(ft. _aitchFactor) !Cube - Ransumaasta Kajahtaa (SPC700)

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  • Опубликовано: 14 янв 2025

Комментарии • 18

  • @_aitchfactor188
    @_aitchfactor188 2 часа назад +7

    hey its me

  • @dobrakawanimat
    @dobrakawanimat Час назад +3

    close enough welcome back dean evans

  • @et1999cc_chip
    @et1999cc_chip Час назад +1

    oh bro, It's been a while since I heard this song, it's amazing to see that you guys were able to adapt it to the SNES, impressive!!!!!

  • @irridesu
    @irridesu 14 минут назад +1

    Holy fuck this is extremely full sounding for an SNES, this is ungodly, almost as if it didn't suffer from lack of ARAM

  • @coffeemantunes
    @coffeemantunes 3 часа назад +4

    abstract snes jumpscare

  • @speeder3235
    @speeder3235 2 часа назад +5

    humans really saw the windows media player visualizer and made spotify 😭
    "how much would it take to remake it?" "we cant... we forgot how to do it"

  • @autumnbrushtail
    @autumnbrushtail 3 часа назад +4

    Very clean

    • @64Abstract
      @64Abstract  2 часа назад +2

      thanks to aitch, some of the memory bloat from samples are mitigated into wavetables, namely the shimmery saw, main acid, etc

    • @autumnbrushtail
      @autumnbrushtail 2 часа назад +3

      @64Abstract gotcha. SNES is so finnicky with regular samples, but it's good that wavetables can be used

  • @gevotronprime
    @gevotronprime Час назад +1

    I realized soon enough what this is based off of. Last step.

  • @olifloof
    @olifloof Час назад +1

    waow

  • @retrokid104
    @retrokid104 Час назад +1

    proper keygen music here folks. if yall ever wanted to crack a copy of super mario world, here you go

  • @SpiralPegasus
    @SpiralPegasus 2 часа назад +1

    SNES channelling it's inner Mega Drive lol
    Amazing sound you got going here

  • @sweatynoodle
    @sweatynoodle 2 часа назад +4

    how does one achieve this power, 24 ch to 8 ch........ i can barely do 16 ch to 8 ch..........

  • @tcscomment
    @tcscomment 3 часа назад +1

    ah yes, the SPC700, the audio subsystem that doesn't not have pitch modulation

  • @yekm19
    @yekm19 10 минут назад +1

    what if another acid tracks for snes