I am always so amazed by how Alex and Tsoding make programming look so easy. They aren't trying to use every complex feature the language has but just what can get the job done.
The objects don't necessarily have to start immediately after the header lines. Since objects are all located by file offsets in the xref table at the end, you could hide data between lines 3 and 4 (adjusting the xrefs of course) and most software should ignore it.
@@AlexTheRealDev i managed to get the stream data out and flatedecoded it. The next part is to read the friendly manual it is 1280 pages long from Adobe. I am stuck on that part right.
With out any library? Brave... I done text extraction using some library wich braked pdf to all logical parts, it was still hard becuase of characters maps. Beware that pdf can be constructed in many ways so probably your parser will fail on many.
@AlexTheRealDev You have really inspired me. I have been going through for some time now and I am learning a lot. Could you please get me a link to the old videos or atleast a title as I am finding difficulties finding them. My goal is to build a game engine. Also please don't stop making videos
I am always so amazed by how Alex and Tsoding make programming look so easy.
They aren't trying to use every complex feature the language has but just what can get the job done.
Thank you! Really flattered to be compared to Tsoding haha 😆
Tsoding 2.0
:D
Mr. Tsoding mentioned.
If so, I'm already hooked!
The objects don't necessarily have to start immediately after the header lines. Since objects are all located by file offsets in the xref table at the end, you could hide data between lines 3 and 4 (adjusting the xrefs of course) and most software should ignore it.
that is interesting, thanks for sharing :)
This is great. +1 sub and looking forward to more
thank you :D
This is good, I wonder why pdf readers don't allow this kind of functionality? maybe the big corporate doesn't want you to download their images burh
I feel like it is much more complicated than I made it look like, so probably they are just lazy or want you to buy all their tools
I am trying it with pure golang no library.
Good luck, that sounds like a fair challenge :D
@@AlexTheRealDev i managed to get the stream data out and flatedecoded it. The next part is to read the friendly manual it is 1280 pages long from Adobe. I am stuck on that part right.
With out any library?
Brave... I done text extraction using some library wich braked pdf to all logical parts, it was still hard becuase of characters maps.
Beware that pdf can be constructed in many ways so probably your parser will fail on many.
Thanks for the heads up. I expect it to fail a lot, but will try to fix issues as they show up
@@AlexTheRealDev I believe you can, I only wanted to say, that it will be a long journey. Good job, I subscribe for next journeys.
I appreciate
Hey did you write ds.h yourself
I did, there are some older videos where I did that from scratch, but it kind of evolved over the time
@AlexTheRealDev You have really inspired me.
I have been going through for some time now and I am learning a lot.
Could you please get me a link to the old videos or atleast a title as I am finding difficulties finding them.
My goal is to build a game engine.
Also please don't stop making videos
@@acestandard6315 should be the ones titled “data structures” but check out the github, you will find ds.h there alexjercan/ds.h
@@AlexTheRealDev Thanks found the video
that is great :)
C
C 🗿
Tsoding with nvim xd
yes 😂