thank you wolf... i cant believe I am right with my assumption that mel/rng dmg is better than crit dmg in PVP since most likely players will have high pdmg reduction
its not always tho, the calculation number here is quite extreme since I'm picking my char as RG number as sample. towards same progression DPS class, crit boon could be better.
for crit dmg already reach 100% , is that worth to improve crit dmg more or shift to melee pdmg for the rest if already reach 100% crit dmg brother wolf?
can you please elaborate what do you mean by the diminishing return here? Im calculating the formula as the starting-whole number, not calculating improvement from some number. So im confused with what are you referring as diminishing return here
The problem is, many boss doenst have info about it stat. Let say boss on freya nightmare or boss on TON hell, i still curious, which my char need to go for more damage, since i cant see is the boss has high HP or def or pve reduc. Still cant decide which stat to pump on, ignore def? Pve dmg? Since card is fixed max between all players. Or maybe sigil/extra skill, since i dont use red sigil.
You're wrong regarding PVE for ranger. Crit damage is only best if you're using sniping build but range pdmg is best if you're using warg, warg doesn't benefit much from crit damage while range pdmg boost a lot because all warg skills are forced neutral and considered as range attacks. I have all range boon and crit presets so i already did all the testing and best for ranger PVE.
already reach crit dmg 100% ? for warg type, not all skill dmg can crit for what i saw.. thats warg not pure crit dmg, so better to switch to ranged pdmg cause its all of warg dmg source
@@androabraham not sure if you know how to comprehend what I'm trying to say here. What are you? Level 99 without +18 that's why you can't crit or people you see doesn't crit? I have +20 weapon which inherits crit way better (+18 demon bow effect) and 330 crit with more than 100% crit damage.
my theory ex = (a-ra)x(b-rb)x(c-rc)x. . . (n-rn)= your total damage a = size b = race c = element n = etc . . . . r = reduce dat why, you need balance stat on your character :D
@@rezams1 yes to simplify on its high level, mostly like this. The thing is some of the aspects has special calculations, such as def vs ignore def, and the dmg% groups that is talked in this video. We can assume the other variables work like you said until we can prove otherwise.
Thank you so much for the vid! Is it worth using Crit damage cards on weapon if you already have high race/size damage from other sources?
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Now u revealed the secrets I hold dearly 😂
wow whel tank commented on my video
I was confused af at 10:16 then realized it shud be 0.26x2.7=0.702😂
Oh fk i made a mistake there haha, yes you are correct
thank you wolf... i cant believe I am right with my assumption that mel/rng dmg is better than crit dmg in PVP since most likely players will have high pdmg reduction
its not always tho, the calculation number here is quite extreme since I'm picking my char as RG number as sample. towards same progression DPS class, crit boon could be better.
for crit dmg already reach 100% , is that worth to improve crit dmg more or shift to melee pdmg for the rest if already reach 100% crit dmg brother wolf?
Forgot to include diminushing returns...
can you please elaborate what do you mean by the diminishing return here?
Im calculating the formula as the starting-whole number, not calculating improvement from some number. So im confused with what are you referring as diminishing return here
thankyou for ur guide, im waiting part 2 for ignore pdef / mdef guide
stay tuned!
@@w0lf999 me too waiting for this cuz its said ignore def is useful in PVP and PVE to those class who lack in ignore defense skill mostly physical
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What’s your thought on PVE dmg Bonus/ PVE dmg reduction? How much role does it play in dps calculation?
i never put attention to PVE tho, i have no idea as well. blueberry has the PVE formula includiing the PVE bonus iirc
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Nice vid wolf
Ty for coming like always!
Wheres the next video bro?
The problem is, many boss doenst have info about it stat. Let say boss on freya nightmare or boss on TON hell, i still curious, which my char need to go for more damage, since i cant see is the boss has high HP or def or pve reduc. Still cant decide which stat to pump on, ignore def? Pve dmg? Since card is fixed max between all players. Or maybe sigil/extra skill, since i dont use red sigil.
from what i learn for it the only one who can deal more dmg is ghost type WL or converter WL and most important is that ur Whale 700k+ XD
mantap wolep
mantabb bang
You're wrong regarding PVE for ranger. Crit damage is only best if you're using sniping build but range pdmg is best if you're using warg, warg doesn't benefit much from crit damage while range pdmg boost a lot because all warg skills are forced neutral and considered as range attacks. I have all range boon and crit presets so i already did all the testing and best for ranger PVE.
already reach crit dmg 100% ? for warg type, not all skill dmg can crit for what i saw.. thats warg not pure crit dmg, so better to switch to ranged pdmg cause its all of warg dmg source
@@androabraham not sure if you know how to comprehend what I'm trying to say here. What are you? Level 99 without +18 that's why you can't crit or people you see doesn't crit? I have +20 weapon which inherits crit way better (+18 demon bow effect) and 330 crit with more than 100% crit damage.
Is applicable on doram? Crit Boom?
absen pak dosen nen nen nen
how about ignore pdef vs pvp dmg bonus stat?
Does this mean pdmg%> patk% for pvp?
Please help increase DPS. what is prio to improve ? thanks
when next video sir?
stay tuned!
@@w0lf999 will wait sir!
Sir wolf do you have discord?
Helloo, can i ask Which one better for pvp/pve, melee damage bonus/pvp damage bonus? Or melee damage bonus/ pve damage bonus?
Melee
This helps since im gx, but does melee attack dmg still work for phantom menace and cross ripper kinda looks range skill
All skill of gx is melee
@@leandrodavid4145 ok thanks
my theory
ex = (a-ra)x(b-rb)x(c-rc)x. . . (n-rn)= your total damage
a = size
b = race
c = element
n = etc . . . .
r = reduce
dat why, you need balance stat on your character
:D
@@rezams1 yes to simplify on its high level, mostly like this.
The thing is some of the aspects has special calculations, such as def vs ignore def, and the dmg% groups that is talked in this video. We can assume the other variables work like you said until we can prove otherwise.
wolf999
Patk or pdmg?
Wtffff
@@w0lf999 you still havent discussed about the PATK or PDMG though... 😂
Pdmg to counter pdmg reductions.
@@kasavaman007 I'm just kidding bro,
Bcc formula😂