This game taught me to never ask as an Artist if there is an heretic. It was like having two, and it was incredibly funny and stressful for Ben and chat.
I was wondering how hiding Heretic behind a Snitch bluff could possibly fool evil, since minions would have to know the truth. The answer became clear at the end (deep undercover bluff from Jams). I was also wondering why the good team was so certain that Skilz was not evil (and Ben not hit by a Poisoner or just the Drunk).… It would have been unlikely, but seemingly no more unlikely than what actually happened on Day 1. The possibility of a Heretic bluff hung over this game like a black cloud.
you are saying it would be equally likely that evil got heretic as a bluff, decided to poison the artist asking about the heretic during night 1 and then cold call the artist with the heretic bluff? i agree that whether the heretic player/bluffer randomly talks to the artist asking about a heretic is equally likely between the good or evil version but the evil version also requires poisoning or drunking on top of that to work - which is automatically less likely than the information being legit, because it has more priors
So happy to hear Blood Bowl referenced 😆 but it'd the reason I go to tournaments and prefer the table top variant is the social aspect 😂 but that is because I lose all my games....😅😅
After watching this, I don't think I'd like to play with a heretic. Having the heretic in play doesn't give the good team a lot of advantage, since the evil team can guess what is going on and then can just win the game with one kill.
@@Herrscher-of-AutismThe Damsel stops working upon their death and has a townsfolk whose ability is specifically to remove it. The Heretic must rely on a townsfolk being able to drunk them in exchange for evil needing to figure out if it's in play.
This was a really fun game to watch, but having to listen the sounds of someone eating and silverware clinking for an hour+ of the vid made it pretty difficult. That's something I might expect in just a game between friends, but you're content creators so I don't think it's unreasonable to expect a bit higher standard.
I've seen them apply server mutes when a player wasn't self-muting for their baby babbling... so hopefully comments like these can encourage them to continue that practice because yeah, it's definitely grating when people aren't practicing mic courtesy.
Do you think that going forward we can tell people to please not eat and drink all in the stream without muting themselves some of us have mythophonia and it's really distressing
I have to say, I am not a fan of the new app. It could just be that the old system spoiled me because I didn’t know that all of the players could chat openly through the night phase. I just find that I get really confused when everyone is talking over each other. I may eventually get used to it, but it just doesn’t feel right to me.
I am with you on that. I really wish there was some other signal or way to see who is talking then the way it is rigged. Yea not exactly liking the looks of the app. I know there is alot of nice features but right now gets confusing.
I find it much less confusing to follow along with the solve in the new app, now that it is no longer partially done through enormous amounts of text chat during the nights. People talking over each other is a bit of an issue, but that seems to partly be lag related. Hopefully they can get that ironed out soon.
The app is trying to replicate the physical game, in which people can talk at night. People do it in discord games too, but it's all text chat, so not as obvious to the audience
I think a couple improvements would help. First, They need to highlight the talking player more. The little yellow bars are too thin. Second, it’s hard to see whose alive and dead when those with a camera are displayed differently than those without a camera. The shroud graphic needs to be consistent for all. With that said, this is far more entertaining that watching discord.
@@falsnamae3511 Yeah kinda what I thought. I really dislike scripts where the existence of one evil completely prohibits the existence of another evil, unless the ST is deliberately trying to gimp evil.
@@falsnamae3511 You seem very knowledgeable, so can you clear up something for me. I've looked everywhere online, and nothing / no one has provided an answer. The almanac entries for Vigormortis and No Dashii state that their poisoning abilities are similar (but not the same?) The entry for ND includes the part about poison moving to another player if the previously poisoned Townsfolk becomes a non-Townsfolk. The entry for VM does not have that part, but they both read "will always be poisoned that way". Does that mean "always, at first", or "always throughout the game"? I don't know if VM poison moves exactly like ND poison, or if it just goes away in this case. I'm going to Storytell S&V soon, and I may leave out the VM and Pit-Hag if no one knows for sure.
@@darbyl3872 the poison only moves if the condition of it changes, so if a townsfolk poisoned by a No Dashii or a minion who was killed by a Vigormortis is no longer a townsfolk, for example because they were changed by a pit-hag, then the poison will skip them and go to the next one.
@@Miraxik Thanks a bunch! I'm Storytelling S&V for the first time on Saturday, IRL. I thought I was ready, but questions keep popping up. Here's another one, I just thought of: A Philo Snake Charmer hits a demon. The demon becomes a poisoned Philo. The next night they use their ability, but nothing happens. Does this count as abnormal caused by "another" character's ability, for the Math. They were poisoned by the Snake Charmer's ability, right? (Normally SC poisons the SC, and doesn't count.)
@@darbyl3872 yeah, I'd ping that for the mathematician :) Unless the new poisoned philo shakes their head "no", then obviously there's no misfire to register.
This was a really fun artist game. Bumping into Skillz immediately after asking the question was such a fantastic coincidence.
It was too good to believe in as a coincidence really, if I was playing that game I wouldn't have believed it 😆
Only seen the NRB stuff and never a player perspective. What a game to start on.
This game taught me to never ask as an Artist if there is an heretic. It was like having two, and it was incredibly funny and stressful for Ben and chat.
Now imagine a drunk heretic, or an heretic turned evil?
I was wondering how hiding Heretic behind a Snitch bluff could possibly fool evil, since minions would have to know the truth. The answer became clear at the end (deep undercover bluff from Jams). I was also wondering why the good team was so certain that Skilz was not evil (and Ben not hit by a Poisoner or just the Drunk).… It would have been unlikely, but seemingly no more unlikely than what actually happened on Day 1. The possibility of a Heretic bluff hung over this game like a black cloud.
you are saying it would be equally likely that evil got heretic as a bluff, decided to poison the artist asking about the heretic during night 1 and then cold call the artist with the heretic bluff?
i agree that whether the heretic player/bluffer randomly talks to the artist asking about a heretic is equally likely between the good or evil version
but the evil version also requires poisoning or drunking on top of that to work - which is automatically less likely than the information being legit, because it has more priors
maybe a way out of the leach-scarlet woman jinx could be that the scarlet woman becomes the new host instead of the leach itself?
Kat: yeah go ahead and do this
Also Kat 10 seconds later: what are you doing! Don't vote for me!
32:54 "Chained claimbermaid."
Nailed it Patters.
Didn’t even notice that, thank you!
That role call was actually surprising to me.
You’ll never Meta me, I’m the Ginger BEARD man!
I think the major mistake was telling the truth about his artist question. Ben should have bluffed a question and sowed misinformation.
Really fun game! The heretic play started unraveling for the good team towards the end but I was still holding out hope! Good game all
ok i was not expecting jams to be the snitch...
When Ben references the potion seller at @14:00 I hope he's referencing this: ruclips.net/video/bSiEB64FyF8/видео.html
I'm going into batttellll!
Game starts at 12:38
Thanks, things were getting painfully British
So happy to hear Blood Bowl referenced 😆 but it'd the reason I go to tournaments and prefer the table top variant is the social aspect 😂 but that is because I lose all my games....😅😅
that was a crazy game! I for sure thought Liam was good
Liam always reads good to me.
Helps he gave 4 correct balloonist pings
After watching this, I don't think I'd like to play with a heretic. Having the heretic in play doesn't give the good team a lot of advantage, since the evil team can guess what is going on and then can just win the game with one kill.
The Heretic is an Outsider. It is supposed to hurt the good team.
@@computermaster124816 Valid point.
I still think it is too much of a disadvantage.
Well the damsel is an instant win condition too
@@Herrscher-of-AutismThe Damsel stops working upon their death and has a townsfolk whose ability is specifically to remove it. The Heretic must rely on a townsfolk being able to drunk them in exchange for evil needing to figure out if it's in play.
Would love to see some of these games then from the game masters point of view.
That would be a good amnesiac ability … all good players are outsiders
This was a really fun game to watch, but having to listen the sounds of someone eating and silverware clinking for an hour+ of the vid made it pretty difficult. That's something I might expect in just a game between friends, but you're content creators so I don't think it's unreasonable to expect a bit higher standard.
I've seen them apply server mutes when a player wasn't self-muting for their baby babbling... so hopefully comments like these can encourage them to continue that practice because yeah, it's definitely grating when people aren't practicing mic courtesy.
Didn't know Patters is a Villa fan UTV!
I think I have the same keyboard as Jams
Ah yes, this game. Kind of a shame that the conversation about using 2 cameras wasn't here (because it's hilarious)
Do you think that going forward we can tell people to please not eat and drink all in the stream without muting themselves some of us have mythophonia and it's really distressing
I have to say, I am not a fan of the new app. It could just be that the old system spoiled me because I didn’t know that all of the players could chat openly through the night phase. I just find that I get really confused when everyone is talking over each other. I may eventually get used to it, but it just doesn’t feel right to me.
I am with you on that. I really wish there was some other signal or way to see who is talking then the way it is rigged. Yea not exactly liking the looks of the app. I know there is alot of nice features but right now gets confusing.
I find it much less confusing to follow along with the solve in the new app, now that it is no longer partially done through enormous amounts of text chat during the nights. People talking over each other is a bit of an issue, but that seems to partly be lag related. Hopefully they can get that ironed out soon.
The app is trying to replicate the physical game, in which people can talk at night. People do it in discord games too, but it's all text chat, so not as obvious to the audience
I think a couple improvements would help. First, They need to highlight the talking player more. The little yellow bars are too thin. Second, it’s hard to see whose alive and dead when those with a camera are displayed differently than those without a camera. The shroud graphic needs to be consistent for all.
With that said, this is far more entertaining that watching discord.
how would a vigor killed scarlet woman even work? There's no jinx...
@@falsnamae3511 Yeah kinda what I thought. I really dislike scripts where the existence of one evil completely prohibits the existence of another evil, unless the ST is deliberately trying to gimp evil.
@@falsnamae3511 You seem very knowledgeable, so can you clear up something for me. I've looked everywhere online, and nothing / no one has provided an answer.
The almanac entries for Vigormortis and No Dashii state that their poisoning abilities are similar (but not the same?) The entry for ND includes the part about poison moving to another player if the previously poisoned Townsfolk becomes a non-Townsfolk. The entry for VM does not have that part, but they both read "will always be poisoned that way". Does that mean "always, at first", or "always throughout the game"? I don't know if VM poison moves exactly like ND poison, or if it just goes away in this case. I'm going to Storytell S&V soon, and I may leave out the VM and Pit-Hag if no one knows for sure.
@@darbyl3872 the poison only moves if the condition of it changes, so if a townsfolk poisoned by a No Dashii or a minion who was killed by a Vigormortis is no longer a townsfolk, for example because they were changed by a pit-hag, then the poison will skip them and go to the next one.
@@Miraxik Thanks a bunch! I'm Storytelling S&V for the first time on Saturday, IRL. I thought I was ready, but questions keep popping up. Here's another one, I just thought of:
A Philo Snake Charmer hits a demon. The demon becomes a poisoned Philo. The next night they use their ability, but nothing happens. Does this count as abnormal caused by "another" character's ability, for the Math. They were poisoned by the Snake Charmer's ability, right? (Normally SC poisons the SC, and doesn't count.)
@@darbyl3872 yeah, I'd ping that for the mathematician :)
Unless the new poisoned philo shakes their head "no", then obviously there's no misfire to register.
wow first? never have i ever. Now... time to watch
Good for you, on this momentous achievement. LOL