Harmony 24 - 3D Rendering

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  • Опубликовано: 2 фев 2025

Комментарии • 11

  • @jbishop72
    @jbishop72 7 месяцев назад +7

    This is absolutely amazing! I have so longed for this to exist in ToonBoom, for it to have a toon shader built in and /or to work with Blender! You have made my year!

  • @mutzzanimation3063
    @mutzzanimation3063 7 месяцев назад

    Absolutely amazing. This is going to be fun!

  • @OliPutland
    @OliPutland 7 месяцев назад +14

    So going to exploit the heck out of this.

  • @haven_art
    @haven_art 7 месяцев назад +1

    Looks interesting... Are we Keying all these 3d elements in blender first and then importing it through this functionality? My first thought was that this doesn't save time, but I can see how having the shaders inside toonboom would be convenient

  • @alvejado
    @alvejado 7 месяцев назад +3

    You still didn't fixed the .ai import bug, I have to work with an older version of Harmony 23. Please fix it.

  • @footballexpert111
    @footballexpert111 7 месяцев назад

    This is a big improvement! But I don't understand why there is no FBX export. You could work so much more flexibly with any 3D software.

  • @vijayalekshmisujith3498
    @vijayalekshmisujith3498 5 месяцев назад

    Hi, How we can take .svg files from Harmony?

  • @caucho6.6.86
    @caucho6.6.86 Месяц назад

    Toon boom don't conec to blender

  • @K3vinTuCara
    @K3vinTuCara 7 месяцев назад +3

    Would be nice if ya’ll didn’t have prices that cripple an independent animator.

    • @DomingoGarciaRD
      @DomingoGarciaRD 7 месяцев назад

      Although the essentials version is ideal for my works as a hobbyist since I try to make frame-by-frame animations, some missing tools, basic but very useful, made me change my mind about not purchasing it.