Vuforia Engine: How to Create Area Targets

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  • Опубликовано: 29 ноя 2024

Комментарии • 74

  • @saikrishna6994
    @saikrishna6994 4 года назад +8

    Hi
    This seems to be easy and more useful for the augmented reality application.

  • @cyclingcolumbus
    @cyclingcolumbus 4 года назад +2

    Good stuff!! We probably are going to use this for a navigation app in a hospital.

    • @JakeSteinerman
      @JakeSteinerman 3 года назад +2

      Awesome! Be sure to share it with us when it's ready!

  • @nalinbranden
    @nalinbranden 3 года назад +3

    Instead of the scanned environment, is there way to set an area target by a CAD file of a building (environment)?
    USE CASE: The building is in a remote location and I have to build the app and send someone to use there.
    Thanks

    • @mikegoesnike
      @mikegoesnike 2 года назад

      did you ever figure this out?

  • @laudygibson3219
    @laudygibson3219 4 года назад +2

    Hello could you please provide the links for the 3d scanners that are supported/recommended. Great tutorial

    • @zsoltatvuforia9916
      @zsoltatvuforia9916 4 года назад +2

      Please check the "Prerequisites" section of this library page regularly on Vuforia Engine releses for the list of currently supported scanners: library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html

    • @JakeSteinerman
      @JakeSteinerman 4 года назад

      Update - as of Vuforia 9.4 which was released last month, we now support the iPad Pro with LiDAR as a scanner as well!
      More coming soon.

  • @louanne5478
    @louanne5478 2 года назад +1

    Hello would you happen to know how to implement a setexternalposition method on an area target? I have got everything working, but it still wont pick up the vector I used for the external position.

  • @omenbarker2876
    @omenbarker2876 11 месяцев назад

    hey jake can you make tutorial about how to import matterport in vuforia area target generator and how to pay matterpak before import tu vuforia area target, because i don.t understand about it. thank you

  • @r.debrey9912
    @r.debrey9912 3 года назад +2

    Hey Jake! How do you manage to track the user’s position in your space like you have on the minimap around 8:50 ? I am trying to do something similar but the AR Camera’s position seems to evolve relatively to its first position as set in Unity, and doesn’t get updated relatively to the scans. I don’t know if I am being clear haha.

    • @alyannaatvuforia1530
      @alyannaatvuforia1530 3 года назад +1

      Hi Rox! Don't use the ARCamera's position to render the minimap, but scroll the map with the inverse of the target-pose as rendered from above. You can also just use inverse of the X&Z coordinates of the target pose to scroll in 2D. If you have any other questions please post them on our community forum: developer.vuforia.com/forum Thanks!

    • @r.debrey9912
      @r.debrey9912 3 года назад

      @@alyannaatvuforia1530 Hey! Thank you very much for replying. I am not sure I understand everything but I’ll look into it. I will definitely submit a question on the forum. From past experiences, I don’t get much replies there that’s why I shot my shot here!

  • @shanilbalalle7240
    @shanilbalalle7240 2 года назад

    Hi, when I put my Matterport Space ID (which is Think is the the URL from share public link) It cannot be found. Please help

  • @waihanlim6699
    @waihanlim6699 4 года назад

    Can you demonstrate on how to use LiDAR with iPad Pro to generate a room data?

  • @Capnmax
    @Capnmax 3 года назад

    Not seeing supported 3D scanners in the description. 👀Also, any support for photogrammetry output to E57?

    • @alyannaatvuforia1530
      @alyannaatvuforia1530 3 года назад

      Hello! You can see our supported 3D scanners and more information on Area Targets here: library.vuforia.com/environments/area-targets

  • @clifflin7149
    @clifflin7149 3 года назад

    Question: does it support to generate area target from 360 camera like Insta One X? (Which can also generate 3D model from matterport’s software)

  • @gulnursezen280
    @gulnursezen280 3 года назад

    Did you write code to steer the drone? And can you share an example?

  • @phartem
    @phartem 4 года назад

    The only problem that i have with vuforia new versions, is that now you can't use playmode more.

    • @JakeSteinerman
      @JakeSteinerman 4 года назад

      Can you expand on what you mean?
      You can test out Area Targets right from within Unity using our new Simulator Mode. Learn more about it, about halfway down this page: library.vuforia.com/content/vuforia-library/en/articles/Solution/vuforia-play-mode-in-unity.html

    • @phartem
      @phartem 4 года назад

      @@JakeSteinerman im using vuforia+unity for 2 years, is my favorite tool to make aumented reality. But after 8.4 vuforia dont allow you to test without a webcam. That's my only problem and why im in 8.1 or 8.3 forever.

    • @JakeSteinerman
      @JakeSteinerman 4 года назад

      @@phartem What are expecting to test Vuforia with on your computer, if not with a webcam?

    • @phartem
      @phartem 4 года назад

      @@JakeSteinerman cuz befores 8.4. developers can test all the targets without having them. Now, you have to have them in physical. That is very uncomfortable.
      Well it's my opinion, new version could be ussefull for some new things, but that make me still in 8.3 for ever. Or even someday vuforia update again the test in editor without camera.

    • @JakeSteinerman
      @JakeSteinerman 4 года назад +1

      @@phartem That's not true - with Area Targets you can test right in Unity with "Simulator Mode", it doesn't use your webcam at all :)
      For other targets like Image, Ground Plane, Model Targets, etc, you do need a webcam - how else can you test AR without a camera?

  • @dominikarola1043
    @dominikarola1043 3 года назад

    why in Vuforia 9.8.8 mesh collider doesn't work?

  • @xr-labs2310
    @xr-labs2310 3 года назад

    Can you upload this as aw WebGL app on Unity , And if I export as a Unity Package File would it export with all the data ?

  • @amanshaikh9680
    @amanshaikh9680 4 года назад

    Hi
    Can you tell me how can view revit model in 1:1 scale in markless AR. The size of model gets reduced in augmented reality application.

  • @gopalkrishna5194
    @gopalkrishna5194 3 года назад

    Hiii sir,
    from where I can get scanned space and area target name of my scanned matterport 3d scan

  • @gef449
    @gef449 3 года назад

    Existing FBX, data sets can be generated?

  • @Pinkmuffin961
    @Pinkmuffin961 3 года назад

    Hey! What can I do, if the area target is found correctly in the app target test app, but when I build an app in unity with the area target it won't track it? I can't seem to find a solution to my problem, since the scanned area is working fine in the test app.

    • @alyannaatvuforia1530
      @alyannaatvuforia1530 3 года назад

      Hello! Please post your question on our community forums so our team can review: developer.vuforia.com/forum

  • @gulnursezen9013
    @gulnursezen9013 3 года назад

    Can you share the code you use for navigation as an example?

  • @goldrix100
    @goldrix100 4 года назад

    Does ATG only support Matterport scans? What if I have my own scan made on another platform, how can I generate a database using ATG?

    • @emay781
      @emay781 4 года назад

      Now you can also use an iOS device with LIDAR depth sensor. For up-to-date list of supported scanning devices please see library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html

  • @gunjankumari8979
    @gunjankumari8979 3 года назад

    Hi, how can we add the interactions for Model Target? I am planning to add some info about the object like you are doing in this Video.

    • @JakeSteinerman
      @JakeSteinerman 3 года назад

      I'd refer to unity documentation, but anything tied to your model or area target should be a child object of it in your scene hierarchy

  • @davidmiller6452
    @davidmiller6452 3 года назад

    If my vuforia software updates do I need to update the scanning software. I see my scan from yesterday has become a legacy scan.

    • @JakeSteinerman
      @JakeSteinerman 3 года назад

      We made some changes with 9.7, so if you're able to rescan I would.

  • @meloyler9318
    @meloyler9318 4 года назад

    Thanks! This helped. Onward! - melo

  • @GUSMANRUS
    @GUSMANRUS 4 года назад +1

    I need help from Vuforia!!! Asap! Cant buy the key

    • @alyannaatvuforia1530
      @alyannaatvuforia1530 4 года назад +1

      Hello - Please post your issue on our community forums and a representative will get back to you. developer.vuforia.com/forum

  • @dmit_evdokimov
    @dmit_evdokimov 4 года назад

    Hello!
    What scanner did you use for photogrammetry? If you can share the link.

    • @alyannaatvuforia1530
      @alyannaatvuforia1530 4 года назад +1

      Please check the "Prerequisites" section of this library page. Vuforia Engine will add more scanner options in future releases. library.vuforia.com/content/vuforia-library/en/features/environments/area-targets.html

    • @Mouvimmo
      @Mouvimmo 3 года назад

      @@alyannaatvuforia1530 Hey, Vuforia Aera Target Generator seems to not recognize my space ID. Can you help me please ?

    • @alyannaatvuforia1530
      @alyannaatvuforia1530 3 года назад

      @@Mouvimmo Hello, please post any questions to our Vuforia Forum - developer.vuforia.com/forum Thanks!

  • @davidmiller6452
    @davidmiller6452 3 года назад

    Great demo video. Looking to use Vuforia in our AR design. Wwise works within Unity, is it also compatible with the Vuforia Engine, and if not, what would you recommend for audio?

    • @JakeSteinerman
      @JakeSteinerman 3 года назад

      I'm not familiar with Wise. If it works works within Unity it should work with Vuforia, though I can't say we support it.

    • @davidmiller6452
      @davidmiller6452 3 года назад

      @@JakeSteinerman so my real issue is trying to play audio from a unity 3d cube which was placed in vuforia area tartget. I added an audio source to the cube, attached the sound source, having trouble with the script. Cant find tutorials for it . Does it need to be an image target downloaded from vuforia? Really not interested in the visual.. the camera sees the cube but not playing audio. Thanks

    • @JakeSteinerman
      @JakeSteinerman 3 года назад

      @@davidmiller6452 Make sure the audio component has "Play on Awake" selected

    • @davidmiller6452
      @davidmiller6452 3 года назад

      @ Jake Steinerman "play on awake" fires as soon as unity starts up. Wanted to use a box collider to play when enter certain area near cube. Do i need to assign a component to the cube like an Image target behavior to get audio to play when arcamera collides with cube box collider

    • @davidmiller6452
      @davidmiller6452 3 года назад

      @@JakeSteinerman play on awake fires immediately when unity starts up. Wanted to use box collider on cube and rigidbody on camera for collision "on trigger enter" but does that need special vuforia script?

  • @jeonghoonlee4349
    @jeonghoonlee4349 3 года назад

    Can I use an area target only as a location tracker and use a desined 3d model instead of 3d scan data?

  • @seantay8431
    @seantay8431 2 года назад

    Hi is it free or need to purchase?

  • @MarkusAkaMasse
    @MarkusAkaMasse 4 года назад

    How much is a license for vuforia to develop a commercial app using this vuforia feature?

    • @zsoltatvuforia9916
      @zsoltatvuforia9916 4 года назад +2

      Please check the Vuforia Licensing page for detailed information on licensing options: developer.vuforia.com/pricing and the library.vuforia.com/content/vuforia-library/en/articles/FAQ/Pricing-and-Deployment-Plans.html page on more FAQ.

    • @GUSMANRUS
      @GUSMANRUS 4 года назад

      @@zsoltatvuforia9916 I need help from Vuforia!!! Asap! Cant buy

  • @soy_lvkas
    @soy_lvkas 4 года назад

    Very interesting
    It is possible place an image or model target into this building scans?
    How could I set a building with more than 1k Square meters, maybe in different Unity scenes?

    • @JakeSteinerman
      @JakeSteinerman 4 года назад +2

      Yes, you can have image or model targets inside a scene that uses an Area Target.
      You can stitch multiple Area Targets together to get around the 1k square meter limitation. We will also be supporting other 3D scanners soon that will allow you to have an Area Target greater than 1k square meters.

    • @soy_lvkas
      @soy_lvkas 4 года назад

      @@JakeSteinerman I'll be waiting for that scanners list & and that 4k square meter area targets. Thanks for your reply.

  • @MatthewHallberg
    @MatthewHallberg 4 года назад

    JAKE!

  • @LindaHall-p7q
    @LindaHall-p7q 2 месяца назад

    Dickens Inlet

  • @PatriciaBailey-l3f
    @PatriciaBailey-l3f 2 месяца назад

    Priscilla Islands