Mecha BREAK Narukami is UNKILLABLE! Sniper Tips!

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  • Опубликовано: 5 ноя 2024
  • Mecha BREAK Narukami Gameplay 1 - Platinum Rank games
    High Level Sniper Gameplay

Комментарии • 35

  • @astreakaito5625
    @astreakaito5625 2 месяца назад +4

    Dude awesome, there's really some amazing playstyles in this game, can't wait for the full release :D

  • @LaceCh
    @LaceCh Месяц назад +1

    Man I had SO much fun playing Narukami! I can't wait for the full release!

  • @BeastOrGod
    @BeastOrGod 2 месяца назад +5

    Ultrawide? omg, somebody lives in the future

    • @Sieker.M4
      @Sieker.M4  2 месяца назад +3

      The future is awesome, highly recommend one of you are able!

  • @S3ZNS_GR3ZNS
    @S3ZNS_GR3ZNS 2 месяца назад +3

    Great use of drones and anti sniper tactics to keep position concealed and moving often

  • @KoongYe
    @KoongYe 2 месяца назад +1

    It seems that how well a Narukami does doesn't affect the outcome of the game. Interesting.

    • @Sieker.M4
      @Sieker.M4  2 месяца назад +2

      It really depends on the objective... trying to carry the key is usually suicide so if you get stuck with no one on the team wanting to do the objective you might be in a tough spot. But, maps where the objective is capture and hold, naru is actually very strong there as you can stealth cap the different bases and hold them very effectively until support arrives. I have another video up showing off the objective play.

  • @heyimv3833
    @heyimv3833 2 месяца назад +1

    When I a Pinaka looking up to the sky and see our Aquila got pierced by a beam on 4 corners at the same time… We are sooo f*cked

    • @echo3568
      @echo3568 2 месяца назад

      That is beautiful decoy placement

  • @combatseawolf
    @combatseawolf 2 месяца назад

    Bro, dueling a Narukami as an Aquila main is a nightmare, especially if opposing Narukami is well supported with another opposing Aquila.

  • @thegreatestpepe
    @thegreatestpepe 14 дней назад

    You can turn off autolock?! I loved playing Narukami in the beta but I absolutely hated the autolock ruining my shots, especially against other snipers...

    • @Sieker.M4
      @Sieker.M4  14 дней назад +1

      Yup! I forget the default keybind for it, but its a huge help in sniper duels... absolute game changer when you start using it!

    • @thegreatestpepe
      @thegreatestpepe 13 дней назад

      @@Sieker.M4 I definitely lost more than one sniper duel because my shot locked on to the decoy despite aiming the crosshair right where I knew she was standing! XD They're gonna get blasted next time we're allowed to play.

  • @aria.e
    @aria.e 2 месяца назад

    welkin and those flying robots falcon and skyrider are pests when playing narukami, it's over when they lock you in

  • @Marcodiazgrey
    @Marcodiazgrey 2 месяца назад

    Laughs in Orbital Frame. PLEASE! None of you can last a second against Jehuty and Anubis. Zone of the Enders beats every Mecha.

  • @emti29
    @emti29 2 месяца назад +1

    Is this sniper better than the heavy sniper mech?

    • @Sieker.M4
      @Sieker.M4  2 месяца назад +2

      I haven't played Aquila so I couldn't say if its better, but I have gone up against very good Aquilas that just take out my decoys from across the map and can make my life hell. Aquila can tank a lot more damage. If you're looking to snipe but also be in the mix of things i think Aquila would be a safer choice.

    • @tilting_cat3344
      @tilting_cat3344 2 месяца назад +1

      Aquila got weakness of being visible and gonna be chased by welkin

    • @vinhtrieu8060
      @vinhtrieu8060 2 месяца назад

      ​@@tilting_cat3344welkin is nothing when chasing Aquila

    • @tilting_cat3344
      @tilting_cat3344 2 месяца назад

      @@vinhtrieu8060 melee boost dash easy chase;flashbang easy disable thunderclaw

    • @Cheezy_UNI
      @Cheezy_UNI 2 месяца назад

      I play both I like Aquila more on CQC maps. I prefer Narukami on more open maps like this one

  • @robotangel
    @robotangel 2 месяца назад

    I think They should remove autoaim from snipers. Or, at least, put more time tô aim lock

  • @polarrbearr
    @polarrbearr 2 месяца назад

    who can counter narukami ?

    • @OMKev
      @OMKev 2 месяца назад

      falcon, skyraider, panther, welkin, narukami, aquila

  • @marleylangsa
    @marleylangsa 2 месяца назад

    I farm Narukamis with falcon/skyraider. easily.

    • @Sieker.M4
      @Sieker.M4  2 месяца назад

      What league are you in? Im trying to get more footage of me escaping / dueling flyers. Those 2 can be very tough if they know how to stick on you for sure, but I have not been farmed by anyone I've met yet. It def got much tougher when I hit platinum but I'm still usually at 0 or 1 death per game.

  • @KMN1911
    @KMN1911 2 месяца назад

    Wished it didn't have this easy lock-on system or that the lock-on system was way smaller. Game is a let down for me..

    • @EnsignPissBoots
      @EnsignPissBoots 2 месяца назад +1

      It's literally a playtest...

    • @Sieker.M4
      @Sieker.M4  2 месяца назад +6

      The lock on system has different effectiveness based on the striker you are playing. Getting Lock on hits with the sniper gets harder and harder as you climb ranks because when people hear the lock on beeps they just dodge and break the lock. It becomes much more about landing free aim shots especially against targets like Falcon and Aquila

    • @joeyawiki3315
      @joeyawiki3315 2 месяца назад +2

      You can just press C to toggle irt on or off 😂

    • @Sieker.M4
      @Sieker.M4  2 месяца назад +4

      @@joeyawiki3315 I'm guessing he more so meant that it makes aiming less skillful so he doesn't like it. Just turning it off would def put you at an unnecessary disadvantage. I personally like the auto lock system, it's an interesting mix of helping aim but also notifying people that they are getting aimed at... So it's got both pros and cons

    • @dogemaester
      @dogemaester 2 месяца назад +6

      I personally like the lock on system because I want games which has more emphasis on tactics and strategy rather than just years of experience on aiming overthrowing every other part of gameplay. Simply put, if aiming is the core skill required for a game, I think it's just less interesting.
      Maybe that or I'm just bad at aiming.