there are some firm landings sometimes which is completely normal. Boeing doesn't even recommend a smooth landing. I completely trust FD2S and I'm sure at 100% that he is a real captain.
@@flightdeck2sim NICE burn