Instead of the scanned environment, is there way to set an area target by a CAD file of a building (environment)? USE CASE: The building is in a remote location and I have to build the app and send someone to use there. Thanks
Please check the "Prerequisites" section of this library page regularly on Vuforia Engine releses for the list of currently supported scanners: library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html
Hello would you happen to know how to implement a setexternalposition method on an area target? I have got everything working, but it still wont pick up the vector I used for the external position.
hey jake can you make tutorial about how to import matterport in vuforia area target generator and how to pay matterpak before import tu vuforia area target, because i don.t understand about it. thank you
Hey Jake! How do you manage to track the user’s position in your space like you have on the minimap around 8:50 ? I am trying to do something similar but the AR Camera’s position seems to evolve relatively to its first position as set in Unity, and doesn’t get updated relatively to the scans. I don’t know if I am being clear haha.
Hi Rox! Don't use the ARCamera's position to render the minimap, but scroll the map with the inverse of the target-pose as rendered from above. You can also just use inverse of the X&Z coordinates of the target pose to scroll in 2D. If you have any other questions please post them on our community forum: developer.vuforia.com/forum Thanks!
@@alyannaatvuforia1530 Hey! Thank you very much for replying. I am not sure I understand everything but I’ll look into it. I will definitely submit a question on the forum. From past experiences, I don’t get much replies there that’s why I shot my shot here!
Can you expand on what you mean? You can test out Area Targets right from within Unity using our new Simulator Mode. Learn more about it, about halfway down this page: library.vuforia.com/content/vuforia-library/en/articles/Solution/vuforia-play-mode-in-unity.html
@@JakeSteinerman im using vuforia+unity for 2 years, is my favorite tool to make aumented reality. But after 8.4 vuforia dont allow you to test without a webcam. That's my only problem and why im in 8.1 or 8.3 forever.
@@JakeSteinerman cuz befores 8.4. developers can test all the targets without having them. Now, you have to have them in physical. That is very uncomfortable. Well it's my opinion, new version could be ussefull for some new things, but that make me still in 8.3 for ever. Or even someday vuforia update again the test in editor without camera.
@@phartem That's not true - with Area Targets you can test right in Unity with "Simulator Mode", it doesn't use your webcam at all :) For other targets like Image, Ground Plane, Model Targets, etc, you do need a webcam - how else can you test AR without a camera?
Hey! What can I do, if the area target is found correctly in the app target test app, but when I build an app in unity with the area target it won't track it? I can't seem to find a solution to my problem, since the scanned area is working fine in the test app.
Now you can also use an iOS device with LIDAR depth sensor. For up-to-date list of supported scanning devices please see library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html
Please check the "Prerequisites" section of this library page. Vuforia Engine will add more scanner options in future releases. library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html
Great demo video. Looking to use Vuforia in our AR design. Wwise works within Unity, is it also compatible with the Vuforia Engine, and if not, what would you recommend for audio?
@@JakeSteinerman so my real issue is trying to play audio from a unity 3d cube which was placed in vuforia area tartget. I added an audio source to the cube, attached the sound source, having trouble with the script. Cant find tutorials for it . Does it need to be an image target downloaded from vuforia? Really not interested in the visual.. the camera sees the cube but not playing audio. Thanks
@ Jake Steinerman "play on awake" fires as soon as unity starts up. Wanted to use a box collider to play when enter certain area near cube. Do i need to assign a component to the cube like an Image target behavior to get audio to play when arcamera collides with cube box collider
@@JakeSteinerman play on awake fires immediately when unity starts up. Wanted to use box collider on cube and rigidbody on camera for collision "on trigger enter" but does that need special vuforia script?
Please check the Vuforia Licensing page for detailed information on licensing options: developer.vuforia.com/pricing and the library.vuforia.com/content/vuforia-library/en/articles/FAQ/Pricing-and-Deployment-Plans.html page on more FAQ.
Very interesting It is possible place an image or model target into this building scans? How could I set a building with more than 1k Square meters, maybe in different Unity scenes?
Yes, you can have image or model targets inside a scene that uses an Area Target. You can stitch multiple Area Targets together to get around the 1k square meter limitation. We will also be supporting other 3D scanners soon that will allow you to have an Area Target greater than 1k square meters.
Hi
This seems to be easy and more useful for the augmented reality application.
Indeed it is!
Good stuff!! We probably are going to use this for a navigation app in a hospital.
Awesome! Be sure to share it with us when it's ready!
Instead of the scanned environment, is there way to set an area target by a CAD file of a building (environment)?
USE CASE: The building is in a remote location and I have to build the app and send someone to use there.
Thanks
did you ever figure this out?
Hello could you please provide the links for the 3d scanners that are supported/recommended. Great tutorial
Please check the "Prerequisites" section of this library page regularly on Vuforia Engine releses for the list of currently supported scanners: library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html
Update - as of Vuforia 9.4 which was released last month, we now support the iPad Pro with LiDAR as a scanner as well!
More coming soon.
Hello would you happen to know how to implement a setexternalposition method on an area target? I have got everything working, but it still wont pick up the vector I used for the external position.
hey jake can you make tutorial about how to import matterport in vuforia area target generator and how to pay matterpak before import tu vuforia area target, because i don.t understand about it. thank you
Hey Jake! How do you manage to track the user’s position in your space like you have on the minimap around 8:50 ? I am trying to do something similar but the AR Camera’s position seems to evolve relatively to its first position as set in Unity, and doesn’t get updated relatively to the scans. I don’t know if I am being clear haha.
Hi Rox! Don't use the ARCamera's position to render the minimap, but scroll the map with the inverse of the target-pose as rendered from above. You can also just use inverse of the X&Z coordinates of the target pose to scroll in 2D. If you have any other questions please post them on our community forum: developer.vuforia.com/forum Thanks!
@@alyannaatvuforia1530 Hey! Thank you very much for replying. I am not sure I understand everything but I’ll look into it. I will definitely submit a question on the forum. From past experiences, I don’t get much replies there that’s why I shot my shot here!
Hi, when I put my Matterport Space ID (which is Think is the the URL from share public link) It cannot be found. Please help
Can you demonstrate on how to use LiDAR with iPad Pro to generate a room data?
Not seeing supported 3D scanners in the description. 👀Also, any support for photogrammetry output to E57?
Hello! You can see our supported 3D scanners and more information on Area Targets here: library.vuforia.com/environments/area-targets
Question: does it support to generate area target from 360 camera like Insta One X? (Which can also generate 3D model from matterport’s software)
Did you write code to steer the drone? And can you share an example?
The only problem that i have with vuforia new versions, is that now you can't use playmode more.
Can you expand on what you mean?
You can test out Area Targets right from within Unity using our new Simulator Mode. Learn more about it, about halfway down this page: library.vuforia.com/content/vuforia-library/en/articles/Solution/vuforia-play-mode-in-unity.html
@@JakeSteinerman im using vuforia+unity for 2 years, is my favorite tool to make aumented reality. But after 8.4 vuforia dont allow you to test without a webcam. That's my only problem and why im in 8.1 or 8.3 forever.
@@phartem What are expecting to test Vuforia with on your computer, if not with a webcam?
@@JakeSteinerman cuz befores 8.4. developers can test all the targets without having them. Now, you have to have them in physical. That is very uncomfortable.
Well it's my opinion, new version could be ussefull for some new things, but that make me still in 8.3 for ever. Or even someday vuforia update again the test in editor without camera.
@@phartem That's not true - with Area Targets you can test right in Unity with "Simulator Mode", it doesn't use your webcam at all :)
For other targets like Image, Ground Plane, Model Targets, etc, you do need a webcam - how else can you test AR without a camera?
why in Vuforia 9.8.8 mesh collider doesn't work?
Can you upload this as aw WebGL app on Unity , And if I export as a Unity Package File would it export with all the data ?
Hi
Can you tell me how can view revit model in 1:1 scale in markless AR. The size of model gets reduced in augmented reality application.
Hiii sir,
from where I can get scanned space and area target name of my scanned matterport 3d scan
Existing FBX, data sets can be generated?
Hey! What can I do, if the area target is found correctly in the app target test app, but when I build an app in unity with the area target it won't track it? I can't seem to find a solution to my problem, since the scanned area is working fine in the test app.
Hello! Please post your question on our community forums so our team can review: developer.vuforia.com/forum
Can you share the code you use for navigation as an example?
Does ATG only support Matterport scans? What if I have my own scan made on another platform, how can I generate a database using ATG?
Now you can also use an iOS device with LIDAR depth sensor. For up-to-date list of supported scanning devices please see library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html
Hi, how can we add the interactions for Model Target? I am planning to add some info about the object like you are doing in this Video.
I'd refer to unity documentation, but anything tied to your model or area target should be a child object of it in your scene hierarchy
If my vuforia software updates do I need to update the scanning software. I see my scan from yesterday has become a legacy scan.
We made some changes with 9.7, so if you're able to rescan I would.
Thanks! This helped. Onward! - melo
Great, I'm glad it did!
I need help from Vuforia!!! Asap! Cant buy the key
Hello - Please post your issue on our community forums and a representative will get back to you. developer.vuforia.com/forum
Hello!
What scanner did you use for photogrammetry? If you can share the link.
Please check the "Prerequisites" section of this library page. Vuforia Engine will add more scanner options in future releases. library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html
@@alyannaatvuforia1530 Hey, Vuforia Aera Target Generator seems to not recognize my space ID. Can you help me please ?
@@Mouvimmo Hello, please post any questions to our Vuforia Forum - developer.vuforia.com/forum Thanks!
Great demo video. Looking to use Vuforia in our AR design. Wwise works within Unity, is it also compatible with the Vuforia Engine, and if not, what would you recommend for audio?
I'm not familiar with Wise. If it works works within Unity it should work with Vuforia, though I can't say we support it.
@@JakeSteinerman so my real issue is trying to play audio from a unity 3d cube which was placed in vuforia area tartget. I added an audio source to the cube, attached the sound source, having trouble with the script. Cant find tutorials for it . Does it need to be an image target downloaded from vuforia? Really not interested in the visual.. the camera sees the cube but not playing audio. Thanks
@@davidmiller6452 Make sure the audio component has "Play on Awake" selected
@ Jake Steinerman "play on awake" fires as soon as unity starts up. Wanted to use a box collider to play when enter certain area near cube. Do i need to assign a component to the cube like an Image target behavior to get audio to play when arcamera collides with cube box collider
@@JakeSteinerman play on awake fires immediately when unity starts up. Wanted to use box collider on cube and rigidbody on camera for collision "on trigger enter" but does that need special vuforia script?
Can I use an area target only as a location tracker and use a desined 3d model instead of 3d scan data?
yeah
Hi is it free or need to purchase?
How much is a license for vuforia to develop a commercial app using this vuforia feature?
Please check the Vuforia Licensing page for detailed information on licensing options: developer.vuforia.com/pricing and the library.vuforia.com/content/vuforia-library/en/articles/FAQ/Pricing-and-Deployment-Plans.html page on more FAQ.
@@zsoltatvuforia9916 I need help from Vuforia!!! Asap! Cant buy
Very interesting
It is possible place an image or model target into this building scans?
How could I set a building with more than 1k Square meters, maybe in different Unity scenes?
Yes, you can have image or model targets inside a scene that uses an Area Target.
You can stitch multiple Area Targets together to get around the 1k square meter limitation. We will also be supporting other 3D scanners soon that will allow you to have an Area Target greater than 1k square meters.
@@JakeSteinerman I'll be waiting for that scanners list & and that 4k square meter area targets. Thanks for your reply.
JAKE!
Dickens Inlet
Priscilla Islands