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hey its me
yupeee
close enough welcome back dean evans
oh bro, It's been a while since I heard this song, it's amazing to see that you guys were able to adapt it to the SNES, impressive!!!!!
Holy fuck this is extremely full sounding for an SNES, this is ungodly, almost as if it didn't suffer from lack of ARAM
abstract snes jumpscare
humans really saw the windows media player visualizer and made spotify 😭"how much would it take to remake it?" "we cant... we forgot how to do it"
So freaaaaaakin tru, comrade.
Very clean
thanks to aitch, some of the memory bloat from samples are mitigated into wavetables, namely the shimmery saw, main acid, etc
@64Abstract gotcha. SNES is so finnicky with regular samples, but it's good that wavetables can be used
I realized soon enough what this is based off of. Last step.
waow
proper keygen music here folks. if yall ever wanted to crack a copy of super mario world, here you go
SNES channelling it's inner Mega Drive lolAmazing sound you got going here
how does one achieve this power, 24 ch to 8 ch........ i can barely do 16 ch to 8 ch..........
ah yes, the SPC700, the audio subsystem that doesn't not have pitch modulation
what if another acid tracks for snes
hey its me
yupeee
close enough welcome back dean evans
oh bro, It's been a while since I heard this song, it's amazing to see that you guys were able to adapt it to the SNES, impressive!!!!!
Holy fuck this is extremely full sounding for an SNES, this is ungodly, almost as if it didn't suffer from lack of ARAM
abstract snes jumpscare
humans really saw the windows media player visualizer and made spotify 😭
"how much would it take to remake it?" "we cant... we forgot how to do it"
So freaaaaaakin tru, comrade.
Very clean
thanks to aitch, some of the memory bloat from samples are mitigated into wavetables, namely the shimmery saw, main acid, etc
@64Abstract gotcha. SNES is so finnicky with regular samples, but it's good that wavetables can be used
I realized soon enough what this is based off of. Last step.
waow
proper keygen music here folks. if yall ever wanted to crack a copy of super mario world, here you go
SNES channelling it's inner Mega Drive lol
Amazing sound you got going here
how does one achieve this power, 24 ch to 8 ch........ i can barely do 16 ch to 8 ch..........
ah yes, the SPC700, the audio subsystem that doesn't not have pitch modulation
what if another acid tracks for snes