I don't understand why in the first slot you have an ether that has less life, or I'm playing wrong, I have a basic Golem and then an elf because the amount of hp turns into an attack
I can't understand how you can get close to the mobs and not getting attacked. Mb is so fragile class, he can take only 3 hits (if he is lucky) from normal dd mobs and any of the dd5 and dd6 bosses can easily one hit him. But somehow, you can go very near to the mobs and bosses and don't pull their aggro. Is it because of salamander disguise potion or sth else?
i have 100% block rate with a +15 shield and camper as main title so i dont have to worry about getting 1 shot by anything in there. around 120k hp, 100% block rate and camper title = safe from all random AoE's. the rest is just fast agro and confidence. :)
I don't understand why in the first slot you have an ether that has less life, or I'm playing wrong, I have a basic Golem and then an elf because the amount of hp turns into an attack
I can't understand how you can get close to the mobs and not getting attacked. Mb is so fragile class, he can take only 3 hits (if he is lucky) from normal dd mobs and any of the dd5 and dd6 bosses can easily one hit him. But somehow, you can go very near to the mobs and bosses and don't pull their aggro. Is it because of salamander disguise potion or sth else?
i have 100% block rate with a +15 shield and camper as main title so i dont have to worry about getting 1 shot by anything in there. around 120k hp, 100% block rate and camper title = safe from all random AoE's. the rest is just fast agro and confidence. :)
Efficiency and do 2m30+ run... That's sad