projectiles fly in arc from the moment they exit the barrel until they reach the target so if you zero at 400m every single target from 0 to 399m will be hitting above the center of the aiming reticle... the closer is the distance to 0 from the target and the higher the shot will be seen on the aiming reticle above the cross + the closer the target is to 400m the smaller the distance from the center of the aiming reticle and the hit seen on the scope.
After a bullet exits the barrel of a gun it is subjected to gravity, and will start to be pulled towards the ground. This means that no matter what, a bullet will never travel in a straight line. So in order to hit a target more than a few yards away, you have to angle your gun up so that the bullet first travels up, then back down to hit the target. Rather than having to point your gun above what you are shooting, making it difficult or impossible to actually see the target, the rear sight post is raised up so that in order to line up the front and rear sight posts you have to angle the gun upwards. What zeroing does is it sets a zero point, or the point at which the bullet crosses your line of sight. But since the bullet travels in an arc, you actually have two zero points. If we use a zero 300 yards as an example, the bullet will cross the first zero point at 36 yards, and for the second time at 300 yards. The only distance at which you don't have two zero points is 100 yards and under. So when you set a 300 yard zero, you actually shoot at a target 36 yards away so that you don't have to walk 300 yards to see the grouping you just shot, and then walk back 300 yards to shoot another grouping. In theory, if you have a 300 yard zero, you will hit your target if you aim aim right at them at 36 yards and 300 yards. In real life however, we aren't shooting at infinitesimally small points in space, but rather large targets. When shooting under 300 yards the bullet trajectory isn't affected very much, and if you aim at a torso sized target you will almost guarantee a hit at anything up to and a bit past 300 yards. This is what is known as a battle zero. When we start to talk about sniper rifles, having an exact zero becomes more important simply because of the longer range. You still set your zero for for a defined range, and once you are accurate at that certain range, you can adjust the zero. Adjusting the zero is important because at the higher magnifications that a scope offers and the longer distance that snipers engage targets at, you have a smaller margin of error. If you put your crosshair on the center of mass on a target a 500 yards but your zero is set for 300 yards, you might shoot the target in the leg, and if you switch it around so that you are zeroed for 500 yards but shooting a target at 300 yards, aiming at the center of mass might result in a headshot, or the bullet may even sail right over your target. Just as a disclaimer, I am not an expert on this, just a curious Arma veteran that wanted to figure out what the hell zeroing even does. The 36/300 yard battle zero is based off of what the United States Marine Corps uses on their M16's which have a 20 inch barrel and they shoot M855 ammunition. While in a video game this doesn't really matter much because you aren't actually setting a zero, in real life every caliber, every bullet velocity, every barrel length and every combination of these three variables will result in a different first zero point, and even though the first zero point would be pretty close to 36 yards, you would want to know that when you are setting your zero if you aren't shooting out to 300 yards.
Here is a comment from another forum. "Suppressive fire is when you are firing at the enemy to stop them doing something. Covering fire is when you are firing at the enemy to allow your own troops to do something. When I was a machine gunner there was no real technical difference only the reason why I was firing on a target." -Time Woodhead, lance corporal at British Army Reserve (1987-present)
You call this an Altis Life? Where is the roleplay in this? Where do you thind such a good scope and a fuckin' ghillie on a roleplay server? This sucks
LOL epic vid. Most of these toxic kids just ass lick the admins to become cops then have huge power trips. Good job putting em in their place.
tnnr lindbergh Oh my fucking god, go ahead and get triggered at a comment from a year ago, dumbass.
sounds like real life
i dont totally disagree but you have no idea who was playing as the cops there
Gabe Newell I agree with you
such generous doses of salt, racism, and foetal alcohol syndrome in one comment.
lol if he got banned for rdm then those cops should be banned for breaking nlr like that so many times lol
Eve Cops don't usually have NLR on light RP servers
Eve mate cop base they need to come out of it EVER THOUGHT OF THAT
Eve it's a PVP server RDM is allowed
its a RP server so no, its not allowed.
if RDM was committed but was against the rules then nlr doesn't apply
The old sounds for suppressed weapons are SOOO much better than the new ones.
"Bravo six , going dark"
400m Zeroing for 100m ... k
- Luiz It'll shoot on the dot till 400m, above 400 m itll shoot a bit underneath 400m. This is wat zeroinf means
that is not how zeroing works lmao. If that were the case, everyone would just use the highest amount of zeroing their gun can.
projectiles fly in arc from the moment they exit the barrel until they reach the target so if you zero at 400m every single target from 0 to 399m will be hitting above the center of the aiming reticle... the closer is the distance to 0 from the target and the higher the shot will be seen on the aiming reticle above the cross + the closer the target is to 400m the smaller the distance from the center of the aiming reticle and the hit seen on the scope.
After a bullet exits the barrel of a gun it is subjected to gravity, and will start to be pulled towards the ground. This means that no matter what, a bullet will never travel in a straight line. So in order to hit a target more than a few yards away, you have to angle your gun up so that the bullet first travels up, then back down to hit the target. Rather than having to point your gun above what you are shooting, making it difficult or impossible to actually see the target, the rear sight post is raised up so that in order to line up the front and rear sight posts you have to angle the gun upwards.
What zeroing does is it sets a zero point, or the point at which the bullet crosses your line of sight. But since the bullet travels in an arc, you actually have two zero points. If we use a zero 300 yards as an example, the bullet will cross the first zero point at 36 yards, and for the second time at 300 yards. The only distance at which you don't have two zero points is 100 yards and under. So when you set a 300 yard zero, you actually shoot at a target 36 yards away so that you don't have to walk 300 yards to see the grouping you just shot, and then walk back 300 yards to shoot another grouping. In theory, if you have a 300 yard zero, you will hit your target if you aim aim right at them at 36 yards and 300 yards. In real life however, we aren't shooting at infinitesimally small points in space, but rather large targets. When shooting under 300 yards the bullet trajectory isn't affected very much, and if you aim at a torso sized target you will almost guarantee a hit at anything up to and a bit past 300 yards. This is what is known as a battle zero.
When we start to talk about sniper rifles, having an exact zero becomes more important simply because of the longer range. You still set your zero for for a defined range, and once you are accurate at that certain range, you can adjust the zero. Adjusting the zero is important because at the higher magnifications that a scope offers and the longer distance that snipers engage targets at, you have a smaller margin of error. If you put your crosshair on the center of mass on a target a 500 yards but your zero is set for 300 yards, you might shoot the target in the leg, and if you switch it around so that you are zeroed for 500 yards but shooting a target at 300 yards, aiming at the center of mass might result in a headshot, or the bullet may even sail right over your target.
Just as a disclaimer, I am not an expert on this, just a curious Arma veteran that wanted to figure out what the hell zeroing even does. The 36/300 yard battle zero is based off of what the United States Marine Corps uses on their M16's which have a 20 inch barrel and they shoot M855 ammunition. While in a video game this doesn't really matter much because you aren't actually setting a zero, in real life every caliber, every bullet velocity, every barrel length and every combination of these three variables will result in a different first zero point, and even though the first zero point would be pretty close to 36 yards, you would want to know that when you are setting your zero if you aren't shooting out to 300 yards.
copy and paste from google?
"You kill any real people?" "Nah just cops"
lol savage, i want this game so bad
Just buy a PC then download steam get arma 3 get the mod then your good to go steam is free
Don't forget to have what, $30 to get it. It's really good though.
+him bob Thought it was shut down?
+him bob If I were to ever pirate a game, it would probably be from IpTorrents.
same
damn that was cool I need a pc
The sound of the gun firing the the best!
LOVE IT GOOD JOB!
This is a good step for black lives matter
Think we have a cereal killer on our hands here! (trix are for kids)
I like at 2:35 you were covering the sound of ur shots by over shots
"Professionals have standards"
be polite
You do that technique real snipers do: they kill someone, then the guy who goes to help that guy...
it's called covering fire, learn some military stuff idiot
Here is a comment from another forum.
"Suppressive fire is when you are firing at the enemy to stop them doing something.
Covering fire is when you are firing at the enemy to allow your own troops to do something.
When I was a machine gunner there was no real technical difference only the reason why I was firing on a target."
-Time Woodhead, lance corporal at British Army Reserve (1987-present)
Matt i get you, i do but i was telling him/her to learn some military words as this game is set in a war based type
Matt how is what he does in the video covering fire moron
Oh can you just shut the fuck up and go and play COD, ARMA 3 is not for you to watch nor play cause you are one dump fuck.
Awesome video
Monster Kill. You win a nucléaire.
I just made me but this game salute to u good sir
I mean You
damn, how'd you manage to get into that sniping position? Its an awesome position
Do another one video like this is epic
This isnt rdm its call sniper rp
thats some good roleplay !
Beautiful.
Quality roleplay. Good job ...
Kinda looks like the Dallas shootout D; but well done sir
Astrophysx Hell or High Water?
Super killer...😍😍
so awesome
Awesome lol!
Cops' knightmare lol
Are there no rules on the server?
*"Take the headshot"*
Its outlawed Veterans, PVPServer with public cops. but the admins are abusing as hell
Make more like this one
sweet :D
he is camping a police spawn
You say camping a police spawn, I say role playing an active shooter.
nice rp
why have your range at 400?
Where is this build?
How do you look at that scope
what soundmod is that ?
What server is this on
thought u were on top a roof xD
damn bro I wish I was in that server with u I would be helping u out
This is not a rp server...see this guy just dming pigs
I wanna play that game
can you please tell me which server this is.
part 2 please!
What server?
this is just rdm
Real action movie
When he kills someone it said friendly fire 😑
why do some servers have to have rdm cos like when I have a suspicious person following me I just want to kill them
You call this an Altis Life? Where is the roleplay in this?
Where do you thind such a good scope and a fuckin' ghillie on a roleplay server? This sucks
3:37
Help me!!!
well this aint altis life its fuckin wasteland..
Um... I dont wanna be kind of rude or anything.... but..... 44 clicks 500 likes/dislikes 100 comments???Bot alert?
nice a like it
ns
So stupid to play altis life like king of the hill.....
AxoZz Zockt *triggers in navid with lrps*
aim
this is pure out rdm u can get banned for that
Rooker Gaming Why do people take this game soo seariously!!??
Cbnm 91201 course the game is more fun with out radom kills
What's rdm?
Matthew Helm random deathmatch
not if hes a rebel
A
you are a bad shooter
Fake read chat every time he kills someone
He probably dec in messeges and said police in the area will die
What server?