Really cool tip about exact positioning of bots and crosshair placement. Here is a bind, that I enjoy a lot. alias "+speedup" "host_timescale 18"; alias "-speedup" "host_timescale 1" bind "x" "+speedup" Speeds up the game like speedhack running. It's really useful to remove smokes and mollys quickly and to make smoke grenades pop faster, so you don't have to wait for the multiple rooftop bounces before it lands.
ukko i enjoy the videos and have been looking for a config for demo review to make it easier to navigate. it would help plenty if you did a config for it
Posted literally the exact moment I needed it. Thanks man and keep up the good work!!
Really cool tip about exact positioning of bots and crosshair placement.
Here is a bind, that I enjoy a lot.
alias "+speedup" "host_timescale 18";
alias "-speedup" "host_timescale 1"
bind "x" "+speedup"
Speeds up the game like speedhack running. It's really useful to remove smokes and mollys quickly and to make smoke grenades pop faster, so you don't have to wait for the multiple rooftop bounces before it lands.
i love your videos nc bro keep going
Oh my. That's what I need.
ukko i enjoy the videos and have been looking for a config for demo review to make it easier to navigate. it would help plenty if you did a config for it
hyvää konstaa make
viewmodel and res ?
nice vid bro but i have this better & complete practice file
sv_cheats 1;
bot_stop 1;
bot_dont_shoot 1;
bot_kick;
bot_knives_only;
bot_mimic_yaw_offset 0;
mp_respawn_on_death_ct 1;
mp_respawn_on_death_t 1;
mp_humanteam {T, CT, Any};
mp_items_prohibited 0;
mp_drop_knife_enable 1
mp_autokick 0;
mp_autoteambalance 0;
mp_limitteams 0;
mp_buytime 99999;
mp_buy_anywhere 1;
mp_maxmoney 60000;
mp_startmoney 60000;
mp_c4timer 9999;
mp_roundtime 60;
mp_roundtime_defuse 60;
mp_roundtime_hostage 60;
mp_warmup_end;
mp_freezetime 0;
mp_restartgame 1;
mp_ignore_round_win_conditions 1
sv_grenade_trajectory_prac_pipreview 1;
sv_grenade_trajectory_prac_trailtime 10;
sv_grenade_trajectory_time_spectator 10;
sv_alltalk 1;
sv_showimpacts 2;
sv_autobunnyhopping 1;
sv_enablebunnyhopping 1;
weapon_accuracy_nospread true;
sv_infinite_ammo 2;
sv_pure 0;
ff_damage_reduction_bullets 1;
cl_join_advertise 2;
ammo_grenade_limit_total 10;
mp_ct_default_grenades "weapon_hegrenade weapon_flashbang weapon_smokegrenade weapon_molotov";
mp_t_default_grenades "weapon_hegrenade weapon_flashbang weapon_smokegrenade weapon_molotov";
mp_ct_default_primary "weapon_m4a1";
mp_t_default_primary "weapon_ak47";
mp_ct_default_secondary "weapon_deagle";
mp_t_default_secondary "weapon_deagle"
mp_free_armor 2;
toggleconsole;
clear;
Don't turn on nospread though