Green Enchantments That Are Crazy In The Commander Format

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  • Опубликовано: 13 дек 2024

Комментарии • 250

  • @ghostlyjrod
    @ghostlyjrod Год назад +9

    Gaea's touch is a super under-rated old green enchantment, essentially 0 mana put an extra land down on each of your turns, or refund it for 2 extra mana the next Turn. An underground selesnya enchantress staple and mono green/2-color deck

  • @marshallscot
    @marshallscot Год назад +9

    Drop of Honey and Porphyry would go great in an Atla Palani deck where you are trying to kill your 0/1 eggs.

  • @LadyTsunade777
    @LadyTsunade777 Год назад +8

    Some other green enchantments I really like:
    Bower Passage: I've got this in my GW Angel tribal deck, since it makes your flying creatures essentially unblockable (they can only be blocked by exactly creatures with reach but without flying)
    Into the Wilds: lets you filter your draws and ramp at the same time.
    Dawn's Reflection and Market Festival: sure they're 4 mana Aura based ramp, but they let the enchanted land tap for _two_ additional mana in _any_ combination of colors, even ones the base land didn't tap for.
    Nature's Will: lets you untap your lands to play more things, while also letting you tap out other players.
    Compost: as narrow as it looks at first glance, plenty of people play decks with Black so it's rarely a dead card.
    Familiar Ground: great for go-wide decks and/or decks with menace.
    Hall of Gemstone: hoses multicolor decks.
    Hibernation's End: basically another copy of Birthing Pod
    and of course, the recently rising all-star Viridian Revel: hard punishing anyone playing treasures or artifacts in general.

  • @Charley-ju6yg
    @Charley-ju6yg 10 месяцев назад +2

    Arboria is particularly interesting because it still lets you play spells *after* your turn. So if you have some good instants or other things to cast during the other players turns, you can still freely interrupt your opponents plays. In fact I'd say that's the best kind of decks for Arboria, is heavy interaction decks, since it allows you to pass and save mana for interuptions, without having to worry as much about getting punished for having low board presence
    Not to mention you can combine it with cards like drop of honey to still continue to affect the board over time. Tho you will obviously have to include a win con, you can't just sit and do nothing the whole game while hoping for the best, but it's pretty good defensively while setting your own win con up, or when recovering from a board wipe

    • @jackveith2416
      @jackveith2416 2 месяца назад

      mhm. Also works with activated abilities like arbor elves or thrasios, so you can play through that avenue to spend mana on your own turn

  • @darkspotinthecorner
    @darkspotinthecorner Год назад +12

    Splintering Wind + Humility is pretty good. All enemy creatures have base toughness 1 and can be killed by one activation of Splintering Wind. And the Humility also removes the Cumulative Upkepp of the tokens. :)

    • @darkspotinthecorner
      @darkspotinthecorner Год назад +1

      @Corey Inokuchi As long as your token producers and enhancers are non-creatures. 😉

  • @Ouja
    @Ouja Год назад +1

    Cyclone was a component of an old school combo I used to run in my Mono-Green Deck. Start with a Fungasaur on the board, then play Cyclone. Pumps the Fungasaur much faster than the normal measuring and caution one has to take with it to build it up into a credible threat.

  • @coryirvin6651
    @coryirvin6651 Год назад +7

    Overlaid Terrain is wonderful in Gitrog. Hum of Radix seems like a great addition to a Melira, the Living Cure hatebear deck I'm putting together to deal with the current meta. It hits so many artifact and artifact creatures that are being played right now. Also, I have a pyrohemia/enrage deck led by Jacque le Vert that Splintering Winds could easily slot into, i'll have to give it a shot.

    • @christophknorr4635
      @christophknorr4635 Год назад

      I thought the same about Overlaid Terrain. I will definitely try it in my Gitrog Deck.

  • @Mecal00
    @Mecal00 Год назад +2

    Nice to see Hum of the Radix mentioned. I've said it a number of times on Reddit regarding treasures. I have it in my Titania deck, which only has 3 artifacts

  • @kovala
    @kovala Год назад +1

    I freaking love this series. Thanks for highlighting some under-appreciated gems from the days of Magic’s past.

  • @NmdAura
    @NmdAura Год назад

    6:37 Against a treasure token deck, they can sacrifice the treasure tokens into mana to remove the artifacts they control which simultaneously takes away the tax and also gives them mana to cast the artifact with.

  • @nickvandoorn467
    @nickvandoorn467 5 месяцев назад

    I think Splintering Wind is about to become one of my favourite cards…
    I’m working on a Dino tribal deck around Atla Palani that wants Enrage triggers all over the place. No creatures with toughness less than 3 (except Eggs, of course), so my whole Team would survive two Splinter tokens going to the yard, spreading around that sweet, sweet Enraging damage. Love the series! My wallet can’t complain either with so many budget goodies.

  • @joshuacarr6172
    @joshuacarr6172 Год назад +1

    Great add for my vrondiss rage deck. Big thumbs up

  • @HauntedCorpseGaming
    @HauntedCorpseGaming Год назад +1

    9:04 - Yurlok maybe.

  • @jonathanfagerlund976
    @jonathanfagerlund976 Год назад +3

    I was considering Splintering Wind in Grismold. Looking at it again, though, it seems like a crazy good card in Enrage decks.

  • @GallantLee
    @GallantLee Год назад +1

    Splintering wind ->
    Vrondiss deck + blazing sunsteel + [indestructible]. It's 3 CMC create two 5/4 Dragon spirit tokens
    Bruse/Tana Lure deck which is a Lure/Rampage deck. It plays damage payoff creatures, (and creatures with rampage) including damage sponges with damage redirection or other payoff Stuffy Doll, Phyrexian Vindicator, Vrondiss, Brash Taunter, Spitemare, Boros Reckoner, Truefire Captain etc
    The Gisela Blade of Goldnight in that deck would be a nonbo though.
    Pariah to ensure you can redirect the damage away from you.

  • @charliemarlow647
    @charliemarlow647 Год назад +1

    Both Arboria and Freyalise's Winds I use in my Kruphix deck. It's built around flash and untapping permanents extra times with things like Seedborn Muse, so both cards are quite effective! Hum of the Radix is in there too actually!

  • @jannispantelatos3650
    @jannispantelatos3650 Год назад

    7:40 I play at golgari landhate deck.
    With both titanias
    Mischras helix etc.
    And a lot of stuff that brings back my lands especially the strip mines and wastlands.
    Together with the landfall nissa and just things that bring back all the lands from the grave overlaid tarrain could be very funny.

  • @Seedmember
    @Seedmember Год назад +4

    Symbiotic Deployment feels really good in a Marath deck. I have to try it if I find one. Arboria could probably fit if you manage to setup a few things first.

  • @sunmoon5421
    @sunmoon5421 Год назад

    When I just got to know this chnnel few days ago, I wonder where is 'Crazy Green enchantment" and finally its here! thx for great video!

  • @StaxPiece
    @StaxPiece Год назад +1

    Loving the consistent uploads

  • @andrewamann2821
    @andrewamann2821 Год назад

    StaxFax: Freyalise's Winds interacts quite well with Storage Matrix, because the counters only come off if the permanent *would* untap.
    Combine this with OG Vorinclex to lose friends and bully enemies out of the LGS.
    Also, early game Drop of Honey is bad, but midgame Drop of Honey is absolutely corrosive to creature-based infrastructure...
    Also, also: Splintering Wind pieces in with Stuffy Doll/Pariah effects quite nicely, doubling up for output. Given the mana intense nature of these sorts of decks, it's also a handy mana sink. Combine it with Gaia's Cradle and Seedborn Muse for a fun, if fragile, little haymaker.

  • @brianvanessen91
    @brianvanessen91 Год назад +1

    Splintering Wind with Humility was a favorite of mine back in the day. Creature removal and token generation in one go with the negative side effects of the tokens removed.

  • @saveachip2620
    @saveachip2620 Год назад

    Intro goes so hard everytime I hear it, never gets old 🔥

  • @iansvoice1
    @iansvoice1 Год назад +3

    Hum of the Radix is just a massive middle finger to Saheeli

  • @johncrossley6945
    @johncrossley6945 Год назад +1

    Splintering wind works great in a green/black aristocrats deck. It gives you fodder for sacrifice and helps kill off your little ones for extra value.

  • @S0L_cAnCEL
    @S0L_cAnCEL Год назад

    For Splintering Wind, if you use token doubling like Parallel Lives or Anointed Procession then have something like Phyrexian Vindicator with Pariah's Shield, or some other way to redirect damage.

  • @schwarzerritter5724
    @schwarzerritter5724 6 месяцев назад

    Night Soil
    It costs 2 mana to cast and for the cost of 1 mana and 2 creatures from any one graveyard, you get a 1/1 Saproling token.
    So Night Soil can generate you a lot of creature tokens, especially in Commander and it also Exiles creatures from the graveyards. The best part is Exiling is part of the cost, so the opponents can not react to it. The only downside is it does not work on graveyards with only 1 creature in them.

  • @DedicatedCaffeineUser
    @DedicatedCaffeineUser Год назад +1

    I’m thinking Puca’s Mischief + Akroan Horse would be a good way to make use of Splintering Wind. You have a donate effect to give away the splinter tokens so now your opponent(s) must deal with the cumulative upkeep and the damage it deals upon death and then you have token generation for anyone who doesn’t have control of Akroan Horse. Of course the idea with Akroan Horse being that you trade a 4 drop you’re willing to part with to take control of it yourself

  • @mmburp
    @mmburp Год назад

    Things that would work with Splintering Wind are: Reins of Power or Divine visitation or Jinnie Fay.
    Also one additional enchantment I think fits into this particular theme is "Fyndhorn Pollen" 2G/ Commulative Upkeep 1/ All creatures gain -1/-0/ 1G: All creatures gain -1/-0 ueot

  • @ChrisMortJr.
    @ChrisMortJr. Год назад +4

    Plummet has a flying stipulation but it's a green card destroys a creature

  • @shawnpanzegraf5642
    @shawnpanzegraf5642 6 месяцев назад

    I’m frequently stunned I don’t see more people play Exploration.
    It’s one Green for “Play an Additional Land Every Turn.”
    If you play a Green-producing land that comes in untapped T1, tap and play Exploration, then immediately play a 2nd land and a 1-drop dork or your Sol Ring?
    You’re on 4-6 mana after land-drop #1 of T2. A Harmonize or a 4-drop 2-land ramp spell will put you so far in front that even being 3v1’d may not stop the ensuing blowout from happening.
    As someone else already mentioned, Gaea’s Touch is a GG oldie but a goodie that does the same thing, just only for Forests.
    Finally, there’s Burgeoning. 1G to “Play a Land each time an opponent does.”
    People seem to act like these are Landfall-deck-only cards, but if you play draw-spells, you *have* a use for the capacity to *double your available land-drops* , which is functionally much the same as doubling the mana output of your lands.
    Speaking of which: Vernal Bloom is a 1G 3C Enchant that makes all Forests in play tap for an additional Green. I cannot even begin to tell you how many blowouts of mine began w/ a T2 Extraplanar Lens, followed by a T3-5 Vernal Bloom. I tend to just curve into a Throne of Eldraine, these days, but it’s still a great card.
    Yes, once in a while it benefits an opponent, but that can be the basis for alliance. Especially if you’re playing cards like Tempt With Discovery in your ramp package.
    There are SO MANY great Green cards that are just off the beaten EDHRec path.
    Check out Gatherer. Future Pilot-You will thank Past-Pilot-You.
    Edit: For the hardcore Combo Artists among us, take a look at City of Solitude. They either Counter/Remove that, or your turn is absolutely your own. (So will everyone else’s, but played judiciously?)
    Oh, and Ordeal of Nylea for +1/+1 counters decks. I want to explicitly point out that the three +1/+1s the creature Ordeal enchants needs to have for you to sacrifice it and go get your 2 basics onto the field *do not* have to have been generated by or even after said creature was enchanted. Nothing is stopping you from putting it onto something which already has 2 +1/+1s, then pick up that 3rd counter as you declare it an attacker, and sac the enchant in response to blockers being declared.

  • @HughMurphy395
    @HughMurphy395 Год назад

    I was considering running Overlaid Terrain in my Lord Windgrace deck, and I dun run Arboria in my new Thrun Voltron deck. It's fantastic when he gets big enough and all you need to do each turn is attack, and then don't have to worry about the swing back.

  • @sheahon1179
    @sheahon1179 Год назад +9

    Vrondiss, Rage of Ancients might really enjoy splintering wind. 3 mana to create a 1/1 and a 5/4, and next turn, another 5/4. Not bad

  • @Spirited_skiing
    @Spirited_skiing Год назад +35

    I’m shocked primal order isn’t on here, it’s a great burn enchantment if you’re in monogreen

    • @robertmonroe7930
      @robertmonroe7930 Год назад +2

      Basics are underrated in general. Especially in aggro decks. Tapped lands most of the time aren't fetchable and they slow you down. Id run it in sythis

    • @suntitan4429
      @suntitan4429 Год назад

      The card is super good in the format like price of progress for green I like it but never seen anyone else play it

    • @dylansylvester4719
      @dylansylvester4719 Год назад +1

      Its still pretty good in two colors. I have it in Klothys burn

    • @DUxMORTEM
      @DUxMORTEM Год назад

      I run it in my tenure build with blood moon and back to basics.

    • @chrisgebben2043
      @chrisgebben2043 Год назад

      thats considerable for my upcoming phyrexian tribal deck becaus i might challenge myself with mostly basics in that deck so i can use "Monument to Perfection" and to make it more likely to turn it on half will be snow so they are different names plus backfires the "Extraplanar Lens" combo since i will have snow

  • @Herskaa
    @Herskaa Год назад

    My Sigarda enchantress/voltron had no artifacts in it and carried a few hate cards against them. Hum of the Radix was one of them, love it. Creeping Corrosion, Stony Silence and Kataki also did work.

  • @connorl0204
    @connorl0204 Год назад +1

    How would freyalise’s wind and vorinclex together interact? Do you make them take a second turn off?

  • @geraldeddison8649
    @geraldeddison8649 Год назад +1

    Overlaid Terrain works well in my Titania, Nature's Force deck which mainly focuses on sacrificing lands and playing multiple lands each turn to generate 5/3 elementals.

  • @nathanwilliams9158
    @nathanwilliams9158 Год назад +8

    Arboria: simic flash deck
    Song of serenity: put it in Minsc and Boo Aura tribal. Then your auras stop your opponents, but you can also just fling your own creatures at the opponent instead of attacking.

    • @wikidclowne6891
      @wikidclowne6891 Год назад

      I was going to suggest the same thing with Arboria. Alternatively, you can run Vedalken Orrery to do it in monogreen or other color combos. You can add a walking atlus and then you can put lands in play on other people's turns.

  • @LordGaheris
    @LordGaheris Год назад

    i use splintering winds, in my Derevi control deck, the 1 damage when dye is much better than take 6 more damage for a huge flying creature, so is a "removal" with 1 damage, and kind a infinite blocker for huge giant flying creatures.

  • @Thoughtmage100
    @Thoughtmage100 Год назад

    If you've got the mana to abuse it you can always combo Splintering Winds with The Wanderer since her static ability prevents the noncombat damage you would otherwise take from Splintering Winds.

  • @jalbor
    @jalbor Год назад +1

    Arboria is great in Yeva (or decks running similar effects). Green ramps so fast the latter isn't a big deal and importantly it says "during their last turn". If you're casting it during your opponent's turn, then you've got no problem.

    • @damonlouis6536
      @damonlouis6536 Год назад

      not playing a land is big for a green creature deck tho

    • @jalbor
      @jalbor Год назад +1

      @@damonlouis6536 It's definitely not an early game play for that reason. I actually run it in Omnath too.

    • @damonlouis6536
      @damonlouis6536 Год назад

      question? if the arboria is removed off turn can you then be attacked?

    • @jalbor
      @jalbor Год назад

      @@damonlouis6536 Yea, destroying it lets you attack that turn.

  • @DalvaWolf
    @DalvaWolf Год назад

    splintering winds sounds just great on my food chain faldorn deck as a backup for faldorn once the combo is assembled, burning everyone for 1 while clearing the board with the infinite mana?, sounds great

  • @Mandus_The_Mad
    @Mandus_The_Mad Год назад

    Personally the way I distinguish between ok and not okay stax is weather or not it slows you down as well. My friend learned this the hard way with his derevi deck when he played mana breach. "Yes everyone has to bounce lands INCLUDING YOU BUD." What ended up happening is the three of us simply smacked him in the face until he was dead and the game could procede like normal.

  • @Dev.L
    @Dev.L Год назад

    Definetly adding Splintering Wind to my enrage deck. It would be good in a *Grismold, the Dreadsower" deck too. You guarantee a creature to hit on each of your opponents. You activate it, kill the saproling, then you have another token to die which could potentially help kill your other tokens as well. You usually run Blood Artist effects as well so you'll probably gain the life back anyways. Now if only actually wanted to play Grismold...

  • @ericmargelefsky6885
    @ericmargelefsky6885 Год назад

    Splintering Wind could be great in an Esix, Fractal Bloom deck. When Esix is in play, you could generate a token that is a copy of the best creature on the battlefield, AND that token would not have cumulative upkeep. But presumably you'd still take the damage if that token dies.

  • @davwad2
    @davwad2 Год назад

    I'm not using Splintering Wind, but if I had enough enrage cards or cards with enrage type effects, I might make use of this. And if manage to get a deathtouch counter on it, watch out!

  • @shapooopiefour7173
    @shapooopiefour7173 Год назад +1

    Ritual of Subdual might be good in a Meria, Scholar of Antiquity deck. Most of your spells (being artifacts) don’t need colored mana, and you commander can produce colored mana anyway.

  • @teradul2480
    @teradul2480 Год назад

    Splintering Winds looks like it'd love to show up in a dinosaur enrage style of deck. Use it right before your turn on anything then immediately let it die on your upkeep to trigger all enrage effects seems pretty good.

  • @johncrossley6945
    @johncrossley6945 Год назад

    So I was just going through my cards and found a ridiculous white enchantment for one of the next episodes. Protective Sphere from Invasion. It's a common but so good in commander. Use it with a Felwar stone and it's pretty much gonna give you protection from a big buddy. In a 5 color mana fixed deck or even a deck that shares your colors unbelievably good. Check it out.

  • @zackfro
    @zackfro Год назад

    Super fun video! Thank you.

  • @shmackydoo
    @shmackydoo Год назад

    Lots of interesting cards here. I was on gatherer and I saw a blurb about cumulative upkeep that says it's basically age counters. I wonder if there's a deck that can manipulate counters, specifically cumulative upkeep age counters and create huge value. Could be a good video topic too. 😊

  • @andrewtaylor5883
    @andrewtaylor5883 Год назад

    Splintering Wind alongside Llanowar Tribe (Taps for 3 Green), Intruder Alarm?
    Sure, there's better ways but that's infinite creatures. From there you can Altar of the Brood (Mill) -OR- *Spice Alert*...Sky Swallower and give a gift.
    Another Idea for Overlaid Terrain is in a Bant Deck where you play Second Sunrise and Faith's Reward like effects to get lands back.
    Then you Fractured Identity...

  • @laharlfan71
    @laharlfan71 Год назад

    I use Overlaid terrain in my Yedora Gravegardner deck, make my lands creatures, overlaid, yedora triggers and brings them all back, usually GG at this point getting 10+ landfall triggers as well

  • @Brutusque
    @Brutusque Год назад

    Ritual of Subdual is such a bomb in my Seton Krosan Protector druid tribal deck! Not to mention super flavorful

  • @coopergraveline4533
    @coopergraveline4533 Год назад

    Symbiotic Deployment is so good in my Golgari fungus deck. So many Saproling tokens. There are 4different commanders for it, depending on my power level, but it's so much fun(gus). Symbiotic Deployment is such an engine... but I never play it until I have some kind of removal in-hand, cause a boardwipe could take me out of the game if I didn't have creatures left.

  • @cygnusx-1862
    @cygnusx-1862 Год назад

    So it's a lot of hoops to jump through but here we go, with an indestructible creature on the board and concordant crossroads you have careful cultivation equipped to your pili-pala you create unlimited mana then use splintering wind to create an unlimited amount of splinter tokens with haste you wipe all your opponents boards of creatures except the 1 indestructible and then swing out for lethal...yes lots of hoops but it's fun making these old weird cards work.

  • @cornelisfuhrmann4919
    @cornelisfuhrmann4919 Год назад

    I played arboria in a fungus spore counter deck with proliferate and it worked well as defense

  • @caseywilliams4145
    @caseywilliams4145 Год назад

    Splintering wind worked in my green and red slivers Deck with masks with Nexus especially with spiteful sliver because once one of them flying tokens dies it deals one damage to all your slivers but instead it's dealing all that damage directly back to your opponent ..

  • @cstaie85
    @cstaie85 Год назад

    I use Freyalise winds in my Jorn deck. I can tap the land on first main. Put a wind counter, then attack with Jorn, and untap, then tap it again to add another counter. So I can still get double mana or not use it and still remove the counter when it is untapped on my upkeep. So yeaah...

  • @marvingreat2826
    @marvingreat2826 Год назад

    Tayam, Luminous Enigme might be a fair home for Splintering Wind since we actively want creatures with a bunch of counters on them

  • @Syncopiia
    @Syncopiia Год назад

    Overlaid Terrain works well in Hazezon if you have a lot of land recursion for non-deserts.

  • @mrpinguimninja
    @mrpinguimninja Год назад

    4:03 "It's not a hard stax piece". Watch my Derevi tokens deck, I think you'll come around on this one

  • @AKitchell
    @AKitchell Год назад

    Splintering Wind seems like a lot of fun in a Mazirek, Kraul Death Priest sacrifice deck.

  • @Iamkiwikun
    @Iamkiwikun Год назад

    Splintering Wind could be used in Jinnie Fay to make dog/cat tokens. Might not be the strongest but nonetheless. Maybe a death matters deck and hit the 3/1 dog to replace it and cause a death trigger?

  • @ZMaine
    @ZMaine Год назад

    I play a Toski Squirrel token theme. I also utilize Pariah's Shield that I equip on Toski. If that were in play, the last card would work in my Toski deck just fine.

  • @santi4630
    @santi4630 Год назад

    You also may cast spells and put nontoken permanents with flash, instant or abilities out of your turn.

  • @shannonowens408
    @shannonowens408 Год назад

    With Splintering Wind; Rite of Passage, Fungus Sliver, Fungusaur come to mind.

  • @scottpatterson8798
    @scottpatterson8798 Год назад +1

    Splintering wind,use it in dinosaur tribal for enrage effects

  • @kektuspiedaddle262
    @kektuspiedaddle262 Год назад

    Yesss! I love this series!

  • @Sauvenil
    @Sauvenil Год назад

    Concordant Crossroads is a strange one. Spreading Algae is just really good. Lost in the Woods is maybe the silliest thing I ever saw in Standard and probably would work great with some Top deck manipulation. Manabond is interesting if you want some real ramp at the expense of the rest of your hand.

  • @nextgreendragon6019
    @nextgreendragon6019 Год назад

    Overlaid terrain is great with Slogurk, the Overslime cause that creature gets counters for each of your lands going to the graveyard

  • @cstaie85
    @cstaie85 Год назад

    Hum of Raddix with Mycosynth lattice shuts everyone down. Then use effects that put things into play like birthing pod aether vial, ect.

  • @zuggy1231
    @zuggy1231 Год назад

    All great options in my Ivy, Gleeful Spellthief deck.

  • @senfsenfdazugeb7816
    @senfsenfdazugeb7816 Год назад

    I will give Splintering Wind in my Vrondiss, Rage of Ancients Deck a try, seems strong

  • @billeverson5821
    @billeverson5821 Год назад

    Splintering Winds: decks with replacement effects with tokens, like Diving Visitation or Jinnie May, for example.

  • @Kokusko
    @Kokusko Год назад

    I actually run the overlaid terrain in Greensleeves, where i run cards like splendid reclamation and crucible of worlds.

  • @sambrown9475
    @sambrown9475 Год назад

    Float 8 mana, cast Overlaid Terrain, cast splendid reclamation, profit. Add amulet of Vigor, Stonks

  • @cstaie85
    @cstaie85 Год назад

    Use Arboria with anything that gives you flash. It specifically says during thier last turn. So do everything during everyone elses.

  • @viashno
    @viashno Год назад

    hmmm. Song of Serenity may actually be good in my Kaima, the Fractured Calm deck as an end game enabler to help me get through on the last player

  • @simonchi5372
    @simonchi5372 Год назад

    Emmara soul of the accord must be fantastic with symbiotic deployment. The synergy!

  • @gwynjustice6664
    @gwynjustice6664 Год назад

    Splintering wind is DEFINITELY going in my Jinnie Faye deck as her ability effects all tokens made even non creature ones. At 3 cmc for a creature ping AND either a hasty 2/2 or vigilance 3/1 it’s a bargain and a steal.

  • @djsushisb
    @djsushisb Год назад

    Splintering wind would work well with stuffy doll and pariah's shield, also with this combo parallel lives and doubling season would work

  • @dreddbolt
    @dreddbolt Год назад

    Song of Serenity also works by playing with green auras to put on creatures you don't want attacking you. Drop of Honey isn't worth its obnoxiously huge price tag. $500/$600 would be better spent on just about all (if not all) the other enchantments on this list.

  • @mrnekomaneki01
    @mrnekomaneki01 Год назад +1

    Splintering wind feels a good fit in a vondriss deck

  • @connorl0204
    @connorl0204 Год назад

    Overlaid terrain also pairs really well with a teferis protection, but i prefer to use that card to save myself.

  • @jeffhess8241
    @jeffhess8241 Год назад +1

    Freyalise winds just looks like hey what’s the average length of a commander game? Ok let’s double it. No thanks lol

    • @joelrandall2348
      @joelrandall2348 5 месяцев назад

      I really do wish some of my playgroups were a bit slower.

  • @pitking8912
    @pitking8912 Год назад

    Splintering wind would be amazing in a Jared Carth/Dino deck or even a Vrondiss, Rage of Ancients deck!

  • @SwedeRacerDC
    @SwedeRacerDC Год назад

    Vorinclex plus Freyalise's Wind would be disgusting. Because your opponents land wouldn't untap on it's next untap step, so it doesn't lose a wind counter. The next turn, it loses the counter. Finally, it untaps on the third turn!

  • @licidy1
    @licidy1 Год назад +1

    Titania's Song - Hates on artifacts really well, especially Treasure/Clue/Food token decks. Not just animates all artifacts, but also turns OFF all of their abilities.
    Tranquil Grove - Another enchantment hate card, repeatable way of wiping all enchantments from the field
    Night Soil - Repeatable graveyard hate that generates creature tokens for you
    Earthcraft + Squirrel Nest = infinite tapped creature tokens

  • @zirilan3398
    @zirilan3398 Год назад

    One of the most underrated cards for Commander is Destructive Flow

  • @Kethigar
    @Kethigar Год назад

    I love freyalise’s winds. Won a game a couple weeks ago with Wilson with it. Halved the pace of the game while my commander with vigilance beat face. It made the ward 2 on Wilson even worse to deal with

  • @creepercommande4171
    @creepercommande4171 Год назад

    I could see Freylise’s winds used with a commander like Atraxa to lock down your opponents.

  • @Zalefa
    @Zalefa Год назад

    I am currently building a Sythis deck, this video is coming handy!
    While you're working on enchantments, could you do a deck tech video on Sythis?

  • @xyzn1
    @xyzn1 Год назад

    I could maybe see Splintering Wind and Cyclone in a Tamanoa build. The deck loves non-creature damage sources and can play monsters that don't mind getting an occasional ping.

  • @ChristiantrospectiveGamer
    @ChristiantrospectiveGamer Год назад

    Throw Splintering Wind in a deck with Red and use Bazaar Trader to keep gifting the splinters to your opponents so they take the damage along with their creatures.

  • @carthador
    @carthador Год назад

    Splintering wind could be interesting in slimefoot, the stowaway. It allows you to board wipe your saprolings gaining you life and pinging your opponents

  • @MoonlitRose101
    @MoonlitRose101 Год назад

    Arboria would be great in Tovolar or in any other werewolf deck. It's an excuse to make sure it's night by the next turn

  • @Snipfragueur
    @Snipfragueur Год назад +1

    I'll try Cyclone and Wind in an enrage deck

  • @thelunchlady8276
    @thelunchlady8276 Год назад

    Wild Pair is a great enchantment for creature heavy green decks. I'm suprised I don't see it more often. That, and Recycle.

  • @89qwyg9yqa34t
    @89qwyg9yqa34t Год назад +3

    Freyalise's Winds seems an interesting component for proliferate decks.

    • @magetathelion75
      @magetathelion75 Год назад +1

      it says "remove all wind counters" so doesnt matter if the thing has 5, they all come off at once. now seedborn muse would work perfect, because it says it only counts during the players untap step, so untap all your stuff during your opponents instead lol

    • @89qwyg9yqa34t
      @89qwyg9yqa34t Год назад +1

      @@magetathelion75 Yea I reread that some time later. That's I guess fortunate.

    • @ChunkMiwa
      @ChunkMiwa Год назад

      I imagine it in Jorn, god of winter, so you can untap your stuff anyway but takes more time for your opponents.