Purple Girl Speed Sculpting - Milo: Concept by Mioree
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- Опубликовано: 12 окт 2024
- Modeling in zbrush
MILO Concept by Mioree
My Instagram: / giulia.illustration
My facebook: / giulia.illustration
Original Concept MILO: www.instagram....
Instagram Mioree: / mioree_
twitch : / mioree
Jesus, I barely understand what 3d modelling.. So much Respect for this..
A little trick; Light up some high percentage Sativa.
lol, good eye mate!!.. nah not in game, did it custom myself bloke..
Zbrush is really easy to use. It is like sculpting with clay except for no cleanup.
Monstah Jones i really hate when they put in the title speed like speed painting speed sculpting but all they do is record a video of the qpainting or sculpting then they speed it up
BadassBoy
So you just hate the videos in general?
As an artist qualified in many art thing: this is witchcraft. Can confirm. There were rituals involved. Possibly live sacrifices.
One Smart Chicken b
Lol
Haha
Exposed!
*Skips to **8:43* oh cool it's like so much work to put some detail in the hai- oh my god it's the eyelash.
THE DETAIL IS GOOD.
Sandra McKay that’s a wing not an eyelash
Should add some background music. It felt alot like the video was missing something, the sculpt was great and all, but if you make a video you really need some music in the background to make it stand out. Not sure exactly why, but a video with music is usually far better than a video without. =)
Avana yes definitely! I just erase the music because of the rights, but i think i will cancel the monetize to put cool music in the next videos!
Or you could have a look at TeknoAxe's music or something ;)
You can use RUclips's selection of royalty free music specifically for monetized videos.
Copyright Free EDM and EDM Royalty Free have some good music selection, I've seen some videos using their music, give it a go! :)
Santiago how do I use this royal something ?
would kill for a step by step intro tutorial
Cherylynn Lima Same!
Cherylynn Lima you should learn the mechanics of Zbrush. Zbrush is medium to difficult tool and isnt like paint tool sai (to me). watching tutorials on how zbrush works you could make this and any other model. maybe not as good immediately but a tutorial on a random model would cripple ya.
Thank you for indirectly helping me as well! 😂 Zbrush here I come
granted it is a very long process (each part is ~3 hours)
Personally I think learning the tools is easy enough, takes some time but it's not hard. The hard part is drawing, which you need not only to make the concept art, but because the skills required for drawing are surprisingly (to me at least) very useful in 3D modeling, almost required. And the only way to get good at drawing is by doing it over and over and over and over and over... Zbrush is just a more advanced version of a regular brush, if you can't draw it with a regular brush chances are you can't with Zbrush either. But if you can draw it with a regular brush, then learning Zbrush will let you do it better, faster and in 3D. Not a perfect analogy, but it helps to think of it like that, the worlds best pen does not make the worlds best writer.
I love watching the retopologizing section in Maya, I find it therapeutic to think about the human form in these patterns and perfect edgeflows, seeing where the most dense areas are and how each piece flows into another. That part is pretty difficult and so essential for the animator down the line!
This is amazing, great job!
Sara Tepes agreed
What's the name of the background music?
"The sound of silence"
I think it sounds more like 4'33" by John Cage
KazeRV darude. sandstorm.
I actually checked my volume to see if my sound was off after reading this lol.
You know ... John Snow.
this is cool love it , specially that part of modeling the eyes it was good tip . thank u so much
Dayum, that girl is beyond mortal comprehension, my man.
Instant sub. Always very cool seeing the processes other artists use. You can still learn a lot even with the sped up video.
Was hoping to see the body sculpted, as well, though.
I don't know how I got here... but this is so cool! :D
It's interesting how you modeled the eyelids, it's an area I always struggle with. Thanks for posting this!
I just got into 3D modeling for my class at school and I think this is the main thing I would like to do as an animator at a studio. It's SO DAMN therapeutic and making things of simple shapes just calms my anxiety and gives me relief
Before you realized that this is hard
Oh my freaking god...
THIS IS SO BEAUTIFULLLL
Agreed
this is fascinating even tho I don't understand a bit of it
That circle cut trick for the eyes!!!
ty so much for giving me another way of starting out especially regarding eyes :D this is very structured, guess I'll give it a try in the evening.
Well, man am I glad I want to be a 2d animator.
Inkvestment ! Its not even 2d
That's the point.
Vescilla Don't get it lol
He/she is saying that 3D models look complicated and difficult and animating them would be a nightmare so he/she's glad they want to be a 2D animator.
Vescilla I get it now thanks bae
when you watch the process you can apreciate something more. I loved how in the third eye you put the eyeliner in both corners, i found it funny. But i would've liked it if you has added eyelashes, i just think it would be kind of the little detail that makes the eyes really pop.
if everything you create on that comes to life that would be amazing
Wow this is a great character for an animated short!
That retop is very satisfying to watch
You should probably link the picture Mioree did and to their tumblr or at least put that info somewhere in the video. They deserve more credit than "concept", all of the design is theirs, not just parts of it.
you can just edit this one also.. @giulia
Perfect! Thank you for editing it in : )
there another Z-brush artist on here that keeps stealing designs from Jessica Maddoran and it really angers me.
I will say that she isn’t an mermaid in this sculpt so it isn’t fully Mioree’s design...
Read the description guys. The original artist of the character was credited and linked to. Relax
hi, great work ! I have a small question: why did you retopology the face to go back to zbrush after and continue modeling ?
pixelion8 you have to make a retopology to continue with a clean mesh, a low poly mesh, zbrush make a lot of polygons first so it dosen't work for render.
awesome. ty for that info.
thankyou for the question and the answer ....
But isn't that what zRemesher is for?
Dracowolfie your question went un answered! Zremesher is great when you are making a sculpt for anything but a face, body etc. If you want to animate something it's got to have the right typology so it doesn't fold or tear.
THIS IS PERFECT. YOU ARE PERFECT. I'M JUST "WOWWW' 😍😍
Oddio ma sei bravissima! Complimenti davvero!
Fantastic sculpt. If I can make a recommendation, I'd instead Rig it and use the Rig to pose it instead. That way you keep the integrity of the sculpt and are also able to pose are repose to your heart's content.
molto figo giulia! mi piace particolarmente la zona del bacino. complimenti per l'intesa tra zbrush e maya
ed anche cinema! ahah
Wow this is amazing! Keep up the amazing work!
why people are so talented..
I didn't even know this was a thing!! so freakin cool!!
Came for Mioree, stayed for Giulia.
(p.s. this is amazing)
incredible, i wish i could make one of these someday and i'll 3D print it. Thanks for sharing
I would 3D print that
You actually can
Beautiful, such tedious work 0o0
omg this looks so complicated, kudos for you!
I think my mind was just blown
So what can you do with these beautiful works after they are finished?
is that how you make dolls!? amazing!!
This is amazing! You have a great talent!
Wow you're really awesome. I'd love to be as good as you in the future~ Keep up the good work! 🙀✨
How is what I just witnessed even possible
Shes a mermaid though isnt she? lovely model !
you are such an artist
P.S. Why do you do your Retop in Maya, instead of Zbrush?!
SpeckyNation in zbrush is annoying for me, maya is more flexible, you have a lot of options to create polygons and faster, its easier for me
Maya is a 1000 times more flexible
I just started doing Zbrush this past semester, I hope I can be this cool with it xD You are awesome
obviously you can, and you can be better if you wanted, just keep practicing
First of all: amazing work, I really love the outcome. I can only hope to get even close to that skill level sometime.
I heard that hair modeling in Zbrush is a bit harder than in Blender because Blender has Curves. But the trick with the masking to create the base for the hair & clothing made my eyes fall out. Haven't seen a method that fast yet cuz so many tutorials utilize a form of retopology for clothing. How'd you come across that technique?
yes that's is why I didn't change to blender, this way to make clothes is too easy and quick, I hope blender could have this in future. There is a lot of tutorials if you search zbrush clothing in RUclips to see this
@@GiuliaMarchetti3d I hope for that, too! Thank you very much for taking the time to respond and also for the tip, I really appreciate it 😊
@@Thandidladla I found an addon Quad remesh for blender and I can do the same with mask, slice mask, smooth the mesh and then quad remesh and it's works
@@GiuliaMarchetti3d oh damn that's amazing. I just watched some videos on it and heard that it's from the same guy who made ZRemesher for ZBrush. That's nuts. I'll try the 30 day free version. Thank you so much for coming back here to tell me about it! 😁
@@Thandidladla yeah, the new quad remesh and masking is soo0o0o cool
i love that artist! and this is so amazing
You went for that retopo early :D
Lovely work.
3d modeling is so difficult ive been there omg this is awesome
I was reading your ig from instagram and I can't believe you're from chile, yo también lo soy y me emociona que seas chilena, lo que haces es hermoso, saludos y que tengas un buen dia,tarde y noche! 💚
jajajaj buenisima!! sii asi es! saludos desde conce
Great job! How are you so tightly placed the brushes from below?
This is so cool!
if I had a 3d printer I would print this model and colour this by myself 😍
who’s soul did you have to sacrifice for these skills
Amazing work
Beautiful Work!
It must be so daunting to first learn to use this (and any similar) program.. kudos.
Hey, awesome final picture, what renderer did you use?
dont like the audio cutting out, but otherwise great!
how long did it take?
I'm watching this bc I'm in the process of creating an anime and I'm looking for tips! Great work!
My anime will release on my other channel this fall
Amazing Sculpt Giulia, and the final piece came out beautifully [:..
what material are you using and where did you get it ? :o, it looks so fluffy and soft
Star Gazing_Gazer its cinema4d and vray
How did you stitch the head to the body without losing the subdivision levels of the head?
Omg i love it. Hey, i'm new here on the channel, so, what programm do you use? I really love your work!
I love this model so much
Nice. Great skill. I spent like a month to get right proportions . And I gave up.
the end result is sooo.... omg aaaaaaaaaaa
but it is really good!
:0 wow te quedó genial! me gustaria preguntarte si estudiaste en alguna academia o en tu uni te enseñaron o tutos en internet, actualmente en mi curso de personajes estoy haciendo un proyecto pero el profe nos enseñó a usar mudbox y en maya colocar mapas de desplazamiento y eso esta lejosss de verse tan pulido como lo estas haciendo en zbrush, me gustaria aprender y saber como hacer lo de la malla y el esculpido que hiciste, agradeceria mucho tu respuesta 😶
SakuraNana09 estudie diseño e ilustración pero no me enseñaron nada de esto, varios años aprendi sola con tutoriales, y luego hice dos cursos online, en Libel Studios y otro con Gilberto Magno, especializados en zbrush
What is the best platform for 3D modeling
is that from mioree?
you did a great job turning that concept to a 3d sculpt
Hello! Tell me, what Matcap do you use when sculpting?
#ZBrushIsCool! :D
Awesome sculpt. You're a truly awesome artist. Keep it up! ;)
Ma sei bravissima Giulia!Io faccio pena,infatti il mio stile di disegno sono gli stickman ahahah
really good!!
Sorry if I sound newbish
But after you modeled and retopo the face did you scuplt the body off screen or did you take a prescuplted body and combined it with the head?
Im very curious as I want to try full body scuplting in zbrush >
Selena Ng yes I took a mesh and modify it all, and then merge it with head
Giulia Marchetti Thank you for the reply!
How did you merge the head with the body mesh?
Love your work ♡
Selena Ng face by face
Giulia Marchetti I see~
Last question ><
Did you do the merging face by face in zbrush or Maya? If so, what function did you use
wow!! amazing job :-0
what do you use to do digital sculpting? i wanna try so badly, even though i know i'll fail even more than anyone else =^. ^=
Spettacolare!
What software is this? Great work amazingggg!!!!
me encanta! donde sueles renderizar tus personajes??
La Clave de Harsky en cinema y vray
OMG ,woow 😍✨
Wow, so beautiful ^^
May i ask what kind of programed did she use? Im just new here
you can use maya to retopo like that? what tool is it?!
I need this as a sculpture..... so bad.... like i want this in my room
adorable.
so amazing
how did you combine the mesh of the head and the neck in the beginning of the video ?
Is that Dynamesh ?
Can I have the STL or obj so I can 3d print this for my personal collection
molto bella complimenti (:
Awesome!!!!!
Amazing!!!!
just wondering is there a reason you started in maya then went to zbrush or is it just preference for the face
I use maya for retopology
this is amazing :o how long did it take to sculpt?
Which program do you use?
What i would like to know is how practical this model is. Sure it used up much time but can you animate it easily now? Since the Hair are so complex it would be pretty hard to do isnt it?
Some models are not meant for animation! Some models are purely art form.
Check out Artstation.com for great works like these.
(think of someone pointing to a traditional piece and saying they want it animated when someone who made it, made it purely out of beauty and not function) If couldn't be animated and if it did it would probably be destroyed somewhere in detail. We'd have to consider the polygons, baking, what lag would it bring.
I'm still new to it all but I've never seen a zbrush model animated.
Hair can be made in different mediums, but because this model is chunks i'd imagine you could rig those!