Man, i'm so happy that i found your channel! I love to build decks just for the fun of it. And you give me such good ideas! I dont have a playgroup so i build them in my deck app and now im feeling excited to build some physical decks to play with myself. Much love and keep going, bro!
Another note with Nesting Ground - the second target doesn't have to be one you control. You could even just use it to move -1/-1 counters from your creatures to your opponents'. There's probably other counters as well. For instance there was a legendary creature that put bounty counters on your creatures. I don't remember what they did exactly, but it would be useful to be able to move them around.
There's a desert version of safe haven, called Endless sands, that taps for mana. I run both in my zirilan of the claw deck, they're good at getting around his exile at end of turn downside. They also work as instant blinks for anything that has a coin counter on it in Athreos the shroud-veiled you don't even need to sacrifice them the creatures just come straight back without a counter! XD
I really like endless sands. Get extra etb as well as protection for creatures. Still taps for mana and is a desert if you are running something like scavenger grounds.
For colorless lands in a 3+ color deck, it depends on how good your mana base is... among other factors. Excluding fetches and Urborg, Tomb of Yawgmoth, my Kaalia deck runs five colorless lands: Volrath's Stronghold, Reliquary Tower, Command Beacon, Slayers' Stronghold, and Vault of the Archangel. That said, though, it is running fetches and a Chromatic Lantern for good measure, so there's that. Not exactly a budget deck, lol. But it's also worth noting that signets can help mitigate the drawbacks of colorless lands and more colors means more signets. Food for thought.
I love strip mine and I put it in my 3 color kess deck a lot. Sometimes I just want to lock another player who is playing multicolor as well, then you take out that 2 color land they need. Good times.
Pretty nice to see many of the lands i love in a top list. One interaction i have used many times and that i would like to share is to remove the counter from blast zone with nesting grounds and blowing up zero mana artifacts and tokens. Many players don't see that one coming. As for the question: "how many colorles do i put on 4 or 5 colored decks?" I would say max 3. And there is gotta be a very strong interaction with the strategy overall to meet that 3 cap. In my ramos deck for example i included 2 colorless lands. Both give flash to all spells. (Don't recall the names of the top of my head) one has a simic activation and the other sacs itself. This is to maximize the usage of ramos mana producing ability during my opponents turns.
You probably won’t see this. But I’ve been binge watching your videos lately. For your next “commander cards you should be playing” video. Please include Ashes to Ashes if you believe it should see more play. I love this card. I really just want to hear you talk about it and ways to use it/decks to use it in. Thanks. It’s a great card because it allows you to exile 2 creatures for 3 mana, this also gets around indestructible.
field of the deck is mainly used in a deck that like's to use a certain card, that let's you get rid of all of your lands, and swap them out for different ones from the deck tapped. I know there is a deck i saw, that had a token doubler, and then played that card, and it let them send their 10 lands to the grave, get 10 lands from the deck including field of the dead, and then get 20 2/2 black zombies on board.
Field of the dead is fantastic in 2-color decks even, especially green. You have snow covered and normal basics and at least two other lands plus field and already you are making ton of zombies. And now imagine vesuva on field and using fetch lands. 2/2 zombies are very good for earthcraft and gaeas Cradle and other creature count matters strategies.
I love when my glacial chasm sits there while my suspended eldrazi are getting closer and closer. Or when I drop glacial chasm with muldrotha. That usually ends the game.
I have a Borborgymos Enraged deck which needs the commander out so the deck can function. I loved the look of safe haven when you first mentioned it! After some careful thought though... I cannot risk my opponents destroying the land while my commander is removed from the game because I would not be able to recover! Awesome find though and would suit another deck that didnt use it on the commander I am sure 🙂
To clarify the rules to others that may see this. The land exiles my commander and I choose exile or command zone. If I choose exile then my commander is there until the land returns him. If the land is destroyed then my commander just remains in exile and my deck that relies on him cannot accomplish its intended design.
If you plan on a proliferate strategy, Mage-Ring Network surges to ball-buster good. You put it down on a turm, next tapping it for 5+ and swinging the game.
Hall of the Bandit Lord is insane, I'm using it in my Golgari EDH deck. Being able to put down a Hermit Druid or Fauna Shaman and activate them instantly is really huge. Being able to bring out a big creature with haste while having having urborg and filth out is a game changer.
was ice floe mentioned? ice floe: tap target creature you may choose not to untap ice floe, and as long as ice floe is tapped that creature remains tapped. this might be better than maze of ith because it can stop a creature with a tapping activated ability. but it could be also use along side maze of ith. there is a draw back though is that it can't target a creature that has flying. but has the extra perk of locking down creatures with tap abilities.
Great video! I enjoy using Scrying Sheets in my snow deck for a War Room like effect. I've also found the tutor effect from Inventor's Fair to help get my Aetherflux or something into my hand.
I just replied down below, but will add this as a third recommendation for Tower of the Magistrate. Your first thought may be to give your blockers protection from an attacking artifact creature. Or vise versa. Very limited case, and not worthy of inclusion if that was all it did. I have introduced many people to the land that I call "Swords Fall Off". Also, activate it in response to Lightning Greaves on a creature they just summoned, and they don't get to attack or use a tap ability that turn. Whether it is their commander, or just a beat stick, keeping haste and shroud off it is very good. And my opponents always have the same surprised reaction. "I didn't know it did THAT!" Followed by, "Do you have any extra?" Buy a playset off ebay and see how useful they are. But, of course, your playgroup might not play with equipment cards.
you make a good case for it. but i think it's still way too specific. leaving it and another land open just so you can have that gotcha moment with an opponent is very niche i think. definitely is good against an equipment deck but only if that creature doesn't already have hexproof or shroud.
Regarding Nesting Grounds, only other card that does something similar is Slippery Bogbinder but only moves counters from your creatures to target creature.
Gaier reach sanitarium is an auto include for any deck running Notion Thief / Hullbreacher effects. One of my pods hates how much advantage I generate with that land lol.
I absolutely love field of the dead. I feel like I play half a dozen basic lands or less in mono color decks. I have no problems at all putting 30+ lands with different names in my commander decks, even the mono colored ones. My 2+ color decks almost never have any name repeats in my land slots.
I use Command Beacon in my Reaper King deck, since usually, Reaper King it's a removal target in my playgroup..in this way I can cast it for 5 from my hand when it will eventually cost 7-9 or more to cast from the command zone...
Remember field of the dead counts snow/normal lands as different names and mdfc plus dual lands means even in a 2 color deck it is very easy to get 6 different lands Land+snow land for each color plus land of the dead is 5 then you have any other land on this set plus command tower/dual lands ect.
I've always thought Safe Haven was interesting but wasn't sure how it could be used. This is very interesting with duplicating etb triggers. Thinking about timing can really give you some interesting options
Thespian Sage can also copy Dark Depths, and it enters with no counters on it, creating Merit Lage instantly. Legend rule applies for a second before the copy gets sacrificed, so the the original Dark Depths goes away. But you still get a 20/20 flying indestructible monster instantly! I just put this combo in my Jorn Snow Deck. People ignore Dark Depths because it just sits there with 10 ice counters on it. Many ways to tutor up a card, my favorite is varagoth. I can boast and tutor each time he attacks. Tutor for Dark Depths, then Thespian Sage, I had Merit lage on the board on turn 5!
@@edhdeckbuilding 2 times now, it sat on the board and nobody did anything about it. Then boom, Thespian sage combo! My playgroup doesn't do very much land destruction tho...I'm sure they'll add some targeted land removal once they see this combo come out again.
@@edhdeckbuilding na, only I am allowed to get this inside information...but seriously...your videos' are playing some commander nights in the background :)
Just letting you know I have a jodah 5 color deck with chromatic lantern and triad of the ilysian grove and I'd put 4 or 5 of these in that deck it also includes crucible of worlds so I can recycle them as needed so thank you for the list
I use glacial chasm in my my obosh deck and it's one of the best cards in the deck. I have a bunch of simmetrical damage in there and it just feels amazing to earthquake for a ton and take no damage
Worth noting rogues passage is target creature not creature you control. If the boards congested and your the easiest but not best player to hit you can say "hey don't hit me and I will make your creature unblockable" there are decks I play it in where I make other people's creatures unblockable more than my own
Field of the dead can be good even on monocolor decks but you need to use a fair amount of non basic lands. For example I'm using it on me Azusa EDH along with 25 non forest lands + bala ged recovery + turntimber symbiosis.
i bought winding canyon last year for a couple of my decks when it was only about $6 or so, so glad i got them then because i didn't realize until this video that they shot up to $30
One thing you are forgetting is that snow lands and regular basic lands have different names so if you have a 2 Color deck it's not unreasonable to get field of the dead rolling with a mountain, snow mountain, forest, snow forest and field... you just need 2 more so if you have the shock to go with it you just need one more. So yes it definitely goes into a 2 color deck.
i'm not forgetting that at all. if you want to engineer your deck to make field of the dead better go ahead, but it doesn't definitely go in any of my 2 color decks. making a 2/2 zombie is such a minimal payoff, i would much rather have a 15 other cards on this list.
Boseiju is hella great. Makes your Blaspehmous Act uncounterable after you have a Repercussion/Varchild's war-riders synergy engauged. Get on that investment before it's too late haha
Field of the dead wouldnt be terrible in an omnath deck if you are running snow lands in addition to normal basics because then you are basically at the same point of running 4 colors but only actually running 2 and snow lands are basics so all ramp cards work with them. Mountain, snow mountain, forest, snow forest.. boom already at 4 different named lands and field would be 5 so just two other lands and you're set.
In a perfect mana base for 5 color you can play 4-6 colorless lands depending on your total land count. In 4 and 5 color deck a lot of your fixing it done with rocks so for a perfect base all 10 shocks, OG duals, and fetches with 4-6 utility slots.
I thought about putting Field of the Dead in my Zero (Colorless) color Eldrazi deck. I only have 4 Wastes basic lands, but I left the Field out because I just don't have the Zombie synergy.
I feel like Forge of Heroes is outclassed by Tyrite Sanctum which leaves Forge of Heroes only viable in a deck where a Planeswalker was the Commander. You mentioned Safe Haven but not Endless Sands which is a better version of the same card since it produces mana, is a desert (if that is relevant), and you can sac it anytime (not just during your upkeep) to return creatures to the battlefield.
Field of the Dead - personally i feel this is broken in Commander - I have his land nearly in all of my 3+ color commander decks - OMG - once you have the seventh land out - every land drop after + 1 zombie - that's one blocker, a creature to sac or great to get a creature to swing with :)
Fuck yeah, lands!! Just foil-peel your favorite utility land, grab a Golos, and build a janky ass deck around it. I recommend Frostwalk Bastion, it's a weird one!
Ugh, this reminds me of when I was building my colorless deck way back before wastes. I still don't use wastes in the deck. That was too much work and they are too good. Every land is another spell! It is hilarious.
I play field of the dead in rhys the redeemed just because of fetchland/ and ramo synergie also I have almist no basics and those are split in sbow covered and not
I play a memnarch deck. Not because I'm a scum bag... but I like the idea of creating synergies mid game. I completely agreed with the idea of non creature spells typically being the cards that ended the game. Then I met bane of progress. Recurring bane of progress. Now I run void shatter 🤮
Field of the dead is something I just threw in my varina lich queen deck. It’s just incidental upside as the game goes on and has synergy with my zombie theme
@@_jordaank_4970 the downside of having one tapped colorless land is not nearly as big as the upside of turning every late game dead draw into one or two zombies. They’re basically free.
Big draw for urborg [and yavimaya for that matter]. It lets glacial chasm and maze of ith tap for mana. Much bigger deal for chasm, but not nothing with maze.
SMH you didn't mention the interaction between vesuva and thespian stage and song of the dryads. It's extremely funny when you song something like a jace the mind sculptor then just drop vesuva for a free copy of jace.
When you play field of the dead it's good to add one of each basic snow land for the extra card names.
Me, with a Kozilek commander deck: "I'm already 4 parallel universes ahead of you."
Speedrunning Mario is too powerful!
I understood that reference. 😊
Man, i'm so happy that i found your channel!
I love to build decks just for the fun of it. And you give me such good ideas!
I dont have a playgroup so i build them in my deck app and now im feeling excited to build some physical decks to play with myself.
Much love and keep going, bro!
thank you. glad you enjoy.
Same. Kindred spirits 😢
Wow! Every time I watch a new episode of EDH Deckbuilding, I learn something new. Thank you for the awesome content!
Magic has such a sick amount of different cards!
Another note with Nesting Ground - the second target doesn't have to be one you control. You could even just use it to move -1/-1 counters from your creatures to your opponents'. There's probably other counters as well. For instance there was a legendary creature that put bounty counters on your creatures. I don't remember what they did exactly, but it would be useful to be able to move them around.
There's a desert version of safe haven, called Endless sands, that taps for mana. I run both in my zirilan of the claw deck, they're good at getting around his exile at end of turn downside. They also work as instant blinks for anything that has a coin counter on it in Athreos the shroud-veiled you don't even need to sacrifice them the creatures just come straight back without a counter! XD
Elephant Graveyard/Swarmyard are also really good in Orvar.
Yea, any Changeling commander like Morophon too.
Yeah, and just 500 Dollar for Elephant Graveyard
Blast zone is my favorite piece of interaction ever, so versatile
So happy for this episode. My favorite type of card has always been (utility) land!
nesting grounds can keep the 2nd age counter off your glacial chasm or anything else with cumulative upkeep (also don’t forget solemnity for C.U.)
I really like endless sands. Get extra etb as well as protection for creatures. Still taps for mana and is a desert if you are running something like scavenger grounds.
Was actually trying to find something like this the other day. Great timing!
For colorless lands in a 3+ color deck, it depends on how good your mana base is... among other factors. Excluding fetches and Urborg, Tomb of Yawgmoth, my Kaalia deck runs five colorless lands: Volrath's Stronghold, Reliquary Tower, Command Beacon, Slayers' Stronghold, and Vault of the Archangel.
That said, though, it is running fetches and a Chromatic Lantern for good measure, so there's that. Not exactly a budget deck, lol. But it's also worth noting that signets can help mitigate the drawbacks of colorless lands and more colors means more signets. Food for thought.
I love strip mine and I put it in my 3 color kess deck a lot. Sometimes I just want to lock another player who is playing multicolor as well, then you take out that 2 color land they need. Good times.
Please do a video on your rules of deckbuilding, I would be really interested in that
i sorta did already. but i'll probably make a newer one.
Top 30 utility lands? Fantastic!
Pretty nice to see many of the lands i love in a top list. One interaction i have used many times and that i would like to share is to remove the counter from blast zone with nesting grounds and blowing up zero mana artifacts and tokens. Many players don't see that one coming.
As for the question: "how many colorles do i put on 4 or 5 colored decks?" I would say max 3. And there is gotta be a very strong interaction with the strategy overall to meet that 3 cap.
In my ramos deck for example i included 2 colorless lands. Both give flash to all spells. (Don't recall the names of the top of my head) one has a simic activation and the other sacs itself. This is to maximize the usage of ramos mana producing ability during my opponents turns.
You probably won’t see this. But I’ve been binge watching your videos lately. For your next “commander cards you should be playing” video. Please include Ashes to Ashes if you believe it should see more play. I love this card. I really just want to hear you talk about it and ways to use it/decks to use it in. Thanks.
It’s a great card because it allows you to exile 2 creatures for 3 mana, this also gets around indestructible.
it is a great card. i'm going in alphabetical order so i will eventually get back around to it again.
field of the deck is mainly used in a deck that like's to use a certain card, that let's you get rid of all of your lands, and swap them out for different ones from the deck tapped. I know there is a deck i saw, that had a token doubler, and then played that card, and it let them send their 10 lands to the grave, get 10 lands from the deck including field of the dead, and then get 20 2/2 black zombies on board.
Scapeshift?
@@jetazei7807 yah that's it! scapeshift :D
Field of the dead is fantastic in 2-color decks even, especially green. You have snow covered and normal basics and at least two other lands plus field and already you are making ton of zombies.
And now imagine vesuva on field and using fetch lands.
2/2 zombies are very good for earthcraft and gaeas Cradle and other creature count matters strategies.
I love when my glacial chasm sits there while my suspended eldrazi are getting closer and closer. Or when I drop glacial chasm with muldrotha. That usually ends the game.
Nesting Grounds move your luck counter to your gemstone caverns onto another land. Why? Cuase your land needs some luck :D
Cool video awsome lands I might use some of them
Another solid pick is terrain generator
I have a Borborgymos Enraged deck which needs the commander out so the deck can function. I loved the look of safe haven when you first mentioned it! After some careful thought though... I cannot risk my opponents destroying the land while my commander is removed from the game because I would not be able to recover! Awesome find though and would suit another deck that didnt use it on the commander I am sure 🙂
To clarify the rules to others that may see this. The land exiles my commander and I choose exile or command zone. If I choose exile then my commander is there until the land returns him. If the land is destroyed then my commander just remains in exile and my deck that relies on him cannot accomplish its intended design.
If you plan on a proliferate strategy, Mage-Ring Network surges to ball-buster good. You put it down on a turm, next tapping it for 5+ and swinging the game.
Hall of the Bandit Lord is insane, I'm using it in my Golgari EDH deck. Being able to put down a Hermit Druid or Fauna Shaman and activate them instantly is really huge.
Being able to bring out a big creature with haste while having having urborg and filth out is a game changer.
Great video. The only 2 I feel I need to add are dust bowl and terrain generator. Enjoying the content, keep up the good work
i suppose dust bowl would just be included at #1. and terrain generator i'm saving for another list.
I know these are crazy expensive but The Tabernacle at Pendrell Vale Vale and Bazaar of Baghdad are super powerfull in certain decks.
was ice floe mentioned?
ice floe: tap target creature you may choose not to untap ice floe, and as long as ice floe is tapped that creature remains tapped. this might be better than maze of ith because it can stop a creature with a tapping activated ability.
but it could be also use along side maze of ith. there is a draw back though is that it can't target a creature that has flying. but has the extra perk of locking down creatures with tap abilities.
I like this topic. Really useful for anyone out there with a colorless deck
I use crumbling vestige in my Kenrith deck to pay for eldrazi displacer/peregrine drake combo!
Great video! I enjoy using Scrying Sheets in my snow deck for a War Room like effect. I've also found the tutor effect from Inventor's Fair to help get my Aetherflux or something into my hand.
I just replied down below, but will add this as a third recommendation for Tower of the Magistrate.
Your first thought may be to give your blockers protection from an attacking artifact creature. Or vise versa. Very limited case, and not worthy of inclusion if that was all it did.
I have introduced many people to the land that I call "Swords Fall Off".
Also, activate it in response to Lightning Greaves on a creature they just summoned, and they don't get to attack or use a tap ability that turn. Whether it is their commander, or just a beat stick, keeping haste and shroud off it is very good.
And my opponents always have the same surprised reaction. "I didn't know it did THAT!"
Followed by, "Do you have any extra?"
Buy a playset off ebay and see how useful they are. But, of course, your playgroup might not play with equipment cards.
you make a good case for it. but i think it's still way too specific. leaving it and another land open just so you can have that gotcha moment with an opponent is very niche i think. definitely is good against an equipment deck but only if that creature doesn't already have hexproof or shroud.
Regarding Nesting Grounds, only other card that does something similar is Slippery Bogbinder but only moves counters from your creatures to target creature.
The fact he references merith when Muldrotha is the best graveyard commander in the game, somewhat blows me away.
Best episode I have seen so far!!
thanks man.
Gaier reach sanitarium is an auto include for any deck running Notion Thief / Hullbreacher effects. One of my pods hates how much advantage I generate with that land lol.
I absolutely love field of the dead. I feel like I play half a dozen basic lands or less in mono color decks. I have no problems at all putting 30+ lands with different names in my commander decks, even the mono colored ones. My 2+ color decks almost never have any name repeats in my land slots.
I use Command Beacon in my Reaper King deck, since usually, Reaper King it's a removal target in my playgroup..in this way I can cast it for 5 from my hand when it will eventually cost 7-9 or more to cast from the command zone...
The main reason I want strip mine is for abundant growth and similar cards. Getting that basic land that taps for 5+ is important
Remember field of the dead counts snow/normal lands as different names and mdfc plus dual lands means even in a 2 color deck it is very easy to get 6 different lands
Land+snow land for each color plus land of the dead is 5 then you have any other land on this set plus command tower/dual lands ect.
I've always thought Safe Haven was interesting but wasn't sure how it could be used. This is very interesting with duplicating etb triggers. Thinking about timing can really give you some interesting options
FYI - Endless Sands is an upgraded version of Safe Haven.
This video came out a few months before Urza's Saga.
You could make the case for that being number 1 now.
It easily cracks the top 5 though.
I run field of the dead in my simic tokens. I love it in there
I play field of the dead in Omnath Locus of Creation. And it does work
Excellent breakdown!
I liked rogues passage in hapatra bc if I have no other options, I can put a counter and get a snake just by attacking
Thespian Sage can also copy Dark Depths, and it enters with no counters on it, creating Merit Lage instantly. Legend rule applies for a second before the copy gets sacrificed, so the the original Dark Depths goes away. But you still get a 20/20 flying indestructible monster instantly! I just put this combo in my Jorn Snow Deck. People ignore Dark Depths because it just sits there with 10 ice counters on it. Many ways to tutor up a card, my favorite is varagoth. I can boast and tutor each time he attacks. Tutor for Dark Depths, then Thespian Sage, I had Merit lage on the board on turn 5!
who are you playing against that ignores dark depths?
@@edhdeckbuilding 2 times now, it sat on the board and nobody did anything about it. Then boom, Thespian sage combo! My playgroup doesn't do very much land destruction tho...I'm sure they'll add some targeted land removal once they see this combo come out again.
@@jimmyb2655 i guess your playgroup should be watching this video.
@@edhdeckbuilding na, only I am allowed to get this inside information...but seriously...your videos' are playing some commander nights in the background :)
watching this video today, 3 years after release, now with Omo, Queen of Vesuva available, is giving me a lot of ideas....
Elephant graveyard ... $350. I'm making a Hamza deck. Now I remember why I didn't include it :)
Just letting you know I have a jodah 5 color deck with chromatic lantern and triad of the ilysian grove and I'd put 4 or 5 of these in that deck it also includes crucible of worlds so I can recycle them as needed so thank you for the list
I use glacial chasm in my my obosh deck and it's one of the best cards in the deck. I have a bunch of simmetrical damage in there and it just feels amazing to earthquake for a ton and take no damage
For me geier reach sanitarium is an auto include in all decks. 2 mana for a loot effect in bad situations could be a life saver.
Late reply but a lot of people don’t know you can use it to deck anyone in cedh using a pact or consultation line before they thassa
You left out the best utility land in magic. The Tabernacle at Pendrell Vale
i like blast zone because of the art and because u can just hate on tokens if you have a way to remove the counter.
Field of the Dead with the new Anhelo commander from SNC could be a good combo since Anhelo wants to sac 2/2 creatures.
14:05 glad we dont have to say that sentence anymore about nearly every land/big mana card
I love using High Market in my Nevinyrral deck, cause most sac outlets will be destroyed, but lands stay
Worth noting rogues passage is target creature not creature you control. If the boards congested and your the easiest but not best player to hit you can say "hey don't hit me and I will make your creature unblockable" there are decks I play it in where I make other people's creatures unblockable more than my own
Field of the dead can be good even on monocolor decks but you need to use a fair amount of non basic lands. For example I'm using it on me Azusa EDH along with 25 non forest lands + bala ged recovery + turntimber symbiosis.
Buried ruin is an amazing artifact recovery land
Glacial Chasm is a powerhouse in landfall decks.
i bought winding canyon last year for a couple of my decks when it was only about $6 or so, so glad i got them then because i didn't realize until this video that they shot up to $30
I run urborg and kormus bell in my Marisi deck.
Okay Safe Haven is pretty dope. I never heard of that before.
One thing you are forgetting is that snow lands and regular basic lands have different names so if you have a 2 Color deck it's not unreasonable to get field of the dead rolling with a mountain, snow mountain, forest, snow forest and field... you just need 2 more so if you have the shock to go with it you just need one more. So yes it definitely goes into a 2 color deck.
i'm not forgetting that at all. if you want to engineer your deck to make field of the dead better go ahead, but it doesn't definitely go in any of my 2 color decks. making a 2/2 zombie is such a minimal payoff, i would much rather have a 15 other cards on this list.
What’s the song you use in your intro? It absolutely slaps!
Boseiju is hella great. Makes your Blaspehmous Act uncounterable after you have a Repercussion/Varchild's war-riders synergy engauged. Get on that investment before it's too late haha
Field of the dead wouldnt be terrible in an omnath deck if you are running snow lands in addition to normal basics because then you are basically at the same point of running 4 colors but only actually running 2 and snow lands are basics so all ramp cards work with them. Mountain, snow mountain, forest, snow forest.. boom already at 4 different named lands and field would be 5 so just two other lands and you're set.
Zuberi (Golden Feather) currently has 49 decks on EDHrec.
Griffin Canyon also goes well with every legendary creature that is a changeling, or in any changeling heavy deck
Ghost Quarter in my Titania deck is the goat
Tower of the magistrate for stripping equipment. Very fun!
I think make would be ok in a burn deck because you need the time to get mana and your combo rdy for play
YOOO Glacial Clasm is GREAT in a Heartless Hidetsugu deck
My 5 color basic land deck, runs colorless lands. 1 waste, karns bastion, city of shadows. The rest basics. But I want that proliferation and mana.
In a perfect mana base for 5 color you can play 4-6 colorless lands depending on your total land count. In 4 and 5 color deck a lot of your fixing it done with rocks so for a perfect base all 10 shocks, OG duals, and fetches with 4-6 utility slots.
tyrite sanctum is insane in my skullbriar deck!
I thought about putting Field of the Dead in my Zero (Colorless) color Eldrazi deck. I only have 4 Wastes basic lands, but I left the Field out because I just don't have the Zombie synergy.
Same deck uses War Room and Commander's Plate. :P
Glacial Chasm & Eon Hub.
My zacama land deck had only like 5 basics and field of the dead is so good in ir
Tyrite sanctum is beast in my muldrotha deck
I play wasteland over strip mine for that exact reason, though I've been called a "tryhard" for it
Safe have a scute swarm after you make a token. That way they have to get rid of it twice.
I feel like Forge of Heroes is outclassed by Tyrite Sanctum which leaves Forge of Heroes only viable in a deck where a Planeswalker was the Commander. You mentioned Safe Haven but not Endless Sands which is a better version of the same card since it produces mana, is a desert (if that is relevant), and you can sac it anytime (not just during your upkeep) to return creatures to the battlefield.
Terrain generator is great for non mono green decks. I run it in just about anything along with myraid landscape
Myriad Landscape is trash.
@@BatCaveOz what do you dislike about it?
Field of the Dead - personally i feel this is broken in Commander - I have his land nearly in all of my 3+ color commander decks - OMG - once you have the seventh land out - every land drop after + 1 zombie - that's one blocker, a creature to sac or great to get a creature to swing with :)
Fuck yeah, lands!! Just foil-peel your favorite utility land, grab a Golos, and build a janky ass deck around it. I recommend Frostwalk Bastion, it's a weird one!
In Horobi death's wail commander deck your maze of ith taps to kill any creature.
Cabal Stronghold also combos with Urborg, Tomb of Yawgmoth.
Nope, it only cares about basic swamps
@@greekPharaoh666 If you run a lot of basic lands, it would work. Not hard to do. Just a little more math.
Ugh, this reminds me of when I was building my colorless deck way back before wastes. I still don't use wastes in the deck. That was too much work and they are too good. Every land is another spell! It is hilarious.
Temple of the false gods is probably my most hated land.
"In a golos deck this is an auto-include"
Wizards: :)
I play field of the dead in rhys the redeemed just because of fetchland/ and ramo synergie also I have almist no basics and those are split in sbow covered and not
I play a memnarch deck. Not because I'm a scum bag... but I like the idea of creating synergies mid game. I completely agreed with the idea of non creature spells typically being the cards that ended the game. Then I met bane of progress. Recurring bane of progress. Now I run void shatter 🤮
Field of the dead is something I just threw in my varina lich queen deck. It’s just incidental upside as the game goes on and has synergy with my zombie theme
it definitely is better in zombie tribal.
@@edhdeckbuilding ya unless ur doings a zombie strategy or a land one. I don’t see the point in playing this land
@@_jordaank_4970 the downside of having one tapped colorless land is not nearly as big as the upside of turning every late game dead draw into one or two zombies. They’re basically free.
Big draw for urborg [and yavimaya for that matter]. It lets glacial chasm and maze of ith tap for mana. Much bigger deal for chasm, but not nothing with maze.
I've been wondering how you would make a colorless commander deck
i actually have a really funny idea for that.
@@edhdeckbuilding are you going to make a video on that?
@@marvin5342 I just might do that.
My karn deck can win on turn 1 ⚔️
SMH you didn't mention the interaction between vesuva and thespian stage and song of the dryads. It's extremely funny when you song something like a jace the mind sculptor then just drop vesuva for a free copy of jace.
Field of the Dead is best in a Yarok deck. In my opinion.