Doom II - Ghost (Blind Ultra-Violence 100%)

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  • Опубликовано: 3 фев 2025

Комментарии • 127

  • @Premo36ComputersTech
    @Premo36ComputersTech 9 месяцев назад +165

    Map's author here! Thanks for playing my map! Currently writing from my phone while I'm bed sick... so I apologise in advance if this comment is written poorly... A bit of background, i made a few small maps over the years, but they always targeted gzdoom, the reason why i made with map was to play around after many years with vanilla doom mapping. I learned a lot of tricks and limitations of the original engine, and your analysis video on ghost monster is one of the main reasons this map exist. So addressing some things, the group of ghost chaingunners is meant to "surprise" you as soon as you make a sound after you shoot in the cyberdemom fight. The idea is that they attack you while you are distracted by the cyberdemon. You make the first shot at 6:32 to kill the spectre, and that should have woke them up and 6:41 they start to swarm in... Which it's indeed slower than it should have (as the room is really near) but you don't have to go near the exit to trigger them.The weird thing you make me discover with the no clipping was that the barrier i put was not working... They should not be already resurrected (and stuck) at the start of the map. So the issue i think it maybe something to do with the design of the "ghost room". There are 3 sectors, one worh the archiviles, one with a barrier, and one with the crushed corpses. All room works this way, when i decide to trigger a fight, i lower the barrier allowing the archiviles to resurrect the ghost, from once they resureected, as soon as you made a noice they will be alerted via the sound tunnels. All 3 ghost room share this design. The crusher you heard at the beginning was "preparing" the future ghost in all the ghost rooms. The crusher you hear as you get close to the end is one that kills all the out of bound archiviles so that players are always able to 100% the map. The hanged body was indeed supposed to be a jumpscare, it use an instantly lowering ceiling, it's not there for any particular reason, I just wanted mess with the players :b . The archie a 3:59 it's shield by design by the "blood tears" from the rocket, you can still hit him directly but you have to aim, i did that to avoid having it killed by stray rockets. You can lower the tears with the use key, or it seems you can just squeeze through them XD. A funny glitch in that arena that is that the soulsphere column like to swallow your rockets. As I found out it was another way to mess with the player, i didn't try to fix it. The archvile at 1:52 also glitch sometimes, where it start attacks before teleporting away, you can also easly wall run to it. For this archvile the idea behind it was that you shoot as tou see and he teleports away, and down then you find an active archvile (+ spectre and ghost zombies) so you think it was the same you shooted, while in reality it was out resurrecting. The single spectre in the room was meant as an obstacle to increase tje probability of a player face rocket itself. The three spectre in the corridor where meant to slow down the player to avoid him rushing to the exit.Once again thanks for playing (and also for the kind words and suggestions!) I'm still bummed by the chaingunners issue... Shame they didn't work as intended

    • @zchris13
      @zchris13 9 месяцев назад +20

      archviles don't need to see targets to resurrect them, they just need to be near them. so they can resurrect through walls.

    • @theminecraft4202
      @theminecraft4202 9 месяцев назад +9

      i liked the spectre right in front of the archie, very sneaky

    • @BarneyCarroll
      @BarneyCarroll 9 месяцев назад +4

      Awesome map P36! The chaingunner scheduling bug dampens things somewhat but I love the mechanics. Would love to see this theme extended!

    • @decino
      @decino  9 месяцев назад +32

      Thanks for the submission! Cool map with a game exploit you don't see often, let alone building an entire map around it. Needs a bit of polish and a theme and you'll have a true gem.

    • @zdibs
      @zdibs 9 месяцев назад

      Looked like a fun map! Good job! Always fun to see ghost monsters being intended as well. :)

  • @XzMondayNightzX
    @XzMondayNightzX 9 месяцев назад +29

    Having mice in your walls is one thing but having an agitated Ayylmao that starts fires is even worse. Remember to check your home for archviles every year especially in Spooktober.

  • @AB0BA_69
    @AB0BA_69 9 месяцев назад +62

    3:18 There's only so much you can do with Doom's stock assets, but I liked the "dangling corpse" jump scare. Good job, mate 😊

    • @Premo36ComputersTech
      @Premo36ComputersTech 9 месяцев назад +13

      Thanks!

    • @c1g4n
      @c1g4n 9 месяцев назад +6

      tbh most doom players are more scared by fireblu than any asset :D

  • @makhauser42
    @makhauser42 9 месяцев назад +50

    Something strange in the neighborhood

    • @chpsilva
      @chpsilva 9 месяцев назад +3

      Who's you gonna call ?

  • @sephiran973
    @sephiran973 9 месяцев назад +51

    I loved how the video just barely started and there were zombies dying from the crushers somewhere 😂

  • @dreadwanderer
    @dreadwanderer 9 месяцев назад +23

    Decino's extended ghost impression is excellent.

  • @r2dezki
    @r2dezki 9 месяцев назад +8

    Decino: "Busting makes me feel good"

  • @tubbyduck5317
    @tubbyduck5317 2 дня назад

    I love the consistent references to The Big Lebowski across your channel

  • @vonhapen1
    @vonhapen1 9 месяцев назад +11

    That green armor in front of the Archvile texture at the start looks pretty neat. Pretty evil actually.

  • @NekoKhris
    @NekoKhris 9 месяцев назад +3

    If there's something strange
    In your DOOM WAD
    Who you gonna call?
    Ghostb- wait what do you mean an angry demon-hating man with explosives is enough?
    ...alright, sure, I guess.
    Doomguy with a rocket launcher!

  • @JoeyJoJoJoestarJuniorShabadoo
    @JoeyJoJoJoestarJuniorShabadoo 9 месяцев назад +8

    Totally spooped.

  • @hilaireb795
    @hilaireb795 9 месяцев назад +1

    ngl, I love maps that turn bugs into features. the depth that this 30+ year old game provides with the right amount of creativity is mfn incredible. Back when I was just a boy playin this when it came out I would have never imagined that we would be taking it this far. another banger from the pumpkin man!

  • @respectfulremastersbymetal8336
    @respectfulremastersbymetal8336 9 месяцев назад +4

    Super cool idea. Bummer it was SPOILED for you before you played it though. That would have been a cool realization to see.

    • @karlk5801
      @karlk5801 4 месяца назад

      People go to haunted houses and horror movies knowing they'll be scared. Telling people it's spooky helps them understand how to interpret the experience. If the designer doesn't convey their intention, the same ghosts could look like just a rocket tutorial.

  • @phoneixsfall344
    @phoneixsfall344 9 месяцев назад +5

    You know what I always think about is doom guy in constant sprint mode whilst carrying all those weapons and still sprints when he’s injured down to 1%. Guy’s a straight monster.

  • @MarianGigachad
    @MarianGigachad 9 месяцев назад +1

    The moment i saw the title and the complevel in the description i knew stuff was going wild

  • @georgeheilman885
    @georgeheilman885 9 месяцев назад +1

    This video is pure Doom joy.

  • @bdschannel4733
    @bdschannel4733 Месяц назад

    Nice run! You got all the items! Awesome!

  • @xlistenerx
    @xlistenerx 9 месяцев назад +1

    "This isn't a bug, this is a feature." - civvie11

  • @Olek54321
    @Olek54321 9 месяцев назад +1

    that Cyberdemon at the very end of the video got freaking destroyed haha smashed like a mosquito

  • @Sentinello
    @Sentinello 9 месяцев назад +3

    This might be my favorite recent viewer submitted map. Just needs to escalate to two more big fights before the end.

  • @DEdens1525
    @DEdens1525 9 месяцев назад +1

    Who ya gonna call?! Decino!

  • @zeusstormbolt8116
    @zeusstormbolt8116 9 месяцев назад

    A blind playthrough, perfect lunch time entertainment - lets go!

  • @DoktorDeth
    @DoktorDeth 9 месяцев назад +1

    oooohhh spooky time bois. How the zombies just nonchalantly got off screened to death like in a horror movie at the beginning was pretty hilarious.

  • @TheRogueWolf
    @TheRogueWolf 9 месяцев назад +3

    Zombie goasts?! Somebody alert John Freeman!

  • @askthedoctor8696
    @askthedoctor8696 9 месяцев назад +2

    After seeing this, I hope pumpkin man makes a Halloween video in his spooky voice!

  • @universalperson
    @universalperson 9 месяцев назад +1

    A good ghost monster map, that even completionists can enjoy!

  • @karllykos
    @karllykos 9 месяцев назад +9

    Ghost _and_ blind? That doesn’t sound like it would end well.

  • @paulsibilleau3639
    @paulsibilleau3639 9 месяцев назад

    Dat Intro 🤣 Happy Halloween 🎃

  • @paulcrown3754
    @paulcrown3754 9 месяцев назад +2

    Like the lebowski reference

    • @leopignataro
      @leopignataro 6 месяцев назад

      You're out of your element, Donnie

  • @jellyjohn6969
    @jellyjohn6969 9 месяцев назад +14

    OOGA BOOGA BOOGA

    • @decino
      @decino  9 месяцев назад +23

      Quality comment.

    • @thor1829
      @thor1829 9 месяцев назад +1

      The big scary ooga booga

    • @TheKiruNias
      @TheKiruNias 9 месяцев назад +5

      I frickin' love that RUclips offers to translate this to English.

  • @Orochi97Jr
    @Orochi97Jr Месяц назад

    0:09
    Had me laughing my ass off so hard.
    😂🤣

  • @scottl.1568
    @scottl.1568 9 месяцев назад

    What the hell is this godlessness 😮

  • @Bon3_witch
    @Bon3_witch 9 месяцев назад

    0:17 ooOOOooOOoo spooooky 😁

  • @Muladeseis
    @Muladeseis 9 месяцев назад +1

    Imagine a map E3M9, that we know it's like E3M1, but the third time you have to walk all the corridors, ghost monsters appear!

  • @Nob1ej0n
    @Nob1ej0n 9 месяцев назад +1

    Halloween in April! 👻😱
    Pretty generous with the rockets and pillars. And really short. Kind of a showcase map. Not bad.

  • @BigMacDavis
    @BigMacDavis 9 месяцев назад +5

    Forced zombie ghosts. I would have been much more vicious.

    • @EMDakka
      @EMDakka 9 месяцев назад +1

      I dunno, A hitscan squad that cant infight and will hunt you down regardless where? I guess thats the perfect ghost foe.

  • @spase667
    @spase667 9 месяцев назад +1

    I was expecting a fight where you had to use the cyberdemons rockets to kill the ghost zombies. The actual fight we got was a bit too tame in my opinion. I think it’s a good idea that can be made more fun if the author isn’t afraid to get more sadistic with it!

  • @williamsmith666
    @williamsmith666 9 месяцев назад

    Spoops!

  • @osamaaj
    @osamaaj 9 месяцев назад

    Reverie makes use of this in one of the maps. It's fun to play

  • @adinocc2042
    @adinocc2042 9 месяцев назад

    Good one!

  • @iguana9173
    @iguana9173 9 месяцев назад +5

    Interesting was title. Papa Emeritus of ghost (the rock band) and the nameless ghouls won’t be there to help you.

    • @Chozo_Ghost
      @Chozo_Ghost 9 месяцев назад +1

      I now need to see a mod that makes Papa (any iteration of him) a playable character in Doom lol

    • @iguana9173
      @iguana9173 9 месяцев назад +1

      @@Chozo_Ghost yes that would be really cool.

  • @Etrehumain123
    @Etrehumain123 9 месяцев назад +1

    I thought the crushed zombies was supposed to be scary and I expected to hear dying demons throughout the gameplay. I forgot that ghosts means ghosts mobs, described in a doom analitics videos, and not spooky ambience.

  • @Pdotta1
    @Pdotta1 9 месяцев назад +1

    Vytann would just immediately wreck that cyber demon 😂

  • @sgex256
    @sgex256 21 день назад

    3:19 With a better ambiance that “jumpscare” would've been a lot better, but i really like that detail nonetheless.

  • @johndoe7270
    @johndoe7270 9 месяцев назад +1

    I love the use of Ghosts. Be really neat if someone made an episode / mini-episode of ghost puzzle maps. Things like using the ghosts to kill a cyberdemon and such. Also, what happens if an archvile resurrects a ghost thats been killed? Does it come back as a ghost?

    • @decino
      @decino  9 месяцев назад +1

      It does.

  • @Flickeralex
    @Flickeralex 9 месяцев назад +1

    I ain't afraid of no ghosts ... except for the doom ones, because self splash damage xDD

  • @scottl.1568
    @scottl.1568 9 месяцев назад

    Friendly CyberDaemon 😊

  • @lukebehrendsbro.
    @lukebehrendsbro. 9 месяцев назад

    What a cool gimmick. Enemies that turn into ghost-through walls by Arch-Viles is never a good thing so good thing Splash damage from Rockets is always there for you. Well, this was a cool map anyway. Well done. 🙂

  • @prodpinknblue2894
    @prodpinknblue2894 9 месяцев назад +1

    should be illegal to be this early

  • @AbAb-th5qe
    @AbAb-th5qe 9 месяцев назад

    "Keep the cyber alive to be safe"?!

  • @lucierymelez9204
    @lucierymelez9204 9 месяцев назад

    💜💜💜💜

  • @nerdysoldier
    @nerdysoldier 9 месяцев назад

    Nice

  • @-cheesent-
    @-cheesent- 9 месяцев назад

    0:27 Wait wait did i hear crushers THIS early?? i gotta see the full thing!

  • @AFFL1CTED1
    @AFFL1CTED1 9 месяцев назад

    Needs a spooky midi to go alone with the title.

    • @gigaslave
      @gigaslave 9 месяцев назад

      Running from Evil is plenty spooky, especially the cursed version

    • @AFFL1CTED1
      @AFFL1CTED1 9 месяцев назад

      @@gigaslave eh?

  • @LAMAROUX34
    @LAMAROUX34 9 месяцев назад

    0:32 ok I know already wh it's call ghost, oh my...

  • @weirdalfan1980
    @weirdalfan1980 9 месяцев назад +1

    Imagine a ghost cyberdemon :)

    • @karlk5801
      @karlk5801 4 месяца назад

      Immune to everything but blast damage, and immune to damage. Hope you can identify 24-pixel ledges to hit him from!

  • @Kuba18i
    @Kuba18i 9 месяцев назад

    Can't believe you're all mine
    Me and you for all time
    And I'll never ever ever EVER be alone again
    That's right, it's you and me
    For ALL OF EVITERNITY!
    It's a ghost, The Ghost in the Machine
    Is there a way to hit rewind?
    NOPE
    It's a ghost, The Ghost in the Machine
    Icarus, that's me
    The Ghost in the Machine!

  • @jeezboidamian8139
    @jeezboidamian8139 9 месяцев назад +1

    Cursed footage of Decino saving . . . Colorised

    • @BeheadedKamikaze
      @BeheadedKamikaze 9 месяцев назад +3

      You can save as many times as you like... it's how many times you *load* that counts 😉

  • @AB0BA_69
    @AB0BA_69 9 месяцев назад

    Sound tunnels? Now that's a neat trick!

    • @decino
      @decino  9 месяцев назад +4

      Quite old school!

    • @n3onkn1ght
      @n3onkn1ght 9 месяцев назад

      Now _this_ is speedrunning!

  • @scottl.1568
    @scottl.1568 9 месяцев назад

    You forgot the Red Key, so you gotta do it again

  • @EMDakka
    @EMDakka 9 месяцев назад +3

    I never will Agree with the D_Running Diss.

  • @riba2233
    @riba2233 9 месяцев назад +2

    as long as it's not ghost the band am I right 😅 I appreciate you messing around at the end 👍

  • @Pdotta1
    @Pdotta1 9 месяцев назад

    The ghost mechanic could be used much more creatively. There’s a lot of potential.

  • @n3onkn1ght
    @n3onkn1ght 9 месяцев назад

    Hey decino, looks like there's a few bugs in this WAD. You should try playing it with GZDoom, just to be sure.

    • @decino
      @decino  9 месяцев назад

      Ok!

  • @inventiveusername5191
    @inventiveusername5191 9 месяцев назад

    I was kinda hoping for a MIDI of Cirice or Square Hammer, but interesting map nonetheless.

  • @madson-web
    @madson-web 9 месяцев назад +1

    I enjoyed all the maps so far. My doubt is, there are that many great mappers out there or is Decino choosing really wisely?

    • @decino
      @decino  9 месяцев назад +3

      RNG did the choosing.

    • @madson-web
      @madson-web 9 месяцев назад +1

      @@decino WOW!

    • @BeheadedKamikaze
      @BeheadedKamikaze 9 месяцев назад +1

      @@madson-web Yes there are *a lot* of very talented Doom mappers out there. I mean look at such things as Eviternity 2, Sunlust, Swim With The Whales, MyHouse.wad, etc.

    • @madson-web
      @madson-web 9 месяцев назад +1

      @@BeheadedKamikaze that's great!

  • @ODT81
    @ODT81 9 месяцев назад

    1:35 platform exactly 24 units higher than yours. And then you can Hurt them with projectiles. This is the first time I heard about that. Can you explain why you can hurt them then?

    • @decino
      @decino  9 месяцев назад +3

      Watch the latest crusher analysis video.

    • @ODT81
      @ODT81 9 месяцев назад

      @@decino Thank you I will.

  • @frozenlake1215
    @frozenlake1215 9 месяцев назад +1

    14 seconds first! Not really the type to do that, but bored at work. Go Decino!

  • @Denzel-h7g
    @Denzel-h7g 9 месяцев назад +2

    The truth is, the wad is very good. The only thing missing is the detail, I read an opinion that they gave you a dwarf, the same thing happened to me as him... And I have seen many similar opinions, I will go step by step. -The game has good Venezuela inspiration. -The game lacks more lore, like you just start in the prison, and they don't explain it. From there you can see the reason for the title -The background story of the creator is very sad 😢 -The dwarf that touched me invaded an entire country and now he's on the loose, he's a peru bear😢

  • @regmans4329
    @regmans4329 9 месяцев назад

    Are you gonna post your kill cam of mincing BMD on Quake 2. 😂😂😂

  • @AB0BA_69
    @AB0BA_69 9 месяцев назад +1

    Forget the ghosts. I'd be spookified by hearing Archies in the walls. 😂

  • @flaviapunktexe
    @flaviapunktexe 9 месяцев назад +1

    I've once played a map with ghost but there were no rocketlauncher?

    • @decino
      @decino  9 месяцев назад +4

      Cool.

    • @riba2233
      @riba2233 9 месяцев назад +1

      @@decino 😅 savage

  • @SeppyYT
    @SeppyYT 9 месяцев назад

    could a ghost Arch Vile resurrect normal Corpses?

    • @decino
      @decino  9 месяцев назад

      In theory, yes.

  • @FusedRage
    @FusedRage 9 месяцев назад +2

    Is that rejected submission slot going to be reselected?

    • @decino
      @decino  9 месяцев назад +3

      After all the submissions are recorded, yes.

  • @tornado100able
    @tornado100able 9 месяцев назад

    😨😨😨😨

  • @scottl.1568
    @scottl.1568 9 месяцев назад +2

    Cino when I first started playing Doom it sounded like this:
    ruclips.net/video/Y78TbnytFOk/видео.htmlsi=3LH7oTvy4ADz3ug5
    HOW DO I GET THESE SOUNDS BACK??😮

  • @oweouwerohrwehohoi
    @oweouwerohrwehohoi 9 месяцев назад

    a ghost?

  • @xXWarPigs
    @xXWarPigs 9 месяцев назад

    I like doom 3🥹

  • @thrwwyaccnt123
    @thrwwyaccnt123 9 месяцев назад

    Random wuestion, but what do you guys think of playing doom using controllers?

  • @AB0BA_69
    @AB0BA_69 9 месяцев назад +1

    Name a better combo than Decino and "having the lock to find a SoulSphere/Invuln after dealing with the main threat" 😂

  • @AB0BA_69
    @AB0BA_69 9 месяцев назад +2

    Shame there's no custom midi for this wad though

  • @leoneldoleschal1194
    @leoneldoleschal1194 9 месяцев назад +1

    Décimo!!!! Can I try to send a HR working Freelancer for a gaming please 🥺🥰

    • @decino
      @decino  9 месяцев назад +9

      wut

  • @southpakrules
    @southpakrules 9 месяцев назад

    267

  • @Brick_Eater_
    @Brick_Eater_ 9 месяцев назад +1

    first!!!!!!!!!

  • @narmale
    @narmale 9 месяцев назад

    32nd! xD

  • @JadeJoestar-uy6hg
    @JadeJoestar-uy6hg 9 месяцев назад

    Sixth

  • @RicardoPleasure
    @RicardoPleasure 9 месяцев назад +1

    couldn't watch; the beginning was too scary with all the ghost noises