My Top 12 Mechanisms/Mechanics In Board Games + Recommendations!

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  • Опубликовано: 30 сен 2024
  • Hey friends! I'm so excited for this video! This has been a video on my list for a bit and it was so much fun to prep for and create! I hope you all enjoy hearing about my favourite mechanisms/mechanics and please let me know down below in the comments your favourites as well!
    Interested in reading up on more board game mechanics? Check out this!
    boardgamegeek....
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Комментарии • 43

  • @NewAge374
    @NewAge374 8 дней назад +1

    Lovely idea for a video! Getting to know the names of mechanics explains a lot about why certain games keep coming back to me. I really enjoy engine building, and asymmetrical plays (either in set-up or during play). There are some worker placement games I don't enjoy but I like the concept.
    I didn't know trick cards were an actual mechanic, because I just played with poker cards, but it's very easy to take out when travelling.
    Other mechanics you mentioned I don't have much experience with, still kind of new to the hobby, but I think deck building like in Concordia I will enjoy quite a bit

  • @ncreson
    @ncreson 11 дней назад +2

    Tableau building is weird in BGG. It's not under Mechanisms, but if you look under Family, there is one that is Mechanism: Tableau Building. Not sure why it's that way.

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад +1

      Yeah it is. Maybe they just haven't gotten around to it.

  • @andreisteopan3551
    @andreisteopan3551 6 дней назад

    Damn, that whole mechanism-slash-mechanic totally pulled me out of the game vibes completely 😢 just stick to one term, they are similar enough...preferably the one on BGG. Also, I get you don't wanna show all the games, but a secondary picture with the game play besides the game cover would have really helped 😄

  • @jordanw2741
    @jordanw2741 11 дней назад +2

    Probably my favourites would be: deck building, engine building (either card placement or table au placement, if that's too broad), and dice placement.
    Great video Jenna! Love the recommendations for your fave games in each category (as well as newbie suggestions).

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад +1

      All great ones! I also do love engine building! I guess that does go hand in hand with tableau building. 👍🏻 Thank you so much! Glad you enjoyed! 😊

  • @leom3642
    @leom3642 9 дней назад

    This is one of my favourite videos of yours so far Jenna, thanks.
    So many of the mechanics you rated here would easily make my list (but I can't believe that BGG doesn't list engine building or resource management as mechanics)
    2025 is going to be so much fun breaking out some of my favourite games each month for the Solo Focus on your Discord server. Can't wait!

  • @GeorgiaMomPlans
    @GeorgiaMomPlans 9 дней назад

    Before the video:
    1. Tike placement
    2. Worker placement
    3. Hand management
    I am interested to see if that changes after watching yours and your recommendations 😍

  • @zomb_nom
    @zomb_nom 9 дней назад

    Loved this video! As someone still a bit new to the hobby, it helped me better contextualize certain mechanics. Fun list Jenna! 🥰

  • @paulsalomon27
    @paulsalomon27 10 дней назад +3

    "bumpin tracks" love that

  • @rickytheleaf
    @rickytheleaf 10 дней назад +1

    Is engine building not a mechanism? Because if it is it would be my favourite followed by X & writes and push your luck.

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад +1

      Yeah it's the weirdest thing. Both tableau building and engine building. Which I guess both could be considered the same mechanism. Nice choices! 😊👍🏻

    • @rickytheleaf
      @rickytheleaf 10 дней назад

      @@TheBoardGameGarden Thanks! I guess it's just too broad to be considered a mechanism.
      Btw great video, thank you for the amazing content!

    • @NewAge374
      @NewAge374 8 дней назад

      @@TheBoardGameGarden I suppose the difference is noticeable in a game like Wingspan/Wyrmspan: you can't start your action with the middle bird/dragon in a habitat but you always start at the far right end. It's an engine that follows a set sequence of actions.
      Whereas in Earth I believe your tableau builds out in a way that you can start your action almost anywhere

  • @MerlinsManor
    @MerlinsManor 10 дней назад

    I think it would be so hard for me to rank mechanisms just because I feel like there are several mechanisms that I really enjoy equally (or very close to equally). Looking forward to the mechanism related solo focus next year.

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад

      It was soooo hard! I went through my Top 100 Games and tallied up all the mechanisms and did so much prep! It was fun though!😊 Can't wait for the solo focus next year. Should be fun. 👍🏻

  • @ncreson
    @ncreson 11 дней назад +1

    My faves are Tableau Building, Worker Placement, and Tile Placement. I'm starting to come around to closed drafting. I may also be drifting away from dice based games.

  • @laurencesingh3948
    @laurencesingh3948 10 дней назад

    Great video! I remember you talking about doing a list like this; glad you did! And your challenge for next year sounds like fun. I might join along. I also appreciate that you included recommendations along with each mechanism. My top 12:
    12. Deck Building (Dominion, Lost Ruins of Arnak, Obsession)
    11. Route Building (Nucleum, Ticket to Ride, Tsuro)
    10. Open Drafting (Duelosaur Island, Canvas, Endeavor: Age of Sail)
    9. X and Write (Railroad Ink, Dinosaur Island: Rawr and Write, Draft and Write Records, Twilight Inscription)
    8. Tile Placement (Planet Unknown, Sprawlopolis, Wayfarers of the South Tigris)
    7. Resource Management (Sabika, The Great Wall, Ezra and Nehemiah, Parks)
    6. "Bumpin' Tracks" (Scholars of the South Tigris, Planet Unknown, Lost Ruins of Arnak, Tapestry)
    5. Action Selection (Voidfall, Ark Nova, Sankore: The Pride of Mansa Musa)
    4. Worker Placement (Everdell, Darwin's Journey, Terracotta Army, Barcelona)
    3. Engine Building (Inventors of the South Tigris, Scythe, Expeditions, Zhanguo: The First Empire)
    2. Tableau Building (Wayfarers of the South Tigris, Everdell, Obsession)
    1. Dice Worker Placement (The White Castle, South Tigris Series, The Artemis Project)

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад

      Ohhhh! That's an amazing list! Action selection is a good one! That would be close to my top 12 as well. 👍🏻😊 Glad you enjoyed the video! Thanks for watching and thank you for sharing your list. It's really cool to see!

  • @skyelarsen8172
    @skyelarsen8172 10 дней назад +1

    So pronunciation of La Granja (one of the top games on my "need to play list"). Spanish pronunciation would mean the "J" is pronounced with an English "H" sound. However, the game is set in Mallorca, which uses a dialect similar to Catalan instead of Spanish. If the title is read in a Catalan way, the J would be pronounced with a soft "G" sound like German or Jelly.
    So both are probably fine. I'm not sure what the designer or initial publisher has said.

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад +1

      Thank you so much for letting me know Skye! 😊 Super helpful!

  • @ukaszkmieciak1866
    @ukaszkmieciak1866 6 дней назад

    There is something in your videos, i like them very much, everything best from Poland

  • @Mysmi
    @Mysmi 11 дней назад +1

    My commrade in X and writes. 😊 they are my absolute favourite. They scratch all the itch that I’m looking for with solo play.
    I’m super excited to play the Cascadia x and write.
    I keep three sisters, rolling realms and fliptown in my lunch box and they get alot of play when I have downtime at work.

  • @williamblack6912
    @williamblack6912 11 дней назад +3

    Is dice rolling considered a mechanism? Than it's dice rolling for me.

    • @nihlify
      @nihlify 11 дней назад +2

      I would say yes

    • @TheBoardGameGarden
      @TheBoardGameGarden  11 дней назад +1

      According to BoardGameGeek yes! 😊👍🏻

  • @gabthang8
    @gabthang8 10 дней назад

    My favorites so far are: dice worker placement, dice drafting, and chaining. Love big chains in roll and writes and even more when you can chain in a big euro game as well.

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад

      YESSS! I love chaining in any game! It's so satisfying. 👏🏻

  • @starshocker
    @starshocker 10 дней назад

    My favorite mechanisms so far have been Worker and tile placement.

  • @bretecollins74
    @bretecollins74 10 дней назад

    Have you played Cascadero? There are a lot of tracks in that game!

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад

      I HAVE! I reawlly enjoyed it! The tracking are super satisfying and combotastic in that one for sure. 😊

  • @RubyRevolution2015
    @RubyRevolution2015 11 дней назад

    My fav is dice rolling, dice worker placement, and dice mitigation as in Creature Comforts and Roll Player Adventures.

    • @Mysmi
      @Mysmi 11 дней назад

      Have you tried under falling skies? After a third attempt at the game I think I am really starting to enjoy it. I’ve been thinking about it all day, waiting for tonight 😊

    • @RubyRevolution2015
      @RubyRevolution2015 10 дней назад +1

      @@Mysmi Thanks for the suggestion!

  • @omeloon
    @omeloon 11 дней назад

    For some reason, I can't imagine enjoying a game that centers around pick up and deliver, but I do really enjoy it as a small piece of Horrified so who knows!!!

    • @Ropiplup
      @Ropiplup 10 дней назад +1

      I really enjoy it in Star Wars Outer Rim

    • @andyn2854
      @andyn2854 10 дней назад +1

      @@RopiplupYeah, the pickup and deliver in Outer Rim is great - and I love that it’s got different varieties, with more traditional delivery of cargo to a specific place, but also collecting crew you need for a job at a specific place (which is its own kind of pickup and deliver), and even the way you go to certain places to interact with certain encounters or crew and bounties. It’s like it’s all pickup and deliver but multilayered and experienced differently.

    • @TheBoardGameGarden
      @TheBoardGameGarden  10 дней назад

      Totally understand! I does have to be done correctly. I definitely recommend checking out my recommendations! They all do it well and make it super fun. 😊👍🏻