I made this video for a viewer a while back and had it unlisted, but since then a few people have asked for help with GBS and ended up getting it quickly with this tutorial, so I thought I'd add a few bits of info and post it as public instead :D
Thanks Leannehef. I've always had issues with this, but now I get it all the time. Whilst I use the gate for positioning, the rest is very useful. The lining up on the roof and the flick back of the stick works a treat!
I was trying this for hours with samuraiman's guide and kept grabbing the ceiling. Tried this method and got it on my second fucking attempt lmao. I think the 'flick back' piece was what I was missing. Extremely helpful.
Practicing up tricks for a possible SMS3DAS run this weekend, saving this video to use as a reference to practice with tomorrow. We’ll see if this works! 🤞🏻
whenever i move the control stick back once mario starts hovering he just moves back. Could you possibly explain that bit another way to see if can figure out what im doing wrong. This was a great tutorial though, been trying for ages and managed to clip through for the first time
Hiya. It sounds like you might be keeping the stick back too long rather than doing a flick and letting go. You want to flick it down rather than pressing down, so that the stick immediately goes back to neutral. Essentially it sounds like you may be having the stick down for too long. If you'd prefer a video demonstration of this I'd be very happy to send you one of the controller in my discord. Just @ me there if you'd like one :) Alternatively if this advice isn't helpful we can look into other things of what might be going wrong. Hopefully this does help though! Great job on getting the clip :)
Wdym centre from the right like at the start? 🤔 I'm not even sure I knew that was a thing LOL I've just always automatically done it that way. This method is defo consistent for me at least. Only failed it when I've been rusty or forgotten something. Thanks lovely 💙
@@Leannehef he means when you grab the roof and press L, the angle your camera was facing was important. if you had it facing the other way when you pressed L the clip wouldnt work. I personally think its v consistent as well. Really good, simple tutorial though! amazing job!! :D
@@Leannehef there's quite a lot of bs that lurks in the background of gbs that makes making it consistent very hard. primarily, it's chaotic in how far forward u stand when dropping the coconut. every ~5 units, u cross a cutoff that makes u clip into the roof 2f earlier, which disaligns the pinna visual cue from the clipping animation, shifts the pinna cues up/down slightly, changes the animation (the roof kinda hesitates just as it goes over the pinna cue rather than smoothly going over it), and changes whether u have 1-3f to time the hover, depending on your inputs. so setups that aren't very specific with position and have no reaction aspect are prone to inconsistency depending on where u stood, which players often interpret as skill issue on top of that, there are random spots on the roof where the clip always fails and mario bounces off the coconut and up the roof i've not tested your specific tap-down setup but i'd guess it'd be similar to mine, which usually worked if i avoided the no-clip zones but i'd go in and out of trusting it cos of the variable animations/feel so in the end, i switched to using a specific position window of 3 units. that's this much for reference LUL [link removed] but yeah nw
@@shoutplenty the shadow you demonstrate in that tutorial is way more lenient with this method. I've had the shadow overlapping that area on a lot of occasions and gotten it first try. What's good about this method is it's a fast non complicated one to get, but at the same time, the more you do it the more you naturally grasp when to flick in the fall animation in conjunction to the shadow Mario produces, so it's both easy for beginners but also forms a consistency naturally the more you do it. When I was playing Sunshine more regularly and was practiced I did this method for months in runs and was always getting it, regardless of varying shadows and them sometimes overlapping the line
I made this video for a viewer a while back and had it unlisted, but since then a few people have asked for help with GBS and ended up getting it quickly with this tutorial, so I thought I'd add a few bits of info and post it as public instead :D
I only managed to do this trick after following this tutorial, thank you queen Leanne
You're so cool
Finally got this consistently after so many tries, thank you for this guide it is so helpful!
Thanks Leannehef. I've always had issues with this, but now I get it all the time. Whilst I use the gate for positioning, the rest is very useful. The lining up on the roof and the flick back of the stick works a treat!
So glad it helped! Thanks for watching 😁
Thanks so much for the tutorial Leanne! Such a cool strat!
💜
Amazing and simple tutorial! Now my attempts at GBS will not be fruitless 😃
thank you for the setup, i do find going neutral to be best for me after clipping
It took me over 30 minutes possibly a 1 hour but man it’s such a sweet sequence break very notable for speed running ❤️😊
You posted this vudeo that you made in the diacord because i asked for help in gelato skip and it couldnt have been more useful, thank you so much😊
Yay so glad it helped! 😁
Oh also I'm wondering if you are able to do a early yoshi go round tutorial at some point?
@@CptRecon76I can definitely make a tutorial for that! ☺️
Thanks so much
I was trying this for hours with samuraiman's guide and kept grabbing the ceiling. Tried this method and got it on my second fucking attempt lmao. I think the 'flick back' piece was what I was missing. Extremely helpful.
So glad it helped! 😊
Practicing up tricks for a possible SMS3DAS run this weekend, saving this video to use as a reference to practice with tomorrow. We’ll see if this works! 🤞🏻
Very good and easy to follow!
Thank you so much!
I’m furiously taking notes.
Hahaha
whenever i move the control stick back once mario starts hovering he just moves back. Could you possibly explain that bit another way to see if can figure out what im doing wrong. This was a great tutorial though, been trying for ages and managed to clip through for the first time
Hiya. It sounds like you might be keeping the stick back too long rather than doing a flick and letting go. You want to flick it down rather than pressing down, so that the stick immediately goes back to neutral. Essentially it sounds like you may be having the stick down for too long. If you'd prefer a video demonstration of this I'd be very happy to send you one of the controller in my discord. Just @ me there if you'd like one :) Alternatively if this advice isn't helpful we can look into other things of what might be going wrong. Hopefully this does help though! Great job on getting the clip :)
@@Leannehef thanks yeah i didn't realise you just went to neutral so i was pulling the stick back too much
I never thought I’d see a day where Leanne is giving people camera advice in Mario 😂
Loool
I'm not a speedrunner. I just really fucking hate that level.
Thanks for the Cheeky Tutorial 😎
For those still struggling.. Dont flick back the stick when mario clips.. Its much much easier to do stickless gelato then this..
thank you bro
Why thank you Hef
Why you're welcome Brownie
Anyone know if this is possible in sunshine eclipse?
What if I just want to vibe with the dancing Pianta?
It took a lot for me to not comment on him in editing
But don't worry that's all you'd be doing anyways
He always grabs the roof for me
I DID IT.
The Romhack Eclipse.
The fruit never dissappears
@@Zak-bv4qmcongrats!
It wasnt patched in 3d all stars was it?
I don't think so!
I'm using kbm can anyone help?
you forgot to say centre from the right KEKW
otherwise that's a good simple approach to gbs, tho i wouldn't call it consistent
Wdym centre from the right like at the start? 🤔 I'm not even sure I knew that was a thing LOL I've just always automatically done it that way. This method is defo consistent for me at least. Only failed it when I've been rusty or forgotten something. Thanks lovely 💙
@@Leannehef he means when you grab the roof and press L, the angle your camera was facing was important. if you had it facing the other way when you pressed L the clip wouldnt work. I personally think its v consistent as well.
Really good, simple tutorial though! amazing job!! :D
@@Inkstar oh I see that makes sense! It's weird how you do some stuff on autopilot and you don't even realise haha. Thank you! 😊
@@Leannehef there's quite a lot of bs that lurks in the background of gbs that makes making it consistent very hard. primarily, it's chaotic in how far forward u stand when dropping the coconut. every ~5 units, u cross a cutoff that makes u clip into the roof 2f earlier, which disaligns the pinna visual cue from the clipping animation, shifts the pinna cues up/down slightly, changes the animation (the roof kinda hesitates just as it goes over the pinna cue rather than smoothly going over it), and changes whether u have 1-3f to time the hover, depending on your inputs. so setups that aren't very specific with position and have no reaction aspect are prone to inconsistency depending on where u stood, which players often interpret as skill issue
on top of that, there are random spots on the roof where the clip always fails and mario bounces off the coconut and up the roof
i've not tested your specific tap-down setup but i'd guess it'd be similar to mine, which usually worked if i avoided the no-clip zones but i'd go in and out of trusting it cos of the variable animations/feel
so in the end, i switched to using a specific position window of 3 units. that's this much for reference LUL [link removed]
but yeah nw
@@shoutplenty the shadow you demonstrate in that tutorial is way more lenient with this method. I've had the shadow overlapping that area on a lot of occasions and gotten it first try. What's good about this method is it's a fast non complicated one to get, but at the same time, the more you do it the more you naturally grasp when to flick in the fall animation in conjunction to the shadow Mario produces, so it's both easy for beginners but also forms a consistency naturally the more you do it. When I was playing Sunshine more regularly and was practiced I did this method for months in runs and was always getting it, regardless of varying shadows and them sometimes overlapping the line
Biggest brainfuck of my life, I can't stay in the sealing
meow are you learning Italian
Si