The day is finally here. Halo Reach has made it's way to PC and it's glorious. We'll be doing the game movie and a couple of scenes today and tomorrow in Ultra HD 4K 60 frames per second. Which Noble Team death hit you the hardest?
Emile hit me hard. He fought so hard all the way till the end. Just to be killed by an elite. So close yet so far. Even though the end of reach is death for noble 6 anyway. I still think it sucks that he died right before the end.
its not the spartan 2 its just being a soldier that deep into the war. Reach is at the end of 25 years of conflict. Numerous planets have been glassed, destroyed, whatever. Billions of humans dead. Anything and everything is done to save Reach, which is a running theme of the game. Jorge doesn't even question whether or not its the right thing to let himself die to take out the supercarrier, he knows that anything he can do to help, he has to. If that means his own life, so be it. The ODSTs in Halo 3 and most of the marines and humans in the games are the same way. I doubt Captain Keyes seriously believed he was going to survive the trip from Reach. He knew his ship would be on its own, tracked by others, and when he went down to the surface of the ring that there would be no coming back. Its just about doing the right thing at this point. Also the Falcon and Pelican pilots in Exodus basically say they are still evacuating cities against orders because they "Dont like leaving a job half-finished".
@@AndrewJ9673 exactly. Take for instance all of the marines that came with you and Jorge onto that carrier in the first place. I can't imagine they wouldn't have assumed this would be a suicide mission, especially after the pelican got damaged to the point of being unusable to extract off the ship even if they were able to remotely detonate the bomb. At that point the only survivors of this mission would be Spartans as they needed to armor lock and fall from orbit to leave
It took him 9 days to link up with the UNSC. Nine. Days. Imagine walking for that long, thinking that every day spent away from the fight, there are people you could be saving getting butchered, and the rest of your team could be dead.
@@user-ef6gv4wv1l what makes you say that ? Kat was very much disturbed when she witnessed her first glassing, Emile tried to play the tough guy but he clearly cared about the team, Jun is a mystery, the captain definitely cared about the team when he sacrificed himself to get the others a fighting chance. Six doesnt have much dialogue because you are six, similar to how master chief barely has any dialogue.
@@MegaNerevar After Kat's death Carter sounds depressed in the cutscene of the next mission. Also you can hear his attitude towards killing the covenant changes after Kat's death. Before she dies he sees the Covenant as an objective but after he says things like "Kill them all Noble" and "No mercy" so I feel as though he had feelings for Kat and when she died he wanted to sacrifice himself
@@user-ef6gv4wv1l six is really the only sociopath in noble, and that's too broad of a term anyway, all we know is that he was a lone wolf killing machine, it doesn't necessarily mean that he was a sociopath
@@jabamus7652 Yeah even he is human, you see that when he refers to Jorge's death "Sorry I came alone" or when he speaks to Keyes "Not just me sir" when he talks about his team who were almost all dead
What's even sadder is that Six was the only one who survived the mission. The Savannah got destroyed and the pilots who landed on the Corvette with Six canonically died while fighting. This one mission cost the entire Sabre program everything plus a frigate and a Spartan
This is such a devastating scene. It seems like Reach is saved when the Solace is destroyed, but then all those other ships show up, and you realize Reach is actually doomed :(
One of my favorite campaigns ever you keep hoping noble 6 and his crew make it out with a victory even though you know that death is inevitable. Great soundtrack too
That's always a sign of a great game or movie to me. Even though you know how it ends, every time you watch or play you somehow still have hope that they'll make it
Gamer's Little Playground yea lust like Rogue One was a good movie but it was predicted that the characters would die and the deaths were still shocking and emotional
I like in a way that they lose like after all you do the battle is still lost we hardly ever see stories like this from the defeated side the only other ones I can think of are empire strikes back
@@hugostigglitz9639 Also 168 Kg out of armour, and being a SPARTAN, that's lean muscle. Although I do prefer the old lore where SPARTAN IIs were 190+ Kg mass monsters
Keep in mind Jorge just hoisted 1180lbs of Spartan casually... S3's were 6 - 6'11 ft and topped the scales at around 180lbs without armor. The Moljnir itself weighs 1000lbs. Jorge is like over 7 foot and casually dumped another spartan off a spaceship. He was beyond strong!
@@lukasnagel4492 I know, S3 was in refference to Noble Six. And I was just making a point of how over the top strong Jorge is, he picked six up like nothing at all and six himself weighs near as much as a grizzly bear.
3:31 The moment where it's probably not so bad if the hero didn't find out whether or not their sacrifice had made a difference, if they had saved the day.
@@UniUnknown im guessing they're talking about the 2 marines that survived while they were playing the mission but canonically all of the marines died before jorge sacrificed himself to destroy the long night of solace
@@davidreisinger9272I replayed this mission many times on Legendary to ensure all the Marines lived by giving them some Concussion Rifles. It frustrated me how they all vanished in the cutscene despite my efforts.
@@Outcastsage9033 I just watched from the beginning again, there were 3 in total but we can't see his name in the gameplay footage as he must've died earlier in the mission. Rip unnamed 3rd Marine. You will not be forgotten.
@@johngeiger3770 this game is the exact opposite of stuff like independence day and i love that it just shows that, yes, you still have a chance whilst the odds are stacked against you, but again, the odds are still stacked against you
It's genuinely impressive how the writers managed to balance a sci-fi FPS with the gravity and emotionality tied to the concept of fighting this kind of losing battle. This game delivers gut-punch after gut-punch of things getting worse and worse, and it's brilliant. As sad as Jorge's death made me sad and sucked me in to what the characters must be feeling, setting the stage for 3:30-3:50 to literally make my stomach drop out from the depressive shock--it's over now, no matter how hard Reach's fearless defenders might fight. The only thing that's to be done is to make the enemy pay dearly for every inch of ground they will inevitably take.
I’ve always loved Reach because the more you play the game, the more destroyed the planet looks. From the vegetated grounds of the first mission to the wasteland of the last missions. It’s such a transition that happens gradually and so naturally that I barely noticed it until I restarted the campaign and was caught off guard by the fields and gave me hope despite knowing the outcome
It was my first game that was dubbed in my language, the first serious campaign in all my life, and my first Halo game. Jorge was my favorite character and I didn't expected him to die, since he resembled my dad who died a year prior, I was 12 at the time. This game made me grow as a person and I will forever be thankful for it.
The Fleet of Particular Justice didn't arrive until August 30th, the final day of the Fall of Reach. The fleet that arrives after the LNOS is destroyed (on August 24th) is part of the Ministry of Resolution.
Watching the slip-space bomb and 6 fall into reach is hauntingly beautiful. I like to think 6 as he falls down he has his eyes wide open and watches in amazement and sorrow as he sees the huge ship get ripped in half by the bomb
loved this game instantly on my first playthrough in the 360 days, he was my favriot character. hurt to see his death. Reach's whole story is so well done, the feeling of dread slowly building is like no other
"But the hero, never gets to see that ending. They'll never know whether their sacrifice meant anything. In the end, they just gotta have faith..." "Ain't that a bitch..."
I never realized why Jorge was bigger than other Spartans... he's actually a Spartan II while the rest were Spartan IIIs. Just got curious as to why Spartan III and IV's look different in body structure and height it's because they were mass produced and didn't have the same risky augmentations due to budget cuts and low chance to survive after the operations for Spartan II's. Basically overall the later generations lacked alot of strength and etc. but they had suit mods that make them compete nearly to a Spartan II. Read the lore and binge watched Halo from Reach to 1 - 5 because I miss Halo and hyped for 6.
Jorge is actually bigger than most spartan IIs. Spartan IIIs are only slightly shorter than IIs. While its true spartan IVs weren't on par with IIs or IIIs, it's not because of augmentation technology but training and experience. IIIs btw were as strong and fast as IIs. But they are always overshadowed because they are sent on suicide missions. Riskier surgeries dont mean more potent results. In fact, usually the opposite is true.
@@revolverocelot1380 it's not just riskier. Spartan 2's could be modified further due to being children when the program started. Their operations weren't riskier due to low-tech, but just to being a lot more extensive.
@@Oznerock A statement unsupported by facts. The II and IIIs augmentations and its process were described in great detail in the source material. 2s didnt get more extensive augmentations it literally was lower tech forcing the augmentation to be more crude and invasive. Many of the Spartans died or became deformed because of the complications during these surgeries. For example, the ossification(which is coating and fusing the bones with stronger chemical material)of the bones were more crude like surgeries. But with later generations the same coating was accomplished with better tech and methods to graft material unto bone. By the end of the war, the same augmentations could be done with less risks. 4s are only missing some augmentations. But generally they aren't physically all that much weaker than 2s.
@@Oznerock Height doesnt mean much. The thyroid implant is the only augmentation other spartans are missing and it doesnt make IIs substantially taller. Edit: And IIIs are barely shorter than IIs
02:36 I know this is just a game and all of it's character are fictional, but I swear that sometimes I can actually see a halo of light and holiness on top of Jorge's head. This moment, this scene is so dear and close to my heart. Like, damn... Who started cutting onions all of a sudden?
This has got to be one of the most unfair deaths in the game by far. He sacrificed himself thinking that he made a massive difference, that he made a significant contribution towards ending the war and saving reach. He made a noble sacrifice (no pun intended), only for it to be revealed that his sacrifice, his death, meant absolutely nothing when hundreds of more ships arrive.
It wasn't in vain, destroying Long Night of Solace was a massive win for humanity considering how rare a super carrier is for the Covenant. Also this sacrifice gave time for Master Chief to escape from Reach because if Jorge didn't sacrifice himself, Long Night of Solace would have glassed Reach killing everyone on the planet
I personally believe that I wouldn’t cry during titanic because 1. It’s about romance and I personally don’t find that too interesting, 2. Because their relationship was seemingly built overnight and yet they acted as if they had known each other for years. If it was about a family trying to escape and failing, I’d probably cry. But since their relationship was barely a few days but so strong already, it seemed fake. It’s not like everyone had thought of six as a closet brother to them, they were just beginning to treat him like a comrade. And even then, fighting a a war brings you pretty close. So it hurts when noble dies because their relationship with each other feels more real.
I'm pretty sure he locked his armor up or something. I want to say that there is a date change on the start of new Alexandria than there was at the start of long night of solace but I havent played the game in forever
I will never understand how some people never liked this game. It's literally my favorite campaign in the series. Don't get me wrong I love the master Chief games but this one just hit different. It gives you that feeling that you really at war and not just some over powered plot device. Bungie did they thing
This scene was so beautifully designed. For those that didn’t read the book prior to playing the game, you truly feel that that things are taking a turn for the better. The developers make you go through hell and back just to get to this mission. And the moment you realize that “yay the good guys win,” is the exact moment that you are all doomed. Great play on emotions in this scene. Happy that Jorge sacrifice was in good, for only 10 seconds later it was in vain.
I think this game is worthy of all the halo series to get a remaster. Idk man. Reach just hit me and made me feel a way a video game has never made me feel, I was 12 and now I’m 24 and I still think about this game.
Even to this day the cinematography and pure thematics of this game set a bar that very few games have since surpassed or matched. It truly is sad to me that the franchise continued on in the way that it has after this masterpiece. None of them have come close to capturing all the nuanced essence of what made the entire Bungie Halo franchise so incredible and unique. So many times throughout Bungie's tenure at the helm were they considered pioneers in the industry and now both Bungie and Halo are barely relevant, and barely holding their respective places in this world.
The Halo TV show wanted to show the Fall of Reach. They had access to an emotional story that would easily adapt to TV but nah, we got 45 minutes of fighting in an entire season hyped up to be about the fall of Reach with Spartans not even in armor. Worst part is they took the “make it count” line and gave it to a character that had a pointless death and tried to make it emotional.
(jorge): *does his best elite voice* "attention! this is the covenant cruiser Birthday Surprise requesting permission to dock. there's a delivery of hot cakes and....sweet cream. we have a very special birthday to celebrate" (elite inside the supercarrier): "i can't believe the shipmaster remembered my birthday!! he really does care!" 2:59
Honestly, the people who skip all the cutscenes when they play this game (I'm looking at you, dad) really miss out on a really good story. This scene hits so hard. It makes you think that Jorge sacrificed himself to save the planet and secure victory, but then it punches you in the gut by having the entire Covenant fleet show up. You come to realize that Jorge's sacrifice was in vain; he died for nothing. This is the moment when the player realizes that Reach is doomed and that there's nothing and no one that can save it. At this moment, the objective shifts from driving the Covenant off of Reach to delaying the Covenant's inevitable victory for as long as possible. This is the moment when Reach was truly lost.
"Megszakad a szivem Noble Five, your pulse is elevated. There is nothing you can do for Doctor Halsey and the others inside Sword Base. The mathematics are determinate... Noble Five? I know.”
They destroyed what was probably a CSO-Class Supercarrier. That thing was 28km long 14km wide and 3km high. That's 3 mount Everests, imagine being at the front and the admiral tells you to report to the rear engines. You'd have to probably pack like 2 weeks worth of food and water for the journey.
I feel so bad for 343i. I love this community, and I am so sad that videos like this get only 623 views after 25 minutes, especially for a channel like this. I truly hope that popularity increases more with the full launch of the master chief collection as well as halo infinite.
Ultimate Ash the game had 160k concurrent players on launch and is still kicking ass and that isn’t counting non steam sales, what do you mean it isn’t popular, It almost dethroned dota 2 in player counts
@Spoon Fed oh look, a wild shill in its habitat, insulting people because it knows it can't win any other way. Halo died with reach, and 343i is literally fucking stupid for not apologizing and starting over with H4.
@@pickle93 exploiting the desperate, they clearly didn't know how to continue the series. Between the drastically changing art style and a story scrambling to hold itself together with enemies cobbled out of thin air, it's a mess regardless of whether or not you think 343i is doing a good job. It would be wrong not to say I blame part of it on Microsoft and it's more restricted demanding overwatch, but I can't ignore 343i is partially composed old bungie staff. I guess what I'm mostly feeling now is disappointment, I'm sad, they could have at least tried to to curve the changes, instead they changed everything including the gameplay and it didn't make anything better it just made it different. Halo was always a trendsetter with heavy atmosphere, spectacle, and story. Now instead 343i has been following other's footsteps and sticking to fads and gimmicks to sell their official rip-offs, now the spartans were paper mache armor and fly around like they just popped out of a power rangers show, remember how humanity lost about half of it's 800 planets and the rest are damaged, overcrowded, poor, low on resources, and riddled with civil strife, that no longer exists and the unsc has turned into the galactic empire, remember cortana well now she's insane and wants to destroy the universe except for the chief maybe. In short nothing makes sense and everything is a half-assed attempt at sparking the interests of children who haven't played the early games, infinite is very obvious attempt to trick the older fans into thinking that they care with the old art style which now have to compete with their flashy cancer style. They don't care not sense Halo 4 and to be perfectly fair no game company cares anymore it's all about money to them.
I was 9 when i first played this, WTF Bungie, this game forever changed my perspective of story telling, i think i even saw my dad tear up when he watched me play this back in 2012
"Reach has been good to me. Time to return the favor." Gratitude beyond life, that says it all right there. I wish I was that hardcore to be able to say that and act upon it.
Imagine when at 1:47, jorge looks a noble 6 and gets a funny idea, then says, Jorge:Good news and bad news, im gonna have u throw me off this ship. Noble 6: and the good news? Jorge: that was the good news And thats the death of noble 6 xD
This scene reminds me of how good the story, dialogue, and music was in the Halo games when Bungie was in charge. Literally everything about what made the Halo games so good left with Bungie.
As Carter said; at least Jorge died thinking he saved the planet. Im replaying Halo Reach and damn, it hits different, to see how after they destroy one of the largest ships the covenant has, a dozen more appear, and even when the signal is lost we hear a bunch more arriving.
The day is finally here. Halo Reach has made it's way to PC and it's glorious. We'll be doing the game movie and a couple of scenes today and tomorrow in Ultra HD 4K 60 frames per second. Which Noble Team death hit you the hardest?
Kait because she didn't die honorably.
Everyone
Emile hit me hard. He fought so hard all the way till the end. Just to be killed by an elite. So close yet so far. Even though the end of reach is death for noble 6 anyway. I still think it sucks that he died right before the end.
Noble six's death hit me the hardest
Emile cause when he said ru ready and then he said I am shit was sad then kat the Carter Nobel 6 then jorge
"We all make it sooner or later" Jorge is such a fucking badass. Like he just accepted his death no question. It's sad, but it's so admirable.
He was a spartan 2, he was always ready to die
almost every spartan 2 would do the same
its not the spartan 2 its just being a soldier that deep into the war. Reach is at the end of 25 years of conflict. Numerous planets have been glassed, destroyed, whatever. Billions of humans dead. Anything and everything is done to save Reach, which is a running theme of the game. Jorge doesn't even question whether or not its the right thing to let himself die to take out the supercarrier, he knows that anything he can do to help, he has to. If that means his own life, so be it. The ODSTs in Halo 3 and most of the marines and humans in the games are the same way. I doubt Captain Keyes seriously believed he was going to survive the trip from Reach. He knew his ship would be on its own, tracked by others, and when he went down to the surface of the ring that there would be no coming back. Its just about doing the right thing at this point.
Also the Falcon and Pelican pilots in Exodus basically say they are still evacuating cities against orders because they "Dont like leaving a job half-finished".
Too bad it was all for nothing
@@AndrewJ9673 exactly. Take for instance all of the marines that came with you and Jorge onto that carrier in the first place. I can't imagine they wouldn't have assumed this would be a suicide mission, especially after the pelican got damaged to the point of being unusable to extract off the ship even if they were able to remotely detonate the bomb. At that point the only survivors of this mission would be Spartans as they needed to armor lock and fall from orbit to leave
Mods to download:
1. Making jorge's helmet sound like it was dropped.
Blue team John, Fred, Linda, Kelly 😂😂
Sound issues at launch apparently
Make it sound like Kylo Ren’s helmet drop
lol
[CLUNKKKK]
It took him 9 days to link up with the UNSC. Nine. Days. Imagine walking for that long, thinking that every day spent away from the fight, there are people you could be saving getting butchered, and the rest of your team could be dead.
noble six, just like the rest of noble (barring Jorge) is a sociopath and probably just saw it as an objective
@@user-ef6gv4wv1l what makes you say that ? Kat was very much disturbed when she witnessed her first glassing, Emile tried to play the tough guy but he clearly cared about the team, Jun is a mystery, the captain definitely cared about the team when he sacrificed himself to get the others a fighting chance. Six doesnt have much dialogue because you are six, similar to how master chief barely has any dialogue.
@@MegaNerevar After Kat's death Carter sounds depressed in the cutscene of the next mission. Also you can hear his attitude towards killing the covenant changes after Kat's death. Before she dies he sees the Covenant as an objective but after he says things like "Kill them all Noble" and "No mercy" so I feel as though he had feelings for Kat and when she died he wanted to sacrifice himself
@@user-ef6gv4wv1l six is really the only sociopath in noble, and that's too broad of a term anyway, all we know is that he was a lone wolf killing machine, it doesn't necessarily mean that he was a sociopath
@@jabamus7652 Yeah even he is human, you see that when he refers to Jorge's death "Sorry I came alone" or when he speaks to Keyes "Not just me sir" when he talks about his team who were almost all dead
What's even sadder is that Six was the only one who survived the mission. The Savannah got destroyed and the pilots who landed on the Corvette with Six canonically died while fighting. This one mission cost the entire Sabre program everything plus a frigate and a Spartan
tbf, not a bad trade for a super carrier.
I spent heaps of time trying to keep them alive and they all die anyway
@@jackj9816 As did most of our marine partners on Reach. And in all the other Halos : (
That super carrier had over 30,000 Covent troops.
@@jadennelson7886 Probably more. Im thinking close to 500,000. Or even maybe a million. That ship was around 20 miles long!
This is such a devastating scene. It seems like Reach is saved when the Solace is destroyed, but then all those other ships show up, and you realize Reach is actually doomed :(
There was something unique about playing as the side that lost for a change
@@jackj9816 it feels much more REAL. if that makes sense, these aliens would theoretically fuck everyone up like this.
current objective: Survive
The bad thing is that I read the book before playing the game.
*Nobody expects the convenient inquisition*
One of my favorite campaigns ever you keep hoping noble 6 and his crew make it out with a victory even though you know that death is inevitable. Great soundtrack too
That's always a sign of a great game or movie to me. Even though you know how it ends, every time you watch or play you somehow still have hope that they'll make it
Gamer's Little Playground absolutely you described it exactly as I would 💪
Gamer's Little Playground yea lust like Rogue One was a good movie but it was predicted that the characters would die and the deaths were still shocking and emotional
“From the beginning you knew the end”
I like in a way that they lose like after all you do the battle is still lost we hardly ever see stories like this from the defeated side the only other ones I can think of are empire strikes back
What’s sad is that even though he destroys the super carrier, the whole covenant fleet jumps in making his sacrifice ultimately in vain
It all adds up - Batman
Perhaps that was the plan.
They knew that if the carrier was destroyed the usnc will be out in the open
If a prophet wasn't involved, humanity would have lost quicker at 04, arbiter was a genius
A lot of people who had read the book hated this retcon for various reasons. And the original battle still a million times better than this.
Jorge: “Tell em to make it count.”
later...
*RAMIREZ, LAST MAG, MAKE IT COUNT*
So, now that Microsoft owns both franchises, when does the captain price/Master chief crossover happen?
@@m1abrams2captain price would 100% bow up on chief for shits and grins
"He died thinking he saved the planet. We should all be so lucky."
Emile: “I’ll honor him my own way.”
Michael B. Moore tf
Emile: *unzips*
Oh my...^^^
Jun: Jorge always said he would never leave reach
@@RuddleDuddle44 Spartan armor comes with custom zippers for the users pissing?
“Beautiful isn’t it, someone should take a picture.” -Jorge (Noble 5)
His death is the opposite of Carter
“I don’t have the mass but I have the ordinance”
It's ironic because Jorge is basically just a walking talking lump of mass and ordnance. Absolute unit
@@haydenlawrie7130 Jorge was one of the taller Spartans 2: he was 8 feets height in armour just like Kurt 051
@@hugostigglitz9639 Also 168 Kg out of armour, and being a SPARTAN, that's lean muscle. Although I do prefer the old lore where SPARTAN IIs were 190+ Kg mass monsters
@@haydenlawrie7130 literraly, he was a human tank
The opposite of kat
Keep in mind Jorge just hoisted 1180lbs of Spartan casually... S3's were 6 - 6'11 ft and topped the scales at around 180lbs without armor. The Moljnir itself weighs 1000lbs. Jorge is like over 7 foot and casually dumped another spartan off a spaceship. He was beyond strong!
Actually He is a Spartan 2
@@lukasnagel4492 I know, S3 was in refference to Noble Six. And I was just making a point of how over the top strong Jorge is, he picked six up like nothing at all and six himself weighs near as much as a grizzly bear.
@@BurninSnowMan oh now i see. Sorry i'm german so my english is not that good.
I lauged when He casually yeeted six Out of the ship 😂
@@lukasnagel4492 Y E E T
3:31 The moment where it's probably not so bad if the hero didn't find out whether or not their sacrifice had made a difference, if they had saved the day.
They just have to have hope And isn’t that a bitch?
Oh no, that made me teary eyed. The last scene of RvB I truly enjoyed
Well it did make a defference it bought the UNSC time and it meant one ship less for them to deal with
@@theequalizer694 I was having a good day till I read that
He gave his life thinking he just saved the planet, we should all be so lucky
We mourn Jorge's death but PVT L. Ling and PVT B. Walker also gave their lives in that explosion.
WHO?
@@UniUnknown im guessing they're talking about the 2 marines that survived while they were playing the mission but canonically all of the marines died before jorge sacrificed himself to destroy the long night of solace
I always tried to save my marine buddies, restart to the checkpoint if need be, but obviously they're not gonna survive the cinematic :(
@@davidreisinger9272I replayed this mission many times on Legendary to ensure all the Marines lived by giving them some Concussion Rifles. It frustrated me how they all vanished in the cutscene despite my efforts.
@@Outcastsage9033 I just watched from the beginning again, there were 3 in total but we can't see his name in the gameplay footage as he must've died earlier in the mission. Rip unnamed 3rd Marine. You will not be forgotten.
3:36 i just realized, thats johnson!
Duuude. Tnx
:O
Almost ten years and I never even noticed that. Goddamn.
Its Ackerman.
He was responsible for the S3s
@@meonkrishnanan5920 its johnson, during the fall of reach he was on gamma station in orbit. Its where he first meet the chief.
3:30 And I remember letting my jaw hit the floor, and muttering in defeated quiet.
"None of us get to survive this, do we?"
@Purple Emerald XD
Jun: “Dying is gay, I’m out.”
Made you play so hard only to end up getting utterly defeated and butchered. What a game, though! No plot armor, only war like grittiness.
We know Reach falls 😢
@@johngeiger3770 this game is the exact opposite of stuff like independence day and i love that
it just shows that, yes, you still have a chance whilst the odds are stacked against you, but again, the odds are still stacked against you
It's genuinely impressive how the writers managed to balance a sci-fi FPS with the gravity and emotionality tied to the concept of fighting this kind of losing battle. This game delivers gut-punch after gut-punch of things getting worse and worse, and it's brilliant. As sad as Jorge's death made me sad and sucked me in to what the characters must be feeling, setting the stage for 3:30-3:50 to literally make my stomach drop out from the depressive shock--it's over now, no matter how hard Reach's fearless defenders might fight. The only thing that's to be done is to make the enemy pay dearly for every inch of ground they will inevitably take.
That was all they could do at that point unfortunately, they unfortunately did not have their best weapon ready yet
I’ve always loved Reach because the more you play the game, the more destroyed the planet looks. From the vegetated grounds of the first mission to the wasteland of the last missions. It’s such a transition that happens gradually and so naturally that I barely noticed it until I restarted the campaign and was caught off guard by the fields and gave me hope despite knowing the outcome
"Tell em' to make it count."
That part always gets to me.
It was my first game that was dubbed in my language, the first serious campaign in all my life, and my first Halo game. Jorge was my favorite character and I didn't expected him to die, since he resembled my dad who died a year prior, I was 12 at the time.
This game made me grow as a person and I will forever be thankful for it.
T H E B I G S A D
Dr Kekus Maximus 4 K S A D
"...the only way off this slag heap is gravity."
The marines standing ten feet away: 😲
we never actually see any of the marines jumping off with six either
this implies they died alongside jorge
true soldiers right there
"Jorge's death 4k 60 fps" glorifying Jorge's death In 60 FPS 4K
Lmao
3:40 is just so good to look at in 4K. Also when Noble Six slightly dropped those Dogtags, that was just so badass
I’ve always wanted to cry in 4K
Well, now you get to
"Tell 'em to make it count."
3:42 Fleet of Particular Justice, Thel Vadamee is there.
Yep
He follows the chief anf the autumn at the end of the month
The Fleet of Particular Justice didn't arrive until August 30th, the final day of the Fall of Reach. The fleet that arrives after the LNOS is destroyed (on August 24th) is part of the Ministry of Resolution.
2:30 I always loved that little detail on where the helmet landed and how it became a camera feed veiw.
*SLIPSPACE RUPTURE DETECTED*
Watching the slip-space bomb and 6 fall into reach is hauntingly beautiful. I like to think 6 as he falls down he has his eyes wide open and watches in amazement and sorrow as he sees the huge ship get ripped in half by the bomb
He also watches all the covenant super carriers show up
And not only that, but he looks up and witnesses 10s of 1000s of super carriers come out of no where.
@@doseofdion9667 actually those aren’t supercarriers those are assault carriers same model but smaller
loved this game instantly on my first playthrough in the 360 days, he was my favriot character. hurt to see his death. Reach's whole story is so well done, the feeling of dread slowly building is like no other
Wow, spoilers, the game JUST came out
😂😂
RIGHT!? Like c’mon! I havent had the chance to play it yet!
Spoiler alert, reach is the prequel.. Everyone dies
@@Grim-HEX You realize he was being sarcastic right.
@@AlanHawke if I wanted to put a genuine spoiler alert not showing any information I would have if I thought he was being genuine
"But the hero, never gets to see that ending. They'll never know whether their sacrifice meant anything. In the end, they just gotta have faith..."
"Ain't that a bitch..."
This still gives me chills almost 10 years later
“Tell them to make it count“
It hurts to just think that it didn’t...
4:25 the music. What a call back to halo 2
0:43
You can literally HEAR Jorge's excitement at the prospect that all he has to do is kill anything he doesn't recognize as a friend
I never realized why Jorge was bigger than other Spartans... he's actually a Spartan II while the rest were Spartan IIIs. Just got curious as to why Spartan III and IV's look different in body structure and height it's because they were mass produced and didn't have the same risky augmentations due to budget cuts and low chance to survive after the operations for Spartan II's. Basically overall the later generations lacked alot of strength and etc. but they had suit mods that make them compete nearly to a Spartan II.
Read the lore and binge watched Halo from Reach to 1 - 5 because I miss Halo and hyped for 6.
Jorge is actually bigger than most spartan IIs. Spartan IIIs are only slightly shorter than IIs.
While its true spartan IVs weren't on par with IIs or IIIs, it's not because of augmentation technology but training and experience. IIIs btw were as strong and fast as IIs. But they are always overshadowed because they are sent on suicide missions.
Riskier surgeries dont mean more potent results. In fact, usually the opposite is true.
@@revolverocelot1380 it's not just riskier. Spartan 2's could be modified further due to being children when the program started. Their operations weren't riskier due to low-tech, but just to being a lot more extensive.
@@Oznerock A statement unsupported by facts. The II and IIIs augmentations and its process were described in great detail in the source material. 2s didnt get more extensive augmentations it literally was lower tech forcing the augmentation to be more crude and invasive. Many of the Spartans died or became deformed because of the complications during these surgeries. For example, the ossification(which is coating and fusing the bones with stronger chemical material)of the bones were more crude like surgeries. But with later generations the same coating was accomplished with better tech and methods to graft material unto bone.
By the end of the war, the same augmentations could be done with less risks.
4s are only missing some augmentations. But generally they aren't physically all that much weaker than 2s.
@@revolverocelot1380 *Looks at the actual height difference.* Yeah, bruh.
@@Oznerock Height doesnt mean much. The thyroid implant is the only augmentation other spartans are missing and it doesnt make IIs substantially taller.
Edit: And IIIs are barely shorter than IIs
02:36 I know this is just a game and all of it's character are fictional, but I swear that sometimes I can actually see a halo of light and holiness on top of Jorge's head. This moment, this scene is so dear and close to my heart. Like, damn... Who started cutting onions all of a sudden?
The scene where the covenant ships jump in from slipspace never fails to give me goosebumps.
Rest In Peace big man. Gone but never forgotten. Remember Reach. Remember the fallen.
That last line he said, will be stuck with me forever.
“We all make it, sooner or later.” I’m not a tremendous Halo fan, but Reach speaks to me on so many levels. This is my favorite moment in the game.
“Send me out. With a bang”
-Sgt Maj Johnson
This has got to be one of the most unfair deaths in the game by far. He sacrificed himself thinking that he made a massive difference, that he made a significant contribution towards ending the war and saving reach. He made a noble sacrifice (no pun intended), only for it to be revealed that his sacrifice, his death, meant absolutely nothing when hundreds of more ships arrive.
It wasn't in vain, destroying Long Night of Solace was a massive win for humanity considering how rare a super carrier is for the Covenant. Also this sacrifice gave time for Master Chief to escape from Reach because if Jorge didn't sacrifice himself, Long Night of Solace would have glassed Reach killing everyone on the planet
“I can’t believe he didn’t cry during the titanic”
“Do men even have feelings?”
Men:
I personally believe that I wouldn’t cry during titanic because 1. It’s about romance and I personally don’t find that too interesting,
2. Because their relationship was seemingly built overnight and yet they acted as if they had known each other for years. If it was about a family trying to escape and failing, I’d probably cry. But since their relationship was barely a few days but so strong already, it seemed fake.
It’s not like everyone had thought of six as a closet brother to them, they were just beginning to treat him like a comrade. And even then, fighting a a war brings you pretty close. So it hurts when noble dies because their relationship with each other feels more real.
Halo.... My first first game series, and will stay as one of the best in my heart ❤️
Same played them all when they came out they were my childhood
Ghost I played halo 3 first. Was scared as heck so sold it, replayed, had fun.
@@thatboimudkip2302 ain't no shame in that because you still finished the fight
Halo 5 was utter trash. Broke my heart to see such a good game become shit
Girls be like: omg he cheated on me ive nevcer felt so much pain guys cant feel anything
boys : " reach has been good to me, time to return the favor"
Lol only a true brother would understand
And yet people still believe it’s just a game.
man fell from space, and he still follows his mission
Bro fell from orbit and walked it off like it was nothing
“… the only way off this slag heap is gravity”
I always found it funny how Jorge just lifts noble 6 without any effort and calmly carries him over to the edge before throwing him into space lol
I still don’t understand how noble 6 survived that fall but in the game if u fall 2 feet your dead 😤
like how master chief survived the Fall...
FR Tho
I'm pretty sure he locked his armor up or something. I want to say that there is a date change on the start of new Alexandria than there was at the start of long night of solace but I havent played the game in forever
Yeah that's armor lock up
Read the backpack during the cutscenes its a re entry kit 0:50
Last time I saw this cut scene I was only 8 years old.
Welcome to the big leagues son!
@@SPARTS3000 Man that was 9 years ago with minecraft coming up soon, fuck I want my xbox 360 years back.
I remember playing reach the first time and this hits me in the feels
I will never understand how some people never liked this game. It's literally my favorite campaign in the series. Don't get me wrong I love the master Chief games but this one just hit different. It gives you that feeling that you really at war and not just some over powered plot device. Bungie did they thing
“Slip space rupture detected” overlapping gives me chills every time
This scene was so beautifully designed. For those that didn’t read the book prior to playing the game, you truly feel that that things are taking a turn for the better.
The developers make you go through hell and back just to get to this mission. And the moment you realize that “yay the good guys win,” is the exact moment that you are all doomed.
Great play on emotions in this scene. Happy that Jorge sacrifice was in good, for only 10 seconds later it was in vain.
I think this game is worthy of all the halo series to get a remaster.
Idk man.
Reach just hit me and made me feel a way a video game has never made me feel, I was 12 and now I’m 24 and I still think about this game.
Even to this day the cinematography and pure thematics of this game set a bar that very few games have since surpassed or matched. It truly is sad to me that the franchise continued on in the way that it has after this masterpiece. None of them have come close to capturing all the nuanced essence of what made the entire Bungie Halo franchise so incredible and unique. So many times throughout Bungie's tenure at the helm were they considered pioneers in the industry and now both Bungie and Halo are barely relevant, and barely holding their respective places in this world.
Noble 6: *survives a fuckin' orbital drop*
also Noble 6: owie my wist
When a Spartan takes off his/her helmet, they know they will have to pay the ultimate price.
Jorge is defo still alive, he's got a little farm on some undiscovered world like Thanos
The Halo TV show wanted to show the Fall of Reach. They had access to an emotional story that would easily adapt to TV but nah, we got 45 minutes of fighting in an entire season hyped up to be about the fall of Reach with Spartans not even in armor. Worst part is they took the “make it count” line and gave it to a character that had a pointless death and tried to make it emotional.
Are you dumb? They said that it. Won't be the same as the game you fool pay attention
@@blitzwingprime no en realidad si querían hacer más larga la caída de reach, pero no hubo más presupuesto.
When I made it to that part, and he sacrificed himself, I actually cried a little. I saw his death when I was 15. That was a really sad cut scene.
The other soldiers on board with them: 🗿
(jorge): *does his best elite voice* "attention! this is the covenant cruiser Birthday Surprise requesting permission to dock. there's a delivery of hot cakes and....sweet cream. we have a very special birthday to celebrate"
(elite inside the supercarrier): "i can't believe the shipmaster remembered my birthday!! he really does care!" 2:59
the good ending
Honestly, the people who skip all the cutscenes when they play this game (I'm looking at you, dad) really miss out on a really good story. This scene hits so hard. It makes you think that Jorge sacrificed himself to save the planet and secure victory, but then it punches you in the gut by having the entire Covenant fleet show up. You come to realize that Jorge's sacrifice was in vain; he died for nothing. This is the moment when the player realizes that Reach is doomed and that there's nothing and no one that can save it. At this moment, the objective shifts from driving the Covenant off of Reach to delaying the Covenant's inevitable victory for as long as possible. This is the moment when Reach was truly lost.
This cutscene has the same energy as for when you would kill off all your acne with the perfect treatment then boom just flares up everywhere again
"Megszakad a szivem
Noble Five, your pulse is elevated. There is nothing you can do for Doctor Halsey and the others inside Sword Base. The mathematics
are determinate...
Noble Five?
I know.”
So did she raise him ? I would think he would hate her she took him from his life
They destroyed what was probably a CSO-Class Supercarrier. That thing was 28km long 14km wide and 3km high. That's 3 mount Everests, imagine being at the front and the admiral tells you to report to the rear engines. You'd have to probably pack like 2 weeks worth of food and water for the journey.
Just take a plane and land at the back
I watch this cut scene whenever I want to remind myself that I do have a soul
I've always liked how you can hear the music become noticeably more somber when the bomb explodes, signifying that he's gone.
Tell em to make it count
I feel so bad for 343i. I love this community, and I am so sad that videos like this get only 623 views after 25 minutes, especially for a channel like this. I truly hope that popularity increases more with the full launch of the master chief collection as well as halo infinite.
343i gets what it deserves, they've destroyed both the art and the story, fuck them.
Ultimate Ash the game had 160k concurrent players on launch and is still kicking ass and that isn’t counting non steam sales, what do you mean it isn’t popular, It almost dethroned dota 2 in player counts
@Spoon Fed oh look, a wild shill in its habitat, insulting people because it knows it can't win any other way. Halo died with reach, and 343i is literally fucking stupid for not apologizing and starting over with H4.
@@BlueTeam-John-Fred-Linda-Kelly hey what you think bout em now
@@pickle93 exploiting the desperate, they clearly didn't know how to continue the series. Between the drastically changing art style and a story scrambling to hold itself together with enemies cobbled out of thin air, it's a mess regardless of whether or not you think 343i is doing a good job. It would be wrong not to say I blame part of it on Microsoft and it's more restricted demanding overwatch, but I can't ignore 343i is partially composed old bungie staff.
I guess what I'm mostly feeling now is disappointment, I'm sad, they could have at least tried to to curve the changes, instead they changed everything including the gameplay and it didn't make anything better it just made it different. Halo was always a trendsetter with heavy atmosphere, spectacle, and story. Now instead 343i has been following other's footsteps and sticking to fads and gimmicks to sell their official rip-offs, now the spartans were paper mache armor and fly around like they just popped out of a power rangers show, remember how humanity lost about half of it's 800 planets and the rest are damaged, overcrowded, poor, low on resources, and riddled with civil strife, that no longer exists and the unsc has turned into the galactic empire, remember cortana well now she's insane and wants to destroy the universe except for the chief maybe.
In short nothing makes sense and everything is a half-assed attempt at sparking the interests of children who haven't played the early games, infinite is very obvious attempt to trick the older fans into thinking that they care with the old art style which now have to compete with their flashy cancer style. They don't care not sense Halo 4 and to be perfectly fair no game company cares anymore it's all about money to them.
4:24 music is so chilling and so awsome
Imagine one of the gigachad marines just says “I’ll do it”
“Tell ‘em to make it count” ah scene
“Tell ‘em to make it count” 🥺
Watching this at august 23, 2021. Exactly 531 years before this occurs
JORGE NO PUT ME DOWN JORGGGGGEEEEEEEE-the Russian badger
I was 9 when i first played this, WTF Bungie, this game forever changed my perspective of story telling, i think i even saw my dad tear up when he watched me play this back in 2012
“Tell ‘em to make it count.”
Damn. That shit hit hard.
Fucking loved that british bastard. Broke my heart when we lost him.
Just like Master Chief, Jorge is also a spartan II. In case you didn’t know.
“Don’t deny me this” *badass*
"Reach has been good to me. Time to return the favor."
Gratitude beyond life, that says it all right there. I wish I was that hardcore to be able to say that and act upon it.
My favorite reach character
2:31
"I DON'T WANNA GO UPPIES, BRO!"
This was where i realized this game wasn't going to have a happy ending when i was a tiny child :c still an amazing story 10 years later as an adult!
Remember Reach, brothers.
Imagine when at 1:47, jorge looks a noble 6 and gets a funny idea, then says,
Jorge:Good news and bad news, im gonna have u throw me off this ship.
Noble 6: and the good news?
Jorge: that was the good news
And thats the death of noble 6 xD
This scene reminds me of how good the story, dialogue, and music was in the Halo games when Bungie was in charge. Literally everything about what made the Halo games so good left with Bungie.
the only man who could eat the round meal Jorge
The “Tell em to make it count” gets me every time
i swear jorge’s death was the saddest
As Carter said; at least Jorge died thinking he saved the planet. Im replaying Halo Reach and damn, it hits different, to see how after they destroy one of the largest ships the covenant has, a dozen more appear, and even when the signal is lost we hear a bunch more arriving.
"I don't wanna go uppies"