@Zack Smith But Dead Space didn't fail, it's story came to a close on a cliffhanger and EA killed off Visceral before they could make any other Dead Space games, not to mention quantity doesn't mean quality and in that case Resident Evil may have a shit load of games but not many of them can come close to the horror and tension of Dead Space, which does a far better job at being a survival horror than Resident Evil, it's actually challenging, you don't need to depend on headshot RNG to kill your enemy, the enemies are unique and require different strategies, it takes place in a sci-fi setting where you use a bunch of mining tools as weapons against an undying horde that uses bodies to form bigger and badder monsters and has MUCH more horror than Resident Evil, you've got some body horror, gore, psychological horror, eye surgery, etc.
@Zack Smith We're talkin quality, not budget, did you ignore my points just to tell me that? Objectively, regardless of sales, Dead Space IS the better game, the better franchise, Dead Space's lore and horror is much more engaging and intriguing to me than fucking vampire mommies and hunchback fishbois, Resident Evil just became some weird fantasy shit and I'm not all about that, compared to Dead Space which is more grounded in reality and you're dealing with a scarier, unbeatable threat, and you aren't some badass guy saving the president's daughter or delving into a vampire mommy's keep to find a baby, you're just an ordinary engineer who gets caught up in a nightmare brought upon the ship you happen to be on by fanatics and a clueless mining company, Dead Space is scarier and far more interesting, you're constantly watching your back, dreading what may be around the corner and making sure you have the right tools for the job, I don't get that with Resident Evil, I felt more like an action hero than a horror survival protagonist, the only part of Resident Evil that was survival horror was the resource management but otherwise it mostly just wasn't scary and the actual gameplay was more action than horror.
You have no idea how excited I was to see that Gunner Wright is coming back to voice Isaac, literally freaked out when he showed up on stream. Also, the improvements to the zero-g sections of the game **chef's kiss** are fantastic. I also really like this 'peeling' mechanic they're implementing, seems interesting and will spice up the gameplay a bit. I'm also super excited to see how they're going to tweak the story, I want to see how they'll incorporate Isaac's search for Nicole more into the narrative.
@@sletrent That could be an interesting angle, but it kinda ruins the reveal at the end of the game that Nicole was dead the entire time and Isaac was just seeing hallucinations of her.
@@SquashyButton Maybe it’s something as simple as a flashback to you killing a necromorph that the ending sequence uses to reveal “oops that was her” or something like that.
@@sletrent I get where you're coming from, but I can't imagine how Isaac, or any other character for that matter, would possibly know that any specific necromorph he's killed is actually Nicole. Like at the end of the game, would Kendra be like 'Here's a vid of Nicole killing herself and oh yeah, remember that one random slasher you killed way back in Chapter 3, that was actually Nicole.' Like, it would be tough to make something like that work narratively. And even if they did do something like that, I'm sure Isaac would be glad he killed Nicole if she had been turned into a necromorph.
I wonder if they'll add stuff or open up corridors and areas of the ship, off the beaten path that you can explore in your search for Nicole. It would make sense especially if there were clues about where she went around the ship during the incident. Not to mention a great opportunity for more horrifying encounters.
That peeling system reminds me of the damage system in Doom Eternal, especially how you can tell how damaged the enemies are. Really excited for this remake!
I thought that too, however the fact that it is not just cosmetic makes it revolutionary in my eyes. Not just does it affect the gameplay, but as a nice side effect it also makes it really easy to create many different versions of the basic slasher, for example, by just randomly adding a few injuries... These different versions would in turn again vary the gameplay by the added weak points.
I'm beyond excited to see Gunner return. He's been saying for years he wanted to do another dead space project. Hopefully after this we can continue with Ds4?! (the original pitch sounded amazing)
@@ArcaneJudge Once they got to earth they would be stranded. Then they would form a crew and get a scrap ship. You would fly around the galaxy scrounging for supplies while trying to outrun the brother moons. Go to different planets, board derelict ships etc. The were going to open up the dead space galaxy. Very heavy focused on survival horror. Dead space 3's original plan with the “Dark Isaac” concept was also great until EA said "mental health was too sensitive of a topic" and got them to change it.. even though the whole series has been about mental health.
Less than a year of development and already looks very promising, the fact that you guys understand the roots of the game and improve over that respecting what made Dead Space, Dead Space is amazing, keep up the great work and please, take all the time you need, and use it wisely, we all know what happens when is wasted or rushed.
This is what happens when EA doesn't constantly have their noses up a studios ass while they are working on a game and giving them time with the project. If only they were constantly like that.
@@MisterJakeC I'm still waiting to see how this project turns up, I like the aproach so far but with EA behind them anything can go wrong, hopefully things turn up for the better though.
@@00Mike55 Exactly, that’s the only concern - EA behind the scenes. On the other hand, I’m grateful for the team behind the remake. A lot of respect is going into it with the old story and it looks amazing.
Excellent communication from the devs, makes me feel the game is in the right hands! Also wish it would've also been the case with Mirror's Edge Catalyst, another reboot\sequel of a cult-classic from EA, oh well. I do hope that franchise would receive a similar treatment in the future though, even if it means waiting for the PS6 generation for it.
Honestly, as much as I actually did enjoyed playing the third game(minus the transactions that are in it, obviously), I just think that they should retcon the 'story' of 3.
One additional thought: If Isaac gets hit by something in zero-G please make that impact influence his movement / trajectory in Zero-G. I want to feel vulnerable and less in-control when fighting in zero-G than when fighting on my feet.
Everything I've heard and seen here is great. I like the way they described how they will be keeping and building on the story of the game, yet linking it more to the expanded universe to help "clear up" and link the lore better. I can Deffinetly see how they would do this. Proper happy, and the team seem to be genuinely interested and exited in making this. More please, after this, the other two, then 4.
I think they need to rework the story of the third game. Earthgov went down way too fast for something that appeared to be as omnipresent as them. We need a proper showdown between Earthgov and the Unitologists. We didn't even get to see the mausoleum ships built by the Church and hinted in the first game ! Imaging those things crashing on Earth or other colonies and spreading necromorph everywhere !
@@Paludion As far as I'm concerned there is nothing wrong with the story in 3. The coop was tacked on, which can be a bit confusing for some. But as far as Earth gov and the unitologists. Right from the first game, its not as simple as unitologists and earth gov. Other cooperations were involved as well, high ranking earth gov officials were unitologists as shown i the second game. It would have been cool to see a bit more but to be fair it's pretty obvious as to what went down and why. I have no doubt if they plan on remaking all the games, 3 will be filled out more with a proper coop but as far as adding or changing the story, not gonna happen.
Honestly everything sounds like a great direction and these people seem smart and to get the essence of what made Deadspace special while having some really cool ideas to modernize and improve it.
This stream was a really awesome idea and I appreciate that Motive were willing to show us footage like this. It's pretty obvious they understand people's skepticism and their transparency and willingness to show footage this early in development, with a lot of alpha and unfinished assets, really does give the impression that they want people to know that they're doing this with as much care as possible and don't want to step on anyone's toes. Say what you will about EA, but Motive Studios have been pretty damn great about everything they've done, and it looks like they're gonna do this game justice. Side note: I find it awesome that they're taking the "X-Men Origins: Wolverine - Uncaged Edition" approach with the gore on the necromorphs; it's kind of amazing that no other game has really done gore like that in all this time (to my recollection, that is)
When this initially got announced I had 0% faith in a modern remake of a classic horror game. However, after watching this, my faith has been restored. I'm now VERY excited for this, as it certainly appears to be in the right hands!
This looks fantastic, guys! Keep it up! Loving the transparency! We need more devs to do this in the industry! Communication is key! Can't wait to see the return of one of my favorite franchises! ❤
So stoked that Gunner is voicing Isaac again. This is the only way the character should be voiced. I hope once they have all the assets, etc, with this new game on the new engine (and should sales meet their predictions) we finally get the long awaited Dead Space 4.
Can there even be a dead space 4? Looks like Isaac and carver were about to die when they got back to earth and it cuts to black. Earth was already destroyed if I remember correctly
This looks so good!! I'm so excited!!! I appreciate the transparency and showing behind the scenes and taking fan feedback. There's so much love being put into it and it shows!
Love everything about your messaging and the direction you're headed in here Motive; thank you for the very honest, very transparent look at how things are going!
I like the moments with Kendra and Hemmond that feel like mute Isaac is watching a play. The only parts Isaac should have a voice in are with Nicole. That would make these moments more personal and special. Otherwise Isaac is the recipient of orders from his "arguing parents". I am the recipient of the orders and I sneak silently through the Ishimura like a wounded animal.
32:06 Happy late birthday Gunner Wright. I can't wait. Space Zombies. Aliens, of course! Those space suits Isaac wear, it look pretty awesome... Isaac Clarke is strong, and yeah he's full of bad ideas. Mistakes, he does... so do I, I made big mistake. Isaac is so kool and a Legend. I believe in Isaac. I love that Plasma Cutter he use! May the Peace be with u Isaac Clarke. From Harlingen Texas. August 26, 1973 August 26, 2021 through August 26, 3021
The graphics alone and the improvements looked amazing, especially newly added areas to give more depth to the game. But out of all things, Isaac talking is a big yes that the original needed.
Even these early looks look good lol. This looks very promising. I can’t remember being so scared from a game before in my life. There have been a few but this game was so memorable. Also hearing there are no micro transactions just filled my heart with joy that much more. Thank you for that.
Really excited for the new depth of dismemberment. Having to keep damage somewhat consistent on the bone and “peeling” system to effectively cut the enemies apart will make missed shots more panicked imo and prevent it from becoming just throwing ammo at them until they die even better
As a hardcore Dead Space fan I am hoping for the best. These lads are very passionate. I love that. I think I will say this the secrets to nailing this remake, well some of them are: Isaac’s suit Clunkiness. Wonky camera angle. (How hard it was to aim in the original! Not a centred aim.) Isaac’s movement. Dialogues, some of them were unnecessary in Dead Space 3. The atmosphere. The whispers in the corridors. The Darkness, by this I don’t mean lighting. How dark and and despairing the environment feel like. There is a scene early in the game. A woman has a saw in her arm operating on an almost dead man. A few seconds later she slices her throat knowing that there is no hope left for survival. That is scary and dark. I want all of those moments to be included. The Necros themselves and their spawn points.
Everything I'm hearing sounds great. I have the plats in Dead Space 1-3, love the franchise and happy to finally have it back. The only thing I can think of to suggest would be if you brought the original writers back to consult on fleshing out the story bits involving Nicole that you mentioned.
My lord, this is Amazing! All the little changes you’ve made will improve the gameplay so much and Isaac’s voice will give a different sense of life to the game. Love the Zero G thing - Cant wait to try the game, Super Excited!💎
Sometimes when a remake or reboot - be it game or movie - is in progress and there are interviews with the development team, you get the feeling they don’t know or don’t understand (or don’t care about) what was good about the original. This one is completely different. I’m pretty sure they will be able to capture the original feeling and atmosphere. No worries so far.
As a long time fan of the series I'm so incredibly excited about everything I've seen-- I also love how the voice obstacle is handled (and bringing Gunner back). I always imagined in a 'reality' scenario Isaac did speak but then would quiet down. Much like Max in Mad Max Fury Road. Everything looks so incredible I'm not even sure I can say any sort of criticism, it's just all stunning and exciting!
"After 13 years, why is this remake happening? Why now?" He totally dodged that question. The correct answer is that EA shutdown Visceral Games because "people don't play single player games anymore." I thought the goal of this was to be transparent 🤣 Dead Space 3 went a little off the rails. I still enjoyed it for the co-op. Thank goodness it didn't go full RE6 🙌🏻 Still though. Great stuff that I'm seeing. I'm happy that EA is allowing this to happen, along with the use of the Frostbite engine which I'm pretty pumped about as well.
I’m a huge dead space fan, I got all the achieves and trophies on both consoles and did a 8 hour top to bottom “movie” play through using only the plasma cutter (for an achieve), it was glorious. As for improving DS1, the only real issue with the game was the asteroid shooting section. But the new engine and polish will be great, def add in the melee from 2 (no mo stomp) and maybe redo Dead Space Extraction, the prequel game for the wii (which I still own) and recapture Peter Mensah and other actors originally used of course. Bring in the badass DS2 “stargate” armors please!! And the unitology armor covered in runes!! The drag tentacle... etc. Issac returning to voice the first game is Amazing. Can’t wait for this game! Would love to be on the community council, hit me up!
Loved the rules about Isaac's dialogues! I always thought that was really weird Isaac watching other characters talking in that holographic screen and not participating. Like Roman said "he's the engineer" and that's one of the reasons Dead Space 2 is my favourite. There's just one more thing about his dialogues I'd like to see in the game which is his feelings for Nicole. For example Kendra says to Isaac that the probability of finding Nicole alive is close to zero and he says something in denial or full of blind hope. It would made that big discovery much more sad. Oh boy wish I could work on this game with you guys. Where is that studio based?
Really set at east by this stream tbh. I just feel like when people think about shortcomings with the series they may be quick to blame the developers when it was literally the publisher's well known interference that caused issues to come up like that. AUGH THIS IS TOO NEGATIVE, Just SUPER excited to see such great words directly from the devs and I'm sure the pressure is really awful as it is. I really cannot wait to see the combined efforts at Motive pay off! BE SAFE AND STAY HYDRATED, GAME DEVS!! Stupid Sexy Gunnar Wright, so perfect
Gunner Wright returning to voice Isaac is the best thing ever!
Holy shit!
@first name last name Isaac Clarke is not Isaac Clarke without Gunner.
Hopefully they'll manage to get Peter Mensah as Hammond again.
@@NoExplosionsMcgee yeah he's badass! Loved his role in Spartacus too.
Gunner got hit hard by midlife crisis.
I’m so happy Gunner is coming back!
“He has to. He’s Isaac”
You’re goddamn right!
Fuck yeah
@Zack Smith Damn, bro. That’s crazy.
I don’t remember asking.
@Zack Smith Debatable... Nah objectively Dead Space is better.
@Zack Smith But Dead Space didn't fail, it's story came to a close on a cliffhanger and EA killed off Visceral before they could make any other Dead Space games, not to mention quantity doesn't mean quality and in that case Resident Evil may have a shit load of games but not many of them can come close to the horror and tension of Dead Space, which does a far better job at being a survival horror than Resident Evil, it's actually challenging, you don't need to depend on headshot RNG to kill your enemy, the enemies are unique and require different strategies, it takes place in a sci-fi setting where you use a bunch of mining tools as weapons against an undying horde that uses bodies to form bigger and badder monsters and has MUCH more horror than Resident Evil, you've got some body horror, gore, psychological horror, eye surgery, etc.
@Zack Smith We're talkin quality, not budget, did you ignore my points just to tell me that? Objectively, regardless of sales, Dead Space IS the better game, the better franchise, Dead Space's lore and horror is much more engaging and intriguing to me than fucking vampire mommies and hunchback fishbois, Resident Evil just became some weird fantasy shit and I'm not all about that, compared to Dead Space which is more grounded in reality and you're dealing with a scarier, unbeatable threat, and you aren't some badass guy saving the president's daughter or delving into a vampire mommy's keep to find a baby, you're just an ordinary engineer who gets caught up in a nightmare brought upon the ship you happen to be on by fanatics and a clueless mining company, Dead Space is scarier and far more interesting, you're constantly watching your back, dreading what may be around the corner and making sure you have the right tools for the job, I don't get that with Resident Evil, I felt more like an action hero than a horror survival protagonist, the only part of Resident Evil that was survival horror was the resource management but otherwise it mostly just wasn't scary and the actual gameplay was more action than horror.
You have no idea how excited I was to see that Gunner Wright is coming back to voice Isaac, literally freaked out when he showed up on stream. Also, the improvements to the zero-g sections of the game **chef's kiss** are fantastic. I also really like this 'peeling' mechanic they're implementing, seems interesting and will spice up the gameplay a bit. I'm also super excited to see how they're going to tweak the story, I want to see how they'll incorporate Isaac's search for Nicole more into the narrative.
I’m thinking about a potential confrontation with necromorph Nicole.
@@sletrent That could be an interesting angle, but it kinda ruins the reveal at the end of the game that Nicole was dead the entire time and Isaac was just seeing hallucinations of her.
@@SquashyButton Maybe it’s something as simple as a flashback to you killing a necromorph that the ending sequence uses to reveal “oops that was her” or something like that.
@@sletrent I get where you're coming from, but I can't imagine how Isaac, or any other character for that matter, would possibly know that any specific necromorph he's killed is actually Nicole. Like at the end of the game, would Kendra be like 'Here's a vid of Nicole killing herself and oh yeah, remember that one random slasher you killed way back in Chapter 3, that was actually Nicole.' Like, it would be tough to make something like that work narratively. And even if they did do something like that, I'm sure Isaac would be glad he killed Nicole if she had been turned into a necromorph.
I wonder if they'll add stuff or open up corridors and areas of the ship, off the beaten path that you can explore in your search for Nicole. It would make sense especially if there were clues about where she went around the ship during the incident. Not to mention a great opportunity for more horrifying encounters.
That peeling system reminds me
of the damage system in Doom Eternal, especially how you can tell how damaged the enemies are. Really excited for this remake!
Dismemberment was everything in DS1, taking off limbs to make the necromorphs less deadly and to kill them easier. So now it’s turned up to 11.
Peeling system was also in RE2RE
I thought that too, however the fact that it is not just cosmetic makes it revolutionary in my eyes.
Not just does it affect the gameplay, but as a nice side effect it also makes it really easy to create many different versions of the basic slasher, for example, by just randomly adding a few injuries...
These different versions would in turn again vary the gameplay by the added weak points.
As soon as 2016 came out I was like DEAD SPACE NEEDS THIS!!!. Mainly bc I feel every sequel should be more than previous installment
I'm beyond excited to see Gunner return. He's been saying for years he wanted to do another dead space project.
Hopefully after this we can continue with Ds4?! (the original pitch sounded amazing)
What was the original pitch for DS4? I don't remember this
@@ArcaneJudge Once they got to earth they would be stranded. Then they would form a crew and get a scrap ship. You would fly around the galaxy scrounging for supplies while trying to outrun the brother moons. Go to different planets, board derelict ships etc. The were going to open up the dead space galaxy. Very heavy focused on survival horror.
Dead space 3's original plan with the “Dark Isaac” concept was also great until EA said "mental health was too sensitive of a topic" and got them to change it.. even though the whole series has been about mental health.
@@dblundz the whole story isn't about mental health. I don't know where you got that from.
@@nihilityjoey *how to say you didn’t pay attention to the story without saying you didn’t pay attention to the story.
well first they need to make dead space 3
I just hope this game makes enough money so that way Dead Space 2 and 3 can get remakes
I'm sick of You people and your remakes that looks exaclty like original games. Why not asking for sequels? Have some dignity
@@walterzaq1 stop bitching
@@walterzaq1 L Bozo moment, look at how well the game is doing now you clown 🤡
Less than a year of development and already looks very promising, the fact that you guys understand the roots of the game and improve over that respecting what made Dead Space, Dead Space is amazing, keep up the great work and please, take all the time you need, and use it wisely, we all know what happens when is wasted or rushed.
This is what happens when EA doesn't constantly have their noses up a studios ass while they are working on a game and giving them time with the project. If only they were constantly like that.
@@MisterJakeC I'm still waiting to see how this project turns up, I like the aproach so far but with EA behind them anything can go wrong, hopefully things turn up for the better though.
@@00Mike55 Exactly, that’s the only concern - EA behind the scenes. On the other hand, I’m grateful for the team behind the remake. A lot of respect is going into it with the old story and it looks amazing.
Excellent communication from the devs, makes me feel the game is in the right hands! Also wish it would've also been the case with Mirror's Edge Catalyst, another reboot\sequel of a cult-classic from EA, oh well. I do hope that franchise would receive a similar treatment in the future though, even if it means waiting for the PS6 generation for it.
I really loved Catalyst, as does my gf. I guess it's just different strokes ya know?
I hope we get a remake for all 3 parts + the next part after the awakening.
If anything, they might remake 1&2 and just go from there, pretend 3 didn't exist. That might be the best course of action to take imo.
Right? While 3 was the weakest, it was a a necessary “evil” to the plot and could lead to so many directions afterwards.
Step by step!...
I hope so, I hope it's not just the first game thats remade and they ditch it.
Honestly, as much as I actually did enjoyed playing the third game(minus the transactions that are in it, obviously), I just think that they should retcon the 'story' of 3.
we love you Isaac Clarke 😍
One additional thought: If Isaac gets hit by something in zero-G please make that impact influence his movement / trajectory in Zero-G. I want to feel vulnerable and less in-control when fighting in zero-G than when fighting on my feet.
this would help counter the freedom of flight a bit, which makes your surroundings much less relevant to your navigation.
I couldn’t be more excited, this looks incredible! And I’m so glad to have Gunner Wright back!
Wow, didn't think you'd be excited to go back Mr. Clarke.
Looks just like the original You money dropper
Let's go my boy Issac has a voice
Always had one because of the fear in the depression of the loss of his wife he doesn't feel like expressing any emotion
Gunner Wright
gunner voiced him in the first game too, it was just grunts tho
@@cheeseburger7788 cool I didn't ask I was just telling this guy he always did
I'm...
Beyond happy for this.
Thank you!
Everything I've heard and seen here is great. I like the way they described how they will be keeping and building on the story of the game, yet linking it more to the expanded universe to help "clear up" and link the lore better. I can Deffinetly see how they would do this. Proper happy, and the team seem to be genuinely interested and exited in making this. More please, after this, the other two, then 4.
I think they need to rework the story of the third game. Earthgov went down way too fast for something that appeared to be as omnipresent as them.
We need a proper showdown between Earthgov and the Unitologists.
We didn't even get to see the mausoleum ships built by the Church and hinted in the first game ! Imaging those things crashing on Earth or other colonies and spreading necromorph everywhere !
@@Paludion As far as I'm concerned there is nothing wrong with the story in 3. The coop was tacked on, which can be a bit confusing for some. But as far as Earth gov and the unitologists. Right from the first game, its not as simple as unitologists and earth gov. Other cooperations were involved as well, high ranking earth gov officials were unitologists as shown i the second game. It would have been cool to see a bit more but to be fair it's pretty obvious as to what went down and why. I have no doubt if they plan on remaking all the games, 3 will be filled out more with a proper coop but as far as adding or changing the story, not gonna happen.
Really excited for the remake, take your time with it!
Christ, it looks good! Imagine getting to work on this game.
Honestly everything sounds like a great direction and these people seem smart and to get the essence of what made Deadspace special while having some really cool ideas to modernize and improve it.
This stream was a really awesome idea and I appreciate that Motive were willing to show us footage like this. It's pretty obvious they understand people's skepticism and their transparency and willingness to show footage this early in development, with a lot of alpha and unfinished assets, really does give the impression that they want people to know that they're doing this with as much care as possible and don't want to step on anyone's toes.
Say what you will about EA, but Motive Studios have been pretty damn great about everything they've done, and it looks like they're gonna do this game justice.
Side note: I find it awesome that they're taking the "X-Men Origins: Wolverine - Uncaged Edition" approach with the gore on the necromorphs; it's kind of amazing that no other game has really done gore like that in all this time (to my recollection, that is)
*GUNNER WRIGHT IS COMING BACK!!!*
*LET'S FREAKING GOOO!!!*
I mean, it's an obvious choice! It's not Dead Space without Gunner.
Altman be praised.
When this initially got announced I had 0% faith in a modern remake of a classic horror game. However, after watching this, my faith has been restored. I'm now VERY excited for this, as it certainly appears to be in the right hands!
This looks fantastic, guys! Keep it up! Loving the transparency! We need more devs to do this in the industry! Communication is key! Can't wait to see the return of one of my favorite franchises! ❤
Thank you Motive, Gunnar, and everybody making this a reality!!
This looks really great for a very early build! Just imagine what it’ll look like when it’s finished!
So stoked that Gunner is voicing Isaac again. This is the only way the character should be voiced. I hope once they have all the assets, etc, with this new game on the new engine (and should sales meet their predictions) we finally get the long awaited Dead Space 4.
Can there even be a dead space 4? Looks like Isaac and carver were about to die when they got back to earth and it cuts to black. Earth was already destroyed if I remember correctly
Thank you EA Motive Studio for giving us this behind the scenes look at the game, it looks incredible, so excited 😃🙌
This will make us whole again
Can safely say they weren’t bullshitting us, they delivered what they showed off
I'm not crying . it's just tears of joy 😭😭
Thank you so much guys for this finally isaac will have voice in ds1
shit looks real cool so far!
WE waiting that Gem 16 years or much more !
That dismemberment looks so good even at this early stage. I'm loving the look of this so far.
This looks so good!! I'm so excited!!! I appreciate the transparency and showing behind the scenes and taking fan feedback. There's so much love being put into it and it shows!
Love everything about your messaging and the direction you're headed in here Motive; thank you for the very honest, very transparent look at how things are going!
I like the moments with Kendra and Hemmond that feel like mute Isaac is watching a play. The only parts Isaac should have a voice in are with Nicole. That would make these moments more personal and special. Otherwise Isaac is the recipient of orders from his "arguing parents". I am the recipient of the orders and I sneak silently through the Ishimura like a wounded animal.
32:06 Happy late birthday Gunner Wright. I can't wait. Space Zombies. Aliens, of course! Those space suits Isaac wear, it look pretty awesome... Isaac Clarke is strong, and yeah he's full of bad ideas. Mistakes, he does... so do I, I made big mistake. Isaac is so kool and a Legend. I believe in Isaac. I love that Plasma Cutter he use! May the Peace be with u Isaac Clarke. From Harlingen Texas. August 26, 1973
August 26, 2021 through August 26, 3021
OMG I can't wait for this. IT LOOKS SI AMEZING SO REAL!!!
Looks great from what i've seen until now, keep up this path
Issac best horror-hero!
awesome work can't wait to see it complete looks very cool i hope the series still continues ❤
ICYMI: Watch our latest Developer Livestream focused on the art development of Dead Space: ruclips.net/video/yAXLkdbSiVg/видео.html
Insanely good. New areas! Nee Secrets! Dismember mechanics holy moly
Game is shaping out really well guys, Great job. Cant wait to play this when it comes out🔥
Fingers crossed for 2 & 3 remake🤞🤞
Gracias por traerlo de vuelta
Great communication !
Good job!
Nice to see that in 2021.
Can't wait for this dead space remake !
The graphics alone and the improvements looked amazing, especially newly added areas to give more depth to the game.
But out of all things, Isaac talking is a big yes that the original needed.
Even these early looks look good lol. This looks very promising. I can’t remember being so scared from a game before in my life. There have been a few but this game was so memorable. Also hearing there are no micro transactions just filled my heart with joy that much more. Thank you for that.
I got faith in these guys. really looking forward to seeing more
im excited, been waiting for something like this for a while now.
This gives me tears of joy that I haven't had in so damn long
Super excited, looking forward to it
Excellent communication from the devs, you can feel the passion! I am convincing all my friends to buy this!
Really excited for the new depth of dismemberment. Having to keep damage somewhat consistent on the bone and “peeling” system to effectively cut the enemies apart will make missed shots more panicked imo and prevent it from becoming just throwing ammo at them until they die even better
So much hope for this...its gonna be a masterpiece if done well!
This is how you do it! IDK who threaten EA to be like an indie company and be transparent but THANK YOU!
Thank you, team!
They came with some amazing questions!
Man I’m really excited about this!
This looks great!
As a hardcore Dead Space fan I am hoping for the best. These lads are very passionate. I love that.
I think I will say this the secrets to nailing this remake, well some of them are:
Isaac’s suit Clunkiness.
Wonky camera angle. (How hard it was to aim in the original! Not a centred aim.)
Isaac’s movement.
Dialogues, some of them were unnecessary in Dead Space 3.
The atmosphere.
The whispers in the corridors.
The Darkness, by this I don’t mean lighting. How dark and and despairing the environment feel like. There is a scene early in the game. A woman has a saw in her arm operating on an almost dead man. A few seconds later she slices her throat knowing that there is no hope left for survival. That is scary and dark. I want all of those moments to be included.
The Necros themselves and their spawn points.
Everything I'm hearing sounds great. I have the plats in Dead Space 1-3, love the franchise and happy to finally have it back. The only thing I can think of to suggest would be if you brought the original writers back to consult on fleshing out the story bits involving Nicole that you mentioned.
The game looks amazing, keep up the good work 🔥
I was worried but tbh this looks like an incredible remake/reboot. It looks very similar which is a massive compliment
Hell yeah boys here we go!!!!
Looks great so far.
I can't bloody wait!!!
Im so excited ! My favorite game returning to life is just the best thing to me!
My lord, this is Amazing!
All the little changes you’ve made will improve the gameplay so much and Isaac’s voice will give a different sense of life to the game. Love the Zero G thing - Cant wait to try the game, Super Excited!💎
the game is in great and capable hands! this stream reassured me of that, can't wait for this masterpiece
🙌🏻Can”t wait ! 🙌🏻
Beautiful!❤️
Sometimes when a remake or reboot - be it game or movie - is in progress and there are interviews with the development team, you get the feeling they don’t know or don’t understand (or don’t care about) what was good about the original. This one is completely different. I’m pretty sure they will be able to capture the original feeling and atmosphere. No worries so far.
“Stick around, I’m full of bad ideas” LETS FUCKING GOOOOOOOOOOOOOO
Let's see how many scares it gets me, with the music the armosfera, etc.
Awesome, just, Awesome🔥
Welcome back Gunner Wright!!! So long time coming, been missing you so much!!❤❤❤
Looking at this I can not wait for The Callisto Protocol 💪
As a long time fan of the series I'm so incredibly excited about everything I've seen-- I also love how the voice obstacle is handled (and bringing Gunner back). I always imagined in a 'reality' scenario Isaac did speak but then would quiet down. Much like Max in Mad Max Fury Road. Everything looks so incredible I'm not even sure I can say any sort of criticism, it's just all stunning and exciting!
Gunner Wright
Games
1. Imperial Officer Mattis - Star Wars BattleFront 2 2017
2. Isaac Clarke - Dead Space 1, 2, 3 2008 - 2011 - 2013
Funny how I'd take him over Nolan North or Troy Baker any day of the week.
I really hope they remake all 3 I’d love to see how they all look next gen and to see 3 done right
Maybe we'll even get a sequel.
They should remake 1 2 3 and they should add DP4
"After 13 years, why is this remake happening? Why now?" He totally dodged that question. The correct answer is that EA shutdown Visceral Games because "people don't play single player games anymore." I thought the goal of this was to be transparent 🤣
Dead Space 3 went a little off the rails. I still enjoyed it for the co-op. Thank goodness it didn't go full RE6 🙌🏻
Still though. Great stuff that I'm seeing. I'm happy that EA is allowing this to happen, along with the use of the Frostbite engine which I'm pretty pumped about as well.
I know fucking frostbite can’t believe how gorgeous it looks
Take my money already I cannot wait I been waiting so long fo this!!!!!!!
Hyped
This game is going to be amazing!! I can’t wait!
This is going to be Awesome!!!
Incredible
Wow 1000 Thanks 🥰👍🏻👍🏻
Looking real sweet
I'm so excited for this xD
I’m a huge dead space fan, I got all the achieves and trophies on both consoles and did a 8 hour top to bottom “movie” play through using only the plasma cutter (for an achieve), it was glorious.
As for improving DS1, the only real issue with the game was the asteroid shooting section. But the new engine and polish will be great, def add in the melee from 2 (no mo stomp) and maybe redo Dead Space Extraction, the prequel game for the wii (which I still own) and recapture Peter Mensah and other actors originally used of course. Bring in the badass DS2 “stargate” armors please!! And the unitology armor covered in runes!! The drag tentacle... etc.
Issac returning to voice the first game is Amazing.
Can’t wait for this game! Would love to be on the community council, hit me up!
It’s been years since I got a notification from this channel
The original game was so great. I REALLY hope this comes to PC with RTX & DLSS support! Please make this happen!
Loved the rules of Isaac's Dialogue!!!! I'm so happy that this remake seems to be on the hands of people who loved the original game!
Loved the rules about Isaac's dialogues! I always thought that was really weird Isaac watching other characters talking in that holographic screen and not participating. Like Roman said "he's the engineer" and that's one of the reasons Dead Space 2 is my favourite. There's just one more thing about his dialogues I'd like to see in the game which is his feelings for Nicole. For example Kendra says to Isaac that the probability of finding Nicole alive is close to zero and he says something in denial or full of blind hope. It would made that big discovery much more sad. Oh boy wish I could work on this game with you guys. Where is that studio based?
Really set at east by this stream tbh. I just feel like when people think about shortcomings with the series they may be quick to blame the developers when it was literally the publisher's well known interference that caused issues to come up like that.
AUGH THIS IS TOO NEGATIVE, Just SUPER excited to see such great words directly from the devs and I'm sure the pressure is really awful as it is. I really cannot wait to see the combined efforts at Motive pay off! BE SAFE AND STAY HYDRATED, GAME DEVS!!
Stupid Sexy Gunnar Wright, so perfect
I am hyped of this I hope it's gone go amazing this Remake!
Dead Space 4 should happen if the entire dead space trilogy gets remastered