The 5 Biggest Mistakes of A Beginner 3D Artist

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  • Опубликовано: 2 янв 2025

Комментарии • 46

  • @Icrowncat
    @Icrowncat Год назад +10

    most people: 70% open 30% detail
    Ian Hubert: switch those numbers baby!

  • @BCMSi
    @BCMSi Год назад +62

    For some reason, the hardest for me has been the 'its not cheating to work on your renders outside the 3D software'. Strange mental block that I think wastes a lot of time, but I'm starting to finally push past it

    • @MrJans3n
      @MrJans3n Год назад +3

      This was my thing with photography too. Getting past the idea of having to get everything right in-camera was a big step

  • @mr.rationality5349
    @mr.rationality5349 2 года назад +35

    Great video! I’ve actually replaced the default cube with a human.

  • @Jhowswarriordesigns
    @Jhowswarriordesigns Год назад +2

    hey
    Can you believe that I'v being studying 3D art and working with it for the last 7 yeas, and I still make all of this mistakes, and
    I think you gave me all the reasons why I don't stand out! thanks m8 great video! 🙂

  • @MannMimrot
    @MannMimrot 10 месяцев назад +1

    Great video!
    Really needed

  • @akoras3222
    @akoras3222 2 года назад +13

    Sweet video, glad I followed Curtis Holts suggestion :)

  • @solesteak3875
    @solesteak3875 2 года назад +3

    Great Video!!

  • @Larry3D
    @Larry3D 2 года назад +6

    A great video. I still can't properly present my work. The 7:30 rule is new to me too. Thank you!

    • @crazystuff7605
      @crazystuff7605 2 года назад

      u mean 4:30?

    • @Larry3D
      @Larry3D 2 года назад

      @@crazystuff7605 sorry, the 70/30 Rule. RUclips made a tag out of it.

    • @crazystuff7605
      @crazystuff7605 2 года назад

      @@Larry3D ohhhhh lol

  • @CGPython
    @CGPython 2 года назад +2

    Great tutorial!
    Thank you!

  • @hyperchango
    @hyperchango 2 года назад +4

    Tremendously useful tips.
    Sir, you have very rightfully earned a subscriber.

  • @sahebfahmi
    @sahebfahmi 2 года назад +1

    Great ideas
    Thank you

  • @sb810
    @sb810 Год назад +2

    I love how about 70% of the followers adhered to the 70/30 rule

  • @openroomxyz
    @openroomxyz 2 года назад +1

    Thanks!

  • @TheFlyingEpergne
    @TheFlyingEpergne Год назад +2

    i really struggle with lighting, especially white objects on white backgrounds 😭😭

  • @shalomormsby
    @shalomormsby 2 года назад +2

    Appreciate these helpful tips. Subscribed! And like Garrison, I'll swap in a human for the default cube (great idea!).

    • @SamThisguy
      @SamThisguy Год назад

      Why swap the default cube for a human???

  • @krishang_10
    @krishang_10 2 года назад +2

    THANKS

  • @flywell86
    @flywell86 Год назад

    Thanks a lot for advices

  • @hugoantunesartwithblender
    @hugoantunesartwithblender 2 года назад +3

    Great video!! Came here by Curtis Holt sugestion btw ;)

  • @theludonarrian
    @theludonarrian 11 месяцев назад

    1:11 I liked the one on the right because of the detail. The one on the left was bland.

  • @inigomontoya1759
    @inigomontoya1759 2 года назад

    Great Vid, helped a lot. :)

  • @mind_of_a_darkhorse
    @mind_of_a_darkhorse 2 года назад

    What? No Comic Sans? That's my favorite font! BTW Curtis Holt sent me!😜

  • @DiegoSynth
    @DiegoSynth Год назад

    Nº4 should be rule Nº1!
    2:34 looks much better to me (washed out)
    Nº5 is very important as well!

  • @sreezz_fx
    @sreezz_fx 9 месяцев назад

    Using human born to usu to scale

  • @matejivi
    @matejivi Год назад

    thx

  • @rudyls
    @rudyls 2 года назад +1

    come from Curtis Holt

  • @StanleyKubick1
    @StanleyKubick1 Год назад

    to sum up: have artistic talent

  • @shayan-gg
    @shayan-gg 2 года назад +2

    great video but i would advise not to boost so much low end in your voice

    • @WilsonDigitalDesign
      @WilsonDigitalDesign  2 года назад

      Thanks glad you enjoyed. Unfortunately I can't really change the natural sound of my own voice, kinda stuck with that. 😅

  • @RagePiglet
    @RagePiglet 2 года назад +1

    epic

  • @MoveBlocker
    @MoveBlocker Год назад

    can you not add background music it's distracting.

  • @dexterbarrett2085
    @dexterbarrett2085 2 года назад

    😢 Promo'SM!!!

  • @theludonarrian
    @theludonarrian 11 месяцев назад

    The reason you make every aspect of the 3D art in the 3D software is because it shows what you can actually do in 3D. Adding touches in Photoshop afterwards is lying.

    • @WilsonDigitalDesign
      @WilsonDigitalDesign  11 месяцев назад +1

      Nup, in the real world no employer wants you messing about in 3D software if you can do what you need in half the time in compositing or editing. For one, colour correction is a step often overlooked by beginner artists because people think what comes out of the rendering engine must be the final image.
      Sure, if you're making a portfolio piece about hard surface 3D modelling and you Photoshop in all the details, then that IS lying. But there are lots of times when adding final touches in Photoshop is required. Think adding people in architectural rendering, doing sky replacements or even using different rendering passes to separate features in your scene.