ARK SOLO Small Tribe || UNLOCK TELEPORTER, CLONING & NEXT OP BREED LINE. E8

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  • Опубликовано: 19 сен 2024
  • -ARK game entertainment channel
    #Holly #arkofficial #arkofficialpvp #smalltribe
    Subscribe to the channel to support me: / @hollyvn
    - My discord: "Holly! # 7537" copy the part in brackets.
    - Music:
    - y2meta.com - ✔️ NO COPYRIGHT MUSIC_ Derty - Run (128 kbps)
    - y2meta.com - Egzod - Rise Up (ft. Veronica Bravo & M.I.M.E) [NCS Release] (128 kbps)
    - y2meta.com - Besomorph & Coopex - Redemption (ft. Riell) [NCS Release] (128 kbps)
    - Thanks for watching.

Комментарии • 162

  • @mmdv.d
    @mmdv.d 2 года назад +2

    Omg nice nice 3:40 Pvp Man i love ❤️❤️💪🏽💪🏽💪🏽💪🏽

  • @Rayan-504
    @Rayan-504 2 года назад +2

    And I've been following you since the first episode

  • @DOTEZ
    @DOTEZ 2 года назад +2

    New video yeeeeee

  • @mr.wasgehtsiedassan7575
    @mr.wasgehtsiedassan7575 2 года назад +2

    I like your videos sooo much.and im here since episode 1 haha

  • @mekin6168
    @mekin6168 2 года назад +2

    Mấy nay ly chăm ra video ghê ta 1 like cho sự chăm chỉ

  • @michaelboris2500
    @michaelboris2500 2 года назад +5

    Hey mate. Don't stress too much about getting enough content. I'll watch them when they're available. Just have fun, and we'll have fun watching 🙏
    Can't wait for your base tour when you're finished up.

    • @HOLLYvn
      @HOLLYvn  2 года назад +1

      thank you.

  • @hectorperro
    @hectorperro 2 года назад +2

    Lets go Bro thanks to good

  • @spartannoobgamer6686
    @spartannoobgamer6686 2 года назад +2

    Solo game I've also taken so much raid I don't think it's a good hole. your videos are top

  • @maxmt0373
    @maxmt0373 2 года назад +2

    Nice video Holly I love to see you very entertaining I've been following you for a long time

  • @derjonathan
    @derjonathan 2 года назад +2

    Best video ❤️

  • @yassermahmoud576
    @yassermahmoud576 2 года назад +4

    Holly my best youtuber 😀😀😀😀

  • @valentinomunoz976
    @valentinomunoz976 2 года назад +3

    the best drawing 1:55 xd

  • @Iwantsoloher
    @Iwantsoloher 2 года назад +3

    Dude i really enjoy your vids! good luck on your small tribes series and the next on the future

    • @HOLLYvn
      @HOLLYvn  2 года назад +1

      thank you :3

  • @cachin1135
    @cachin1135 2 года назад +2

    Holly i love ur videos

  • @brauliovillarroel7647
    @brauliovillarroel7647 2 года назад +5

    Nuevo suscriptor, la verdad empecé a ver tus videos desde el primero de esta serie y aproveche de ver las otras series... son muy divertidos y aprendo mucho, gracias !!!

    • @noahgomez3629
      @noahgomez3629 2 года назад +1

      Sii, son muy entretenidos y me encanta que ponga los subtítulos para estar al tiro con lo que hace, aparte se nota que es de buen corazón Holly

    • @el_moyetes
      @el_moyetes 2 года назад

      hola oye sabes donde es la base de holly en este video FROM NAKED TO RAID DAY 1 | ARK PVP Imian server. E1 minuto 22:55

    • @el_moyetes
      @el_moyetes 2 года назад

      @@noahgomez3629 hola oye sabes donde es la base de holly en este video FROM NAKED TO RAID DAY 1 | ARK PVP Imian server. E1 minuto 22:55

    • @noahgomez3629
      @noahgomez3629 2 года назад

      @@el_moyetes la verdad no sabría decirte bro, una disculpa :((

    • @wazaark
      @wazaark 2 года назад

      Si es muy buen youtuber unque sea de vietnan

  • @wazaark
    @wazaark 2 года назад +3

    Insane progress

  • @kyzen4141
    @kyzen4141 2 года назад +2

    Nice content keep it up My friend what is your gpu type?

  • @guapomangabz
    @guapomangabz 2 года назад +2

    Holly OP

  • @hapexxde252
    @hapexxde252 2 года назад +2

    Nice bro🤘🏻

  • @walterjunior4738
    @walterjunior4738 2 года назад +8

    Eu já estava indo dormir, mas não resisti em esperar para ver o vídeo só amanhã, obrigado Holly por alegrar minha noite 🥰

  • @JohanGxrrcia
    @JohanGxrrcia 2 года назад +3

    Calm down holly keep it up crack I love your videos

  • @gametroll9503
    @gametroll9503 2 года назад +2

    Du bist gut in ark mach weiter so 😁

  • @ANILPUNANI
    @ANILPUNANI 2 года назад +2

    Op

  • @Rayan-504
    @Rayan-504 2 года назад +2

  • @tublankito
    @tublankito 2 года назад +2

    amazing video, you are the best ark content creator

  • @TitananiumBlue
    @TitananiumBlue 3 месяца назад

    i love your videos they are soo awsome i have almost seen all your videos soo far great video!

  • @sanax4204
    @sanax4204 2 года назад +2

    Nice video🤟🔥

  • @Futuromilitarespa
    @Futuromilitarespa 2 года назад +2

    Where are you spot in ark for curyosity ?

  • @BLACK-yk9md
    @BLACK-yk9md 2 года назад +2

    hiiii

  • @rAwGaming91
    @rAwGaming91 2 года назад +2

    bruh how you do the hatch frame door thing

  • @Rayan-504
    @Rayan-504 2 года назад +2

    I am an Arab, but I love your clips and your clips are the best ❤

    • @rabeiabdallah6146
      @rabeiabdallah6146 2 года назад +1

      اهلين صديقي بتلعب سمال ترايبز اكس بوكس او وندوز؟

    • @Rayan-504
      @Rayan-504 2 года назад +1

      @@rabeiabdallah6146 هلا وغلا فيك والله انا العب ارك الل جوال فقط هل انت تلعب ارك الجوال؟

  • @rtx_trxps1984
    @rtx_trxps1984 2 года назад +2

    Where’s this base spot I wanna build there

  • @Ps-ld6vs
    @Ps-ld6vs 2 года назад +2

    Nice one bro

  • @lastgamer2005
    @lastgamer2005 2 года назад +2

    Finally I get the 4 place GG my legend

  • @jk_youthot0758
    @jk_youthot0758 2 года назад +3

    Mans the best drawler I’ve ever seen

  • @jessekross4852
    @jessekross4852 2 года назад +4

    Adjust the temperatures on the incubators for 20% time reduction. love the videos btw

    • @el_moyetes
      @el_moyetes 2 года назад +2

      hi hey do you know where holly's base is in this video FROM NAKED TO RAID DAY 1 | ARK PVP Imian server. E1 minute 22:5

  • @nguyenmanhhungfplhn3534
    @nguyenmanhhungfplhn3534 2 года назад +2

    Con rùa đã biết nó được gọi ra để làm gì mà =))

  • @nx4f464
    @nx4f464 2 года назад +2

    São muito dahoras teus vídeos mano pqp

  • @R7OP10
    @R7OP10 2 года назад +2

    Love yuo

  • @SeboTooOp
    @SeboTooOp 2 года назад +2

    When the serie finish u can do a design of that base?

  • @kayoto5605
    @kayoto5605 2 года назад +2

    Love you broo

  • @DuXc.R6
    @DuXc.R6 2 года назад +2

    Crazy how I found holly on ark mobile then he switched when I did the best thing I witnessed

    • @HOLLYvn
      @HOLLYvn  2 года назад

      Sorry for not being able to play the game on mobile.

  • @danielalejandroespinozacha8610
    @danielalejandroespinozacha8610 2 года назад +3

    La mejor parte de la semana es cuando subes un nuevo vídeo!

    • @el_moyetes
      @el_moyetes 2 года назад

      hola oye sabes donde es la base de holly en este video FROM NAKED TO RAID DAY 1 | ARK PVP Imian server. E1 minuto 22:55

  • @goner8870
    @goner8870 2 года назад +2

    And tell me what you think About my main Channel its: machetenhoner

    • @HOLLYvn
      @HOLLYvn  2 года назад

      try to develop it.

    • @goner8870
      @goner8870 2 года назад

      @@HOLLYvn thanks ly

  • @enesand6465
    @enesand6465 2 года назад +2

    holly come to the sw ra i played if you want try to raid me if you are afraid don't come sw ark mobilde

  • @kakashi_ts4443
    @kakashi_ts4443 2 года назад +3

    Holly sou brasileiro mais assisto todos os seus video

  • @addjorik7064
    @addjorik7064 2 года назад +3

    can you pls reveal the base spot when you get raided or move base? I would really appreciate it great video btw

    • @midarknight
      @midarknight 2 года назад

      Gen ocean 57 27

    • @addjorik7064
      @addjorik7064 2 года назад

      @@midarknight thanks bro

    • @addjorik7064
      @addjorik7064 2 года назад +1

      @@midarknight i made ss delete the message to be sure people won’t find out about holly his base

    • @el_moyetes
      @el_moyetes 2 года назад

      @@midarknight hi hey do you know where holly's base is in this video FROM NAKED TO RAID DAY 1 | ARK PVP Imian server. E1 minute 22:55

  • @laotran7694
    @laotran7694 2 года назад +2

    Bé này chơi hay quá 👍

  • @eengel7495
    @eengel7495 2 года назад +2

    nice video

  • @turbzz5038
    @turbzz5038 2 года назад +2

    best painter on ark

  • @santinocisneros9079
    @santinocisneros9079 2 года назад +2

    Mi jugador de ark favorito👍

    • @el_moyetes
      @el_moyetes 2 года назад

      hola oye sabes donde es la base de holly en este video FROM NAKED TO RAID DAY 1 | ARK PVP Imian server. E1 minuto 22:55

  • @13NICOTINE13
    @13NICOTINE13 2 года назад +2

    Top

  • @juanjoselariosochoa7578
    @juanjoselariosochoa7578 2 года назад +3

    Holly q subas un video buenisimo cada 3 días, es de respetar, eres grande bro

    • @el_moyetes
      @el_moyetes 2 года назад

      hola oye sabes donde es la base de holly en este video FROM NAKED TO RAID DAY 1 | ARK PVP Imian server. E1 minuto 22:55

    • @tabycat2048
      @tabycat2048 2 года назад

      @@el_moyetes ruclips.net/video/bDhCC_OWwsQ/видео.html
      20:04

  • @gabrielfelipedesouzasilva2462
    @gabrielfelipedesouzasilva2462 2 года назад +2

    boa holly

  • @cAbdullatif
    @cAbdullatif 2 года назад +2

    Hi holly

  • @marcin_q_6776
    @marcin_q_6776 2 года назад +2

    NiCe

  • @goner8870
    @goner8870 2 года назад +2

    LOL After the guy in the Pearl Cave Killed you i came there and Kolled him and i weared youre bunny helmet 2 dass long
    Love you and youre Videos

    • @HOLLYvn
      @HOLLYvn  2 года назад

      that funny :3

  • @ADIAGOM02
    @ADIAGOM02 2 года назад +2

    Bro alguien sabe con quién programa lo editas

  • @MeNuts45
    @MeNuts45 2 года назад +2

    cool

  • @cynthia7568
    @cynthia7568 2 года назад +2

    good job

  • @joantorres1523
    @joantorres1523 2 года назад +2

    You should move too aberration to vin rathole in rad, also love your videos

    • @HOLLYvn
      @HOLLYvn  2 года назад

      Almost all of AB's servers have someone living there.

  • @Yvola
    @Yvola 2 года назад +2

    Been watching since b4 ep 1 and ik this is small

  • @dikkehemaworst5179
    @dikkehemaworst5179 2 года назад +3

    I does not matter if u want to lower the level of the carbo it’s cap hp

    • @zeogamingmc
      @zeogamingmc 2 года назад +1

      It dose if its 440 base, 450 is cap so you can't level it.

    • @yenax7279
      @yenax7279 2 года назад +1

      @@zeogamingmc I'm new, why did she breed 450 turtles with low level and lower her level

    • @zeogamingmc
      @zeogamingmc 2 года назад +2

      @@yenax7279 you can lower the level by breeding out some stats. Let's say the female turtle (440)has 40 points in stamina and male (5) has 0. If the baby gets the 0 stamina the level will be that much lower than than if it would get the stamina from the female.

    • @yenax7279
      @yenax7279 2 года назад +2

      @@zeogamingmc thank you I got it.

  • @edunogg
    @edunogg 2 года назад +2

    What .ini u use to see the ocean like this?

    • @HOLLYvn
      @HOLLYvn  2 года назад

      ; ConsoleVariables.ini
      ;
      ; This file allows to set console variables on engine startup (In undefined order).
      ; Console variables also can be set in engine ini files (e.g. BaseEngine.ini, DefaultEngine.ini) in the [SystemSettings] section.
      ; This file should be in the source control database (for the comments and to know where to find it)
      ; but kept empty from variables.
      ; A developer can change it locally to save time not having to type repetitive
      ; console variable settings. The variables need to be in the section called [Startup].
      ; Later on we might have multiple named sections referenced by the section name.
      ; This would allow platform specific or level specific overrides.
      ; The name comparison is not case sensitive and if the variable doesn't exists it's silently ignored.
      ;
      ; Example file content:
      ;
      ; [Startup]
      ; FogDensity = 0.9
      ; ImageGrain = 0.5
      ; FreezeAtPosition = 2819.5520 416.2633 75.1500 65378 -25879 0
      [Startup]
      SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70))
      TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
      TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
      TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      bDisablePhysXHardwareSupport=True
      bFirstRun=False
      bSmoothFrameRate=true
      r.AOTrimOldRecordsFraction=0
      r.AmbientOcclusionLevels=0
      r.Atmosphere=0
      r.BloomQuality=0
      r.ClearWithExcludeRects=0
      r.CompileShadersForDevelopment=0
      r.CustomDepth=0
      r.DefaultFeature.AmbientOcclusion=False
      r.DefaultFeature.AntiAliasing=0
      r.DefaultFeature.AutoExposure=False
      r.DefaultFeature.Bloom=False
      r.DefaultFeature.LensFlare=False
      r.DefaultFeature.MotionBlur=False
      r.DepthOfFieldQuality=0
      r.DetailMode=0
      r.EarlyZPass=0
      r.ExposureOffset=0.3
      r.HZBOcclusion=0
      r.LensFlareQuality=0
      r.LightFunctionQuality=0
      r.LightShaftQuality=0
      r.LightShafts=0
      r.MaxAnisotropy=0
      r.MotionBlurQuality=0
      r.PostProcessAAQuality=0
      r.ReflectionEnvironment=0
      r.RefractionQuality=0
      r.SSAOSmartBlur=0
      r.SSR.Quality=0
      r.SSS.SampleSet=0
      r.SSS.Scale=0
      r.SceneColorFringe.Max=0
      r.SceneColorFringeQuality=0
      r.Shadow.CSM.MaxCascades=1
      r.Shadow.CSM.TransitionScale=0
      r.Shadow.DistanceScale=0.1
      r.Shadow.MaxResolution=2
      r.Shadow.MinResolution=2
      r.Shadow.RadiusThreshold=0.1
      r.ShadowQuality=0
      r.TonemapperQuality=0
      r.TriangleOrderOptimization=1
      r.TrueSkyQuality=0
      r.UpsampleQuality=0
      r.ViewDistanceScale=3
      r.oneframethreadlag=1
      r.vsync=0
      r.GPUCrashDebugging=1
      ShowFlag.Materials=0
      ShowFlag.Tessellation=0
      ShowFlag.Particles=0
      ShowFlag.AtmosphericFog=0
      ShowFlag.Game=0
      ShowFlag.Tessellation=0
      ShowFlag.DepthOfField=0
      ShowFlag.LightComplexity=1
      ShowFlag.LightFunctions=1
      ShowFlag.LevelColoration=0
      ShowFlag.LightMapDensity=0
      ShowFlag.SkeletalMeshes=0
      t.maxfps=60

    • @HOLLYvn
      @HOLLYvn  2 года назад +1

      ; ConsoleVariables.ini
      ;
      ; This file allows to set console variables on engine startup (In undefined order).
      ; Console variables also can be set in engine ini files (e.g. BaseEngine.ini, DefaultEngine.ini) in the [SystemSettings] section.
      ; This file should be in the source control database (for the comments and to know where to find it)
      ; but kept empty from variables.
      ; A developer can change it locally to save time not having to type repetitive
      ; console variable settings. The variables need to be in the section called [Startup].
      ; Later on we might have multiple named sections referenced by the section name.
      ; This would allow platform specific or level specific overrides.
      ; The name comparison is not case sensitive and if the variable doesn't exists it's silently ignored.
      ;
      ; Example file content:
      ;
      ; [Startup]
      ; FogDensity = 0.9
      ; ImageGrain = 0.5
      ; FreezeAtPosition = 2819.5520 416.2633 75.1500 65378 -25879 0
      [Startup]
      SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70))
      TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
      TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
      TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      bDisablePhysXHardwareSupport=True
      bFirstRun=False
      bSmoothFrameRate=true
      r.AOTrimOldRecordsFraction=0
      r.AmbientOcclusionLevels=0
      r.Atmosphere=0
      r.BloomQuality=0
      r.ClearWithExcludeRects=0
      r.CompileShadersForDevelopment=0
      r.CustomDepth=0
      r.DefaultFeature.AmbientOcclusion=False
      r.DefaultFeature.AntiAliasing=0
      r.DefaultFeature.AutoExposure=False
      r.DefaultFeature.Bloom=False
      r.DefaultFeature.LensFlare=False
      r.DefaultFeature.MotionBlur=False
      r.DepthOfFieldQuality=0
      r.DetailMode=0
      r.EarlyZPass=0
      r.ExposureOffset=0.3
      r.HZBOcclusion=0
      r.LensFlareQuality=0
      r.LightFunctionQuality=0
      r.LightShaftQuality=0
      r.LightShafts=0
      r.MaxAnisotropy=0
      r.MotionBlurQuality=0
      r.PostProcessAAQuality=0
      r.ReflectionEnvironment=0
      r.RefractionQuality=0
      r.SSAOSmartBlur=0
      r.SSR.Quality=0
      r.SSS.SampleSet=0
      r.SSS.Scale=0
      r.SceneColorFringe.Max=0
      r.SceneColorFringeQuality=0
      r.Shadow.CSM.MaxCascades=1
      r.Shadow.CSM.TransitionScale=0
      r.Shadow.DistanceScale=0.1
      r.Shadow.MaxResolution=2
      r.Shadow.MinResolution=2
      r.Shadow.RadiusThreshold=0.1
      r.ShadowQuality=0
      r.TonemapperQuality=0
      r.TriangleOrderOptimization=1
      r.TrueSkyQuality=0
      r.UpsampleQuality=0
      r.ViewDistanceScale=3
      r.oneframethreadlag=1
      r.vsync=0
      r.GPUCrashDebugging=1
      ShowFlag.Materials=0
      ShowFlag.Tessellation=0
      ShowFlag.Particles=0
      ShowFlag.AtmosphericFog=0
      ShowFlag.Game=0
      ShowFlag.Tessellation=0
      ShowFlag.DepthOfField=0
      ShowFlag.LightComplexity=1
      ShowFlag.LightFunctions=1
      ShowFlag.LevelColoration=0
      ShowFlag.LightMapDensity=0
      ShowFlag.SkeletalMeshes=0
      t.maxfps=60

  • @n1rop653
    @n1rop653 2 года назад

    hello H O L L Y, I watch you from Russia, you are top

  • @fake-boy9127
    @fake-boy9127 2 года назад +7

    ahh holly i like ur game style but why you make a base for a month or 2 and then u dispawn all loot??🤔💜

    • @ok-wm6oc
      @ok-wm6oc 2 года назад +1

      Dont despawn keep for later purpose or get wiped

    • @trevonlawson998
      @trevonlawson998 2 года назад +1

      Hey got wiped he was living in mesh

    • @SG-lu4uj
      @SG-lu4uj 2 года назад +1

      @@trevonlawson998 how you know? Lol

    • @trevonlawson998
      @trevonlawson998 2 года назад +1

      @@SG-lu4uj the guy that wiped him said it

    • @trevonlawson998
      @trevonlawson998 2 года назад +1

      @@SG-lu4uj check out purpleacegaming but the dude was in his comment on the last video

  • @jomiduroj.d3711
    @jomiduroj.d3711 2 года назад +2

    🤘🤘🤘

  • @misterijsje6037
    @misterijsje6037 2 года назад +1

    I know your spot. Nice content tho

  • @wileygates4348
    @wileygates4348 2 года назад +2

    Raise 100 of them and u can wipe so much

  • @josefranciscocharcaslara980
    @josefranciscocharcaslara980 2 года назад

    Naaaa una autentica bestia y muy humilde, amo tus videos , he aprendido mucho de ti

  • @topgamesjs4874
    @topgamesjs4874 2 года назад +2

    Sou fã do seus conteúdos

  • @Iwantsoloher
    @Iwantsoloher 2 года назад +3

    Can you say me your pc components please?

    • @HOLLYvn
      @HOLLYvn  2 года назад

      I5 10400F
      2080ti
      16gb ram

  • @choccymilkop3333
    @choccymilkop3333 2 года назад +2

    What the cords to thay spot ur buliding in

  • @HoangPham-uj4bg
    @HoangPham-uj4bg 2 года назад +2

    Ngắn qué :)

  • @carlossantanderg
    @carlossantanderg 2 года назад +2

    Where is your base spot??

  • @ouc883
    @ouc883 2 года назад +2

    Perfecto :)

  • @fwStarboy
    @fwStarboy 2 года назад +2

    show how to make floating trapdoor??

  • @mauriciohernandez3585
    @mauriciohernandez3585 2 года назад +2

    Hola

  • @THEKING-dv4iq
    @THEKING-dv4iq 2 года назад +2

    What configurations de your pc ?

  • @남용준-d3t
    @남용준-d3t 2 года назад +3

    I want your ini pls 😭😭

    • @HOLLYvn
      @HOLLYvn  2 года назад

      ; ConsoleVariables.ini
      ;
      ; This file allows to set console variables on engine startup (In undefined order).
      ; Console variables also can be set in engine ini files (e.g. BaseEngine.ini, DefaultEngine.ini) in the [SystemSettings] section.
      ; This file should be in the source control database (for the comments and to know where to find it)
      ; but kept empty from variables.
      ; A developer can change it locally to save time not having to type repetitive
      ; console variable settings. The variables need to be in the section called [Startup].
      ; Later on we might have multiple named sections referenced by the section name.
      ; This would allow platform specific or level specific overrides.
      ; The name comparison is not case sensitive and if the variable doesn't exists it's silently ignored.
      ;
      ; Example file content:
      ;
      ; [Startup]
      ; FogDensity = 0.9
      ; ImageGrain = 0.5
      ; FreezeAtPosition = 2819.5520 416.2633 75.1500 65378 -25879 0
      [Startup]
      SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70))
      TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
      TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
      TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      bDisablePhysXHardwareSupport=True
      bFirstRun=False
      bSmoothFrameRate=true
      r.AOTrimOldRecordsFraction=0
      r.AmbientOcclusionLevels=0
      r.Atmosphere=0
      r.BloomQuality=0
      r.ClearWithExcludeRects=0
      r.CompileShadersForDevelopment=0
      r.CustomDepth=0
      r.DefaultFeature.AmbientOcclusion=False
      r.DefaultFeature.AntiAliasing=0
      r.DefaultFeature.AutoExposure=False
      r.DefaultFeature.Bloom=False
      r.DefaultFeature.LensFlare=False
      r.DefaultFeature.MotionBlur=False
      r.DepthOfFieldQuality=0
      r.DetailMode=0
      r.EarlyZPass=0
      r.ExposureOffset=0.3
      r.HZBOcclusion=0
      r.LensFlareQuality=0
      r.LightFunctionQuality=0
      r.LightShaftQuality=0
      r.LightShafts=0
      r.MaxAnisotropy=0
      r.MotionBlurQuality=0
      r.PostProcessAAQuality=0
      r.ReflectionEnvironment=0
      r.RefractionQuality=0
      r.SSAOSmartBlur=0
      r.SSR.Quality=0
      r.SSS.SampleSet=0
      r.SSS.Scale=0
      r.SceneColorFringe.Max=0
      r.SceneColorFringeQuality=0
      r.Shadow.CSM.MaxCascades=1
      r.Shadow.CSM.TransitionScale=0
      r.Shadow.DistanceScale=0.1
      r.Shadow.MaxResolution=2
      r.Shadow.MinResolution=2
      r.Shadow.RadiusThreshold=0.1
      r.ShadowQuality=0
      r.TonemapperQuality=0
      r.TriangleOrderOptimization=1
      r.TrueSkyQuality=0
      r.UpsampleQuality=0
      r.ViewDistanceScale=3
      r.oneframethreadlag=1
      r.vsync=0
      r.GPUCrashDebugging=1
      ShowFlag.Materials=0
      ShowFlag.Tessellation=0
      ShowFlag.Particles=0
      ShowFlag.AtmosphericFog=0
      ShowFlag.Game=0
      ShowFlag.Tessellation=0
      ShowFlag.DepthOfField=0
      ShowFlag.LightComplexity=1
      ShowFlag.LightFunctions=1
      ShowFlag.LevelColoration=0
      ShowFlag.LightMapDensity=0
      ShowFlag.SkeletalMeshes=0
      t.maxfps=60

  • @anthonycoppotelli2490
    @anthonycoppotelli2490 2 года назад +2

    Message me if your on Xbox servers maybe we can possible link up

  • @xaolinchannel1501
    @xaolinchannel1501 2 года назад +2

    :3

  • @mrneshammer3813
    @mrneshammer3813 Год назад

    Thanks Holly ❤

  • @MrNequiz
    @MrNequiz 2 года назад +3

    Wassup Holly ur not recruiting ?

    • @HOLLYvn
      @HOLLYvn  2 года назад +1

      NVIDIA bro.

  • @skadidemandspudding6908
    @skadidemandspudding6908 2 года назад +2

    More painting pls

  • @icazanova3174
    @icazanova3174 2 года назад +2

    why dont you go island dragon its so easy valguero hard i think have 2 other boss

    • @icazanova3174
      @icazanova3174 2 года назад +1

      and you more farm tropie for valguero
      island easy farm

    • @HOLLYvn
      @HOLLYvn  2 года назад

      @@icazanova3174 i know easy farm tropie but boss island harder than valguero.

  • @Moctuur
    @Moctuur 2 года назад +3

    Can you give me your info ini you doing use please

    • @HOLLYvn
      @HOLLYvn  2 года назад

      ; ConsoleVariables.ini
      ;
      ; This file allows to set console variables on engine startup (In undefined order).
      ; Console variables also can be set in engine ini files (e.g. BaseEngine.ini, DefaultEngine.ini) in the [SystemSettings] section.
      ; This file should be in the source control database (for the comments and to know where to find it)
      ; but kept empty from variables.
      ; A developer can change it locally to save time not having to type repetitive
      ; console variable settings. The variables need to be in the section called [Startup].
      ; Later on we might have multiple named sections referenced by the section name.
      ; This would allow platform specific or level specific overrides.
      ; The name comparison is not case sensitive and if the variable doesn't exists it's silently ignored.
      ;
      ; Example file content:
      ;
      ; [Startup]
      ; FogDensity = 0.9
      ; ImageGrain = 0.5
      ; FreezeAtPosition = 2819.5520 416.2633 75.1500 65378 -25879 0
      [Startup]
      SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=60),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=70))
      TEXTUREGROUP_Character=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_CharacterNormalMap=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_CharacterSpecular=(MinLODSize=1,MaxLODSize=4,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Cinematic=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Effects=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=linear,MipFilter=point)
      TEXTUREGROUP_EffectsNotFiltered=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Lightmap=(MinLODSize=1,MaxLODSize=8,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_MobileFlattened=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_RenderTarget=(MinLODSize=1,MaxLODSize=128,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Shadowmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point,NumStreamedMips=3)
      TEXTUREGROUP_Skybox=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Terrain_Heightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Terrain_Weightmap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_UI=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Vehicle=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_VehicleNormalMap=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_VehicleSpecular=(MinLODSize=1,MaxLODSize=256,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_Weapon=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WeaponNormalMap=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WeaponSpecular=(MinLODSize=1,MaxLODSize=64,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_World=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WorldNormalMap=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      TEXTUREGROUP_WorldSpecular=(MinLODSize=1,MaxLODSize=2,LODBias=0,MinMagFilter=aniso,MipFilter=point)
      bDisablePhysXHardwareSupport=True
      bFirstRun=False
      bSmoothFrameRate=true
      r.AOTrimOldRecordsFraction=0
      r.AmbientOcclusionLevels=0
      r.Atmosphere=0
      r.BloomQuality=0
      r.ClearWithExcludeRects=0
      r.CompileShadersForDevelopment=0
      r.CustomDepth=0
      r.DefaultFeature.AmbientOcclusion=False
      r.DefaultFeature.AntiAliasing=0
      r.DefaultFeature.AutoExposure=False
      r.DefaultFeature.Bloom=False
      r.DefaultFeature.LensFlare=False
      r.DefaultFeature.MotionBlur=False
      r.DepthOfFieldQuality=0
      r.DetailMode=0
      r.EarlyZPass=0
      r.ExposureOffset=0.3
      r.HZBOcclusion=0
      r.LensFlareQuality=0
      r.LightFunctionQuality=0
      r.LightShaftQuality=0
      r.LightShafts=0
      r.MaxAnisotropy=0
      r.MotionBlurQuality=0
      r.PostProcessAAQuality=0
      r.ReflectionEnvironment=0
      r.RefractionQuality=0
      r.SSAOSmartBlur=0
      r.SSR.Quality=0
      r.SSS.SampleSet=0
      r.SSS.Scale=0
      r.SceneColorFringe.Max=0
      r.SceneColorFringeQuality=0
      r.Shadow.CSM.MaxCascades=1
      r.Shadow.CSM.TransitionScale=0
      r.Shadow.DistanceScale=0.1
      r.Shadow.MaxResolution=2
      r.Shadow.MinResolution=2
      r.Shadow.RadiusThreshold=0.1
      r.ShadowQuality=0
      r.TonemapperQuality=0
      r.TriangleOrderOptimization=1
      r.TrueSkyQuality=0
      r.UpsampleQuality=0
      r.ViewDistanceScale=3
      r.oneframethreadlag=1
      r.vsync=0
      r.GPUCrashDebugging=1
      ShowFlag.Materials=0
      ShowFlag.Tessellation=0
      ShowFlag.Particles=0
      ShowFlag.AtmosphericFog=0
      ShowFlag.Game=0
      ShowFlag.Tessellation=0
      ShowFlag.DepthOfField=0
      ShowFlag.LightComplexity=1
      ShowFlag.LightFunctions=1
      ShowFlag.LevelColoration=0
      ShowFlag.LightMapDensity=0
      ShowFlag.SkeletalMeshes=0
      t.maxfps=60

  • @OLD_GEN1US
    @OLD_GEN1US 2 года назад +4

    Hello, people are talking about Holly's house, fighting over whether he lives in Mesh or not.
    It could really be a mash base, but it could have been an inevitable choice to continue the episode alone
    At the end of each of his episodes, he shows people his base position We wait as long as we love him until Holly's story is over ><
    안녕하세요, 사람들은 홀리의 집에 대해 이야기하고 있고, 그가 메쉬에 사는지 아닌지를 두고 싸우고 있습니다.
    정말 매쉬 베이스가 될 수도 있지만, 홀로 에피소드를 이어가기 위해서는 어쩔 수 없는 선택일 수도 있었다.
    그는 에피소드가 끝날 때마다 사람들에게 자신의 베이스 포지션을 보여준다. 우리는 홀리의 이야기가 끝날 때까지 그를 사랑할 때까지 기다린다.><
    thank you 감사합니다

    • @HOLLYvn
      @HOLLYvn  2 года назад +1

      thank you.

  • @quangnguyen5504
    @quangnguyen5504 2 года назад +1

    i tried and killed the spider But it unlocks very little tek and no turret tek, sv pvp ARKpocalypse

    • @HOLLYvn
      @HOLLYvn  2 года назад +1

      giết alpha nhện mới được nhá.

    • @quangnguyen5504
      @quangnguyen5504 2 года назад

      @@HOLLYvn Để bữa nào tôi test lại thử. Mới chơi mà chơi sv pocaly ăn hành quá . chưa hiểu nhiều. Ông cho xin discord được khum. Nhờ mấy vid của ông học đc nhiều cái ghê

  • @edwardmustoe818
    @edwardmustoe818 2 года назад

    Where’s your base spot

  • @evxldo
    @evxldo 2 года назад

    ark graphic settings? 🥺

  • @xJ_Bx
    @xJ_Bx 2 года назад

    Holly tu és português?

  • @osharygamesazunai
    @osharygamesazunai 2 года назад

    Donmota?

  • @roku2x
    @roku2x 2 года назад +2

    why r u kill bobs?

    • @tabycat2048
      @tabycat2048 2 года назад

      He said damage testing. then he apologized shortly after.

    • @HOLLYvn
      @HOLLYvn  2 года назад

      sr !

  • @dosky98k53
    @dosky98k53 2 года назад +3

    RIP ARK MOBİLE

  • @moustafabadr3861
    @moustafabadr3861 2 года назад +3

    wassup holly? Can I please get your discord? For some reason, the one in the description doesn't work.

    • @HOLLYvn
      @HOLLYvn  2 года назад

      Holly! # 7537

  • @gemliplayer3466
    @gemliplayer3466 2 года назад +1

    Btw ur lieer thats not small tribes how did you place the rep like that

  • @buckwork5599
    @buckwork5599 2 года назад +1

    Hello Holly