Roblox Has Built-In Quantum Mechanics
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- Опубликовано: 28 сен 2024
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wondered how to make a main menu in roblox studio? or how to create a shop which has working GUI? ive made lots of 2024 roblox scripting tutorials about all the different bits of roblox to give you some up-to-date information about all of its properties and events.
my goal is to simply give some insight on how to use the various features and instances roblox studio, and show you some fun stuff you can do with them. thanks for checking out this roblox scripting tutorial :)
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No one cares lil bro 😭
Freakyblox 🤑
@@creeperplayzzYEAH
sussy gussy amogus man
bigdoodooblox100
That’s not the double slit experiment, the double split experiment was to show that light is not only particle but rather has qualities of wave
💀I wonder the quality of the course
@@mogaming163Surely, it must be good, given his high intellect
@@robuxyyyyyyyyyy4708 yeah, his high intellect also shows when he checks to see if the camera is blocked at its position
@@mogaming163I mean, idk how to do that
You're talking about Thomas Young's 1801 rendition of the double-slit experiment, which analyzes interference patterns in a wave that interacts with two slits. This experiment was about a 100 years later performed with photon detectors on the slits, which, only when observed, showed photons being detected only by a single slit, behaviour typical of particles, contrary to the wave behaviour it exhibits when only analyzing the interference pattern (some regions appear brighter than other due to light behaving as a wave), which indicated that light's interaction depended on whether it was observed or not, empirically proving the particle-wave duality phenomena. The concept of observation creating a disturbance in a system is a fundamental idea of quantum mechanics.
It's not about "seeing", it's about measuring. Any kind of measurement during the "process of travel" so to say changes the behaviour of the light wave/particle.
By measuring the light while it travels, you force it to set on a specific position with a specific momentum, making the light behave like a normal particle and not a quantum one (a wave) is due to the Uncertainty Principle, which dictates that you can only know so much of a quantum object at once, but never all of its properties; specifically, you can either know their position or their momentum, but never boh at the same time.
A hypothetical quantum object made entirely from quantized particles wouldn't outright disappear but "turn" into a cloud of probabilities, changing position each time it is measured in any way, possibly changing shape too, since to have a specific shape, each particle would need to "measure" eachother and this would dequantize them.
Thank you for this explanation
Absolute yap.
There are two types of people in this world lmao
@@Kenzie1051 If you didn't want to hear "nerds" then why did you click on the video in the first place? You saw the title.
@@Kenzie1051if you think its yap, don’t comment or read it
In the context of quantum mechanics, "observed" means interact/measure(slash used because at a low level those are the same), so there isn't some definition of eyesight built into physics or anything, it means interacted with. So technically if a particle could stay in one spot constantly(somehow), but turn visible when not interacted with(somehow), and then also turn back to normal(somehow), while remaining in a state that can be changed by "observing"(somehow), then even then it would still constantly be invisible due to light hitting it.
Yup yup, same when people bring up QCD and think that quarks and gluons actually have colors, or that the spin property of particles refers ot actual spinning motion.
Apologies, as I may be incorrect. But my understanding of the experiment you've tried to build is different, what I think you've misunderstood is that when a particle is measured, it does not disappear, however, the particle actually exists in multiple states, called "Superpositions." the superpositions may correspond to full transparency, or no transparency in your case, if you were not "observing" or "measuring" the particle, it would exist in a state of both full transparency, and no transparency. these superpositions could be represented as a sort of probability wave function, and when one observes or measures the particle, the wavelength collapses, and it becomes either transparent, or not, based on the probabilities given by the wave function.
let's make scp 173 with that
Have u seen the scp 173 in Roblox??
It's already made, It's just a raycaster
@@bacon_with_brussels_sproutbut with world screen
Yes we can (and yes I did)
@@PersonDoesStuff pls giv plsplsplspspl i beg
THANK YOU! I never knew about that function and had to use raycasting which didn’t work very well
I’ll use it to finally be able to make the player paranoid (they feel like there’s something looking at them, but whenever they turn it disappears and is only visible for a split second)
These videos are so fun to watch, especially how it feels like worldbuilding without even needing anything insanely complex (then again I'm no pro coder so I wouldn't know).
i think there was a similar game (obby) that used diffrent camera filters to show respective coloured platforms u would jump on, like you mentioned at the end. I dont really remember clearly but i think its called 'agnosia' or smth
edit: did i just revive a old game? i wanna see it popular again lol.
DUDE THAT GAME WAS SO FIRE
bro like no cap im a jamaican tryna start a big game development studio on roblox that brings more to the table that just the surface stuff but i have little to no knowledge about scripting and your like the best teacher, i would have bought youre course but i dont have anymoney to get it so im taking what i can get here, im going to implament all that ive learnt in your videos into my game and credit you inside the game with a link to the channel
An interesting use case for this could be in a horror game. You can see the part through transparent blocks (ex. a window) but when you go to the other side of the window nothing would be there.
Hey to make sure you can't see it, you can... TRY atleast if it's not a sphere to raycast from it's position * Z and position *X to camera to see of it is visible, and you can do the same with it's Y.
Already got me confused on the double slit experiment 😭😭😭
I read the titled and I was absolutely bamboozled
Roblox genuinely needs more interesting games, every time I go to the main page there’s literally nothing that gets my interest anymore, sometimes it feels like the actual good games are obscure as heck. For this same reason I haven’t touched Roblox in a long time!
Props to you my man, keep at it, maybe we could get a better experience in this platform down the road
imagine you've been playing games spamming ez on people you killed but then for them they were spamming ez on you
You are the reason i got motivated to start making my 1st system for my future game ( I'm still learning programming ) it was the rarely system I made it BY MYSELF AND IT WORKED VERY GOOD I FEEL PROUD OF MYSELF TYSM
Imagine the moon acting this way during the solar eclipse...
Day 62 of edging to your videos
relatable
💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀💀
relatable2
Relatable3
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Outer wilds mentioned AGAIN? Even MORE peak
I eat quantum shards
There are two parts to this, you need to use reverse frustum culling which doesnt render things that are onscreen and occlusion culling which doesnt render things that arent visible
using roblox to force quantum entanglement irl
Yahooo, now I can do monster for my game with mechanics like scp 173, or a monster that is invinsible while you look at it, and there can be like a glass with which you can see it
yo make a game where player's movements are recorded and clones of the player with the same walking pattern spawn gradually, tricking other players into thinking they found their friend until the bot fades away
Here when you were 4k subs, come a long way in a short time. Congrats!
nice, with that mechanic you could technically make like a monster or ghost that you can only see through mirrors, or glasses, whatever
This makes me want a monster that will behave _exactly_ how this is right now and will back off when invisible and stalk when visible...
Except maybe a slower fade.
Weeping Angels moment.
It's called Frustum culling
You got the double slit experiment mixed up with schrödingers cat
honestly i don't watch cause i want to know how it works, i watch it so i can listen to your cutie pie voice while i frantically bust all over my screen in the quantum realm.
Quantum sitting under your table
theres a module that basically acts the same thing i think.
this is actually something i was lookingfor, thats insane
i have a question, what is the correct format for coding something. like if i want to make something how should i go about doing that. i think this is whats holding me back from being where i think i could be at. i would have a really cool idea but then have no idea how to start. love your content keep it up!❤
hey can you make it so that when a part is clicked or touched then it breaks into multiple pieces?
hi its me again from that one video where you turned the character into low fps I dont think the uncopylock worked
8:23 why not just do table.insert(ignoreTable,char)
It needs actual parts I believe, although I could be wrong
schrodingers sphere
byteblox you genius you just made my coding more efficient by doing "game["Run Service"]" thank you so much
Great vid!
we makin occlusion culling before roblox with this one
dude learned about selective rendering
In theory, couldn’t you do this with a player? Battlegrounds games bout go crazy with quantum players
Yeah you could lmao
@@byteblox100 I have an idea :)
what a way to start a video
i love the late night posts lmao
I love you Mister Byteblox. I want you forever.. and ever.
Hmm..scp-178 looking good
Hey ByteBlox, is this possible to use as a way to optmise a game, like the source engine does, everything that you dont see is invisible or removed to optimise the game?
Already happens in the Roblox engine
@@mogaming163 Well not quite, like if you are on low quality it does kinda, atleast i think so
SILVER CHARIOT REQUIUEM?
"built-in"
me, clicking on this video: expects there to be a rendering bug in the roblox engine
byteblox: scripts the quantum mechanics entirely
my honest reaction: *xd*
Why doesn't my script work? I copied EVERYTHING you did.
You learnt about the double slit experiment in grade 5? thats crazy
I mean I look at this stuff myself for fun but my school never brought up anything about quantum physics :p
this guy has ai courses, maybe he bought the udemy account from a ai bro
Really?
day 1 of asking you to make skibidi toilet
OMG YES
You could easily make it with the Pathfinding Service and change the NPC's model to Skibidi Toilet
👎
@ukraine_supporter_777 ukraine supprter? how about disabling ur grandma life supporting machine
@@Qbix1234official Thats not the point, the point is seeing how byteblox would do it
Bro these comments 💀💀
Am NOT edging to this video
wow
Roblox schizophrenia update
I love you bro
i was gooning to your voice ever since i found your channel. it was like, 2 minutes ago
1.3k views in 1 hr byte fell off😔
141th. im cool 😎😎😎
690th viewer
4 views in 1 minute, fell off
first
Who cares
womp womp 👎
Poopy pants ❤
bro is NOT first
Stuff me uwu
bro used ["Run Service"] to get the Run Service 💀
quantum edging to your videos
Wtf
Same
My brother in quantum christ
Schrödinger's Balls 😩👌
Do your balls go through your pants by random
its called view based culling but in reverse
@@jeffthegod_gnillucnu
frustum culling doesnt render things offscreen so it would be reverse frustum culling
@@mladengavrilovic8014 mutsurf culling
So it's gnilluc desab weiv?
Also quantum mechanics isn’t the act of something’s state changing when it’s under observation it’s the study of the quantum that being the constituents that make up matter and their characteristics
I would delete this (no offense to you), but the main theme is not what you are showing, the picture is wrong, the context too. Every Game Engine has a sort of Culling Built In that does not even require code for optimization purpose.
this guy has ai courses
?
Life is truly roblox
Bro left me no time to edge, busted immediatley 10/10. Prob had something to do with quantam mechanics
the "cant see if trying to look at object" is not accurate. what it actually is the information of position and momentum can't be simultaneously measured
deepwoken visualiser man!!
As soon as I saw the thumbnail I knew you were only doing this cuz of outer wilds (raaaah I love outer wilds)
OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS OUTER WILDS
ROBLOX doesn't actualy have quantum mechanics D: but it would be cool :D
34 minutes in and your comment section is already starting to get messed up
bro has not taken a singular quantum physics class! Good video though lol
yea
W outer wilds mention
I love watching you spread the quantumussy in your video ❤
9:50 This is amazing, imagine many puzzles using that mechanic, it would be interesting
W outer wilds player
1k in a hour bro fell off
Still is cool tho
Huge W byteblox for playing peak wilds
i swear there's gonna be a "slapping my tip" comment within 24 hours
0:14 wait that’s 6th grade in America?
Year 7
Make an escape room but on the last level you have to have yur character's atoms align with the wall to get past.
You have this planet, the quantum moon.
Me: Yes ByteBlox
Wouldnt this be good for optimization? as it deletes it when you cant see it right?
you used the key to access run service, you better sleep with all holes closed tonight.
Love the content, but i gotta say all the AI courses make ur actual good course lose credibility. The ai stuff is hella cringe and makes it all seem like a scam even if ur roblox scripting one isnt.
However, no hate, love this scripting content keep at it bro.
I've never seen somebody use quantum mechanics as a buzzword. Incorrectly. 😭
hey can you make a tutorial to check if a player is close to an object, i wanna make something where if u get close to a small block it will say something like "press "space" to mantle" or summ like dat, please?
Leaving the snail trail all over the screen for you big g
This is very good for optimization
2:15 click into the function parameters and you will see what the return values are
you can do that with a proximity prompt just set the mode to custom so it's invisable
i busted all over my pants and had to clean it
I don’t know if the part is dead or alive until I look inside the workspace
saw the vid and didnt even wait for it to load before i exploded all over the screen🥵🙏
if there are a lot of objects, will it lag?
ByteBlox has totally the best video ideas lol