Edwin Defias Kingpin on TURN 1?! What Were the Hearthstone Devs THINKING?!?!
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- Опубликовано: 16 окт 2024
- The goal of this Wild Hearthstone Miracle Rogue OTK combo deck is to use Edwin Defias Kingpin combined with Counterfeit Coin! We do this by playing Counterfeit Coin to play the recently buffed Edwin on turn 1! Then, we draw as many cards a possible to make an insurmountable board! Super fun meme deck! Good luck!
Stream: / markmckz
Twitter: / markmckz
Discord: / discord
Decklists: outof.cards/me...
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Deck Code:
AAEBAZvDAwLeB+2ABA6zAY0Q9bsC4soCqssDz9EDkZ8E9p8E958E26AE3qQEt7ME9N0E9d0EAA==
Fun and Interactive
Class: Rogue
Format: Wild
# 2x (0) Backstab
2x (0) Counterfeit Coin
2x (0) Desk Imp
2x (0) Murloc Tinyfin
2x (0) Preparation
2x (0) Shadowstep
2x (0) Snowflipper Penguin
2x (0) Target Dummy
2x (0) Wisp
1x (1) Conceal
2x (1) Door of Shadows
2x (1) Gone Fishin'
2x (1) Secret Passage
2x (2) Serrated Bone Spike
1x (3) Edwin, Defias Kingpin
2x (4) Frostwolf Warmaster
#
AAEBAZvDAwLeB+2ABA6zAY0Q9bsC4soCqssDz9EDkZ8E9p8E958E26AE3qQEt7ME9N0E9d0EAA==
#
To use this deck, copy it to your clipboard and create a new deck in Hearthstone
#Hearthstone #MarkMcKz
Seriously, what were they thinking? Remember to like and subscribe! Thanks guys!
Hahahaaa! “ not the best?!!” Sheesh!! “ pretty good turn 1”?!!! You da bestest man.
I love this buff.
Because it's so broken they need to nerf it in like 2 weeks.
Which means free dust
they wanted more people to run sap and owl
No you Seriously, you need Edwin in your starting hand + the coins dont over hype this meme at best
It seems they finally realized what they were thinking and revoked the baffling buff :)
First two games having sap and owl was just too perfect.
My guess is that sap good against big priest, idk
suggestion:
play warrior. have the darkness, mutanus, theotar, and charge in your hand. thaurissan the hand down twice with drakkari ench, and on the combo turn, theotar the darkness into the opponent's hand. mutanus it, and play charge for the otk
edit: inner rage and bloodsworn mercenary if they are bulky
Never thought the combo destroyers could be used in a combo, great idea.
You are an amazing person for this
love this, amazing idea
To the front should work
The most baffling buff was the audacity to buff Kael'thas back to 0 mana when he rotated to wild
That was insane, but at least in that case they were reverting a previous nerf, so Kael'Thas had precedent to be like that. In a case like Edwin someone thought 'oh hm Rogue is underperforming in Standard. Wonder if I could break Edwin. They love shit like that'. I think that's more audacious
@@kourii funny part is rogue is an extremely dominant class in standard even without the Edwin buff
@@kourii The thing is that Kael'thas was already known to be a completely busted card until the second nerf. Reverting it was completely irresponsible especially since this was after Druid got new support for the deck.
Silly combo idea as Shaman:
- Give your opponent Blood of the Ancient One using Theotar, the Mad Duke
- Play Glugg the Gulper
- Play a Blood of the Ancient One and give it to the opponent using Silas Darkmoon
- When the opponent inevitably plays their Blood of the Ancient One to create The 🅱ancient one, trade your colossal parts into it and then use Ancient Reflections on it to get a board of Glugg and 6 The 🅱ancient Ones.
- Use Beakered Lightning to kill off your The 🅱ancient Ones giving Glugg +180/+180 and then attack face.
To help facilitate this, you can use Sphere of Sapience and Jepetto Joybuzz to get cost reductions on Silas/Glugg/Blood which can allow you to set up Glugg on the same turn you gift your opponent the second Blood (Alternatively, you can use one copy of Ancient Reflections on a Thaurissan)
Absolutely incredible. I would really like to see this in action.
Epic Bancient One meme
you look so unbelievably healthy. props
“Unbelievably healthy”
🤨
@@MrHandsomeboynow Congrats, you can read!
This combo is about as fast as a combo can be. But I've created possibly the slowest, and I would LOVE to see how you would build the deck.
To preface, it does work sometimes, but I can't find a way to handle multiple waves of big minions without dying. At least with my current collection.
But here's the concept. You play shaman. You play dragons to activate Kazakusan. You find Ancient Reflections. (use Macaws to randomly reroll if you miss).
You play Diligent Notetaker on an empty board and reflect it. Then play Frost Shock to ideally get 6 copies (hand space management is required of course)
Then either your opponent clears your board or you can on the next turn, where you play Cheaty Snobold, reflect it, and spam face with the Frost shocks.
Cost reduction may be required to afford lethal against some insanely armored opponents, but even at full cost, 7 snobolds activating 3 times deals 63 damage, plus 3 from the frost shocks for 66, which is usually enough to kill any opponent.
I would absolutely adore you if you made a refined list for this combo as I've only ever done it successfully 3 times, and once was in duels
Sap and Owl in 2022 countering Edwin... what the hell is happening?
It's wild, were everything can happen.
i was thinking the first game "great a rogue, no way they can deal with turn 2 giant Edwin " ggs mark
Silver 5 in Wild: you're… gonna see some shit
Shouldn't you pick Serrated whenever you use Gone Fishing? That way you take the only 2 cost cards out of your deck just in case Edwin gets bounced back to hand or silenced and you have to repeat the process
Was about to comment this, definitely some bad micro from mark in this vid. But hey, still got his wins.
Gone fishing is dredging the card from the bottom, so it doesn't matter all that much either way,
@@ThereIsAnExtension2UndoHandles the point is that you draw the Dredged card first and then Edwin's draw triggers after. Hence, less likely to mess up chains
@@ThereIsAnExtension2UndoHandles It's also a card that at some point could be useful to clear board and play another 1-2 cost card, since most cards in the deck are minions
Also, in this deck I feel like even if it's in the bottom of the deck, there isn't really any cards other than maybe Shadowstep or Prep that is worth taking, since most of the times he was just picking the 0 mana minions and playing them instantly
@@hunter_michelie4425 Yeah, but your never drawing the dredged card from Edwin otherwise unless you draw straight through your entire deck.
Bro that first rogue played 1 sap in 5 turns, literally what the fuck was he playing?
Can't believe your opponents didn't play around it. Now if only you could give Edwin charge somehow...
Edit: That Sap and Owl though. 😆
I still run sap in my wild aggro rogue decks; so often control/value-deck opponents will just drop a big taunt and leave up your minions, only to get sapped.
i literally run 2 saps and 2 vanishes in one of my kingsbane decks.
If I saw this madness 7 years ago I would never have started.
There's definitely a way to combine this with the depths quest
I had someone play a simular deck like this where the point was to high roll like crazy to get a crazy minion out early but unfortunately I had my single copy of shadow word: death in my opener. I felt so bad, but the guy didn't instant surrender so I did just before he lost since he was a good sport about it
Did mark cut something out in the first turn? That were nowhere near 75 seconds
Even with the few outlier games, I think the vast majority of decks are getting socked for 20+.
Yeah, why buff an already good card when there are so many trash cards to buff?
me, a rogue player for years, wholeheartedly agree
And they thought Turn 1 Yeti was unfair.
I have been out of the HS loops for abour 2 years now. How come the opponent started with 40 health?
Renathal
That owl hahahah
I just started watching a few of your most recent videos and let it play on my second monitor while i'm playing, and through the autoplay feature i got a video you made from last year with triple quest and damn dude, i didnt recognize you! Good job on the weight loss, very impressive!
This is even more confusing than the time they reverted The Caverns Below.
I love it when they update solitaire
Fine I'll do it again, cracked me up man.
edwin should be 2 mana and have charge. i prefer miracle rogue than imp warlock or quest hunter
Finally a wild deck that I can afford
That was harsh for the Devs, lol
Kingpin is a hit and miss I've had some crap draws and other times I've popped off with my kingpin and sinstone graveyard combo
Saw that sap coming 😅
dang, 2 cards short and i am out of dust
That was wild
At least they are buffing cards now... compared to the first 5 years or so.
They've been buffing cards. They should stop with that. Each time it's happened, they've completely fucked the meta up.
Yeah, but it means they put way less effort into designing balanced cards.
Part of the upside of their early ideology of not adjusting cards often, was that they put more effort into making cards balanced on release.
Nowadays, they half-ass the design process, make broken cards and then rebalance them 5 times (Each time breaking the meta or the game in new and "interesting" ways because they NEVER put any effort into rebalances)
@@joemomma2218 they fcked the meta up when they release new content too, they should stop doing that in your opinion?
So gave this deck a run because it looked pretty funny and maybe im just trash but this seems pure cheese
You have a 10-20% chance of edwin in your starting hand
If you dont hav a big edwin by 3 its definately a loss. and any single silence/freeze/poly you ff
if you have to secret passage or dredge van its already too late
At a push its a positive win rate, at worst its a waste of 1600 dust
what do you say in the beginning of your videos?
Deck intro time :D
@@stefanbalauca7481 alrightdeckintrotime? thanks
Finally a deck that can compete with standard Druid 🤣
Fun and interactive.
That Owl tho
This is pretty much why I never got into hearthstone, wasn't good at finding all the whacky ways to mess with the game in terms of making super over powered minions and the like.
mark lookin like he lost a good chunk of weight
Devs at Bliz, how can we make our game more tr…
O Hi Mark!
They were thinking about Standard and not Wild. Wild is meant for stupid stuff like this. Standard Rogue is suffering from very low win rates, even after the buff.
They properly were thinking: "let's see how many times you can draw edwin early". You played a few games and still same rank. I think this card is fine even buff
Interesting deck...
When you get mana burn at turn 4....
So hear me out, arch bishop with Hemet and the legendary that destroys the original copy.
The real insane part of all this is witnessing you getting screwed by your opponents being bad and building decks with stone age cards. I swear to God playing against bad players in this game can be harder than legend level players sometimes, because of how off the chain they build their decks.
Imagine playing hearthstone
Idk why I laughed harder than I should have
Balanced card
Really a skill issue on your opponents' part
5 game wins in a rush XD
I'm glad I quit when I did.
Wtf did I just watch
Sap and owl in 2022 lol ok
Secret passage carried
While the decks are fun and creative, you really need to try to be less bitter. It's just a game, relax.
Well if you want them to fix the secret passage bug just spend $100k, make a video about the 5 second delay that it makes you waste 5 second of your life and you cant get that back, have other big HS creators do reactions to your vid, let gaming news site do an article about it, ????, profit
Edwin goes from hot garbage to overpowered with a single mana reduction. All yall are haters (to the devs)
This seems fine. Better nerf the other classes and try not to have control decks be meta. Control decks are too oppressive.
this is disgusting tbh)))