Project Tiny C# SNAKE | Part 5 | Creating and updating UI

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  • Опубликовано: 3 июл 2024
  • In this video we will be making the UI for our snake game and updating the text on the UI to display our current score.
    Iv also recently created a discord for unity and unity tiny related topics:
    / discord
    ● Part 1: bit.ly/32at8d2
    ● Part 2: bit.ly/2XtSzrz
    ● Part 3: bit.ly/2xKPF2p
    ● Part 4: bit.ly/2LHnrOM
    ● Set up Project Tiny with Visual Studios: bit.ly/2xj7gy0
    ********************************************************************
    ♥ Subscribe: bit.ly/2FRWgOi
    ● Facebook: bit.ly/2DhBC6I
    ● Twitter: / indie_unleashed
    ● Support me with Brave: brave.com/cod828
    ********************************************************************
    ● Make a Grid with a 1 dimensional array: bit.ly/2sRTpfL
    ● Climbing System Show off: bit.ly/2FPurq1
    ********************************************************************
    ● Project Tiny Documentation: bit.ly/2B5DRJQ

Комментарии • 4

  • @victorho7840
    @victorho7840 4 года назад

    The text didn't show up for me at first and it took quite awhile to discover it was because Text2DRenderer's field was null. I had to manually set it, although that seems to happen automatically for you when you added the LayerSorting Component.

    • @CodingWithUnity
      @CodingWithUnity  4 года назад

      Could be a bug, i cant remember if it set automatically or if it got cut out in an edit

  • @davethomson4522
    @davethomson4522 4 года назад

    Love your videos, keep up the good work. Quick question, using Project Tiny DOTS version with C#, how do you export the game to HMTL5? I can see you can choose Wasm or AsmJS, but for Google Play and Facebook, the ads need to be a single HTML file.

    • @CodingWithUnity
      @CodingWithUnity  4 года назад

      Hard to say, i havent tried doing it in the C# version of Tiny