Комментарии •

  • @teno777
    @teno777 15 дней назад +5

    So good to see movement being adjusted so quick. This was my main gripe with the class. And by that I mean the skills to just move around. I hope the shift dash is more responsive.
    Also thanks for showing the difference in glabs, it makes things more palpable already.

  • @adamarrah
    @adamarrah 15 дней назад +4

    TY Anders.
    That Velum slash is a big W

  • @btk4521
    @btk4521 15 дней назад

    Ty Mr Anders. Doing God's work as always🙏

  • @TheLilPorkChop
    @TheLilPorkChop 15 дней назад +4

    :) now they just need to make his AoEs match the cloud effects and lower the cooldown on his season themed skills

  • @Slackii
    @Slackii 15 дней назад +1

    From the hours I put into PVP on Dosa, I felt more it was a speed up of certain spells + removing the force camera thingy on pocketed shift spells. Speed up I definitely would say Shift + E needs it.

  • @KINGxINISIDIOUS
    @KINGxINISIDIOUS 15 дней назад +16

    Loving the class I don’t get how ppl think he’s too slow. PA did a good job on this one

    • @DirtCheapFU
      @DirtCheapFU 15 дней назад +5

      I think the perception of slow is deceptive. Seeing as he's dealing dmg during those "slow" moments. Also, hes also causing a vacuum or super armor while he casting/animating.

    • @wildsidemb6477
      @wildsidemb6477 15 дней назад +5

      The class def needs some improvements but he wasn’t unplayable. I think people just like to complain about everything. Good tonsee changes come in quickly though. That is always a plus.

  • @GameBreakerGod
    @GameBreakerGod 14 дней назад

    They buffed his movement?! LOL alright devs thanks 😭 that’s crazy coz he’s nice with it

  • @LianNishang-un7px
    @LianNishang-un7px 10 дней назад

    🥰

  • @ShibyShebe
    @ShibyShebe 15 дней назад +1

    ninja used to be like that befor the Murderus intent nerf on the cd... so sad

  • @JackJack-uq9qt
    @JackJack-uq9qt 15 дней назад

    i use dosa in gyfin and i think its ok,only gripe is that when i use his dash skill he always ends it with an attack and it would trigger gyfin mob.. and idk but i cant even phase through mobs when i shift + backwards. Overall he fine af skill and look wise

  • @andrivector
    @andrivector 15 дней назад

    finnally movement buff

  • @pinghsien0422
    @pinghsien0422 15 дней назад +1

    What's the dosa's SA DR %?

  • @Sarumsa
    @Sarumsa 15 дней назад +7

    I was expecting a few PvE damage buffs but happy to see movement changes as well

    • @AndersGallar
      @AndersGallar 15 дней назад +10

      PVE damage maybe next week. Surprised we got anything today, but I'm glad they are quick with improvements.

    • @DeLawrence97
      @DeLawrence97 15 дней назад

      @@AndersGallar Seems par for the course. Everyone got their hands on the class and the feedback has started pouring in.

    • @RR-qr2yz
      @RR-qr2yz 15 дней назад

      PvE damage buffs after 2 days? Lmao

  • @Artrizin
    @Artrizin 15 дней назад

    the Dosa arrow hits of shift F are bugged

  • @lannny867
    @lannny867 15 дней назад

    Anders do you just live in Global bro making me want to go there

  • @shield6687
    @shield6687 15 дней назад +1

    still waitting for them to fix alchemy stone, at least make it easy to enhance for saving time.

  • @renchtaperla5870
    @renchtaperla5870 15 дней назад

    there's a buff for the cloud hashira

  • @tomascastro4098
    @tomascastro4098 11 дней назад

    dossa will have succession and awakening?

  • @drizztds
    @drizztds 15 дней назад

    The class needs a permanent attack speed buff. I got lucky and dropped 50% gem attack speed for 30 minutes, felt great. I know 50% is too much, maybe 20% is needed? We simply can't use all of our skills in our toolkit because the animations are slow.

  • @Bxgsy
    @Bxgsy 15 дней назад +9

    Changes are decent. Still needs to remove all of the unnecessary slow start up animations for movements and some damage skills like rising slash, way better stam management, more cancels for damage skills while maintaining good damage, and lower the cooldown on stratus shift cause allowing us to to just use virga shaft while on cd when other skills that aren’t on cd 0:10 can be linked to move instead is not a helpful change. Pack to pack movement would be much better after that change as well as allowing W+F to be canceled by stratus shift. Idky that already isn’t a thing.

    • @youreaqt3730
      @youreaqt3730 15 дней назад

      The class is fine, y’all just want everything. His cancels are great already, otherwise you have a fully protected SA / fg class that he pretty much is already. Adding more cancels eliminates any type of gap he could even possibly have, which he doesn’t have much to begin with. Just get better

    • @youreaqt3730
      @youreaqt3730 15 дней назад

      Also stamina management is perfectly fine, y’all just suck at playing and need everything handed to yall

    • @Bxgsy
      @Bxgsy 15 дней назад

      @@youreaqt3730there was 0 mention in my first message about wanting a fully protected class. 90% of classes in the game are fully protected. Take succ ninja for example, damn near fully protected mainly cause of his cancels and speed plus he’s an S tier grinder. I’m not saying buff it to be exactly like that. His grind efficiency is low B tier at best. The class feels clunky and most people playing it will agree. Stam management is also a big thing most people playing the class will agree on being trash 🙂

  • @DirtCheapFU
    @DirtCheapFU 15 дней назад

    I do like the linking of movement skills but looks abit much. If there wqs a hang up for me, with the class, the movement would have been it because other long standing class have/had better. As long as they dont nerf my style points. But ill trade a few if i can get the Victory Fanfare after my nukes.

    • @silvera-00
      @silvera-00 15 дней назад

      Dude. There's so many other classes with far worse movement.

    • @DirtCheapFU
      @DirtCheapFU 15 дней назад

      @silvera-00 Calm your tit's. You're mentioning of that, is not change my experience.

  • @zuke1391
    @zuke1391 15 дней назад

    I like the class but he felt somewhat clunky and unrefined so this might be a little uppgrade to that but he is missing alot of skills so can´t really say anything until we got those

  • @jaymerka5875
    @jaymerka5875 15 дней назад +6

    Imo his attack speed and movement defo felt slow and he was kind of clunky. Hopefully he feels better

    • @youreaqt3730
      @youreaqt3730 15 дней назад +1

      Nahh, he felt fine. Y’all just want everything to feel the same

    • @jaymerka5875
      @jaymerka5875 15 дней назад

      @youreaqt3730 he absolutely does not. If he did, pa wouldn't have made changes to his movement and abilities for him to get around. Moving from pack to pack can get annoying especially in underground gyfin where he bumps into enemies unless you use his shift+lmb. Objectify, his movement is somewhat clunky and uncomfortable to use at times.

  • @alchemistgametech4846
    @alchemistgametech4846 15 дней назад

    Valk players just sitting dimbfounded

  • @dookdoon1
    @dookdoon1 15 дней назад +3

    His skill feels so narrow to me especially the main damage 😢

  • @nomandu2413
    @nomandu2413 15 дней назад

    wth no balance patch.

    • @b3nt0t
      @b3nt0t 15 дней назад

      why would PA do that? they wont benefit from that one. they will buff more the new class until its broken.

  • @pewpewpow4681
    @pewpewpow4681 15 дней назад

    I wish manual gathering was .2 seconds or instant. Such a waste of time.

  • @pol3055
    @pol3055 15 дней назад

    war of roses was gone? now they yoinked out castles for nothing ?

  • @jubjublkm
    @jubjublkm 15 дней назад

    Yeah make him even more overpowered 💀

  • @khyrxloot7179
    @khyrxloot7179 15 дней назад

    they still havent fixed his base accuracy? Every class has 417 now and hes still at 323

    • @MrKifon
      @MrKifon 15 дней назад +4

      Hes not. Get to lvl 61 and you ll be at 417

    • @khyrxloot7179
      @khyrxloot7179 15 дней назад +2

      @@MrKifon oh you right king thank you 😂

  • @akaziqawakasiho7167
    @akaziqawakasiho7167 15 дней назад +2

    First

  • @HekaNasty
    @HekaNasty 15 дней назад

    I just want to say sorry, i never realized my second YT channel wasn't subscribed. Please forgive me -_-

  • @yatsuketa
    @yatsuketa 15 дней назад

    After playing warrior for years I realize just how outdated it is after playing DOSA. Warrior has almost 0 protected skills while dosa has almost all protected skills.

  • @visual_rev6192
    @visual_rev6192 15 дней назад +20

    The people he thinks his movements are bad just don't know howbto combo hos movements his movements were perfectly fine lmfaooo

    • @Byakko_Izanagi
      @Byakko_Izanagi 15 дней назад +12

      I know right, but let em complain more so they keep buffing the class hahah

    • @AndersGallar
      @AndersGallar 15 дней назад +5

      @@Byakko_Izanagi My thoughts exactly haha

    • @DirtCheapFU
      @DirtCheapFU 15 дней назад +1

      I mean... It's good when you've experienced better. It's not terrible. I assume the awakening will change that status quo. Currently I'm loving the class. Blowing things up and stacking them style points, kid. I even went the extra mile and bought the academy outfit with coat hidden. Bringing the business.

    • @DeLawrence97
      @DeLawrence97 15 дней назад +1

      I've had the same discussion with a guildmate, he insisted he is sluggish at moving pack to pack, meanwhile I was dancing around Polly's for that Season Quest and was like...."Bruh when does this class stop moving?"

    • @NolalanD
      @NolalanD 15 дней назад +3

      @@DeLawrence97 His movement is good, its the animation locks that make it weird: like the whole flute solo while he unsheathes the sword on shift e and the archer skill's awkward direction changing feature. When they improve the linkages and cut down on the animations it will improve dps and flow tremendously, like what happened with succ woosa.