Redesigning FNAF Security Breach: Adding new features and fixing existing ones

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  • Опубликовано: 25 июн 2024
  • FNAF Security Breach was (in my opinion) pretty good... but how could it be even better?
    That's the question I hope to answer in this video!
    Have a lovely day, and I'll see you next time!
    ------References and Credit-------
    "Amalgam-trap" design which inspired my design for the Afton Cluster: / 1473357037606248453
    Cyberlord1109 on Twitter: / cyberlord1109
    -------Table of contents-------
    0:00 Intro
    1:34 1: The good stuff
    3:38 2: More good stuff (this time from my brain)
    8:24 3: The less good bits (and how to fix them)
    19:58 Outro

Комментарии • 777

  • @081_MM
    @081_MM 2 года назад +622

    Hello

  • @noelzettergren8432
    @noelzettergren8432 2 года назад +992

    I have to disagree on the part about the security bots. They look so friendly because they roam around at daytime also, much less so than night time, but can still be seen by children. So imagine a child seeing that animalistic design when visiting. They would be terrified. I'm not saying it's a bad design, I actually like it very much, but story wise it just doesn't make sense.

    • @Carpengizmat
      @Carpengizmat  2 года назад +419

      I kind of imagined they'd use standard staff bots for light security during the day and then break out the scarier ones at night to hunt for thieves and intruders. The main reason I did it is because I felt it would enrich the gameplay experience a bit more to have the "minion" type robots be scarier, but I do get what you mean.

    • @NingyoTheInkling
      @NingyoTheInkling 2 года назад +182

      It's the whole point of the FNaF characters: being unnerving and creepy despite being designed to be kid friendly. It was like that since the first game.

    • @nihili4196
      @nihili4196 2 года назад +119

      @@NingyoTheInkling THIS! Also, I believethat main atrium was designed so child friendly also to contrast it with places like Endo tunnels, Trash pile or old Pizzeria. Especially since the ladder two had older bot models that were looking more creepy

    • @L0rdOfThePies
      @L0rdOfThePies 2 года назад +34

      I think they should've made the casual bots that just walk around more like clowns i like the animalistic camera design but leaving the other ones like that sorta diminishes fear from me. They dont have to be cute for realism purposes because if you make them clowns it'll be like Fazbear were definitely unaware that children are afraid of clowns. Also maybe with the animalistic securitybots.. Maybe you could hack into them really easily? And use them as moving cameras?

    • @L0rdOfThePies
      @L0rdOfThePies 2 года назад +20

      @@nihili4196 they still could've been bordering scarier though. A more effective baddie that could do the same job is is a clown with megaphone. Imagine how terrifying a hoard of robotic clowns with megaphones jeering at you can be.. also i think thats a pretty on brand thing for fazbear to do

  • @kipkap0754
    @kipkap0754 2 года назад +640

    I always felt like the Bonnie stuff being hinted at was a huge missed opportunity imagine being chased around by a broken down Bonnie that's been completely reduced to just a broken shell and wires ennard style like that would be so sick

    • @gwaffles1039
      @gwaffles1039 2 года назад +18

      that would have been so awesome

    • @arandomthingintheabyss2062
      @arandomthingintheabyss2062 2 года назад +10

      You technically are if you believe the theory that burn trap is using glamrock bonny parts

    • @BadModder
      @BadModder 2 года назад

      Also being a fucking chaotic neutral psycho

    • @spiderbots
      @spiderbots Год назад +4

      Perhaps we’ll see that in the DLC

    • @randynimmons7583
      @randynimmons7583 Год назад +1

      @@spiderbots no

  • @e_pixelz9720
    @e_pixelz9720 2 года назад +723

    that afton battle sounds way better, because the canon one is slightly anticlimactic.

    • @Carpengizmat
      @Carpengizmat  2 года назад +112

      That was exactly my thinking! We were all expecting Springtrap, so I think giving Sprintrap a new "evolved" form would be an awesome surprise.

    • @erite_zx4499
      @erite_zx4499 2 года назад +26

      slightly is an understatement

    • @perrykv7312
      @perrykv7312 2 года назад +8

      I kinda like the concept, all the animatronocs try to attack you while Afton tries to take over Freddy but maybe it could be expanded more, I have a little idea of how it can go

    • @perrykv7312
      @perrykv7312 2 года назад +14

      Phase 1: At first, you wouldn't inmediatly fall in Burntrap's Chamber, but somewhere away, after falling, Freddy will tell Gregory that Monty, Chica and Roxy are nearby in the same building and tells him to hide with him, unluckily, the fall would damage Freddy slightly so he can't carry Gregory for long periods of time due to his battery, Gregory and Freddy together will move around the building "blindly", no map nor cameras, so they must reach the security office (the place were the actual fight takes place) while they dodge the robots (Chica would move around the conplex silently due to her not having her voice box so you'd need to hide from her, for Roxy you'd need to stay quiet or distract her and for Monty, due to him using the ventilation, you need to check out if the room has any ventilation and try to hear if Monty's coming straight to the room, if so, hide)

    • @daegnaxqelil2733
      @daegnaxqelil2733 2 года назад +12

      i still appreciate his Burntrap design, it looks way more realistic and menacing than the other Springtraps suit designs. although i understand now that it wouldn't make sense story-wise.

  • @DarkMario277
    @DarkMario277 2 года назад +596

    I'm sure someone's mentioned this already, but I really wish this game had moral choices when it comes to the other animatronics. Freddy literally begs you not to hurt his friends, but Gregory does it anyway and Freddy doesn't react at all seeing them out and about in their destroyed state. I'd like a choice between saving them or beating them and taking their parts, with the former making them allies you can swap between. For the latter, Freddy would get more and more disturbed upon receiving the parts and eventually stop helping you altogether when he finally realizes what Gregory has done to his friends. To help balance out the lack of enemies, the more animatronics you save the more aggressive Vanny/Vanessa become trying to hunt you down, or maybe she reprograms the STAFF bots to try and hurt you instead of just setting off an alarm.

    • @literallyglados
      @literallyglados 2 года назад +91

      I imagine vanny would also start modifying the staff bots, adding parts from spare endoskeletons and animatronic shell pieces to make them scarier and more dangerous

    • @forward4703
      @forward4703 2 года назад +14

      @@literallygladosYessss

    • @StarryInkArt
      @StarryInkArt 2 года назад +6

      Agreed.

    • @alt4388
      @alt4388 2 года назад +25

      Holy shit FNAF genocide route

    • @alt4388
      @alt4388 2 года назад +31

      Maybe instead of swapping between them, you would need to call them for their abilities, making you have to wait a while for them to do the desired task. Meanwhile if you take the items from them, you can do it right then and there.

  • @beelzebub7234
    @beelzebub7234 2 года назад +480

    Now that I think about it you never really use Monty “claws” you just smash down with his hand in a fist motion. I think it would be better if it was put into a swiping motion

    • @Carpengizmat
      @Carpengizmat  2 года назад +66

      Huh, never thought about that...

  • @darkprince2417
    @darkprince2417 2 года назад +121

    15:17 I have an alternative idea for Chica's bossfight
    Remember that huge freezer? Well, what if Chica made it malfunction, and basically froze the whole area, while also making the trash compactor malfunction.
    Now you not only have to fear Chica, but also freezing to death. There would be emergency heaters for this situation. Turning one on will allow you to warm up. And turning all of them back on will warm up the place enough that the trash compactor starts working again, and THEN you can bait and crush her.

    • @Carpengizmat
      @Carpengizmat  2 года назад +30

      I like that! It could really put some time pressure on.

    • @starrfall214
      @starrfall214 2 года назад +23

      Killer idea right here! Especially since there’s a cut freezing mechanic and dialogue from Gregory and Freddy about the cold in the basement? with a frozen endo holding the Faz-Cam. They even have the voice lines, though they’d need to be redone to fit Chica’s situation. I find it frustrating they didn’t go for this sort of thing like Gregory going into the kitchen cause he needs to eat or get water. Nothing too complex but could give you another challenge to manage, possibly adding it to that cut survival mode. Or all the lights go out, either to save power or cut by Vanny and Gregory doesn’t have his flashlight yet/it’s dead so he’s got to blindly navigate to the breaker.

  • @blanktester
    @blanktester 2 года назад +712

    The very first thing you suggested, making the game more like Prey 2017, is actually a really interesting idea. FNAF as an immersive sim would be a major step in a new direction and also point young players in the direction of a much underloved genre of games. Prey 2017 isn't even the most involved immersive sim out there but taking a few hallmarks from that would be cool. If they openly stated that Gregory was a robot, they could have had him accept certain upgrades as well, just like Morgan and Typhon powers. Neat ideas!

    • @Carpengizmat
      @Carpengizmat  2 года назад +49

      Yeah, I thought it would add a lot to the game, but hey. Maybe I'm just a really big Prey fan... actually yeah, I AM a really big Prey fan xD

    • @blanktester
      @blanktester 2 года назад +11

      @@Carpengizmat Have you played the original Prey for the 360? It's hard to get a copy or a working 360 but it's a very good game.

    • @TogenTheMamagen
      @TogenTheMamagen 2 года назад +3

      Omg tgis is the firsg fucking time i heard something avout my fav game since 2017. This is awesome!

    • @daegnaxqelil2733
      @daegnaxqelil2733 2 года назад +8

      that's crazy how i have that game but i still haven't played it since four years :( because i always lacked of memory place! sorry if it has nothing to do with this video but when i heard about that game, i just want to play it right now! yeah i can see the similarities with the retro-futurized design style of the Pizzaplex, and the first person gameplay between other

    • @blanktester
      @blanktester 2 года назад +6

      @@daegnaxqelil2733 It's a super good game. One piece of advice, don't look up guides unless you absolutely have to. Just go explore and don't be afraid to wander off the beaten path. There's stuff in the game that's completely optional.

  • @nihili4196
    @nihili4196 2 года назад +166

    The problem with Unlimited Freddy is that if he were unlimited, he shouldn'tbe allowedinto certain zones, like every zone with Endos, or even smaller rooms like toilets since they wouldmake him so easy to cheese game with.

    • @Firemalleoandjelly
      @Firemalleoandjelly 2 года назад +14

      He isn't, much of the early part so the game there are places where he can't get to.

    • @syweb2
      @syweb2 2 года назад +1

      @@Firemalleoandjelly This is still something important to consider.

    • @Firemalleoandjelly
      @Firemalleoandjelly 2 года назад +2

      @@syweb2 Yes but then once you get full access to him during the last few areas it becomes just a waste of time. It's not hard, it's just backtrack to charging station.

  • @Irish_Enderman
    @Irish_Enderman 2 года назад +177

    These extra abilities and items are cool ideas, but the game is easy enough as it is, the ability to *temporarily go invisible* especially would be insanely powerful
    And the infinite power for Freddy is overpowered even with the change you made where animatronics can get you if they see you enter Freddy, it's not a big enough change to balance out _infinite power_

    • @Fighter_Builder
      @Fighter_Builder 2 года назад +36

      Agreed. I think another way to balance it would be to have the animatronics get more suspicious of Freddy over time and make it so that you can still get spotted if you hang around them too closely for too long. Freddy would definitely help protect you from line-of-sight detection (at least until you start getting upgrades and they realize what's going on, at which point you have to actively use them to defend yourself, to Freddy's dismay), but even relatively early on, he wouldn't be a foolproof invisibility cloak.

    • @literallyglados
      @literallyglados 2 года назад +9

      maybe freddy could only protect you from security bots but the animatronics can tell because theyre smarter

  • @BellyThatProductions
    @BellyThatProductions 2 года назад +60

    Also the cool thing about the Afton Boss fight in your version is probably when you get closer and closer to the end of the game. Animatronics start disappearing. And it's not really made evident to Greggory or Freddy at first. Or the player for that matter. Just like after a certain point in the game, Chica just won't spawn. (which isn't unheard of... the Pizzaplex is a big place, and if you only deal with Monty or Roxy it might not be too noticeable.) but if you decide to get Monty's claws over Roxy's eyes.... he just never appears again. Visavera for Roxy after your initial encounter with her. And there could be a cutscene or something, where Vanessa is complaining about Gregory breaking her machines/animatronics, but then later, her saying something like "Ugh where did they go!" Like Freddy's friends are missing, and Freddy is concerned, cause last he saw his friends they looked hurt and he hopes they're not in any trouble. This foreshadows afton more as a presence that Venessa doesn't know about. (her vanny persona however?) Adding to the intrigue and mystery of the Pizzaplex a bit more. Cause something that bothered me is one of our choice endings was "to solve the mysteries of the pizzaplex" ....which we don't really do. Sure, we find William Afton (or his glitched consciousness???) in the basement... but it really feels like there's no real intrigue or mystery to be had or solved that really gave no answers. By the end of the game, we don't know what William is doing there, we don't really know who Vanny is, We don't know what those tapes are about, and we don't know where the missing kids are. I feel wondering what's happening to the animatronics (besides you) is kinda a better mystery, cause you know there's something deeper under the surface.

  • @BlameTheLagFGC
    @BlameTheLagFGC 2 года назад +159

    My idea for the cameras was that they could've done is not make the animatronics teleport to you when alerted but they kinda have a Mr. X, or whatever his name is, from RE thing where they are always loaded in and roaming but immediately start charging to your location, and with the knowledge that they're always roaming, you can us the cameras to keep mental tabs of where they are and how fast they are able to get to you in the case a bot catches you and let's out an alert.

    • @rhyscruickshank9372
      @rhyscruickshank9372 2 года назад +15

      Giga monty

    • @BlameTheLagFGC
      @BlameTheLagFGC 2 года назад +23

      @@rhyscruickshank9372 yes, giga monty but all the time and more refined.

    • @daegnaxqelil2733
      @daegnaxqelil2733 2 года назад +2

      like in the old games

    • @isaiah8008
      @isaiah8008 2 года назад +6

      Or they could each have a separate door that's connected throughout the pizzaplex and would appear from there, (or sprint to you If they're near by)

    • @AndroidGames-cd8jx
      @AndroidGames-cd8jx 2 года назад +6

      @@BlameTheLagFGC Giga Monty, but less murderous

  • @hectorplay8199
    @hectorplay8199 2 года назад +83

    I like the redesign of the Security Bots, but I think that it should be a variant instead of the regular ones. Maybe during the first hours the regular ones appear, but when you arrive to 4-5am the redesigns appear has some short of emergency protocal for when the regular Security Bots fail (or they could be builded by Vanny for chasing you more efficiently)

    • @Carpengizmat
      @Carpengizmat  2 года назад +31

      Yeah that'd make sense. I sort of envisioned that they'd use regular STAFF for security during the day, and then crack out the scarier ones at night to deal with actual burglars and thieves and stuff.

  • @anorak3334
    @anorak3334 2 года назад +295

    So Im watching through stuff you suggested on adding, and fun fact/s: With the currency thing, it wass found in the game files that such a thing may have existed at one point, since people found a cut wallet item, combined with cut lines for what seems to be sale bots that would've tried to sell you stuff. Next, with seeing animatronics through walls, it was also found in the debug menu that there's a cut feature for Gregory where seemingly for a few seconds you can see animatronics through walls (without Freddy???) Next, it was also discovered in the game files that the Roxy battle was originally intended to be more, before it was cut down, when people found in the game files UI for a staff bot driving a go-kart, with the ability to run over animatronics, so maybe originally you had to run over Roxy a certain amount of times?? Next, and most likely last, concerning Vanny, found in the debug menu, was a cut "Vanny metre" feature, where how it works is that it's active in every area, and slowly fills up over time, but most likely resets when you enter a new area, and when the metre fills up, Vanny would appear. A person at steel wool confirmed on Twitter that it isn't bugged out, and that they cut it out during the summer, along with a larger feature, but apparently, once they've fixed the game, they might bring back stuff like the metre

    • @Carpengizmat
      @Carpengizmat  2 года назад +60

      I knew about the Vanny meter, but I never actually knew about most of the other stuff! It really goes to show how much content got cut, which really stymied the game's potential...

    • @Zanophane_Gaming
      @Zanophane_Gaming 2 года назад +17

      @@Carpengizmat you should watch a video about all of the games cut content and the debug menu, mainly the debug menu because it shows ALOT of stuff that was planned.
      Just to see how the game was supposed to play.
      (I would recommend watching tetrabit's videos on the games cut content)

    • @goncalomoledo5373
      @goncalomoledo5373 2 года назад +4

      It was confirmed that they will add more Stuff to the game so a lot of Stuff can change or come back from the games file also the Next patch will change things and also fix Bugs and loading problems, it is already confirmed there will be changes in the Next patch to the Afton fight

    • @justaperson4656
      @justaperson4656 2 года назад +2

      I would've killed for a little lolbit station omg
      Also, tbf, they did cut the game from five nights (with the possibility of night 6 & 7) to one, and then rushed that one night. I can't wait for the big updates to this game, features being brought back and ai fixes for example

    • @syweb2
      @syweb2 2 года назад

      @@justaperson4656 To be fair, this particular game was never going to have five nights, it was always just the one. "Five Nights" is just an artifact title, a holdover from the name of the series it's a part of.

  • @DaniBee76
    @DaniBee76 2 года назад +47

    I think these changes would also allow for a longer game, different builds, and play styles, which i think is important for this genre. Not everyone wants to survive in the same way, so it would be nice to see how different creators would play, as well as reach to a wider range of players. Especially since we are stepping into AAA territory.

    • @Carpengizmat
      @Carpengizmat  2 года назад +11

      That's the hope! Really took a lot of inspo from Prey...

  • @sad._.buritodub.5356
    @sad._.buritodub.5356 2 года назад +122

    I think that the cool addition would be making the arcades actually playable

    • @laserdude3643
      @laserdude3643 2 года назад +13

      Agreeable the small problem there like 100 of those

    • @daegnaxqelil2733
      @daegnaxqelil2733 2 года назад +8

      cool but not necessary

    • @daggerfly0087
      @daggerfly0087 2 года назад +3

      Maybe you could use faz coins and only some ire on, like the one with scrap trap, and the ones in the character's rooms

  • @MadotsukiGaming
    @MadotsukiGaming 2 года назад +48

    All of these were pretty cool ideas, the take on the Afton fight actually seems like a "final boss" which is always neat to see.

  • @hudsonthejojo2825
    @hudsonthejojo2825 2 года назад +52

    I definitely feel like there should've been more enemies in this game for variety and for perhaps increased difficulty.
    For example what if there was a new version of Balloon Boy (and maybe JJ and DeeDee too if we need more areas covered) that if you're too close to him, he'll disable your items for a short period of time.
    Perhaps some area specific animatronics like El Chip actually patrolling his restaurant.
    Vanny could send some kind of signal to jam your Fazwatch every now and then via Glitchtrap (or Lolbit just for a fun reference).
    Maybe even have Mendo Endo be the repair machine.

    • @Carpengizmat
      @Carpengizmat  2 года назад +12

      Yeah, honestly a bunch more enemies would probably help.

    • @literallyglados
      @literallyglados 2 года назад +6

      BB but it stands for battery boy and he steals your batteries

    • @orange_turtle3412
      @orange_turtle3412 Год назад +3

      I think it would have been cool to have the fazbear theatre have its own new character performing rather than a generic staffbot. Which would then become an enemy you have to avoid unique to the daycare (outside of tbe play area. Since thats the daycare attendant’s domain)

    • @SharkTanksAnimation
      @SharkTanksAnimation Год назад

      @@orange_turtle3412 yeah why not a water park with sea animatronics it could be a cool way to implement submechanophobia into the game

    • @orange_turtle3412
      @orange_turtle3412 Год назад

      @@SharkTanksAnimation I had this potential concept for a future game maybe that I got after seeing the animatronics in the lobby of a great wolf lodge hotel. What if we had a fnaf game that took place inside an absolutely massive indoor resort thing sort of like a sized up gwl or kalahari resort. You could keep a lot of themes from security breach like golf courses, laser tag, arcades, etc. since those kinds of things exist at these places and then add new stuff like a giant water park with aquatic animatronics. Ive seen miniature escape rooms at these places too, which could also be a potentially awesome section (imagine trying to solve the puzzles and escape the thing knowing that theres a killer animatronic ready to end your life if you fail.)

  • @arandomperson3071
    @arandomperson3071 2 года назад +42

    I agree! I just feel like there weren't enough "bots" you know what I mean? I just feel like there should've been flying cameras with propellers on top of them. And they alert enemies in the area that you're in or, you could hack them in the offices!

    • @Carpengizmat
      @Carpengizmat  2 года назад +10

      I really like that idea! Camera drones might really contribute to the creepy, super-automated vibe that the setting has.

    • @orange_turtle3412
      @orange_turtle3412 Год назад

      Thats a really cool idea.

  • @nero0168
    @nero0168 2 года назад +134

    I think the deal with the charging stations is that the they can be used on any of the animatronics, but thay probably uses a lot of energy, so every hour the building redirects power to the stations as a way of regularly stockpiling energy (i probably worded that poorly). The reason freddy needs the station more often is because he was put on limited power after the opening. Its like a sandwich shop and every hour they restock the sandwiches We can buy as many as we want but at the end of the hour the employees leave to get more sandwiches. As for why we need to go in there every hour, i think thats just a story thing. Moon cant get us when we're in the stations and it seems the outage only lasts a minute or two in story so im guessing in story we make it to a recharge station before moon gets us and a few seconds later the power is back. I probably did a poor job explaining that

    • @Carpengizmat
      @Carpengizmat  2 года назад +34

      That checks out. My brain was clearly just off when I played.

    • @cooldude5978
      @cooldude5978 2 года назад +5

      I don’t think it’s after a couple seconds the power goes back on I think an hour passes and then the lights go back on just hang out inside Freddy until the hour passes

    • @syweb2
      @syweb2 2 года назад

      @@Carpengizmat Understandable.

    • @syweb2
      @syweb2 2 года назад +1

      @@cooldude5978 It's not a full hour inside the power stations. The blackouts happen at the end of the hour, at around ten minutes till the next (say, 3:50), and then Freddy and Gregory spend the remaining blackout time in the power stations.

  • @naomivanclieaf1944
    @naomivanclieaf1944 2 года назад +66

    I think something that needs to be in the game is an ending where you can save everyone. that inclouds Vannessa, Roxy, Monty, Chica, DJMM, Sun and Moon, and maybe even map bot :)

    • @JarredRat
      @JarredRat 2 года назад +19

      djmm was never corrupted to begin with, he just had bouncer mode on which jhad a bug (in the fnaf universe not actually in the game) that would kill you. i think thats why djmm is hostile

    • @daggerfly0087
      @daggerfly0087 2 года назад +5

      No, not map bot, leave it burn

    • @GDroidX
      @GDroidX 2 года назад +8

      And Of Course The Wet Floor Bot.

    • @daggerfly0087
      @daggerfly0087 2 года назад +6

      @@GDroidX cannot forget pat-pat

  • @NotUlpoadingAnything
    @NotUlpoadingAnything 2 года назад +11

    I love the way you reintroduced some of the earlier game mechanics into the Afton boss fight, especially how you have to turn on the incinerator mechanisms like the generators in the daycare. Also letting Gregory escape through the office the way Henry originally planned for Pizzeria Simulator was a great callback.

  • @mynameis_ehe8373
    @mynameis_ehe8373 2 года назад +24

    I really like most of the ideas presented in this video, but Freddy is way too overpowered if you entirely remove his power mechanic. Aside from entering/exiting areas where he's not allowed, you'd have no reason to leave Freddy for the entire game. Instead, I think the game should be a lot harder to the point where Freddy is a near necessity if you don't want to die while roaming the pizzaplex. In the early game, for the most part you can just run through everything. The challenge only decreases when you're able to stun the animatronics and don't even need to run away from them. But if we were to somehow make those strategies unreliable, there would be a lot more strategy required for the game.
    Suddenly, you'd need to be checking the cameras to see where the threats are and work out what's needed to get past them without being captured. "Are there hiding spots so that I can stealth around behind their backs? If I use my fazerblaster, would that give me enough time to outrun them? Are there more animatronics around that I can't detect? Should I play it safe and use Freddy in the hopes that he isn't needed for a greater danger up ahead?" You'd suddenly have a responsibility to carefully manage all of your tools like all of the previous games with the knowledge that wrong decision could spell disaster.

  • @twistedmyth5860
    @twistedmyth5860 2 года назад +27

    I think a cool idea would be to be the reason that Afton left Vanny and thus allow Vanessa to get out safely while also making it so Afton has a grudge against you for kicking him out of his "new body". Maybe have it be an extention of the Princess Quest Ending, since that ending already frees her.

    • @anhminhangvo8181
      @anhminhangvo8181 2 года назад +10

      I agree! If I were to combine both yours and the video's idea for the Afton boss fight, it would go like this:
      Gregory finish Princess Quest, which dislodges Aftom from Vanessa, who run up to Gregory to thank him and get him out of the pizzaplex by deactivating all other animatronics and open the doors, but just when they were about to escape, the doors shut a la the first sequence of the game, and they see Afton from all the monitors, who have managed to assemble a new body (just the Spring Bonnie mask rn), reactivated the animatronics, take control of the pizzaplex and is now going after after the two.
      Gregory and Vanessa narrowly manages to run away from the animatronics to the atrium, where Afton rises with his new body. Freddy tells them that they need to escape to Parts and Services, which plays out like the video, except Vanessa helps distract Afton.
      The chase sequence go about the same.
      The last fight has Vanessa inside the office to guide Gregory while turning on the burners instead of Gregory triggering it by himself. Afterwards, they escape.

  • @LightnCreamy
    @LightnCreamy 2 года назад +5

    dude this is actually wicked, if this had been what Security Breach was from release, my life would legit be complete, though the cycle is to specifically charge the animatronics, the cycle isn't for the building, it's specifically for the animatronics because ig they take alot of power, still love the replacement you made better either way.

  • @shadowshiftercomics
    @shadowshiftercomics 2 года назад +7

    This is amazing, I probably preferred this version over the one we have, I also like how you snuck glamrock Bonnie's hand into the Afton cluster

  • @ridleylegassy
    @ridleylegassy 2 года назад +13

    What the Afton fight should’ve been: the final boss from Spider-Man: Web of Shadows
    What it ended up being: literal button masher

  • @DarnHooligan
    @DarnHooligan 2 года назад +17

    I love the Afton redesign but I think you should call it the "Afton Amalgamation" since that's the version of Springtrap from the books that people theorised would appear in this game

  • @Helpames
    @Helpames 2 года назад +10

    I would like to add onto the finale afton fight. Moon Drop appears in the fight at the start where the lights are down, Moon Drop also helps hunts you down but he is more of a threat than afton but afton has a range of where he can see you, and the only way to progress is to get the disc and access the elevator while the lights are down, this causes a hide and seek / chase sequence where Moon Drop and Afton hunt you down, freddy is here but Moon Man and Afton and still hurt you Freddy guides you towards the ventilation but in order to get there you need to restore the power to unlock the door blocking it, when you turn the power on Moon Drop returns into Sun Rise and he leaves for the rest of the fight escaping, as you open the door Afton is stopped by freddy as your ending was but in the vent you have a last encounter with Wind Up Music Man, after his encounter you shut the vent door on top of it destroying it and a checkpoint is set there (1st and 2nd Phase dont have a checkpoint since they're shorter.). The third phase is about the same but with the blob making a small inclusion blocking off certain passage ways, until the fire and lock down are fixed and Gregory escapes from the intended way that Henry intended for Micheal in Pizza Sim. Afton and the blob die in the fire having the story lay to rest.
    Extras:
    Sun Rise reunites with Gregory cause of his caring nature and Moon Drop returns to his normal state since Afton is dead.
    Vanny is gotten rid of at the start in a cut-scene where after hes assembled, since afton has no care for anyone he sees Vanny as useless and kills her off the start, and he destroys the lights which summons Moon Drop to join the fight.
    The ending cut-scene show Afton struggling to escape as the Blob tries to take it back and the blob I like to think is Henry's daughter again, ending whatever else is left of afton after coming back knowing that afton returned, it shows each area you went too being burned down, also Showing DJ Music man accepting its death and goes out jamming B), and the Pizza Plex collapses on itself with freddy and gregory leaving and watching it burn down with Sun Rise with them since he was at the entrance at the same time as the fight ended. And the ending cutscene shows the after math with everything burned down after the fire settled and it zooms into Aftons eyes with the corruption Chip being broken and shows Afton in UCN still in purgatory (I like to think that Afton and Burn trap/ Glitchtrap are two different things, Glitchtrap being a manifestation of the chip and afton as the REAL one's soul being in purgatory.)
    Edit: The reason why MoonDrop has a bigger inclusion in this fight is because of how little he's used and his concept is one we've never seen before and its amazing, and seeing him one last time would be amazing.
    This is just small things i'd like to have. Since you had little changes to Moon Man.

  • @BlueJourney2719
    @BlueJourney2719 2 года назад +20

    That sounds…A HELL LOT BETTER THEN THE ACTUAL GAME

  • @artfcialtv
    @artfcialtv 2 года назад +28

    I shall never be tired of references to “the good, the bad and the ugly”. Ah.

  • @caldercockatoo2234
    @caldercockatoo2234 2 года назад +9

    9:16 Personally I think Vanny's final jumpscare animation is way better than the one in the trailer. She's playfully hopping around instead of just having a seizure in your face.

  • @crystaldragon3491
    @crystaldragon3491 2 года назад +7

    I would add hallucinations during boss fights to confuse and scare the player, like fake enemies could appear out of reach and for the DJ music man fight I know the hallway is already long but make it temporarily double in length when he is chasing you, for the Monty maybe make the lights flicker and have bits of the scaffolding collapse forcing you to jump over (Monty can also jump over but it slows him) but after the fight the area returns to normal, to explain this we’ll just say Vanny has a reality chip somewhere and is interfering behind the scenes

  • @randomdragonlesbo2584
    @randomdragonlesbo2584 2 года назад +19

    My idea on how to fix the no save past 6 am thing: taking a page out of Hellblade:Seuna's sacrifice, introduce some kind of story related threat where the game threatens to delete your save file if you die too many times. In Hellblade, you never actually lose your save, but it provides more stakes, and also foreshadows the ending which I won't spoil. I imagine someone could come up with how something like that could be used in security breach. Just an idea. Great Video and your concepts are really cool

  • @TehDJGoofy
    @TehDJGoofy 2 года назад +14

    I really agree to these ideas, unfortunately, I can’t make mods, idk why I just dont, but this would be a good “fix mod” also, the staff bots, maybe at the beginning it would be the same, then, at 3:am, they change it for “security protocols.”

  • @unclegarf7366
    @unclegarf7366 2 года назад +5

    The boss fights are the best parts of this game it’s sad they didn’t go that hard into the concept and it feels like the game ends to quickly

  • @arcticdino1650
    @arcticdino1650 2 года назад +6

    I really love the Afton cluster.
    My idea for how Afton should have been was to use glam rock Bonnie as his new vessel, because the game I don't think ever addresses what happened to him

  • @SpireGuy
    @SpireGuy 2 года назад +2

    "The first HUMAN Jumpscare."
    Springtrap: W R O N G

  • @MrWhat-js3sy
    @MrWhat-js3sy 2 года назад +20

    The way Afton comes back is because sometime he scanned his conciousness onto circut boards and it was used for help wanted and thats how he escaped hell

    • @Carpengizmat
      @Carpengizmat  2 года назад +20

      Yeah but I thought he was just chilling in Vanny's brain, which seems infinitely more enjoyable than plopping himself back into his original burned-and-squished body? I figured if he were gonna stick himself into a robot again it might as well be a huge, impressive, murder-oriented one...

    • @daggerfly0087
      @daggerfly0087 2 года назад +1

      @@Carpengizmat I do agree, but now that I think about it, why would he, his whole thing was that he lured children to him to kill, and was never suspected of anything as he was just the one that made the robots, although I agree with the not returning to hisbog body, but what If he had two stages, one where he made himself a glamrock spring bonnie, because children would trust that, and sense the other animatronic's are sentient and have Personalities, they wouldn't question it, but you end up heavily damaging the body, and him seeing no other choice, would then become the afton cluster

    • @youtubeneedstochange4414
      @youtubeneedstochange4414 2 года назад +3

      @@daggerfly0087 Or he could use the illusion discs from the novels to appear as Glamrock Spring Bonnie, then turn off the illusion and assume his true form when he's hunting you down.

    • @daggerfly0087
      @daggerfly0087 2 года назад

      @@youtubeneedstochange4414 ether I'm misunderstanding you, or your misunderstanding the disc, because, I don't mean to sound rude, but I'm pretty sure the discs can change something's mass and size, because the afton amalgam would be pretty big,

    • @youtubeneedstochange4414
      @youtubeneedstochange4414 2 года назад +1

      @@daggerfly0087 I never said the Afton Amalgamation had to be his true form. I was thinking of something more along the lines of "Nightmare Glitchtrap."

  • @idk_anymore50
    @idk_anymore50 2 года назад +15

    You forgot about one more thing. What about collecting duffel bags containing important messages about stuff that's been happening in the pizzaplex?
    I find that an odd concept for players to do, plus it doesn't really make any sense-
    My concept on how to get them is to search all the computers scattered among the pizzaplex. Once collected, there'll be some dialogue if we find some useful or important information that tie and line up with the main storyline.

    • @Carpengizmat
      @Carpengizmat  2 года назад +8

      That's a good point, I never even though of that! I do like the idea of a bunch of computers connected to the faz-mainframe which you can access and collect lore through.

    • @orange_turtle3412
      @orange_turtle3412 Год назад

      Yeah. They should have been data downloads. Maybe from computer screens? Or mobile phones left behind by guests? Even just computer chips or qr codes would be fine. Something that can logically hold digital data.

  • @andyloveridge7485
    @andyloveridge7485 2 года назад +5

    Personally I would remove the power cycle and find other things for moon drop and change the storyline to vanny shutting the power off randomly and appearing chaseing you forcing you to stop what you are doing turn the power in and hide

  • @BuckyRay
    @BuckyRay 2 года назад +6

    In the books, they already have something called the Afton Amalgamation.

  • @tysonthames4567
    @tysonthames4567 2 года назад +6

    I love your idea for the Afton ending. A lot more epic and very interesting.

  • @Pianovania
    @Pianovania 2 года назад +7

    I like a lot of your takes here but a few things I feel the need to mention:
    There was orginally an actual gokart section planned for the game, it's still semi-accessible through cheats and at least the driving and also hitting animatronics to make the ragdoll (hilarious btw) are functional, but it seems that section was cut along with many others. A *lot* of content was cut, either due to budget or time constraints, but fingers crossed some of these things will be brought back either in future updates or (hopefully not paid/very cheap) DLCs. I love thesse concepts a lot though, great video!
    I loved the game when it came out and still do, but it definitely has its issues and things it could improve and I hope with the upcoming patch that we'll get some more fun stuff.

  • @danantbor819
    @danantbor819 2 года назад +20

    I have to say, you make some really good ideas for the game. Especially that afton fight

  • @matte_s5463
    @matte_s5463 2 года назад +8

    Amazing ideas, the fazwatch upgrades in particular, because they definitely could have made fazwatch more immersive. When you stated that showing the objectives on the cams would be op, true, but also you get stuck a lot on objectives that are so obsolete, that you can't even find them. It could also be another upgrade. Really interesting video, keep up the good work.

  • @thebudyentertainmentchanne8845
    @thebudyentertainmentchanne8845 2 года назад +5

    A little to add to the end of the game. After The Cluster (I like the Afton Amalgamation better, but it's not important to this idea) We see a cut scene I'm witch we see Glamrock Freddy's eyes Flash Purple for a brief second, followed by the burned and scared hand of Vanny bursting through the ground, revealing that in the last few moment she survived by placing herself in the missing Bonnie suit, that is now a mix of Purple bunnie, white bunnie, and human parts. Thus creating an enemie in the same vein as Springtrap, as well as the possibility for the Afton Virus to return in the form of Freddy.

  • @NiceLadSM
    @NiceLadSM 2 года назад +6

    Wow. You are very underrated. Your art, editing, speaking, etc, is very professional. I especially love the security bot redesign and I don’t think there was a single bad idea. While there are some things I would do different, it just comes down to personal preference. Great job

    • @Carpengizmat
      @Carpengizmat  2 года назад +2

      Thank you! I'm glad you enjoyed :)

  • @khorvair
    @khorvair 5 месяцев назад +1

    I love these suggestions, especially because most of the other videos on this topic decide to completely scrap the current security breach whereas yours adds to an already solid good base product. If this ever gets released as like a mod or something that would be amazing

  • @deacsy1559
    @deacsy1559 2 года назад +5

    I honestly loved this. These ideas would work so well in the game. I liked how detailed all of your ideas were as well. Especially the ending! Great video! :)

    • @Carpengizmat
      @Carpengizmat  2 года назад +1

      Thank you! I'm really glad you enjoyed it.

  • @daegnaxqelil2733
    @daegnaxqelil2733 2 года назад +6

    poor roxy ... i wish we could choose one glamrock to befriend or saving at least one and the two others stay hostile.... otherwise yeah, he just put only excellent ideas into the game. i have Prey but unfortunately i still haven't played cause i had a lot of other games :( otherwise it's very interesting. Bravo! i hope to see more videos like that, about redesigning flops games on RUclips!

  • @AverageYouTubeenjoyer497
    @AverageYouTubeenjoyer497 2 года назад +4

    I feel like I would love to play The storyline that you were talking about more than the original security breach the end fight with Afton sounds really cool and I’d love to do it

  • @fitzthemandalorian359
    @fitzthemandalorian359 2 года назад +1

    Great points! Just one more thing to add to not make Freddy OP: Currently a few areas are accessible with Freddy, but you don't use him because of the battery. I think that's a great idea, but if we remove the battery maybe when you're in Freddy the staff bots can still see you (or if it is like line of sight, see you if you come close) and the animatronics will know you're there. Also shorten the time it takes for the animation for getting in and out of Freddy. It's just unneccessarily long, and getting out to run away from Roxy or something (because Freddy is a slow boi) will be basically impossible.

  • @starblade8719
    @starblade8719 2 года назад +3

    Idea: the batteries are gained by breaking useless electronics like branded headsets and toy games in the vending machines. It definitely fits his character

    • @Carpengizmat
      @Carpengizmat  2 года назад

      Hey, I really like that! Gregory breaks things part 500

  • @laraschroeder5195
    @laraschroeder5195 Год назад +1

    I actually saw a fan fiction where Gregory actually made a Fazapult! He improvised and used it to knock over the barrels in the daycare to distract Moon! Very similar to what you suggested! I feel like a slingshot would fit Gregory’s whole troublemaker persona!

  • @cook_it
    @cook_it Год назад +1

    Something about that Afton idea really clicks for me.
    I can fully imagine Afton becoming more and more desperate to stop Gregory throughout the story until he eventually decides to take matters into his own hands and leaves the safety of the digital realm to hunt him down physically, which becomes his one big weakpoint as he can now be destroyed.
    Perhaps Freddy and Gregory even wanted that to happen, to lure him out to finally be able to destroy him.

  • @connorcaddy5661
    @connorcaddy5661 2 года назад +4

    This was a phenomenal video! Absolutely loved all your ideas, I'd love to see you do a part 2.

    • @Carpengizmat
      @Carpengizmat  2 года назад +1

      I might do if I feel I have something more to add to it. I sort of talked about everything I wanted to though...

  • @superadambomb5834
    @superadambomb5834 Год назад +1

    I love the idea of the Afton cluster! Having something gigantic chasing you at high speeds would be terrifying. Hopefully we’ll get to see something like that in the ruin dlc.

    • @Carpengizmat
      @Carpengizmat  Год назад +1

      I'm hoping so too. But if not there's always fangames to fill in for our hopes and dreams....

  • @dr_m_93
    @dr_m_93 Год назад +1

    Your walking camera robot thing is absolutely amazing. It looks really creepy.

  • @IchigoShinagami
    @IchigoShinagami 3 месяца назад

    I LOVE your idea for the Afton Cluster, both because of how it makes him a lot more intimidating, and because it reminds me of 2 things:
    1. A certain event in the Fazbear Frights series (won't spoil it here in case someone wants to read it).
    2. Old theories about FNaF 3 (that Springtrap would be called smth along the lines of "Salvage" and would slowly steal parts from the box in the office, upgrading himself over the game).

  • @Hi45999
    @Hi45999 2 года назад +1

    I actually like these ideas a lot like staff bots and Afton

  • @notophatsallowed
    @notophatsallowed 2 года назад

    I loved this video and congrats on gaining your 1000th subscriber!

  • @elikayle3624
    @elikayle3624 2 года назад

    Oh my god I absolutely love your security bot redesign! It's the right amount of creepy and I really love it!

  • @piercelindenberg8156
    @piercelindenberg8156 Год назад +2

    I get your ideas about the Afton ending’s problems, but I had my own idea for why it is the way it is. My thought is that Vanny is killing people to create more Remnant, allowing what little Remnant remains in Afton’s corpse to grow in strength and restore his ability to move on his own, but he’s still too weak when we see him at the ending, so Glitchtrap puppeteers his body around like the others.

  • @zmpjacksoncomics2077
    @zmpjacksoncomics2077 2 года назад +1

    The cam chip on the faz cam is perfect now the cams are useful

  • @geblordofchaos2965
    @geblordofchaos2965 2 года назад +8

    17:54
    That seems familiar....
    A game I played as a child, called soda dungeon, had a final boss just like that! He was called ornos, and his body was made from the bodies of every boss in the game, making him have every single boss ability, it was an very cool test of skill and fun fight, since FNAF is about robots, i think (unlike ornos, he just shows up in the finale) this version of Springtrap would make a lot of sense and fit the theme perfectly!

  • @SidusuC
    @SidusuC 2 года назад

    Ngl this is amazing. I’m really surprised to know that you only have less than 1000 subs.

  • @ghostface2864
    @ghostface2864 2 года назад

    Really cool ideas! Like it

  • @ztarfy
    @ztarfy 2 года назад

    I LOVE THE GIFT IDEA OH MY GOSH GOOD JOB

  • @Robin-zj1xk
    @Robin-zj1xk 2 года назад

    I really enjoyed the video, especially the Afton redesign and fight!

  • @lostpapyrus
    @lostpapyrus 10 месяцев назад +1

    i like how you acknowledged that Gregory had committed felonies and isn't a UWU cute homeless boy dragged into the mess... he is a chaotic gremlin that if given an actual weapon might become the next william.

  • @justaguywholikesart.6762
    @justaguywholikesart.6762 2 года назад

    Thank you so much on the Afton redesign, that's what I wanted him to be like in the game

  • @Inkie-incorporated
    @Inkie-incorporated 2 года назад

    Wow 400 subs you deserve em the art was great and the concepts were very interesting

  • @GoldenBee578
    @GoldenBee578 2 года назад

    this was super cool!1!;1!! :0 i liked the added ideas and fixes!! it would fit well and make it a bit nicer honestly!!1!!

  • @tygerrr_
    @tygerrr_ 2 года назад

    This was a great video! I like your ideas!

  • @EeeveeeGirl
    @EeeveeeGirl 2 года назад

    OH MY GOD, THAT REDESINED AFTEN ENDING WOULD BE SO FREAKING SICK!

  • @albondogus9342
    @albondogus9342 2 года назад

    The PREY/survival horror-ey inspiration is just… YES. It’s an amazing idea that I fully back.

  • @pastelgalaxy0v033
    @pastelgalaxy0v033 2 года назад

    I found this really cool sense when i played the game i felt like things we're overpowered or under-used and their we're some things that weren't used in final game but i this was amazing and enjoyed the video keep up the great work!

  • @Godlikkomni
    @Godlikkomni 2 года назад +4

    I think Afton should have been teased trough out the game in his malhare form and vanny would appear time to time in cutscenes to give a feeling she is the one responsible for all of this

  • @arjunh0725
    @arjunh0725 2 года назад

    Carpengizmat : no one knows the fnaf lore completely
    Matpat: oh so you have chosen death

  • @MGDrzyzga
    @MGDrzyzga 10 месяцев назад

    Building off the idea for the redesigned security bots:
    1) I'd like a mix of your redesign and the original design.
    2) The redesign can actually cling to the wall and pose as regular security cameras before deploying. Imagine how creepy it would be to have a cut scene where one of the security cameras sprouts legs and peels itself off of the wall!

  • @bennie1079
    @bennie1079 2 года назад

    very needed and very cool! Thank you!

  • @fnaf2isthegoat75
    @fnaf2isthegoat75 2 года назад +1

    Great video I will also like to see how you improve the other games

  • @Bolt_Chaser
    @Bolt_Chaser 2 года назад +2

    I still want more sun. Like, have Freddy exit safe mode during the daycare so sun has to be the one to rescue you until you fix him at parts and services. Half-open doors can simply be replaced with dark rooms that sun doesn’t wanna risk a moon event with.

  • @ablackdove3169
    @ablackdove3169 2 года назад +1

    My goodness, now you’re giving me ideas!

  • @Jamfrog35
    @Jamfrog35 2 года назад +2

    I'm surprised you didn't bring up the fact the security bots basically teleports the glamrocks to your location. If anything, I want to change that! maybe instead of that, they will alert a nearby amitronic to your location, which in turn you have to get out of there fast or get caught by them.
    If let say the amitronics are alert to your presence and are actively trying to find you, instead they forget about you, they will be on high alert, actively trying to find you, like Chica constantly searching every hiding spot which means you have to be careful where you hide, Roxy using her eyes to track you which you have to use a weapon to blind her or to distract her, or Monty decommission hiding spots you were near when you were last spotted.
    why not have the security bots as some sort of tutorial for the first part of the game and then use the more dangerous security bots. as a means to spice up the other enemies.
    the security bots will occasionally roam the pizzaplex like usual, but then we got the nightbots that will stick to walls or ceilings, using the camera to spot Gregory.
    I

  • @annaellescharfenberg7716
    @annaellescharfenberg7716 Год назад

    Really cool!

  • @Mike14264
    @Mike14264 10 месяцев назад +1

    One other idea for the Faz-apult is to add marbles as an ammo type. They don't bounce and are a bit heavier, but can actually stun the animatronic you hit, although for a rather short time, and it varies depending on the animatronic itself. But I think it could work the best on security bots, which could justify these dudes' use, so long as they aren't, well, overused.

  • @porkchopsparty
    @porkchopsparty 2 года назад +1

    UNDERRATED CHANNEL

  • @sydneybritton5477
    @sydneybritton5477 2 года назад

    This video is just so good and I love all of your ideas my favorite was the final boss whith Michael affton

  • @harm0ny_
    @harm0ny_ 2 года назад

    Absolutely love the idea of vending machines. They would make for great resource management without backtracking, since it makes sense that vending machines would be scattered around such a place. Fazcoins could be found by breaking down arcade machines, the little distraction rides, and even added gumball machines and similar things that would accept tokens. You could also just find them scattered around like behind a prize counter, in a cup a kid left behind, etc. You’d have to be smart about spending since you don’t know when you’ll find more fazcoins and how many, but you’re never concerned there’ll be nowhere to spend them since they’ll be all around the Pizzaplex,

  • @TheSameGoobyGuy
    @TheSameGoobyGuy 5 месяцев назад +1

    “And Freddy Fazbear became a DILF”
    *… Who wanted to do freddy!?*

  • @TheBored_1
    @TheBored_1 7 месяцев назад

    FNaF Ruin DLC: Hello, thank you for giving us our ideas!

  • @LUKASZAnimator
    @LUKASZAnimator 2 года назад

    Amazing video.

  • @0MujaKina0
    @0MujaKina0 2 года назад +2

    18:46
    The Afton Blob!🤷‍♀️

  • @ghosty8193
    @ghosty8193 2 года назад +1

    I was allowed to add one thing, it would be a water level. Imagine Monty and you in the water and Monty is mad. Or you end up in a flooded lower level and find the remains of Bonnie. Chills.

  • @RATCOONNNN
    @RATCOONNNN 2 года назад

    Awesome art

  • @caio7932
    @caio7932 Год назад +1

    It would be kinda funny if Vanny was sitting on top of the Afton Cluster

  • @adammartinez8061
    @adammartinez8061 Год назад +1

    More Fixing ideas for Fnaf Security Breach.
    First encounter with Monty is still the same, He still bursts through the fence but put Roxy in Chica’s Place….Chica was eating garbage when we first encountered her….it doesn’t make sense for her to be there if she was somewhere else eating Garbage.
    We make it to the lobby, where it switches to night time mode…..we get the complementary pass but meanwhile the doors in the security off don’t hold for long….Roxy and Monty make their way to the lobby…..if we get caught by the STAFF bot in the lobby….instead of teleporting, they run to Gregory.
    When Gregory gets banned from the Daycare…The Animatronics run to us instead of teleporting….and another thing Vanny follows too….we enter the daycare level 10 doors on the left, entering the Daycare Theatre…..The GlamRocks and Vanny track us…..and we use those pile of cans to distract them(except Vanny)…..we sneak past them, out of the Daycare Theatre, into Kids cove and into the Atrium.
    We head into the Vent on the first floor….but because of Vanny joining the Hunt…..she follows us into the Vent….. there is no Music Man in the vent in this version…..we eventually get out of the vent……There is no Pizza making game in this because Chica is not there…..instead we have to run because of Vanny…..if we get caught by a STAFF bot, Vanny gets alerted…..

  • @CommanderLVJ1
    @CommanderLVJ1 Год назад +1

    Honestly the most important thing of all is that there out right needs to be at least an actual happy ending to the game in which nothing horrible happens to any of the glamrock animatronics; the pizzaplex is left in tact; and the player frees and save the glamrock animatronics instead.
    An article on a site called gamer tweak called “why the animatronics are evil in FNAF security breach” explains that the animatronics are acting the way they do because of a computer virus and indirectly explains that (if it were currently possible in the game) all the player needs to do to free them is to reboot them all in safe mode. As it stands they have created 4 (sentient) innocent instantly lovable animatronic characters; and have then had them be horribly mutilated and destroyed and completely destroyed the Pizzaplex as well: now I don’t know about you; but I do not appreciate that.
    While the FNAF franchise may have primarily released horror themed games and while security breach certainly can have horror elements in it: everyone already knows that at the very least the 4 glamrock animatronics are helpless victims who have been infected by a computer virus and are being controlled by the actual villains of the game; everyone already knows that the Pizzaplex is an amazingly cool place that should remain standing and could maybe even be a “sandbox” for the player to play in with the animatronics; and perhaps other players; etc. and if this DLC is what it appears to be (another example of horrible horrid negative distressing destructive bullshit based upon anger and fear) then now is the time to act and I implore anyone reading this to let Steelwool studios know that they have gone too far!..and need to add AT LEAST an actual happy ending in which the animatronics are saved and the Pizzaplex is left intact…I personally will not be buying the game until they do.
    In fact I have sent Steelwool studios an email asking them to make such an ending in which nothing horrible happens to any of the animatronics; the pizzaplex is left intact; and the player frees and saves all 4 of them instead: if anyone else would like to send them an email as well all the needs to do is go to the contact section of their website.Playmobil