If you are in multiplayer, here is some tactics you can do with this Jugger. 1. Along with other Chaos units, try applying Toxic Totality and Acid Rain. Be sure you have the Rune of Reanimation to overwhelm the enemy. 2. Consider putting Ripriders and apply Spiritons to disctract Eclipsors and Archidons. 3. Use Zombie Apocalypse. You must upgrade completely so it can summon 4 deads at once. This will give you an opportunity to poison enemy soldiers along with the miners. (Only if you have Rune of Reanimation) 4. Spam these Juggers. It will benefit you a lot since it can stun and can torture the enemies especially giants. This will not work on Eclipsors because they can't reach them (only ranged units like Toxic Deads and Archidons can). 5. If your Juggers are still attacking enemies and are ambushed by ranged units. Try user controlling one of them to charge on them. Kill as many as possible before you die. You can also take them on with Lightning cloud or Acid Rain. 6. Giants might be slow, but before you attack the opponent, deploy at least two of them while the Juggers are fighting because they can inflict more damage than them to the enemy which is cool. But watch out if the opponent spams archers and uses Glacial Fletching. That's the tactic I can explain for you. I guess you have your own tactic when using these Juggers.
Baron here's a bunch of tips for you. -Chaos units have an auto heal and an auto heal. Chaos units can cure after a bit which makes poison almost useless. The auto heal allows you to heal without garrisoning. -Speaking of cure, deads(melee and toxic) are immune to rune of reanimation as that would make battles a lot longer than normal. -The Juggerknights have more health than speartons but are a slight bit slower. -Juggerknights work extremely well with Eclipsors, as they are both fairly slow, deal tons of damage, and benefit very well from Toxic totality and rune of reanimation. Deads aren't the only Chaos unit. -Remember to use the correct miners, both miners have different stats, Enslaved miners have less health, are light units, but benefit from Chaos auto heal and cure aswell as toxic totality, whilst Order miners have more health are heavy units, and benefit from Voltaic armor but other than that they have less upgrades than enslaved miners. -The Rippriders aren't very strong. They deal splash but don't do a lot of damage, they are tanky but not as tanky as Toxic Deads, infact they have the same health as Shadowrath the only difference being that they are heavy rather than light with the Shadows. Basically they are heavy Shadowrath. -Rippriders are the fastest unit ingame(Fastest base speed as raging bombers and Shadows are faster[Bombers and Shadows are the exact same speed])
Wow you really came! Is that idea gonna work because merics are not really fighters but they help the units to fight. And the women in the stick war franchise are weak but helpful so that means you are going to make a female melee or staff unit that can fight? (I mean Kytchu exists and she can fight off enemies pretty well but she is just in ranged combat).
@@FlareSlayer4170 Well - we have some tough women too, such as Kytchu and Shade. Plus the merics don’t have to suddenly become ninja masters but somekind of cool staff fighting ability with an upgrade would work.
Yes, Juggerknights are definitely getting a nerf when they are released to open beta. The stats now are just horribly unbalanced. Also what design do you prefer, SE Jug or SW3 Jug?
Atreyos was buffed masively. And if you pair him with enchanted pike, his damage will be OP. Also he is pronounced as “At-re-yos” not “Arteyos” Like this so Baron can see
Making them not regen was a good idea that was OP. They should be immune to poison if you ask me tho. otherwise, it doesn't really fit with the deads deck. Although they can be upgraded with toxic totality. Overall pretty good update the chaos army needed it bad. They were so underpowered as a whole, the Juggerknights are giving them that much-needed boost.
Baron smart fact Speartons have more health and defence and fast attack speed because being a defensive tank Juggerknigth have more damage and high health but slow attack speed because of there armor and because of being a offensive tank Speartons are faster But the juggerknigths have charge but if they don't charge there very slow because of the armor And speartons do a shield wall making them take less damage Juggerknigths don't use there shield Thats it baron sorry for this being so long thank you
did you know that giants are not the strongest? they are the eclipsor, spearton and the meric. about 20 eclipsors, 2-10 speartons and 2-5 merics. it is OP.
Nice video. Also the Juggerknights and Rippriders (Riptor) will be removed in the next update since they will be in developer testing because the units are not yet finalized and not ready so the devs want the players to have an early test of these new units.
im just gonna wait till the campaign is out. the pvp is fun but im tired of fighting archer-spearton spammers while still trying to have fun on my own testing stuffs
Chalenge: "The perfect army" Rules: no one can die. That's it. Optional rule: units that are free (minions, tower summons, converted zombies, ect) can die. This is posible, I've done it many times.
Hey Baron!,love your videos,do you happen to know when stick war 3 will be released on the App Store?,or is that not going to be happening? Thanks in advance.
had n idea this game existed until now, but I would love to see a Horse Archer. more cost and less damage than a Archidon, but faster ad can fire while retreating
when will there be any chaos generals? we got a lot of order generals but none for chaos I got some suggestions: Xerxes (swordwrath traitor king, ability super swordleap(triple base damage)), marrowkai (skeleton necromancer, abilities the same as stick war 2), bushhead chief (sarge’s replacement, ability call support(summons a bushhead swordwrath from stick war legacy second ambush level with 9dmg and 18dmg with swordjump)), alpha crawler (giant crawler wearing a mask, ability stunning roar),
I tried it but you still need some kind of dead support ( tower spawn or summon staff) and it's impossible against anything but necromancer . All miners isn't easy ... Somebody challenge ase with that
I have a feeling that the juggerknight where they charge towards the enemies backline and ignoring the frontline was supposed to be a shadowrath thing.The whole point of a shadowrath is to kill backlines.And they're just useless units that are easily beaten by other units so maybe transfer the juggerknight charge to the shadowrath so they are actually worth it?
Yeah, they badly nerfed the Shadowrath. Shadowrath are not Shadowrath anymore. The main reason why they were known as Shadowrath is gone. They cannot use the shadow to become invisible anymore. Damn it Crybaby Jay!!!!
Not a good idea, I suggest they add the original shadowrath abilities, first one is a passive he normally has that makes him invisible in the front lines, while invisible they are intangible or cannot be hurt by anything (except aoe) that can reach the archidons or weaker units at the back lines They usually also have a sprint move that makes them even faster if revealed And I suggest they make the shadowrath have a different hud like they shouldn't automatically kill or fight at the front lines but rather target the back lines
I missed the old juggernauts, cuz they fit chaos super well. Elite power houses thag even speartons call em equal, now redused to deadly undead warriors. Still the same tho
Both Juggerknights fit Chaos well, the new ones are supposed to be monsters while the old is just plain intimidating. Though the old jugs still look better imo.
If you are in multiplayer, here is some tactics you can do with this Jugger.
1. Along with other Chaos units, try applying Toxic Totality and Acid Rain. Be sure you have the Rune of Reanimation to overwhelm the enemy.
2. Consider putting Ripriders and apply Spiritons to disctract Eclipsors and Archidons.
3. Use Zombie Apocalypse. You must upgrade completely so it can summon 4 deads at once. This will give you an opportunity to poison enemy soldiers along with the miners. (Only if you have Rune of Reanimation)
4. Spam these Juggers. It will benefit you a lot since it can stun and can torture the enemies especially giants. This will not work on Eclipsors because they can't reach them (only ranged units like Toxic Deads and Archidons can).
5. If your Juggers are still attacking enemies and are ambushed by ranged units. Try user controlling one of them to charge on them. Kill as many as possible before you die. You can also take them on with Lightning cloud or Acid Rain.
6. Giants might be slow, but before you attack the opponent, deploy at least two of them while the Juggers are fighting because they can inflict more damage than them to the enemy which is cool. But watch out if the opponent spams archers and uses Glacial Fletching.
That's the tactic I can explain for you. I guess you have your own tactic when using these Juggers.
That my tactic basically
Thx bro imma try them now
Baron here's a bunch of tips for you.
-Chaos units have an auto heal and an auto heal. Chaos units can cure after a bit which makes poison almost useless. The auto heal allows you to heal without garrisoning.
-Speaking of cure, deads(melee and toxic) are immune to rune of reanimation as that would make battles a lot longer than normal. -The Juggerknights have more health than speartons but are a slight bit slower.
-Juggerknights work extremely well with Eclipsors, as they are both fairly slow, deal tons of damage, and benefit very well from Toxic totality and rune of reanimation. Deads aren't the only Chaos unit.
-Remember to use the correct miners, both miners have different stats, Enslaved miners have less health, are light units, but benefit from Chaos auto heal and cure aswell as toxic totality, whilst Order miners have more health are heavy units, and benefit from Voltaic armor but other than that they have less upgrades than enslaved miners.
-The Rippriders aren't very strong. They deal splash but don't do a lot of damage, they are tanky but not as tanky as Toxic Deads, infact they have the same health as Shadowrath the only difference being that they are heavy rather than light with the Shadows. Basically they are heavy Shadowrath.
-Rippriders are the fastest unit ingame(Fastest base speed as raging bombers and Shadows are faster[Bombers and Shadows are the exact same speed])
Imagine giving tips for Baron ended up having a possible scam
@@CyNMark21 yeah i'm not sure what this bot is doing here.
jeez the scam bots are very desperate.
@Gold’n Gamer agree
The upgrade idea for the Merics to fight sounds fun ! I'll try my best to make this happen!
Crazy Jay! I love your games
Wow you really came! Is that idea gonna work because merics are not really fighters but they help the units to fight. And the women in the stick war franchise are weak but helpful so that means you are going to make a female melee or staff unit that can fight? (I mean Kytchu exists and she can fight off enemies pretty well but she is just in ranged combat).
@@FlareSlayer4170 Well - we have some tough women too, such as Kytchu and Shade. Plus the merics don’t have to suddenly become ninja masters but somekind of cool staff fighting ability with an upgrade would work.
@@sebdrums106 thank you!
@Rotteneggsaregross hi!
Baron: **Equips ranged zombies**
Also Baron: **Spams Juggerknights**
Yes, Juggerknights are definitely getting a nerf when they are released to open beta. The stats now are just horribly unbalanced. Also what design do you prefer, SE Jug or SW3 Jug?
I like SE Jug design more, dunno why they had to turn the juggs into skeletons
@@inigochicano they probably wanted a new chaos unit
@@inigochicano because Jay thinks chaos empire should be monster instead of stickman like bomber and flying archer thingy
Se jug better the sw3 design jay created can go to the trash
Stick empire
Atreyos was buffed masively. And if you pair him with enchanted pike, his damage will be OP. Also he is pronounced as “At-re-yos” not “Arteyos”
Like this so Baron can see
i dont think thats Atreyos? isn't that guy the ex leader the icy guy?
@@sohpatrol spearos?
I think he forgot how to say “atreyos” cuz in stick war legacy there was an atreyos.
Ar tey oys
@@myshmyr2826 yeah arteyo's outfit is different?
I like how baron still pronounces the name "Arteyos" instead of "Atreyos" as it clearly says lol
It's a Baron classic! Like how he calls clearly self-propelled ordinance "ballistics" in Forts 🤣
That's because Atreyos *IS* art😍
Please read this baron
It is aTReyos Not aRTeyos
with a 'Tr ' NOT 'rt'
@@goldngamer1365 hi gold ... Btw I'm also commenting since many videos but he doesn't read it
@@goldngamer1365 uhhhhh
Naming them HellBoy would be so accurate .
The juggernaut looks op and epic also Happy Halloween Baron
So that's why they made the jugger knight a skeleton, that's clever...
Got to say, when juggerkights are really good. Now I won't use Speartans any more XD
O yea! Stick war!
it is good for eclipsors that they are less harassed then archers since they can fly
Baron I love all your videos, would love to see some more updates on Stickman Trenches soon :D
Please read this baron
It is aTReyos Not aRTeyos
with a 'Tr ' NOT 'rt'
@@lordharshgamer6569 sheesh. Let it go dude.
Making them not regen was a good idea that was OP. They should be immune to poison if you ask me tho. otherwise, it doesn't really fit with the deads deck.
Although they can be upgraded with toxic totality.
Overall pretty good update the chaos army needed it bad. They were so underpowered as a whole, the Juggerknights are giving them that much-needed boost.
Baron smart fact
Speartons have more health and defence and fast attack speed because being a defensive tank
Juggerknigth have more damage and high health but slow attack speed because of there armor and because of being a offensive tank
Speartons are faster
But the juggerknigths have charge but if they don't charge there very slow because of the armor
And speartons do a shield wall making them take less damage
Juggerknigths don't use there shield
Thats it baron sorry for this being so long thank you
Do u mean Spearton can survive longer than Juggs?
Becuz u say "Speartons have more health"
But juggs have 500 and speartons have 450...
@@dfornuggetthe3rd792 yeah I forgot to say that speartons use there shields while juggs don't
@Sickled Eggs yes but they reduce damage by 3
it seems the juggerknight got the dead-Kai to marrowkai treatment
he lost some meat
His videos doesn't get old
They should make them immune to poison and make them brittle when in ice so they take more dmg
That's an icey idea
Day 2 of asking Baron to play Age of Empires
can not wait for them
did you know that giants are not the strongest? they are the eclipsor, spearton and the meric. about 20 eclipsors, 2-10 speartons and 2-5 merics. it is OP.
Juggerknight:CHARGEEEEE
Speartons:born to die but not before them
Juggerknight:💀💀💀☠️☠️
Nice video. Also the Juggerknights and Rippriders (Riptor) will be removed in the next update since they will be in developer testing because the units are not yet finalized and not ready so the devs want the players to have an early test of these new units.
Please read this baron
It is aTReyos Not aRTeyos
with a 'Tr ' NOT 'rt'
@Mark theyre deleted
I was hoping that the juggernaut has a execution attack
"He's a big bad bone daddy himself"-got me laughing😂😂🤣😂
im just gonna wait till the campaign is out. the pvp is fun but im tired of fighting archer-spearton spammers while still trying to have fun on my own testing stuffs
A samurai or a Viking must be glorys in that game
I love this guy,I was wondering if you could do some more forts more often?❤😅❤🎉🎉🎉🎉🎉🎉🎉🎉🎉
Sup welcome back to barons channel
"Big bad bone daddy" got me falling of my bed😂😂😂
It would be cool if the stickmen jus ragdolled when they died and depending on how hard they get hit would determine how much they fly back or fall
finally jugger nights are back yay
Chalenge: "The perfect army"
Rules: no one can die. That's it.
Optional rule: units that are free (minions, tower summons, converted zombies, ect) can die.
This is posible, I've done it many times.
Yah .. just use xiphos and mass spells with merics
Juggerknights are the best heavy units in my opinion. They look so cool too!
I like this Juggerknight
Hey Baron!,love your videos,do you happen to know when stick war 3 will be released on the App Store?,or is that not going to be happening?
Thanks in advance.
It has already
@@thestarwarsguy9187 I don’t see it when I search “Stick War 3” in the AppStore.
Maybe update the phone
@@imortaldragonslayer.2804 Just updated it,it did nothing.
@@jjcooldude9700 update until it max update
One of the most op strategies is have a giant with toxic totality and monstrosity and ruin of reanimated it will give you unlimited deads
Damn imagine that they add a juggernaut king or leder
Wow jugger knights are so cool
NOW WERE TALKING THIS TIME ANDFOR THE FIRST TIME I CAN SMELL THAT THIS GAME IS AND WILL BE A LEGENDARY GAME OF ALL STICKMAN GAMES
HI baron you're amazing!!!!!!! thanks for all your videos!!!
I love this video
The Spartan ain't no simp
That was op
I will like if the juggerknights Or juggernaut's body is like a normal stickmam's body instead of a skeleton like body, like stick war 2 juggernaut
Everyone gangsta until you heard: CHARGE
Until you realize the charge only does 10 damage with a short stun💀
@@goldngamer1365 lmao
Nice vid
"Baron will return to kingdoms and castle one day" _Sun Tzu art of tost_
had n idea this game existed until now, but I would love to see a Horse Archer. more cost and less damage than a Archidon, but faster ad can fire while retreating
Baron:BIG DADDY BONE HIMSELF
im so happy stick war new
Aeye
Epik video baron
Miner; eclipser; juggerknight; poison upgrade; kill=gold; electrical arrows; vampivarisim
W
Ait i forgot reanimation
When exactly does the game release? Cause im very much looking forward towards this game.
idk but i have early acces
when will there be any chaos generals? we got a lot of order generals but none for chaos
I got some suggestions: Xerxes (swordwrath traitor king, ability super swordleap(triple base damage)), marrowkai (skeleton necromancer, abilities the same as stick war 2), bushhead chief (sarge’s replacement, ability call support(summons a bushhead swordwrath from stick war legacy second ambush level with 9dmg and 18dmg with swordjump)), alpha crawler (giant crawler wearing a mask, ability stunning roar),
None make sense except marrow. + No traiter sword general while wrathnar exists but it's not with chaos + jugger general ARES is coming
I'm still waiting for the Campaign store tho but not gonna lie the multiplayer is good btw keep making good content bro💖💖💖🎃
Imma predict the early testing campaign will reign at december
Do a all miner challenge, only miner based spells and upgrades.
I tried it but you still need some kind of dead support ( tower spawn or summon staff) and it's impossible against anything but necromancer . All miners isn't easy ... Somebody challenge ase with that
Wow
000000
my idea for balance make the juggernaught deal more damage but less HP than the spearton
or more expensive overall in gold and crystals
0:41 ayooooo
Man I missed these videos
Yes.
Hmm... These JuggerKnights really remind me of someone (hint: Overlord)
I'm glad to get the skeletons
U have close beta
Please send link
I do have closed beta but I can't wait until they are added
I mean global beta
Baron that chaos army you use. all the upgrades i use it too!
_Cool❤❤❤❤❤_
I just realized Baron's name in-game is PluckyChowder
Tip keep repeating unequip and equip to do keep doing it until you get ripptor rider
"Big strong and beefy"
Yeah but it has no muscles... or skin...
HES UNDEAD YEEEEEEEAAAAAAAHHH
What is this, the 5000th time I've asked for Kingdoms and Castles?
Jugernight in stick war 2 is a demond
Juggerknights and sperman are really even mach.
*CHAAARGE!!!*
I have a feeling that the juggerknight where they charge towards the enemies backline and ignoring the frontline was supposed to be a shadowrath thing.The whole point of a shadowrath is to kill backlines.And they're just useless units that are easily beaten by other units so maybe transfer the juggerknight charge to the shadowrath so they are actually worth it?
Yeah, they badly nerfed the Shadowrath. Shadowrath are not Shadowrath anymore. The main reason why they were known as Shadowrath is gone. They cannot use the shadow to become invisible anymore. Damn it Crybaby Jay!!!!
@@sadmankhan9630 crazy gay?
@@lordharshgamer6569 gay? Did someone say gay? I'm quite queer and gay but not homosexual. (The original definition of the two words)
Bro dont nerf jugs cus stick empire has jugs that chaaaaarge
Not a good idea, I suggest they add the original shadowrath abilities, first one is a passive he normally has that makes him invisible in the front lines, while invisible they are intangible or cannot be hurt by anything (except aoe) that can reach the archidons or weaker units at the back lines
They usually also have a sprint move that makes them even faster if revealed
And I suggest they make the shadowrath have a different hud like they shouldn't automatically kill or fight at the front lines but rather target the back lines
I missed the old juggernauts, cuz they fit chaos super well. Elite power houses thag even speartons call em equal, now redused to deadly undead warriors. Still the same tho
They look more tougher than the crappy Monke Ass skeleton knight
@@dfornuggetthe3rd792 skele knight is more like a expendable look. Not some spearton slayer warrior
Both Juggerknights fit Chaos well, the new ones are supposed to be monsters while the old is just plain intimidating. Though the old jugs still look better imo.
@@Lies-are-Life still the old version looks more aggressive by their nature appearance thus pile of bones aint doing some scary spooky stuff
@@dfornuggetthe3rd792 The Pile of bones is still better and more powerful than the nostalgic and best JK.
YES I KNEW THE JUGGERKNIGHT IS GOING TO BE IN THE GAME! 🤩
Always has been
I mean, every unit will be coming? Like Crawlers, and Marrowkai(although i have heard that "appareantly" they will be generals)
@@goldngamer1365 even the crawlers?! Wth
@@goldngamer1365 albowtross and enslaved giant be like:What about meeeeeee?
@@dfornuggetthe3rd792 they are coming? Have you seen the leaks?
Baron, come one show it to us. The Ripprider. Cavalry in Stick War. You know you want to.
if there are normal deads and poison deads they should also add armored deads
i really love the guger nights i wish the update💀💀☠☠🤘🤘
NEW👍
Think you’ll ever do more UEBS 2 videos?
"Rattle me bones"
Yup
You should use spearos, juggerknight, spearitons, no archers no healthers
Happy halloween 💐🎃 baron I am Indian but I still watch your videos
Cool
i think i know that other secret unit you were talking abut baron.
when bro paired deads with juggerknights i straight up died.....
It is a ripprider.
Hey Baron,you should try Mech arena it is a Robot RPG game
I found the plane u fly in ravenfield it’s the Wyvern S4
His the big bad bone dady himself
Tabs is making a new update map creator I think
He technically not beefy because he litterly skeleton,no muscle
"Congrats to everyone Who is early and who found this comment 🐼..
Yess
Ok
🤖🤖🤖🤖🤖🤖
Wo
Yessir
In the video they are great and op,but when I try to use them they become a fragile and can’t do much,they were nerfed to nothing
Someone said if you say baron 3 times he will pin you
Baron
Baron
Baron
Waiting
2 hours later
Hey baron I really love your videos but can you do a video with blitz I really miss you and him playing together pleaseee