In today's video ill be playing in the tier 9 Italian TD the CC MK 2 and talking about it's playstyle! My Discord / discord Support my content / droodlesblitz
The minotauro line is basically saying “imagine having 3 auto reloader shells” wich basically translates to “use your whole clip without using your whole clip”
You can, It's designed to be played as a single shot gun using only the third shell, and then just having the 1st and 2nd shells in reserve for a clutch situation
The reserve shell is only for the final shot of the final enemy, it just sucks that you are stuck for 40 seconds to reload all your shell if you dont want to lose dpm, but hey, its a new unique playstyle, its good to have more playstyle in blitz
Honestly 245 is not bad and don't forget sloped armor exist, and this thing has more Angles, it's only a little different, only 5mm of armor differences for tier 7,8 and 9
Bro you just didn’t get it. DPM is fairly good, it’s 2710 if you just shoot first shell and wait for reload. It’s optional to use 2nd and 3rd shells in some situations. Mind that some other TDs don’t have this option. The play style is to use armor hull down or sniping from distance. It’s a solid TD.
"13 degrees of gun depression!!!!" - Oh great, this totally saves the dismal DPM and the nonexistent mobility. If only it could be 14 degrees. That would be perfect.
CC MK2 and Minotauro really tests your patience in a game, if you arent specially good in situational awareness ( 04:00 droodles pushed in the middle of three tanks alone) and clip management ( 09:45 he could have just waited for the shell to reaload and probably could have killed that VK, yes he would be shot, but taking this gamble of using the last shell made him lost a LOT of hp for no reason), these two tanks are gonna screw you over and over and over, i personally like the tier 9, i actually got 8 freaking mastery badges on it in 2 days, but as Droodles said it has big, BIG flaws, the traverse speed is awful ,the acceleration is mediocre at best, and the DPM simply can't keep up with the pace in some matches. If you are trigger happy in your T57, bat chat or FV4005 ,make sure to learn how to use clips twice before grinding this line ( i mean...literally twice, Progetto 65 and Kranvagn are autoreloaders)
Logically shooting my last shell at the VK was the correct decision. Low roles isn't something I predict to happen in games unless the opponent has close to my average. however the VK had about 20 less meaning I had over a 60% chance to kill him and not take any damage. it's much smarter to clear and not bleed any losing DPM than bleed and keep DPM
My thought is that a TD is all about the gun. With that in mind this line is garbage after tier 8 when WG forces us to use only the crap gun. No amount of armor or speed would solve this problem. The T 95 is slow as heck, its armor is ok but not great, but its gun is brutal so it is better than this.
maybe i may be crazy about this idea to make these tanks better in the game with the use of autoreload but instead of WG reserving this last spare shell, they could have two more, instead of 3 in the clip to use, and then they are ready to load in a balanced way, that is, if you use all 3 at once, you would have 2 reserves to use that would be ready to use in a few seconds, preventing what happened to you, you need to finish the enemy but I need to load , waiting 19 seconds to fire, and if another enemy arrives you're dead, there's no ammo left and you have to wait, so WG should make it have 5 shells, how does it work, after loading 3 during the game, your tank will save the reserve 1 to use as soon as the 3 run out after a few seconds, it could be 6-8 seconds, that would be the fourth shell, which is a ready reserve, so after that the first three will load in the background, when two are ready, this one fifth reserve shell will be ready to use after the main three are spent, a fair way to have an extra bullet for critical moments when the enemy is in front of you and ready to kill you, for that the WG will have to change the system of this Auto reloading, having the 3 main ones, two more in the background will always be ready for last resort in a critical case, I don't think it would make the tank OP too much, it's just one more shot that would be ready to fire after the first three, a last resort, and in case the second would be in a moment of extreme need, imagine the Uprinsing modes, you die easily, if the intention is to stay alive as much as possible and help your team, then this modification would improve the performance of these tanks , WG thought that 3 shells was too much, and then they would give such a disastrous punishment to wait half a minute to fire one, and then wait even longer, by then you've died and your team cursed you all....
Yup. I don't see this line not getting reworked. It doesn't seem worth the grind. Tanks are front line but slow and they reach front line they need a perfect situation to be good.
tecnicamente la mecanica fue la misma que la del Emil ll y kran lo cual a mi no me gusto y no lo veo llamativo, mas bien aburrido debido aque depende mucho de tu team y solo no haces mucho por decirlo
this thing is so slow, seems no gameplay on tortoise or t95 or anything like that, tortoise have 0 armor too, way slower and same sh** turn speed, dpm? oh ye... but when nothing stay in front of ur face more than 2s it gonna help you, ahaaaa. let's put more OP tanks with 3/4 shells dealing 2k dmg per round... This TD is welcome, just not meta, but meta tanks should not exist at all, these are unbalanced
The minotauro line is basically saying “imagine having 3 auto reloader shells” wich basically translates to “use your whole clip without using your whole clip”
Imagine you have 3 shell autoload but u can't shoot all of the shell.
You can, It's designed to be played as a single shot gun using only the third shell, and then just having the 1st and 2nd shells in reserve for a clutch situation
but yeah i think it's first shell reload needs to be shorter then it would be alright
The reserve shell is only for the final shot of the final enemy, it just sucks that you are stuck for 40 seconds to reload all your shell if you dont want to lose dpm, but hey, its a new unique playstyle, its good to have more playstyle in blitz
Technically you can
@@jshcrw44 technically yes, but your dpm will cry
For people that didn t know, the tier 7 has better turret armor that the tier 9 😂
Honestly 245 is not bad and don't forget sloped armor exist, and this thing has more Angles, it's only a little different, only 5mm of armor differences for tier 7,8 and 9
I like the fact that the Italian td’s are not very strong them last tech tree lines wargaming added like the type 71
The good part of this tanks is the chill aces farm lol
The Italian TDs are interesting. They can be challenging to fight.
Bro you just didn’t get it. DPM is fairly good, it’s 2710 if you just shoot first shell and wait for reload. It’s optional to use 2nd and 3rd shells in some situations. Mind that some other TDs don’t have this option. The play style is to use armor hull down or sniping from distance. It’s a solid TD.
I'm more excited by the t8 with the single shot barrel.
If the reserve shell will be on 100% max roll, then it will be the reserve shell and it will be usefull on battlefield
Him: showing off his lower plate and sides. also him: ITS TRASH
"13 degrees of gun depression!!!!" - Oh great, this totally saves the dismal DPM and the nonexistent mobility. If only it could be 14 degrees. That would be perfect.
CC MK2 and Minotauro really tests your patience in a game, if you arent specially good in situational awareness ( 04:00 droodles pushed in the middle of three tanks alone) and clip management ( 09:45 he could have just waited for the shell to reaload and probably could have killed that VK, yes he would be shot, but taking this gamble of using the last shell made him lost a LOT of hp for no reason), these two tanks are gonna screw you over and over and over, i personally like the tier 9, i actually got 8 freaking mastery badges on it in 2 days, but as Droodles said it has big, BIG flaws, the traverse speed is awful ,the acceleration is mediocre at best, and the DPM simply can't keep up with the pace in some matches. If you are trigger happy in your T57, bat chat or FV4005 ,make sure to learn how to use clips twice before grinding this line ( i mean...literally twice, Progetto 65 and Kranvagn are autoreloaders)
Logically shooting my last shell at the VK was the correct decision. Low roles isn't something I predict to happen in games unless the opponent has close to my average. however the VK had about 20 less meaning I had over a 60% chance to kill him and not take any damage. it's much smarter to clear and not bleed any losing DPM than bleed and keep DPM
10:12 yeah... i agree
Is it already in the tech tree? why am I not seeing any Italian line in my account?
You forgot about the 15 degrees of gun deppresion on the sturer emil
Gg for 80k ✨✨✨
man so addicted to italian tds
That tank is too overpowered. No way is that fair.
My thought is that a TD is all about the gun. With that in mind this line is garbage after tier 8 when WG forces us to use only the crap gun. No amount of armor or speed would solve this problem. The T 95 is slow as heck, its armor is ok but not great, but its gun is brutal so it is better than this.
Yeah, it really does seem pointless to have a tank destroyer that cannot destroy tanks well...
True, I stopped at the tier 8 because it's honestly the best in the line imo.
Seems like STB got a counter.
I dont see an italian tech tree is it cause im on mobile?
The tanks are on European tech tree
maybe i may be crazy about this idea to make these tanks better in the game with the use of autoreload but instead of WG reserving this last spare shell, they could have two more, instead of 3 in the clip to use, and then they are ready to load in a balanced way, that is, if you use all 3 at once, you would have 2 reserves to use that would be ready to use in a few seconds, preventing what happened to you, you need to finish the enemy but I need to load , waiting 19 seconds to fire, and if another enemy arrives you're dead, there's no ammo left and you have to wait, so WG should make it have 5 shells, how does it work, after loading 3 during the game, your tank will save the reserve 1 to use as soon as the 3 run out after a few seconds, it could be 6-8 seconds, that would be the fourth shell, which is a ready reserve, so after that the first three will load in the background, when two are ready, this one fifth reserve shell will be ready to use after the main three are spent, a fair way to have an extra bullet for critical moments when the enemy is in front of you and ready to kill you, for that the WG will have to change the system of this Auto reloading, having the 3 main ones, two more in the background will always be ready for last resort in a critical case, I don't think it would make the tank OP too much, it's just one more shot that would be ready to fire after the first three, a last resort, and in case the second would be in a moment of extreme need, imagine the Uprinsing modes, you die easily, if the intention is to stay alive as much as possible and help your team, then this modification would improve the performance of these tanks , WG thought that 3 shells was too much, and then they would give such a disastrous punishment to wait half a minute to fire one, and then wait even longer, by then you've died and your team cursed you all....
how increase gold box?
Make a video on the samomante M41"the T5 is kind of broken"
Please make a video on the isu 122s(73d time asking)
Pro this tanks is BAAAD
Need help please
Every time I log to my account it says "your account has been moved to another server "
I had the same problem and the only way I got it back was I contacted support
I tired the tier 7 ... with one shot gun... and is hard tho cause lose pen
Yup. I don't see this line not getting reworked. It doesn't seem worth the grind. Tanks are front line but slow and they reach front line they need a perfect situation to be good.
please review maus pbr
Maybe try D1 - french 2tier :) depresion x 2
The best tank in italian td line
I average do 3,5k per battles
Can you please move closer to your 🎤 for your future videos? Thanks.
Just play the t8 with the single shot gun. So much better.
Nothing beats my 150 Degree Depression 🥲
you're not displaying the best of that tank. It's not a med.
Time to Contracaro.
When you have no patience , you’ll start complaining on the reload of this tank.. the last shell is a reserve , stick that inside your damn head
Can you give some give away?
Yup , ive finalize it to sell all minotauro lines and just play normal tds and BULLY the Crqp out of the player that play italian TDs ☺️😈😈
i already hate the player in that standard B so much.
It's a low roll, not bad take design. Not that low of a roll either
FIRST
İt still doesnt beat the old depression god the Tier 1 Chinese Ostu heheh (18° gundep cries)
You cant play this tank, you show your side only Lol
tecnicamente la mecanica fue la misma que la del Emil ll y kran lo cual a mi no me gusto y no lo veo llamativo, mas bien aburrido debido aque depende mucho de tu team y solo no haces mucho por decirlo
Bruh they hyped up this new td line and it’s horrible
The T9 is sooooo bad
Hate this tank
this thing is so slow, seems no gameplay on tortoise or t95 or anything like that, tortoise have 0 armor too, way slower and same sh** turn speed, dpm? oh ye... but when nothing stay in front of ur face more than 2s it gonna help you, ahaaaa.
let's put more OP tanks with 3/4 shells dealing 2k dmg per round... This TD is welcome, just not meta, but meta tanks should not exist at all, these are unbalanced
☣️☣️☣️☣️