I was involved mostly with the Warden assault on Baccae Ridge. It's fascinating to watch just what was going on in the Baths from the collie side. You guys really did have insane stockpiles. A good fight and a good war.
Even as a warden loyalist, it makes me happy people are making incredible last stands like this happen. Both fighting off what looked to have been an endless tream of vehicles and having to make every bullet count, to the Warden side trying to rpod and poke for any weakness. Wish I could have taken part in it.
Hello from CAF. Defending baths was an absolute joy. As you mentioned it was a collaboration of regiments and solo man. Our goal (as CAF) was to outlast the war and not let the VP fall. However, as our supply runs where gaining soo much in baths and Bacca ridge was falling we redirect the 1.4k shirt shirt delivery for baths to Bacca (they where below 200) this caused the pushback to happen but also caused baths to eventually be lost. However,we did extend the war for 12 more hours and gave everybody more of the fight they where loving soo much. In the end it was a fair and fun fight and people forget about this all too often. We hope to see this happen again in the near future but hopefully we can be on the giving end. I would like to send a shout to all the people involved and especially all the people who donated shirts in the old captain. Our and other runs would not have been possible without those donations.
Good work to you and your team for setting up DV this war! That's really good insight about the decision to send shirts to Bacca instead. Thanks for sharing that. I love hearing stories and decision making like this. Once again great job! Thanks for helping contribute to that epic last stand! Cheers and GG!
What I love about Foxhole that most gamers don't get is: You look and see- "Only 2400 people are playing, that isn't a lot of players." They don't understand they all are fighting in the same war. Those 2400 are playing together. Eve online players might get it but most don't.
Exactly! I could see why new gamers would be thrown off by this number. They would think wow 2400 players on at one time what a dead game. But actually 2000-3000 on at one time is the sweet spot for this game.
I was mostly attacking as a Warden from the west bridge... I ended up playing as a medic for the last few hours and fixed up so many on The Baths side of the rail bridge. This was my first war and I started playing last Friday, I wouldn’t trade the lost sleep for anything else, thank you so much guys!
Nice! The west bridge was definitely the more exciting side. The poor BT who dc’d ha. Welcome to Foxhole as well! Glad you had fun! See you next war! GG! Also let me know if you ever have questions about the game!
One of the years I held the north bridge as warden for 42 hours in an outlaw. Colies held the baths for something like 5 days with out supply. I had many crew members but held that bridge forever. We pushed over so many times and I watched countless tank assaults fail that cliff. Somehow I survived them all. Forgot what war it was, but I gained the nickname " the immortal " from that war. Good times.
I wish these crazy sieges were more common, or at least had a workaround for less queues - I wanted to join but the queues were up there with 40 on the wardens when I was on - Even though I wasn't there, to any Goober watching this, I just want to say that you guys made it a blast of a war. Thanks a bunch to every logi, partisan, and everyone else who made this happen! For Callahan! (Or for Silas Moro, ( isn't that who collies war cry to? ) Happy 😊
what you do is you grab a truck from the nearest seaport and bring a truck full of important goods and you'll have priority in queue above ppl who are queueing from the home region.
The Siege of the Baths was one hell of a fight! As a collie defending it, I have to give massive props to the folks from both CAF and VEC for constructing the only sizable concrete defenses in the hex. That being said, let me give you a rundown of the penultimate night of our Last Stand. The situation was grim, the Warden advance into Shackled Chasm not only cut off our access to the vital mpf/logistical town of Silk Farms, but also ensured the complete encirclement of the Drowned Vale hex as a whole. Under the constant pressure of 9 borderbases; the fair towns of Loggerhead, Vessel, Saltcaps, Bootnap, alongside the minor relic bases of Eastmarch, Wash, Singing Serpents, and Splinter Pens were razed to the ground and captured by Warden forces. With the North Passage into the Baths secured by CAF, our forces rallied at the only base in the hex to house Super Weapons; all eyes were on VEC base situated Southeast of the Baths defending our main HQ at the Baths and the colony of Cannonsmoke. With the fall of Bootnap, Wardens were able to quickly establish a forward base just 100m to the East of VEC. Colonial forces at VEC began a 3 gun, 150mm artillery barrage to stifle the assault while friendly armor ammassed at the gates to defend against the Warden tank line. Warden HTDs, Outlaws, Silverhands, BTs, and Chieftains followed their Flagship SHT the Predator into battle against the Concrete Sarissas of VEC. As the day melded into night, tank skirmishes diminished and the Warden line shifted into the field further Southeast. As our artillery continued their barrage, that's when we heard it; BOOM. All hands froze, and a deafening cry rang out in the night. The Wardens had brought Rail Storm Cannons to bear. The fate of the VEC base was sealed as not one, but 3 RSCs fired upon the base. Fellow defenders scrambled to repair the defenses, but our efforts were made futile as 300mm rained down from their Deadlands base. The 150mm guns were first to die, followed by the emplaced guns and innermost engine rooms. VEC blindfired their SCs in an attempt to counter artillery, but as the smoke cleared, there it was; a hole 3 sarrissas wide was made leaving the core and SCs exposed to their tank line. Banes were assembled and Stygians were rolled in as engineers laid a minefield to hold back the inevitable chieftain rush on the core. The fighting was grim, but it bought time. Day broke and our forces still held the main core. Artillery was moved in from the Seaport to fire off the remaining 150mm ammo and CAF rolled in Skycrawlers they had intercepted the night prior to burn down the Warden frontline base. After a valiant fight, the call was made to pull back our tank column and blow the SE bridge into Baths. As the last of VEC concrete was dehusked, our defenders could only watch as they annihilated the garrison at Cannonsmoke. A red dawn had arisen for Baths. The Siege had begun. To be continued.
As we settled in our defensive positions for that first, terrible night; our hold on the bridge SE quickly fell. The Warden SHT took the lead on the bridge, preventing friendly forces from establishing holds on the bridge. With the number of Warden infantry on the bridge growing; clans with stockpiles in the seaport scrambled to pull their supplies from stockpiles into public. They suppliec the TH and surrounding cores with an unGodly amount of supplies to try and outlast the Siege. Soon enough however, a Warden push had also developed on the West, drawing a portion of our infantry to skirmish on that side. That gap of infantry pressure allowed Wardens SE to build the main bridge and establish a foothold for their tanks to approach from. Falcions were pulled, loaded, and died to the warden tanks on the bridge like paper mache. Eventually however, our tanks/Stygians forced Warden tanks to back off the bridge. In that moment, we made a move to rush the bridge with ballistas and in that initial rush were successful in blowing the bridge. The relief was short-lived however as Wardens had begun their next attempt to besiege the city; artillery. In the following (IRL) hours, the Wardens launched a serious artillery offensive. A combination of 150mm/120mm and rocket artillery hit the town every 20-30 minutes and howitzer counter-fire was a constant morale boost to everyone in region. Every few minutes you would see in region chat a desperate call for the single firetruck in town to come put out a fire and someone would yell out “QRF repairs on the firetruck!” While we were busy putting out fires around town, the Wardens were hard at work to re-establish their bridge presence. The ammo facilities in town were pumping out 94.5mm to supply our Stygians and tanks were dying left and right on both sides. SHTs were no exception as a friendly Hasta fell prey while poking the bridge and the Warden Predator finally died to the Stygian crew. The back and forth continued with all forms of attack/defense happening during the Siege. Amidst the desperation, enough tanks were pulled out of the seaport that the streets were beginning to clog with Falcions. Even better, at night Warden partisans would sneak away from the front and make their way to the seaport to discover a multitude of friendly tanks unlocked (though thankfully unloaded) and wreaked havoc until they were QRF’d. Field bridges were made to hit the seaport and we retaliated by ramming them with ironships (really funny to watch 6 guys fall into the water btw). That first night was hectic, but people were still optimistic about our ability to hold out until the end of war. The stockpiles, while low, were still good enough that we could fight as infantry, tanks, medics, and artillery with little issue. Alongside that, there was a major push onto Baccae, Kalokai and even a naval landing in terminus that had people betting that Baths would stay green. Eventually though, our supplies of infantry gear and tanks dwindled to the point of disrepair. We would need logi otherwise our only reprise would be the concrete around us. As the first night came to a close, I logged off and returned around the final battle in the second day of the siege. By that point, we had completely lost the ability to contest the SE with tanks and instead opted to lay a thick minefield around the ramp. Our forward most Ghouses were in ruins, leaving seaport/refinery bare to partisans. While shirts were still abundant due to logi runners coming in from the north route, everything else was non-existent. With no arty, few tanks, and no small arms ammunition in sight; we were left to scavenge off the rich Warden infantry streaming across the bridges. Neither Baccae nor Terminus had fallen and by then it became clear the Wardens were intent on making the Baths their last and final VP. To be Continued
What really killed us was when the Wardens achieved the unthinkable; they killed the main concrete pieces watching the bridges West and SE. The West fell to a combination of fire, artillery, and chieftain rushes, but the SE was done much sneakier. With no one around to watch the SE (mines and a lack of tank operations made us complacent), the Wardens rolled in 250mm wheelchairs to bypass the minefield and kill the main piece. With our lack of anti-infantry weapons, the Wardens cutler-ganged the rest of the SE side while their tanks surged in from the West. The Siege was finally over, the Baths was Blue. In the final hours of the war, a few hilarious attempts were made by the faction to have one last hurrah. At one point, someone had tapped Axehead and destroyed Hermits Rest buying a few laughs from the guys around me. Seriously though, that was one of the best fights I have ever been a part of in Foxhole. GG to everyone who was able to play and for those who were stuck in Q, better luck next time. Baths = Bae o7 WC106
Thanks for sharing and taking the time to explain all this! This could be its own video as well ha. I'm sure people will look back on this battles sometimes and be happy to read this such detailed account. I must have came little to late to the battle for the Stygian face off cause I never saw any on the island.
Such a weird feeling when u watch a random Foxhole video and then you hear yourself talking to the one making the video (Bobby Flay when they tried invading to the east)
The north side has the bulwark and the huge concrete base on the north western side. Pushing from the west is easier, once you get over the bridge and into the city you have more open area to spread out and rush for the town base.
@@RobertLovesGames iunno if they changed it but somewhere around 101 assaulting from the north was a death sentence. It was a up hill fight that lead to a city ledge with nearly one avenue of attack into the city. Once you fought your way through the bridge, the open uphill field, mines, ditches, trenches, you would either get flanked by a tank counter push, or smashed by the elevation of the town. North bridge is a meat grinder.
If you're wondering why the Wardens did little to stop the commando APC/jeep logi to the baths, it's because it was *mine-numbingly* boring. Everyone in-hex in DV itself was larping on the bridges and advancing single file into the meat grinders with their outlaws, so we had to patrol every waterway and hex border in a massive multi-kilometer radius around DV. In some 5 hours of sitting semi-AFK in a bridge at Endless, I intercepted a grand total of 1 APC. I also called for Lockheed Breakers to be patrolled for APCs in world chat quite a few times, but the response was always "the Saltbrook coastal gun should prevent them from getting there; there is no need". Funny to see that that was your primary route into the city.
And yeah, holy hell, there was a lot of "why aren't they running out of shirts??" in world chat. Intel chat was properly *bewildered* when an APC was intercepted en route to Baths containing Banes and APRPG instead of shirts. I think that most were under the impression that the city had somewhere around 30k shirts even after 48 hours of the siege at that time.
lol that's fair! There were a lot of last stand larping going on which I loved. I know some vets were not to happy about it. Oof on sitting there for 5 hours for one APC. That's some dedication though ha! Hopefully that 1 APC had a lot of shirts or something valuable. Wonder why the guns didn't work. Out of range still?
Hello from VEC. Nice video and I actually have very little to say. Almost everything you documented nicely. There are a few more things you forgot to mention 01. Baths ammo facility which supplied Baths with arty/75mm and 94.5mm for a full day before being destroyed by warden RSC fire 02. CSF operation west of baths which destroyed those 4 warden RSCs which bombarded baths However, again I say, This gonna be One of my favorite foxhole videos of all time
Thank you! Appreciate the kind words! I had couple people tell me about the ammo facility thanks for also letting me know about it! I didn't know about the CSF operation though! That's really cool to hear. This is going to be one of my favorite Foxhole battles of all time for sure! Cheers and GG! Thanks to you and your team for all your hard work in DV!
As a Warden, I have to give a HUGE GG to the Colonials for defending Baths for so long!!! As for your question about why didn't we attack from singing serpents, most of our logi was coming from Ashtown in the south. Saltbrook had some supplies but was mainly a tanking hub.
GG to you as well! Couldn’t have been a good fight without a good rival. Ahhh gotcha! Thanks for the insight! I figured it was something like that. Thanks! See you next war!
love that you documented this, thanks for taking the time. saw you running around baths during the last half of the siege o7. big part of what made it much harder to defend was losing our ammo factory that was just east of the town hall during the RSC bombardment. @16:39 has me cracking up: 36 hours w/o sleep at this point and dealing with people wasting resources. same person was blowing through 75mm rounds in our raptura the day before when 12 people were yelling at him to stop constantly.
No problem! Was honestly just happy I could be apart of it. I had so much fun defending it. Yea slowly running out of ammo was really hurting us. Yea thought it was funny how they caught him and how I was just passing along hearing the drama unfold ha.
Saltbrook was supplying way more than just the baths push, essentially the entire eastern front. It did have supplies and was FMAT main frontline supply hub, however we were discouraged by le queue and also had to supply other pushes and defenses. For example the numerous attempts at Terminus. Also, it was great that you at the end put up another good fight instead of just folding like the few days before
I remember my first war. (War 90 I think...? Yeah.) I don't remember where I was stationed but there was one part of the Warden front where we were under a 72 hour nonstop bombardment. I will never forget the time when someone next to me said, "What the hell are they hitting us with?!" Before he was direct impacted by a 120mm artillery shell.
Quick tip. Go into your foxhole video settings and increase gamma. It makes night time way better Additionally you can try and lower post processing which also helps in some cases
awesome footage. i was running the blockade in a jeep to supply baths. was the last logi in like 5 mins before the townhall fell. on our second to last trip we got to DV border but ran into a queue to get in. got qrfed by at least 4 tanks and infantry but luckily they all missed as we drove around in circles and through brine glen. then we raced to the border once the queue went away and jumped into hyperspace at the last moment. was very fun
Just bought the game a week ago. I remember seeing that the baths needed help. Then it led to a 6 hour stalemate until i got off. Ah man this was so much fun
My regiment is a Warden artillery regiment and we wanted to conduct a massive artillery operation against The Baths. Problem was that our logistics were stretched thin and the massive queues were a huge deterrent. We ended up just doing tanks in the push to Silk Farms. When we finally took Silk Farms, I drove up to The Baths to see what was taking us so long. Logi was impoverished in the zone and we had to get logi via white whale logi landings that could only safely come from the south. Warden activity was almost exclusively built up on the two south bridges and basically no where else. CAF was partisaning HARD outside those two clumps. I remember I had to save a lone noble widow that was about to be destroyed by defiant CAF partisans. It just wasn’t worth the effort to attack from the north. Amateur artillery operations failed due to well placed Howitzer garrisons. We tried to take out the seaport by using two metal beam bridges to get us into range. The problem was that the collies kept destroying the bridges by sailing giant iron ships into them. So we’d have 10 guys with cutlers standing at the edge while we built them. Whenever a ship slowly came towards us everyone would start panicking in Chinese, French, and English to shoot and kill the ship before it destroyed the bridge and make us all drown. We even had a super heavy tank sit halfway in the water to try and give us support. Success was limited with that but God it was so funny watching an iron ship slowly come towards us like a steamroller while everyone is trying to kill it screaming “KILL IT KILL IT KILL IT! 向西北射船!Se retirer! I DON’T WANT TO DIE!” We tried ferrying troops across via speed boats and landing craft but half of the time the coastal gun would go off so it was dangerous. We had very limited success with that tactic but we didn’t have many options. Eventually, I got so fed up with the push on The Baths that me and my regiment buddies tried to prioritize Baccae Ridge. We took out the TH at one point but the collies broke the encirclement from Acrithia just in time. In the end, Baccae Ridge held and pushed us out of the region. Meanwhile, The Baths finally broke which got us the victory. Probably the most exhausting end game I’ve played in a while. Was a lot of fun though!
I heard that Wardens were spread thin throughout almost the entire map. If we Collies would have defended well enough and even made a slight push back I heard there were not many defenses up towards the middle. Could have been a cool counter attack to the counter attack ha. Sounds like those CAF partisans were doing a great job! I didn't know about that. Thanks for sharing that! LOL sounds like you had a fun time on those bridges! I honestly thought you were trying to build them across to the island. Thanks for sharing all this! Always fun to hear from the other side! GG!
Watching this develop on foxhole stats was amazing. The last few days of the war I was fighting the wardens in Therizo. But the fact that the baths lasted so long was impressive
I spawned at the baths once to see if I could help out hold a little longer and then a the wardens rolled up a SUPER HEAVY TANK. I'm not 100% sure on this but I am pretty sure we destroyed it@@RobertLovesGames
I love watching moments like this, makes me want to join in, but the queue times won't let me 😢. The battle of the baths is probably one of the most epic moment in gaming i've witnessed
Here from the warden side, you guys put up one hell of a fight. If anyone went out in a bang that war, it was you ggs and i hope to see you guys again on the battlefield!
Epic battle, water logi was cut for virtually a week. CAF,TLG,SHRED,VEC+randoms ran DV to perfection. Well played to everyone on both sides, this was a rare experience in gaming.
During last day as a warden I been partisaning north and east of town, ambushing rare logies and mining roads for potential breakthrough reinforcments. Also, I managed to solo huge chunk of T2 bunker, that been facing north bridge via pantoon. That was lots of fun. At some point I joined main forces and piled on at Baths from south-east, helping our troops with establishing assault fortifications at docks.
Was good fun attacking the baths. Yall held out till the very end. Thank you to both aides who fought there was a amazing fight and was fun. Had some funny conversations and interactions with both sides.
I was in charge of the warden 120mm arty for the final hours of the siege. the collie bunkers were actually ingenious. Since our 120mm guns were placed so close to the island, the wind would blow our shells into the collie concrete bunkers even at the lowest range setting. As a result, we kept on getting counter artied by the ai howitzer and we lost a good number of 120 pallets. Artying the other side of the bridge to support our inf (who are constantly trying to rebuild the bridge) therefor was really challenging. Well played my collie friends.
150mm from the south bridge crew here. We had the exact same problem. We could only fire about 15-20 shells at a bunker before needing to stop for full time repairs. We ended up shifting targets to the refinery eventually which thankfully only had 1 howie that was hitting us at that point. Howies really are extremely oppressive things...
That sounds like a fun challenge to have as an arty player! Maybe frustrating for some ha. I would love to have been an arty crew on the other side of the bridge during this. That would have been awesome as well. So many fun roles to play during this siege. Thanks for sharing your experience during the battle! GGs!
I was in the Warden Silverhand towards the end of the battle, pushing up and down the bridge (we had so much trouble from the bloody house on the cliff and all the RPG guys in there). After we finally died, I was one of the combat engineers using wrenches and Hydras to destroy the mines as we pushed until the Town Hall finally fell. Thanks for a great battle, Collies.
Hello from WLL. We were running public scrap to refinery in The Fingers so they could make shirts. I was also personally emptying the seaport into TH at Baths in hopes that nothing would be lost. Moved 3-4k shirts and hundreds of rifles, ammo, etc. easily. Wardens tried a large WW landing on The Fingers (my bunker base) and we wiped it, enabling CAF to take 4k more to The Baths. Was insanely fun.
Nicely done from WLL! And nice work helping unload the seaport into the town hall! Thanks for your hard work and helping make that a fun last battle! Cheers and GG!
This was my first war. I joined during the last weeks; when it looked like the warden were losing. I was a warden and enjoyed every minute of this game. Thanks to the devs and all the players that make this game so much fun.
Welcome to Foxhole! How did your first war go? What did you mainly do if you don't mind me asking. I'll be Warden this relic war so maybe I will see you out there. Thanks for the kind words! Cheers!
@@RobertLovesGames I did a little bit of everything! But I was mostly an infantryman. Fighting for bridges and jumping from trench to trench. Dying a lot too.
@@eliaslarrea1170 Ha that will happen! For good infantry plays I recommend checking out Zagubadu or JRaye910 on Twitch! They some youtube stuff as well!
I was on wardens and at south bridge the whole time, I have no idea how many stockpiles you guys had, but even 1 day into the war collies were throwing gas grenades and mammon like they were candy and we couldn't push 1 meter further into Baths from the bridge and even lost that periodically to night mammon rushes. I logged off at 4 AM confident that the war will be on when I log back tomorrow unless Baccae falls, I think that the general sentiment was that we are just having fun until that happens. Unfortunately I missed it by an hour or so and was really surprised when I heard that it we took Baths somehow. In retrospect we had almost unlimited 150mms, we should have just used it to push and not just shell the port constantly. But it was fun, it was good seeing collies putting up an honest fight until the last day.
Yea if you all would have not focused on the port as much it probably would have fell faster. After while the port didn't even matter because we unloaded everything that was needed. Good fights from both sides! GG!
10:34 oh shit i recognized my voice i was the guy saying "we will lose the war but we will not lose the baths" that's awesome that i made it into your video 😂
Huh, we were wondering how many shirts y'all had in the baths. 3:40 I don't know either, I was running logi for 3 hexes and then fought in Red River against that Kalokai incursion. 19:54 The battles I can think of that nearly wound up like the baths a few times was "Elksgrad" and Reprieve up in Reaching Trail. Pushed us out twice before deciding we were going to dig in tighter than a tick. Lastly, a minesweeper, bridge layer, would be a nice additions.
I had a lot of people tell me that Saltbrook was not that supplied. Plus que stopping new players from getting in so it was hard to coordinate an attack on the north side. GG!
As a Warden main I always love seeing long defences of one VP like this whichever side is defending, always reminds me how unique and great this game really is.
It was the most fun bridge fight I had this war. No one really paid much attention to the north bridge, so I was able to sneak 2 ironships full of tanks from VP for the west assault. As you saw, some people decided to use them to clear the mines. I then set up a few mounted bonesaws on the bridge to stop the suicide ballista rushes, which I thought were pretty effective. The DV battle was getting so much attention you'd constantly see intel chat from other hex yelling about a potential APC logi runner. We knew Bath was preemptively stocked with supplies, but it still lasted 24+ hours more than I had expected. I was surprised to find myself enjoying a bridge fight. GG!
I remember in one of my first wars (around war 84) I was defending AW that was under siege. I was still pretty new to the game and yet a high ranking play gives me the task of organizing 5 thunderbolt cannons. We kept firing to the last shell even through heavy counterfire. In my experience, a good siege is always fun. Doesn't matter what side you're on, defending or attacking.
You all at Baths did well In the last 3 hours of the war at first I was in Sitara trying to get people to capture the Vic - it was at best defended by an outlaw and some pillboxes and Silk farms - again no defences. Then I saw the call for help with the Axe Head tap so I was the first person to spawn into the WW when it beached - I was waiting the the Colonial Home region - I think that was the most fun I had in the war. Watching our map as Baths was getting overrun (when they got into your defences) as our 3 Ballista's and Talos raced ahead (I was one of two people running infantry protecting the CVs) to destroy Axe Head before you guys at baths fell. We held Axe Head for 5 minutes mainly because we got jumped by a HTD and 2 Silverhands almost immediately but our tap set in motion another tap which took the Wardens down to 29/32 at one point. So much fun
War 106 was my first war. I bought the game said no to queue times and joined the wardens. We were down to 7/32 vs 30/32. I fought hard in westgate, joined the naval invasion of Origin, broke through Sableport, stormed Terminus, pressured Bacce, and tried to QRF the logi going into baths (not easy). I will never forget my first war. GGs and well played all around.
It was wild popping in once or twice while I fought on the tempest side of map most of the war. As a warden, well fought. Had a lot of fun this war, excited for the start of next war :)
You should! Come back for this relic war! Or if you want to wait the navy update should be the next war! That would also be great time to come back with all the hype.
That was my first major battle. I fought on the warden side. At one point a few hours before the end, myself and another guy managed to gets some mgs up to the car debris a few meters from the bridge. Any collie trying to make it down that street got mowed down and we suppressed the building on the corner like nothing else (thank heavens for flare mortars :D)
That's awesome! Good first major battle! And yea flares made that battle a lot better. Night battles really sucked before flares. Thanks for sharing that story! Cheers!
5:47 that "invasion" was orchestrated by the regiment NAVY. I was on one of those vehicles, it was terrible. Afterwards they said they didn't know where they were supposed to land and landed us on a piece of rock that led nowhere.
I was just sitting in Abandon Ward for a huge chunk of the time waiting for the war to end and to join the party at the plaze first, and I kept reassuring everyone in chat saying " we have them under seige in 3 victory city's" , and " they can't hold out forever " eventually I went to bed to wake up the next day with the wonderful news that we won the war via the Baths .
@@RobertLovesGames GG also at the first half of the war we had the exact same mind set that you guys had during the seige of Baths " the Collies are gonna win... let's make it hell on earth for them" then the vets and clans came back.
@@TheREPPIX That's awesome! Your counter attack was really great! I always love seeing a good counter attack an a war to push the favor for another faction.
The imbalance of the frontal assaults is probably explained by the logi imbalance. East lost a lot of personal in the first weeks when the got steamrolled. This ment they had less people doing logi. Add to that that they already financed a big land gain and my guess is that their stocks were pretty drained. I know for a fact that we as KRGG steadily shifted our foucus more and more east along the river and dumped 6+ Ironships filled with logi into frontlines south of Linn of Mercy. Doing sneaky operations and RSC as well as 250mm Operations to grind away at the concrete Strongholds. This was a massive War and i had loads of fun. Sadly i couldn't join at baths as i was busy helping out in Kalokai. You all fought well but it only was a matter of time. We had more BTs than we could use because if some massive grind by the facility logi teams. And we had another 3 SHTs and 2 RSCs in the making.
Yea I heard the supplies were actually pretty low for the east which I thought was surprising. Kalokai sounded like it was a lot of fun though! Sounds like another good battle to be at near the end. Fun fight, fun war! GG!
@@girthbrookz4303 There was quite a bit but I've seen way worse exploiting ruin other wars or just terrible balance. But I get why you feel that way. GG!
A little trend I noticed is with certain fronts like the baths we tend to focus on one or two main fronts and most flank routes only have some AI or something, I assume this is just better for coordination. Also looking at the deployment map the west and south had much more manpower then the north, I assume it’s just easier to supply them
That's a really good point. Once everyone is qued up it kinda comes down to where everyone is already spawning and attacking. Kind of hard to redirect attacks like they would have had to do north unless people left the hex. Thanks for your insight on this! GG and Cheers!
I'm a warden, from the 27th gg to all collies, it was a really good fight, and that's why most of us play that game, to see and live great fight like that! See you soon on the battlefield!
Agreed! Was an amazing fight a lot of us won't forget! GG! I'll be on the Warden side for 107 so maybe I will see you around! And yea que was awful I heard. Hard to plan an attack if you can't get anyone over there.
It was quite something.. baths stood for over 3 days in siege. I myself kept blowing up all town halls & relics north, west & east of CAF base, even lockheed, same for bridges. last day of war i even found 20 abandoned logi trucks, flatbeds, loaded tanks at border by wardens. I drove some Ballistas into their back at end of war & blew up some relics.
104th here, I tried with few others from VEC & LSC regiments to smuggle shipments to Baths. We had Typhons, Tripods, 100 7.62 manually loaded, on our bodies each was a crate of blood as well. We would have absolutely made if it wasn't for horrible luck xd.We crossed a road, a second later a Warden outlaw drove past that road, and they saw us in the night and it took them a bit to realise we were actually Colonials, then drove up to us and executed the vehicle. Everyone in Baths though are some fucking legendary people.
The problem with attacking from the north east is most of storage depots and seaports are still not online. I was logi for shackled chasms and I can tell you warden logi is stretched and the queue for front hexes are too long.
i was a warden on the west side, and the day of the wardens victory, i was withj a dude and his mortar tank and we were mainly focusing on the seaport, then we ran out of mortar shells, so collies has built the seaport for like 45minutes and retrieve all the tanks they were able to, tbh it was impressive to watch. collies also brought 7CVs to build the seaport it was so funny to watch, trying to bait us and more. then sadly i had something unplained and i really had to go, so i wasn't here when we won the war but i can imagine how epic the very last battle was. i haven't played for a year before this war that i've joined like a week before the end. but it was clearly the best one so far. edit: your logi road was insane !
Glad you were able to come back to Foxhole and have a good time! And the amount of times that seaport went down ha. It was a great fight, great war! GG!
This was wild to watch on the map, I didn’t even bother trying to get in hex as a warden. I was definitely predicting the end FAR before it would come, what a fantastic war!
That's a really good point. Someone else brought up that even when they cross the bridge they don't have a lot of room to fight with. West side bridge has a bigger opening to fit more tanks and infantry. Thanks for sharing that insight! GG!
The reason we only attack from two sides should be obvious, you said it your self. "they'll run out of shirts soon" I was as many others surprised. more than anything. Brave until the last.
The reason we wardens did not attack from singing serpents is because we did not have logistics there. Our entire frontline was held together by white whales. The bath in particular had five white whales full of insane amounts of supplies. Three to the south west, one south, and one north west. All our efforts came from those directions because that is where the supplies and build up was at. We had lots of "just flank bro" posts to go north. But no one did. About every five minutes someone would ask in chat if the collies ran out of supplies yet or how the baths still existed. We had to keep reminding them that the collies had supplies getting through. In truth, we could have taken Therizo and ended the war a full day ahead of time. But the big clans only wanted the baths. While I spammed chat Therizo was left undefended the response came far too late to matter. I literally drove a half track to Therizo's town hall and stole an unlocked Talos before AI stopped me. We couldnt believe it was so devoid of collies. Most of us were surprised the war ended when it did. We expected it to be another five days. People were returning to their decayed bunkers trying to salvage them. The collies did a great defense. Akin to our last stand in Reef from war 100. You guys could have easily steam rolled us if you advanced. There was no backline, no middle line, and most forward places were left unteched entirely. The small collie advance into red river at the last moment would have prevented the war from ending by just driving west down a road instead of going east towards a non flag town. There was only a couple pillboxes keeping red river's flag defended. If we didnt have a determined train clan and white whales we would have had zero front line at all. We had to measure moves in hours due to the delay of distance. The collies almost got us with their sneaky white whales in godcrofts axehead and endless shore woodbind. Had they put out the manpower it may have also swayed the tide. Since we had basically zero backline. Our logistics would have lasted about 48 more hours across all hexes. 80% of our factories were decayed or shutdown. Our fuel was gone across many hexes. My clan 4Dth had put out 4k of 150mm shells on pallets six hours prior to war's end at the tine seaport. We were one of the few factories still running. That entire time there were so many trains, freighters, white whales coming up to take our shells. We had dumped our three week stockpile the day before and there were still people coming to take outlaws and 40mm even up to the final minutes. I felt like we made a difference in giving the entire faction a boost when it was struggling.
That makes sense about the white whales. I figured Saltbrook would have had more supplies but guess not. Thanks for sharing the info that helps me understand that battle a bit more. I'm glad they chose to do The Baths over Therizo. Was so much fun. That's crazy to know about the white whales and train system being your main frontline. Kind of just goes to show that if we would have pushed harder we could have turned the war again possible. Sounds like you and your team did a great job with your factories! Nicely done! Thanks for sharing your experience and insight that was really cool to read! Cheers and GG!
i have fight 24H on 36 in this battle , i finish exhausted but verry happy to be part of this epic battle i was the last medic with plasma :D hard to choose who save and how not save ^^
Northwest was a rocky place well guarded, not concerning and not contested, plus we had logi stucked with respawn queues, and resources went down FAST, like 5k shirts hour. The main goal was to contest the open space we had west and north.
I was monitoring the fight on Foxhole stats. I woke up on Friday and thought “oh yeah, war is over in a few hours”. But every time I checked in the Baths still held. At one point the bleed rate was over 1,000 shirts an hour for both sides. Fantastic war though. Better than war 100 imho. Lots of epic holds, glorious advances, sneaky partisan plays and heroic logi runs.
the Wardens didn't have specific small teams focused on cutting the logi in every direction, at some point Signing Serpents didn't have any WT coverage, NW Loggerhead neither. The entire region was covered with WT's barely 8-10 hours before it finally fell. People in global chat would spam when spotting green dots but the randoms in region would do nothing about it. But I think this happened because of the huge queues that avoided large regiments to put specific OPs in the region, so the region was filled mostly with randoms.
Thanks for sharing this! I think i'm coming to realize that it was the que that prevented any kind of messed attack or stopping of the logi in the north for the Wardens. It's always hard to pivot those kind of attacks and coordination with a qued hex. Thanks again for sharing! Cheers and GG!
I was at south bridge. There were some efforts to counter logi but everyone assumed it was over the water. And because the bridge pushes were getting nowhere everyone was just focused on trying to make some progress and trying not to get distracted by anything else. I did run one mission with a guy up to the north to counter partison attacks but we ended up being ambushed and killed in our stolen bardiche.
@@RobertLovesGames down the rabbithole is a youtube essay series by frederik knudsen. he recently put out a 5 hour eve online doc and said on twitter his next project would be this
In second last irl day of war I was trying to use that railway bridge on N to cross and flank Wardens so many times, haha, it seemed a bit more doable than charging across the downed bridge itself, but every time we got across river we just got beat back again, lol. I boom'naded so many wardens on that bridge and the little alley between the regular and rail bridge near the river, haha. So many Outaws.
It was like the german attack on stalingrad in drowned vale. Also i was there with the 82DK regiment at one point. Like before the collies managed to push the wardens back from the vale
Hi. New Warden player here. I briefly tried to help but then left to do logi i was amazed by our lack of proper encircling on the city and how no one ever attacked the north (i was on the barges btw idk where we were going but was told to follow in). I'm pretty sure the warden incompetence in the region is because most of the players who were in there were new players rather than the vets who were stuck behind 40+ queues and once the queue reached 30 i stopped tryign to do logi and i moved onto terminus and helping to plan a naval invasion of old captain (guys legit i was instrumental in planning that naval invasion and we knew our chances were slim but had to meme, i want to know if the collies got some good laughs out of it)
Ahhh makes sense about more new players just yoloing tanks in. Naval invasion sounds fun! Was that the APC one? We laughed at that one on the east side.
was there until the end, but stayed in kalokai when everyone went to the baths, great battle in kalokai too, congratulations to the collies who fought till their last breath and to all the wardens for the great comeback and well deserved victory!
Was a great description of what was happening! I also had the thought the devs were secretly putting items in our town hall to make the battle last longer ha.
I ran a few logistic runs near the end dodging warden ambushes was a wild run. After burning out on that i ended up being a 12.7mm gunner for ages, the amount of ammo i burnt through to the west was insane. Gotta hand it to the lads running me ammo as i burnt through it. Ended up having to run on foot north to scavange for ammo as our stockpiles got low and weapons ran out. Was a bloody good fight
Great question and welcome to Foxhole! The Wardens were trying to get arty into the hex but the hex was full and couldn't get the right team in to set up a proper arty team. From what I heard there were random groups that found abandoned arty set ups and they tried to do their best. If you want to rain down good arty you need a well coordinated team. Again great question! Let me know if you have any other questions! Cheers!
Warden plan: Surround blockade and pound with artillery untill final assault. Warden realisation: Yolo all of the forces from one direction the entire time.
This was a truly Leningrad level siege. Loved the scroop pipeline you guys set up to keep the factory running As for attacks from singing serpents, the line of supply was way too long, your partisans get credit, and most of the supplies and force that could have gone there ended up fueling the fight on the Eastern flank or responding to the armored thrusts that y’all repeatedly pushed along the center-east axis. Our rail/sea infrastructure also lacked agility to pivot like that this war.
That scroop pipeline was so OP for holding The Baths. Honestly without that it would have fallen a lot faster. Ahhh that makes sense about the north route. Thanks for sharing and good for our partisan crew! Thanks again for sharing your insight on this! Cheers and GG!
I was part of the assault on mercy's wail in the final day of the war. i had hoped that we'd break through and drive the wardens back and meet the boys from the assault from Iron junction and then we'd march on to save the baths together but alas warden resistance was too strong
@@RobertLovesGames I was killed in the final minute of the war when one of our officers ordered a last ditch charge into mercy's wail. Always Next time
Warden here. I was one of those "They'll run out of shirts any minute" for around a full day
LOL nice! GG!
I was involved mostly with the Warden assault on Baccae Ridge. It's fascinating to watch just what was going on in the Baths from the collie side. You guys really did have insane stockpiles. A good fight and a good war.
Good war!! GGs!
I was fighting in Baccae before we got pushed back out. Was a good fight!
@@Osiris-Foxhole Wish I could have been in both places at once! ha
Even as a warden loyalist, it makes me happy people are making incredible last stands like this happen. Both fighting off what looked to have been an endless tream of vehicles and having to make every bullet count, to the Warden side trying to rpod and poke for any weakness. Wish I could have taken part in it.
It was a great time and great effort by both sides! I'm sure we will have more moments like it in the future! GGs all!
Hello from CAF.
Defending baths was an absolute joy. As you mentioned it was a collaboration of regiments and solo man. Our goal (as CAF) was to outlast the war and not let the VP fall. However, as our supply runs where gaining soo much in baths and Bacca ridge was falling we redirect the 1.4k shirt shirt delivery for baths to Bacca (they where below 200) this caused the pushback to happen but also caused baths to eventually be lost. However,we did extend the war for 12 more hours and gave everybody more of the fight they where loving soo much. In the end it was a fair and fun fight and people forget about this all too often. We hope to see this happen again in the near future but hopefully we can be on the giving end.
I would like to send a shout to all the people involved and especially all the people who donated shirts in the old captain. Our and other runs would not have been possible without those donations.
Good work to you and your team for setting up DV this war!
That's really good insight about the decision to send shirts to Bacca instead. Thanks for sharing that. I love hearing stories and decision making like this.
Once again great job! Thanks for helping contribute to that epic last stand! Cheers and GG!
i dont own the game, who is solo man?
@@1zc5 solo man are players that play by themselves mainly and don't join clans. Let me know if you have any other questions!
What I love about Foxhole that most gamers don't get is: You look and see- "Only 2400 people are playing, that isn't a lot of players." They don't understand they all are fighting in the same war. Those 2400 are playing together. Eve online players might get it but most don't.
Exactly! I could see why new gamers would be thrown off by this number. They would think wow 2400 players on at one time what a dead game. But actually 2000-3000 on at one time is the sweet spot for this game.
I was mostly attacking as a Warden from the west bridge... I ended up playing as a medic for the last few hours and fixed up so many on The Baths side of the rail bridge. This was my first war and I started playing last Friday, I wouldn’t trade the lost sleep for anything else, thank you so much guys!
Nice! The west bridge was definitely the more exciting side. The poor BT who dc’d ha. Welcome to Foxhole as well! Glad you had fun! See you next war! GG!
Also let me know if you ever have questions about the game!
One of the years I held the north bridge as warden for 42 hours in an outlaw. Colies held the baths for something like 5 days with out supply. I had many crew members but held that bridge forever. We pushed over so many times and I watched countless tank assaults fail that cliff. Somehow I survived them all. Forgot what war it was, but I gained the nickname " the immortal " from that war. Good times.
That sounds awesome! Thanks for sharing that! Love stories like these. Never forget The Immortal!
God damn son
I wish these crazy sieges were more common, or at least had a workaround for less queues - I wanted to join but the queues were up there with 40 on the wardens when I was on - Even though I wasn't there, to any Goober watching this, I just want to say that you guys made it a blast of a war.
Thanks a bunch to every logi, partisan, and everyone else who made this happen!
For Callahan!
(Or for Silas Moro, ( isn't that who collies war cry to? )
Happy 😊
Agreed! Need more sides to attack from and less choke points. Dang 40 is crazy!
GGs!
we was in competition with baccae , you will fall first ?
we lose but baccae got reconnected to our lands at the ends when we was 1 hexa surrounded
what you do is you grab a truck from the nearest seaport and bring a truck full of important goods and you'll have priority in queue above ppl who are queueing from the home region.
@@DaleC0oper True. Be logi and get a higher que.
The Siege of the Baths was one hell of a fight! As a collie defending it, I have to give massive props to the folks from both CAF and VEC for constructing the only sizable concrete defenses in the hex. That being said, let me give you a rundown of the penultimate night of our Last Stand.
The situation was grim, the Warden advance into Shackled Chasm not only cut off our access to the vital mpf/logistical town of Silk Farms, but also ensured the complete encirclement of the Drowned Vale hex as a whole. Under the constant pressure of 9 borderbases; the fair towns of Loggerhead, Vessel, Saltcaps, Bootnap, alongside the minor relic bases of Eastmarch, Wash, Singing Serpents, and Splinter Pens were razed to the ground and captured by Warden forces. With the North Passage into the Baths secured by CAF, our forces rallied at the only base in the hex to house Super Weapons; all eyes were on VEC base situated Southeast of the Baths defending our main HQ at the Baths and the colony of Cannonsmoke.
With the fall of Bootnap, Wardens were able to quickly establish a forward base just 100m to the East of VEC. Colonial forces at VEC began a 3 gun, 150mm artillery barrage to stifle the assault while friendly armor ammassed at the gates to defend against the Warden tank line. Warden HTDs, Outlaws, Silverhands, BTs, and Chieftains followed their Flagship SHT the Predator into battle against the Concrete Sarissas of VEC. As the day melded into night, tank skirmishes diminished and the Warden line shifted into the field further Southeast. As our artillery continued their barrage, that's when we heard it; BOOM. All hands froze, and a deafening cry rang out in the night. The Wardens had brought Rail Storm Cannons to bear.
The fate of the VEC base was sealed as not one, but 3 RSCs fired upon the base. Fellow defenders scrambled to repair the defenses, but our efforts were made futile as 300mm rained down from their Deadlands base. The 150mm guns were first to die, followed by the emplaced guns and innermost engine rooms. VEC blindfired their SCs in an attempt to counter artillery, but as the smoke cleared, there it was; a hole 3 sarrissas wide was made leaving the core and SCs exposed to their tank line. Banes were assembled and Stygians were rolled in as engineers laid a minefield to hold back the inevitable chieftain rush on the core. The fighting was grim, but it bought time. Day broke and our forces still held the main core. Artillery was moved in from the Seaport to fire off the remaining 150mm ammo and CAF rolled in Skycrawlers they had intercepted the night prior to burn down the Warden frontline base. After a valiant fight, the call was made to pull back our tank column and blow the SE bridge into Baths.
As the last of VEC concrete was dehusked, our defenders could only watch as they annihilated the garrison at Cannonsmoke. A red dawn had arisen for Baths. The Siege had begun.
To be continued.
As we settled in our defensive positions for that first, terrible night; our hold on the bridge SE quickly fell. The Warden SHT took the lead on the bridge, preventing friendly forces from establishing holds on the bridge. With the number of Warden infantry on the bridge growing; clans with stockpiles in the seaport scrambled to pull their supplies from stockpiles into public. They suppliec the TH and surrounding cores with an unGodly amount of supplies to try and outlast the Siege. Soon enough however, a Warden push had also developed on the West, drawing a portion of our infantry to skirmish on that side. That gap of infantry pressure allowed Wardens SE to build the main bridge and establish a foothold for their tanks to approach from. Falcions were pulled, loaded, and died to the warden tanks on the bridge like paper mache. Eventually however, our tanks/Stygians forced Warden tanks to back off the bridge. In that moment, we made a move to rush the bridge with ballistas and in that initial rush were successful in blowing the bridge. The relief was short-lived however as Wardens had begun their next attempt to besiege the city; artillery.
In the following (IRL) hours, the Wardens launched a serious artillery offensive. A combination of 150mm/120mm and rocket artillery hit the town every 20-30 minutes and howitzer counter-fire was a constant morale boost to everyone in region. Every few minutes you would see in region chat a desperate call for the single firetruck in town to come put out a fire and someone would yell out “QRF repairs on the firetruck!” While we were busy putting out fires around town, the Wardens were hard at work to re-establish their bridge presence. The ammo facilities in town were pumping out 94.5mm to supply our Stygians and tanks were dying left and right on both sides. SHTs were no exception as a friendly Hasta fell prey while poking the bridge and the Warden Predator finally died to the Stygian crew. The back and forth continued with all forms of attack/defense happening during the Siege.
Amidst the desperation, enough tanks were pulled out of the seaport that the streets were beginning to clog with Falcions. Even better, at night Warden partisans would sneak away from the front and make their way to the seaport to discover a multitude of friendly tanks unlocked (though thankfully unloaded) and wreaked havoc until they were QRF’d. Field bridges were made to hit the seaport and we retaliated by ramming them with ironships (really funny to watch 6 guys fall into the water btw).
That first night was hectic, but people were still optimistic about our ability to hold out until the end of war. The stockpiles, while low, were still good enough that we could fight as infantry, tanks, medics, and artillery with little issue. Alongside that, there was a major push onto Baccae, Kalokai and even a naval landing in terminus that had people betting that Baths would stay green. Eventually though, our supplies of infantry gear and tanks dwindled to the point of disrepair. We would need logi otherwise our only reprise would be the concrete around us.
As the first night came to a close, I logged off and returned around the final battle in the second day of the siege. By that point, we had completely lost the ability to contest the SE with tanks and instead opted to lay a thick minefield around the ramp. Our forward most Ghouses were in ruins, leaving seaport/refinery bare to partisans. While shirts were still abundant due to logi runners coming in from the north route, everything else was non-existent. With no arty, few tanks, and no small arms ammunition in sight; we were left to scavenge off the rich Warden infantry streaming across the bridges. Neither Baccae nor Terminus had fallen and by then it became clear the Wardens were intent on making the Baths their last and final VP.
To be Continued
What really killed us was when the Wardens achieved the unthinkable; they killed the main concrete pieces watching the bridges West and SE. The West fell to a combination of fire, artillery, and chieftain rushes, but the SE was done much sneakier. With no one around to watch the SE (mines and a lack of tank operations made us complacent), the Wardens rolled in 250mm wheelchairs to bypass the minefield and kill the main piece. With our lack of anti-infantry weapons, the Wardens cutler-ganged the rest of the SE side while their tanks surged in from the West. The Siege was finally over, the Baths was Blue.
In the final hours of the war, a few hilarious attempts were made by the faction to have one last hurrah. At one point, someone had tapped Axehead and destroyed Hermits Rest buying a few laughs from the guys around me. Seriously though, that was one of the best fights I have ever been a part of in Foxhole. GG to everyone who was able to play and for those who were stuck in Q, better luck next time.
Baths = Bae o7 WC106
very nice writeup
Thanks for sharing and taking the time to explain all this! This could be its own video as well ha.
I'm sure people will look back on this battles sometimes and be happy to read this such detailed account.
I must have came little to late to the battle for the Stygian face off cause I never saw any on the island.
I read that in the voice of Baldermort (a really great Warhammer youtuber). This is great.
Such a weird feeling when u watch a random Foxhole video and then you hear yourself talking to the one making the video (Bobby Flay when they tried invading to the east)
Lol! I bet that is pretty strange!
GGs!!
The north side has the bulwark and the huge concrete base on the north western side. Pushing from the west is easier, once you get over the bridge and into the city you have more open area to spread out and rush for the town base.
Good call about the open area. I didn’t think about that. Thanks for the insight!
GGs!!
@@RobertLovesGames iunno if they changed it but somewhere around 101 assaulting from the north was a death sentence. It was a up hill fight that lead to a city ledge with nearly one avenue of attack into the city. Once you fought your way through the bridge, the open uphill field, mines, ditches, trenches, you would either get flanked by a tank counter push, or smashed by the elevation of the town. North bridge is a meat grinder.
@@Madcows Ha true! I see that now ha
Warden from 16 objective to winning the war under 2 weeks. That so crazy, and even collie giving all out defense.
Was a really fun war! Always love a good comeback. GGs!
If you're wondering why the Wardens did little to stop the commando APC/jeep logi to the baths, it's because it was *mine-numbingly* boring. Everyone in-hex in DV itself was larping on the bridges and advancing single file into the meat grinders with their outlaws, so we had to patrol every waterway and hex border in a massive multi-kilometer radius around DV. In some 5 hours of sitting semi-AFK in a bridge at Endless, I intercepted a grand total of 1 APC.
I also called for Lockheed Breakers to be patrolled for APCs in world chat quite a few times, but the response was always "the Saltbrook coastal gun should prevent them from getting there; there is no need". Funny to see that that was your primary route into the city.
And yeah, holy hell, there was a lot of "why aren't they running out of shirts??" in world chat. Intel chat was properly *bewildered* when an APC was intercepted en route to Baths containing Banes and APRPG instead of shirts. I think that most were under the impression that the city had somewhere around 30k shirts even after 48 hours of the siege at that time.
lol that's fair! There were a lot of last stand larping going on which I loved. I know some vets were not to happy about it.
Oof on sitting there for 5 hours for one APC. That's some dedication though ha! Hopefully that 1 APC had a lot of shirts or something valuable.
Wonder why the guns didn't work. Out of range still?
I was a warden, fought a little bit (but we had a MASSIVE queue) gg all super fun. Encircled cities are super awesome to fight against/in!!
I was so surprised I got in so quick!
GGs!!
Hello from VEC.
Nice video and I actually have very little to say. Almost everything you documented nicely. There are a few more things you forgot to mention
01. Baths ammo facility which supplied Baths with arty/75mm and 94.5mm for a full day before being destroyed by warden RSC fire
02. CSF operation west of baths which destroyed those 4 warden RSCs which bombarded baths
However, again I say, This gonna be One of my favorite foxhole videos of all time
Thank you! Appreciate the kind words!
I had couple people tell me about the ammo facility thanks for also letting me know about it!
I didn't know about the CSF operation though! That's really cool to hear.
This is going to be one of my favorite Foxhole battles of all time for sure! Cheers and GG!
Thanks to you and your team for all your hard work in DV!
As a Warden, I have to give a HUGE GG to the Colonials for defending Baths for so long!!! As for your question about why didn't we attack from singing serpents, most of our logi was coming from Ashtown in the south. Saltbrook had some supplies but was mainly a tanking hub.
GG to you as well! Couldn’t have been a good fight without a good rival.
Ahhh gotcha! Thanks for the insight! I figured it was something like that. Thanks! See you next war!
love that you documented this, thanks for taking the time.
saw you running around baths during the last half of the siege o7.
big part of what made it much harder to defend was losing our ammo factory that was just east of the town hall during the RSC bombardment.
@16:39 has me cracking up: 36 hours w/o sleep at this point and dealing with people wasting resources. same person was blowing through 75mm rounds in our raptura the day before when 12 people were yelling at him to stop constantly.
No problem! Was honestly just happy I could be apart of it. I had so much fun defending it.
Yea slowly running out of ammo was really hurting us.
Yea thought it was funny how they caught him and how I was just passing along hearing the drama unfold ha.
As a warden my experience of the bath fight was 2.5h in queue to gain 10 place in it.. never been able to join it 😢
Oh no! RIP! Was so surprised I got in so quick!
GGs!
As a warden I must say that you guys were well prepared. It was like invading mordor.
Ha thanks! It was a lot of fun defending it!
Saltbrook was supplying way more than just the baths push, essentially the entire eastern front. It did have supplies and was FMAT main frontline supply hub, however we were discouraged by le queue and also had to supply other pushes and defenses. For example the numerous attempts at Terminus.
Also, it was great that you at the end put up another good fight instead of just folding like the few days before
That’s good to know! Thanks for the info.
And I’m glad we put up a good fight as well! It was a lot of fun. GGs!
I remember my first war. (War 90 I think...? Yeah.) I don't remember where I was stationed but there was one part of the Warden front where we were under a 72 hour nonstop bombardment. I will never forget the time when someone next to me said, "What the hell are they hitting us with?!" Before he was direct impacted by a 120mm artillery shell.
Lol that is great! Thanks for sharing that!
Quick tip. Go into your foxhole video settings and increase gamma. It makes night time way better
Additionally you can try and lower post processing which also helps in some cases
Thank you! I’ll try that out!
Appreciate the feedback! Cheers!
awesome footage. i was running the blockade in a jeep to supply baths. was the last logi in like 5 mins before the townhall fell. on our second to last trip we got to DV border but ran into a queue to get in. got qrfed by at least 4 tanks and infantry but luckily they all missed as we drove around in circles and through brine glen. then we raced to the border once the queue went away and jumped into hyperspace at the last moment. was very fun
Amazing work! Would love to see a video of that ha! Thanks for your logi support! GG!
Just bought the game a week ago. I remember seeing that the baths needed help. Then it led to a 6 hour stalemate until i got off. Ah man this was so much fun
Welcome to Foxhole! It was a ton of fun! What side were you on?
My regiment is a Warden artillery regiment and we wanted to conduct a massive artillery operation against The Baths. Problem was that our logistics were stretched thin and the massive queues were a huge deterrent. We ended up just doing tanks in the push to Silk Farms.
When we finally took Silk Farms, I drove up to The Baths to see what was taking us so long. Logi was impoverished in the zone and we had to get logi via white whale logi landings that could only safely come from the south. Warden activity was almost exclusively built up on the two south bridges and basically no where else. CAF was partisaning HARD outside those two clumps. I remember I had to save a lone noble widow that was about to be destroyed by defiant CAF partisans. It just wasn’t worth the effort to attack from the north.
Amateur artillery operations failed due to well placed Howitzer garrisons. We tried to take out the seaport by using two metal beam bridges to get us into range. The problem was that the collies kept destroying the bridges by sailing giant iron ships into them. So we’d have 10 guys with cutlers standing at the edge while we built them. Whenever a ship slowly came towards us everyone would start panicking in Chinese, French, and English to shoot and kill the ship before it destroyed the bridge and make us all drown. We even had a super heavy tank sit halfway in the water to try and give us support. Success was limited with that but God it was so funny watching an iron ship slowly come towards us like a steamroller while everyone is trying to kill it screaming “KILL IT KILL IT KILL IT! 向西北射船!Se retirer! I DON’T WANT TO DIE!”
We tried ferrying troops across via speed boats and landing craft but half of the time the coastal gun would go off so it was dangerous. We had very limited success with that tactic but we didn’t have many options. Eventually, I got so fed up with the push on The Baths that me and my regiment buddies tried to prioritize Baccae Ridge. We took out the TH at one point but the collies broke the encirclement from Acrithia just in time. In the end, Baccae Ridge held and pushed us out of the region. Meanwhile, The Baths finally broke which got us the victory. Probably the most exhausting end game I’ve played in a while. Was a lot of fun though!
I heard that Wardens were spread thin throughout almost the entire map. If we Collies would have defended well enough and even made a slight push back I heard there were not many defenses up towards the middle. Could have been a cool counter attack to the counter attack ha.
Sounds like those CAF partisans were doing a great job! I didn't know about that. Thanks for sharing that!
LOL sounds like you had a fun time on those bridges! I honestly thought you were trying to build them across to the island.
Thanks for sharing all this! Always fun to hear from the other side! GG!
Watching this develop on foxhole stats was amazing. The last few days of the war I was fighting the wardens in Therizo. But the fact that the baths lasted so long was impressive
Could not believe how long it lasted ha. Thought it was over any minute. GG!
I spawned at the baths once to see if I could help out hold a little longer and then a the wardens rolled up a SUPER HEAVY TANK. I'm not 100% sure on this but I am pretty sure we destroyed it@@RobertLovesGames
I love watching moments like this, makes me want to join in, but the queue times won't let me 😢. The battle of the baths is probably one of the most epic moment in gaming i've witnessed
Agreed! Was so lucky to get into it!
"we might loose the war but we will not loose The Baths"
Well said brother
Hoo! Rah!!!
Here from the warden side, you guys put up one hell of a fight. If anyone went out in a bang that war, it was you
ggs and i hope to see you guys again on the battlefield!
Thanks for saying that! Like the sportsmanship!
GGs and see you out on the battlefield! Cheers!
Epic battle, water logi was cut for virtually a week. CAF,TLG,SHRED,VEC+randoms ran DV to perfection. Well played to everyone on both sides, this was a rare experience in gaming.
Loved it! Huge shoutout to those clans that set all this up! GGs!
During last day as a warden I been partisaning north and east of town, ambushing rare logies and mining roads for potential breakthrough reinforcments. Also, I managed to solo huge chunk of T2 bunker, that been facing north bridge via pantoon. That was lots of fun. At some point I joined main forces and piled on at Baths from south-east, helping our troops with establishing assault fortifications at docks.
I bet that was fun getting the jump on some logi peeps!
Thanks for sharing your experience!
3:43 the idea was thrown up a couple times, people said it had to much concrete so they just decided to go West instead
Ahhh that makes sense. Thanks for the info! GGs!
Was good fun attacking the baths. Yall held out till the very end. Thank you to both aides who fought there was a amazing fight and was fun. Had some funny conversations and interactions with both sides.
I fought on the wash bridge. For context
Was a really fun fight and will go down as one of my favorites for sure. Well fought! GG!
I was in charge of the warden 120mm arty for the final hours of the siege. the collie bunkers were actually ingenious. Since our 120mm guns were placed so close to the island, the wind would blow our shells into the collie concrete bunkers even at the lowest range setting. As a result, we kept on getting counter artied by the ai howitzer and we lost a good number of 120 pallets. Artying the other side of the bridge to support our inf (who are constantly trying to rebuild the bridge) therefor was really challenging. Well played my collie friends.
150mm from the south bridge crew here. We had the exact same problem. We could only fire about 15-20 shells at a bunker before needing to stop for full time repairs. We ended up shifting targets to the refinery eventually which thankfully only had 1 howie that was hitting us at that point. Howies really are extremely oppressive things...
That sounds like a fun challenge to have as an arty player! Maybe frustrating for some ha.
I would love to have been an arty crew on the other side of the bridge during this. That would have been awesome as well. So many fun roles to play during this siege.
Thanks for sharing your experience during the battle! GGs!
I was in the Warden Silverhand towards the end of the battle, pushing up and down the bridge (we had so much trouble from the bloody house on the cliff and all the RPG guys in there). After we finally died, I was one of the combat engineers using wrenches and Hydras to destroy the mines as we pushed until the Town Hall finally fell.
Thanks for a great battle, Collies.
Nice! That was a hard spot to break into! Saw a lot of tanks just try to rush in to focus it down.
Was a really good and fun fight! GG!
Hello from WLL. We were running public scrap to refinery in The Fingers so they could make shirts. I was also personally emptying the seaport into TH at Baths in hopes that nothing would be lost. Moved 3-4k shirts and hundreds of rifles, ammo, etc. easily. Wardens tried a large WW landing on The Fingers (my bunker base) and we wiped it, enabling CAF to take 4k more to The Baths. Was insanely fun.
Nicely done from WLL! And nice work helping unload the seaport into the town hall!
Thanks for your hard work and helping make that a fun last battle! Cheers and GG!
This was my first war.
I joined during the last weeks; when it looked like the warden were losing.
I was a warden and enjoyed every minute of this game.
Thanks to the devs and all the players that make this game so much fun.
Welcome to Foxhole!
How did your first war go? What did you mainly do if you don't mind me asking.
I'll be Warden this relic war so maybe I will see you out there.
Thanks for the kind words! Cheers!
@@RobertLovesGames I did a little bit of everything! But I was mostly an infantryman. Fighting for bridges and jumping from trench to trench.
Dying a lot too.
@@eliaslarrea1170 Ha that will happen! For good infantry plays I recommend checking out Zagubadu or JRaye910 on Twitch! They some youtube stuff as well!
@@RobertLovesGames I'll sure check them out.
Thank you for the advice!
I was on wardens and at south bridge the whole time, I have no idea how many stockpiles you guys had, but even 1 day into the war collies were throwing gas grenades and mammon like they were candy and we couldn't push 1 meter further into Baths from the bridge and even lost that periodically to night mammon rushes. I logged off at 4 AM confident that the war will be on when I log back tomorrow unless Baccae falls, I think that the general sentiment was that we are just having fun until that happens. Unfortunately I missed it by an hour or so and was really surprised when I heard that it we took Baths somehow. In retrospect we had almost unlimited 150mms, we should have just used it to push and not just shell the port constantly.
But it was fun, it was good seeing collies putting up an honest fight until the last day.
Yea if you all would have not focused on the port as much it probably would have fell faster. After while the port didn't even matter because we unloaded everything that was needed.
Good fights from both sides! GG!
The video I was waiting for, I was very curious as a Warden :D
Thanks! I honestly logged on that expecting to be done in like 15 minutes but ended up being on for like 7 hours ha
GGs!!
@@RobertLovesGames What a siege! GGWP
10:34 oh shit i recognized my voice i was the guy saying "we will lose the war but we will not lose the baths" that's awesome that i made it into your video 😂
I loved that! Good catch and thanks for being apart of the battle!
GGs and Cheers!
Huh, we were wondering how many shirts y'all had in the baths.
3:40 I don't know either, I was running logi for 3 hexes and then fought in Red River against that Kalokai incursion.
19:54 The battles I can think of that nearly wound up like the baths a few times was "Elksgrad" and Reprieve up in Reaching Trail. Pushed us out twice before deciding we were going to dig in tighter than a tick.
Lastly, a minesweeper, bridge layer, would be a nice additions.
I had a lot of people tell me that Saltbrook was not that supplied. Plus que stopping new players from getting in so it was hard to coordinate an attack on the north side.
GG!
As a Warden main I always love seeing long defences of one VP like this whichever side is defending, always reminds me how unique and great this game really is.
Agreed! It's battles like these I will never forget. I will do logi through The Baths in upcoming wars and think about this battle as I do my runs.
It was the most fun bridge fight I had this war.
No one really paid much attention to the north bridge, so I was able to sneak 2 ironships full of tanks from VP for the west assault. As you saw, some people decided to use them to clear the mines. I then set up a few mounted bonesaws on the bridge to stop the suicide ballista rushes, which I thought were pretty effective.
The DV battle was getting so much attention you'd constantly see intel chat from other hex yelling about a potential APC logi runner.
We knew Bath was preemptively stocked with supplies, but it still lasted 24+ hours more than I had expected. I was surprised to find myself enjoying a bridge fight.
GG!
For sure one of the best bridge battles I've ever been in. Was really fun for both sides! GG!
I remember in one of my first wars (around war 84) I was defending AW that was under siege. I was still pretty new to the game and yet a high ranking play gives me the task of organizing 5 thunderbolt cannons. We kept firing to the last shell even through heavy counterfire.
In my experience, a good siege is always fun. Doesn't matter what side you're on, defending or attacking.
That’s awesome! Thanks for sharing that!
I agree both sides have a great time with it!
You all at Baths did well
In the last 3 hours of the war at first I was in Sitara trying to get people to capture the Vic - it was at best defended by an outlaw and some pillboxes and Silk farms - again no defences.
Then I saw the call for help with the Axe Head tap so I was the first person to spawn into the WW when it beached - I was waiting the the Colonial Home region - I think that was the most fun I had in the war. Watching our map as Baths was getting overrun (when they got into your defences) as our 3 Ballista's and Talos raced ahead (I was one of two people running infantry protecting the CVs) to destroy Axe Head before you guys at baths fell.
We held Axe Head for 5 minutes mainly because we got jumped by a HTD and 2 Silverhands almost immediately but our tap set in motion another tap which took the Wardens down to 29/32 at one point.
So much fun
Thank you!
And thanks for sharing your perspective! Sounds like you all had a good time over there as well.
Good war and fights overall! GG!
War 106 was my first war. I bought the game said no to queue times and joined the wardens. We were down to 7/32 vs 30/32. I fought hard in westgate, joined the naval invasion of Origin, broke through Sableport, stormed Terminus, pressured Bacce, and tried to QRF the logi going into baths (not easy). I will never forget my first war. GGs and well played all around.
That's awesome! Welcome to Foxhole!
GGs! See you in the next big update war with the navy warfare!
Cheers!
It was wild popping in once or twice while I fought on the tempest side of map most of the war.
As a warden, well fought. Had a lot of fun this war, excited for the start of next war :)
Was a great fight! GGs!!
Looks like an awesome experience that siege. Cool to see teamwork.. well, work!
Been thinking of hopping back into the game 🤔
You should! Come back for this relic war! Or if you want to wait the navy update should be the next war! That would also be great time to come back with all the hype.
That was my first major battle. I fought on the warden side. At one point a few hours before the end, myself and another guy managed to gets some mgs up to the car debris a few meters from the bridge. Any collie trying to make it down that street got mowed down and we suppressed the building on the corner like nothing else (thank heavens for flare mortars :D)
That's awesome! Good first major battle! And yea flares made that battle a lot better. Night battles really sucked before flares.
Thanks for sharing that story! Cheers!
5:47 that "invasion" was orchestrated by the regiment NAVY. I was on one of those vehicles, it was terrible. Afterwards they said they didn't know where they were supposed to land and landed us on a piece of rock that led nowhere.
I was just sitting in Abandon Ward for a huge chunk of the time waiting for the war to end and to join the party at the plaze first, and I kept reassuring everyone in chat saying " we have them under seige in 3 victory city's" , and " they can't hold out forever " eventually I went to bed to wake up the next day with the wonderful news that we won the war via the Baths .
Lol!! I even thought it would be over quick when I logged on ha.
GGs!
@@RobertLovesGames GG also at the first half of the war we had the exact same mind set that you guys had during the seige of Baths " the Collies are gonna win... let's make it hell on earth for them" then the vets and clans came back.
@@TheREPPIX That's awesome! Your counter attack was really great! I always love seeing a good counter attack an a war to push the favor for another faction.
I love how the Collies are calling the wardens bad, meanwhile they have just lost the war.
Happens every way from both sides I’m afraid ha
The imbalance of the frontal assaults is probably explained by the logi imbalance. East lost a lot of personal in the first weeks when the got steamrolled. This ment they had less people doing logi. Add to that that they already financed a big land gain and my guess is that their stocks were pretty drained.
I know for a fact that we as KRGG steadily shifted our foucus more and more east along the river and dumped 6+ Ironships filled with logi into frontlines south of Linn of Mercy. Doing sneaky operations and RSC as well as 250mm Operations to grind away at the concrete Strongholds. This was a massive War and i had loads of fun. Sadly i couldn't join at baths as i was busy helping out in Kalokai.
You all fought well but it only was a matter of time. We had more BTs than we could use because if some massive grind by the facility logi teams. And we had another 3 SHTs and 2 RSCs in the making.
Yea I heard the supplies were actually pretty low for the east which I thought was surprising.
Kalokai sounded like it was a lot of fun though! Sounds like another good battle to be at near the end.
Fun fight, fun war! GG!
Honestly this war is going down as one of the best wars to date
I’d agree with that. I had a blast! I know a lot of people complain about the long wars but I like them. GG!
Nope, too much exploiting to be considered one of the greats. Was fun tho.
@@girthbrookz4303 There was quite a bit but I've seen way worse exploiting ruin other wars or just terrible balance. But I get why you feel that way. GG!
A little trend I noticed is with certain fronts like the baths we tend to focus on one or two main fronts and most flank routes only have some AI or something, I assume this is just better for coordination. Also looking at the deployment map the west and south had much more manpower then the north, I assume it’s just easier to supply them
That's a really good point. Once everyone is qued up it kinda comes down to where everyone is already spawning and attacking. Kind of hard to redirect attacks like they would have had to do north unless people left the hex.
Thanks for your insight on this! GG and Cheers!
I'm a warden, from the 27th
gg to all collies, it was a really good fight, and that's why most of us play that game, to see and live great fight like that!
See you soon on the battlefield!
and i guess we didn't attack from the north because queue was awful
Agreed! Was an amazing fight a lot of us won't forget! GG! I'll be on the Warden side for 107 so maybe I will see you around!
And yea que was awful I heard. Hard to plan an attack if you can't get anyone over there.
did at least 3 iron ship runs to Baths through drowned, and ran armor for a lot of the siege, was very fun
True logi hero! Nicely done!
Thanks for your hard work! Cheers!
It was quite something.. baths stood for over 3 days in siege. I myself kept blowing up all town halls & relics north, west & east of CAF base, even lockheed, same for bridges.
last day of war i even found 20 abandoned logi trucks, flatbeds, loaded tanks at border by wardens. I drove some Ballistas into their back at end of war & blew up some relics.
Ha nice! That sounds really fun!
GG!
104th here, I tried with few others from VEC & LSC regiments to smuggle shipments to Baths. We had Typhons, Tripods, 100 7.62 manually loaded, on our bodies each was a crate of blood as well. We would have absolutely made if it wasn't for horrible luck xd.We crossed a road, a second later a Warden outlaw drove past that road, and they saw us in the night and it took them a bit to realise we were actually Colonials, then drove up to us and executed the vehicle.
Everyone in Baths though are some fucking legendary people.
Oh no! Ha that’s tough to hear as fellow logi player. Nice work for trying though! GG!
I did manage to finally get some supplies smuggled in but I fear it was too late. Shame about that random highway man stopping us haha.
@@Tomcos22 Ahhh nice! And yea that stinks ha
The problem with attacking from the north east is most of storage depots and seaports are still not online.
I was logi for shackled chasms and I can tell you warden logi is stretched and the queue for front hexes are too long.
That's not true, warden's had Marban seaport and saltbrook online for days before the siege began.
Ahhh I thought Saltbrook was but maybe not. That makes sense though! Thanks for the insight! GGs!
Maybe not enough supplies in it?
I was on the East side keeping the metal beam bridge up, main purpose for those is to keep the Seaport down.
Ahhh gotcha! I thought it was something like that or they were actually trying to reach the island ha.
Nicely done over there! GG!
Man, props to those Warden combat engineers who kept trying to cross the river xD
For real! Everyone involved did an awesome job honestly. Such a fun fight!
every warden tank driving down that ramp has room temperature IQ
LOL! Savage!
i was a warden on the west side, and the day of the wardens victory, i was withj a dude and his mortar tank and we were mainly focusing on the seaport, then we ran out of mortar shells, so collies has built the seaport for like 45minutes and retrieve all the tanks they were able to, tbh it was impressive to watch.
collies also brought 7CVs to build the seaport it was so funny to watch, trying to bait us and more.
then sadly i had something unplained and i really had to go, so i wasn't here when we won the war but i can imagine how epic the very last battle was.
i haven't played for a year before this war that i've joined like a week before the end. but it was clearly the best one so far.
edit: your logi road was insane !
Glad you were able to come back to Foxhole and have a good time! And the amount of times that seaport went down ha.
It was a great fight, great war! GG!
Never underestimate a Warden combat engineer.
For real!
This was wild to watch on the map, I didn’t even bother trying to get in hex as a warden. I was definitely predicting the end FAR before it would come, what a fantastic war!
Same! I thought I’d log on for 15 minutes not 7 hours ha! GGs!
This epic battle was brought to you thanks to the lack of nukes.
So true lol. Honestly I’m still on the side of no nukes is best for the game right now.
I know from my experience, wardens don't like to attack baths from North since you have to both get over a bridge and through the wall.
That's a really good point. Someone else brought up that even when they cross the bridge they don't have a lot of room to fight with. West side bridge has a bigger opening to fit more tanks and infantry.
Thanks for sharing that insight! GG!
The reason we only attack from two sides should be obvious, you said it your self. "they'll run out of shirts soon" I was as many others surprised. more than anything. Brave until the last.
Ha true! Was such a good fight. GG!
lol that scene with the medic was fumny. her shock and surprise about the plasma was priceless.
Ha! I liked passing by that conversation as well!
@@RobertLovesGames The medic job in most games are often thankless. when I get foxhole Im either going combat engineer or medic
@@halkfurcrestfallen3328 That's awesome! I need to do more medic this war honestly.
Thank you for playing those important roles!
The reason we wardens did not attack from singing serpents is because we did not have logistics there. Our entire frontline was held together by white whales. The bath in particular had five white whales full of insane amounts of supplies. Three to the south west, one south, and one north west. All our efforts came from those directions because that is where the supplies and build up was at. We had lots of "just flank bro" posts to go north. But no one did. About every five minutes someone would ask in chat if the collies ran out of supplies yet or how the baths still existed. We had to keep reminding them that the collies had supplies getting through.
In truth, we could have taken Therizo and ended the war a full day ahead of time. But the big clans only wanted the baths. While I spammed chat Therizo was left undefended the response came far too late to matter. I literally drove a half track to Therizo's town hall and stole an unlocked Talos before AI stopped me. We couldnt believe it was so devoid of collies. Most of us were surprised the war ended when it did. We expected it to be another five days. People were returning to their decayed bunkers trying to salvage them. The collies did a great defense. Akin to our last stand in Reef from war 100. You guys could have easily steam rolled us if you advanced. There was no backline, no middle line, and most forward places were left unteched entirely. The small collie advance into red river at the last moment would have prevented the war from ending by just driving west down a road instead of going east towards a non flag town. There was only a couple pillboxes keeping red river's flag defended. If we didnt have a determined train clan and white whales we would have had zero front line at all. We had to measure moves in hours due to the delay of distance. The collies almost got us with their sneaky white whales in godcrofts axehead and endless shore woodbind. Had they put out the manpower it may have also swayed the tide.
Since we had basically zero backline. Our logistics would have lasted about 48 more hours across all hexes. 80% of our factories were decayed or shutdown. Our fuel was gone across many hexes. My clan 4Dth had put out 4k of 150mm shells on pallets six hours prior to war's end at the tine seaport. We were one of the few factories still running. That entire time there were so many trains, freighters, white whales coming up to take our shells. We had dumped our three week stockpile the day before and there were still people coming to take outlaws and 40mm even up to the final minutes. I felt like we made a difference in giving the entire faction a boost when it was struggling.
That makes sense about the white whales. I figured Saltbrook would have had more supplies but guess not. Thanks for sharing the info that helps me understand that battle a bit more.
I'm glad they chose to do The Baths over Therizo. Was so much fun.
That's crazy to know about the white whales and train system being your main frontline. Kind of just goes to show that if we would have pushed harder we could have turned the war again possible.
Sounds like you and your team did a great job with your factories! Nicely done!
Thanks for sharing your experience and insight that was really cool to read!
Cheers and GG!
proops for CAF and TLG for building BATH and north of it
refinary and shirts is what made it that long
Was a great base! GGs all!
i have fight 24H on 36 in this battle , i finish exhausted but verry happy to be part of this epic battle
i was the last medic with plasma :D hard to choose who save and how not save ^^
Nicely done! Thanks for your hard work as medic! You medics helped us last longer!
GGs!!
Northwest was a rocky place well guarded, not concerning and not contested, plus we had logi stucked with respawn queues, and resources went down FAST, like 5k shirts hour. The main goal was to contest the open space we had west and north.
True! West did have the most space for infantry and tanks to come through.
Thanks for sharing! Cheers!
As a warden fighting there during the final day of the war, god that dock gives me ptsd
That dock was so much fun! I posted up mowing people down dropping off the bridge ha
GGs!
I was monitoring the fight on Foxhole stats. I woke up on Friday and thought “oh yeah, war is over in a few hours”. But every time I checked in the Baths still held. At one point the bleed rate was over 1,000 shirts an hour for both sides.
Fantastic war though. Better than war 100 imho. Lots of epic holds, glorious advances, sneaky partisan plays and heroic logi runs.
Ha nice! Thanks for sharing that! I thought the same thing being there that it was going to be over any minute.
Great war! GG!
GGs man, I held that bridge for 2 hours in a tank watching people pour across it and die to you guys over and over
GGs! Hope we get another one like it soon!
Truly was a bloody battle... I carted 30mm and Arc rounds to the front using a jeep in order to keep their tanks back
Nicely done! Was such a fun fight! GG!
i helped one of the Stygains we had at the baths kill about like 50 warden tanks at the baths constantly bringing them shells
Nicely done! I heard about that. Wish I would have seen that in action. GG!
the Wardens didn't have specific small teams focused on cutting the logi in every direction, at some point Signing Serpents didn't have any WT coverage, NW Loggerhead neither. The entire region was covered with WT's barely 8-10 hours before it finally fell. People in global chat would spam when spotting green dots but the randoms in region would do nothing about it. But I think this happened because of the huge queues that avoided large regiments to put specific OPs in the region, so the region was filled mostly with randoms.
Thanks for sharing this! I think i'm coming to realize that it was the que that prevented any kind of messed attack or stopping of the logi in the north for the Wardens. It's always hard to pivot those kind of attacks and coordination with a qued hex.
Thanks again for sharing! Cheers and GG!
I was at south bridge. There were some efforts to counter logi but everyone assumed it was over the water. And because the bridge pushes were getting nowhere everyone was just focused on trying to make some progress and trying not to get distracted by anything else. I did run one mission with a guy up to the north to counter partison attacks but we ended up being ambushed and killed in our stolen bardiche.
@@callmetheenemy1568 Ahhh that makes sense. Oh no! At least you tried ha
here after this was announced as the next down the rabbithole subject. this looks nuts
Next down the rabbithole subject? What is that?
@@RobertLovesGames down the rabbithole is a youtube essay series by frederik knudsen. he recently put out a 5 hour eve online doc and said on twitter his next project would be this
Cool! Excited to see how it comes out! I'll have to check it out! Thanks for letting me know!
In second last irl day of war I was trying to use that railway bridge on N to cross and flank Wardens so many times, haha, it seemed a bit more doable than charging across the downed bridge itself, but every time we got across river we just got beat back again, lol.
I boom'naded so many wardens on that bridge and the little alley between the regular and rail bridge near the river, haha. So many Outaws.
Oh no! Ha Good on you for at least trying! GGs!
The Battling Bastards of the Bath
lol!
We attacked from the East because Endless was our Logi front-line base.
Moving from Endless to Bath is shorter than through Salt.
Ahh gotcha! Thanks for sharing! GG!
It was like the german attack on stalingrad in drowned vale. Also i was there with the 82DK regiment at one point. Like before the collies managed to push the wardens back from the vale
True ha. And nice! It was a really fun fight! GG!
I hope in future wars, we can work as well together as we did at the Great Siege of Baths
Agreed! GGs all!!
Hi. New Warden player here. I briefly tried to help but then left to do logi i was amazed by our lack of proper encircling on the city and how no one ever attacked the north (i was on the barges btw idk where we were going but was told to follow in). I'm pretty sure the warden incompetence in the region is because most of the players who were in there were new players rather than the vets who were stuck behind 40+ queues and once the queue reached 30 i stopped tryign to do logi and i moved onto terminus and helping to plan a naval invasion of old captain (guys legit i was instrumental in planning that naval invasion and we knew our chances were slim but had to meme, i want to know if the collies got some good laughs out of it)
Ahhh makes sense about more new players just yoloing tanks in. Naval invasion sounds fun! Was that the APC one? We laughed at that one on the east side.
@RobertLovesGames I was on the boats landing there yea but when I left I eventually went to old captain
@@bahdas_jahfada6286 Ahhh gotcha! Nice attempts! GG!
was there until the end, but stayed in kalokai when everyone went to the baths, great battle in kalokai too, congratulations to the collies who fought till their last breath and to all the wardens for the great comeback and well deserved victory!
I heard about what happened in Kalokai today and that sounded like a fun battle as well!
GGs to all!
This is an amazing game
Agreed!!
Hey that was my reddit comment about the « God supplying our seaport » you quoted
Was a great description of what was happening! I also had the thought the devs were secretly putting items in our town hall to make the battle last longer ha.
Thank you for this video.
No problem! Thanks for watching!
Its me VEC man! Thanks for the shoutout :)
No problem! Nice work to you and your crew in DV this war!
Its nice when the baths gets to be a proper fortress
Agreed!
I ran a few logistic runs near the end dodging warden ambushes was a wild run. After burning out on that i ended up being a 12.7mm gunner for ages, the amount of ammo i burnt through to the west was insane. Gotta hand it to the lads running me ammo as i burnt through it. Ended up having to run on foot north to scavange for ammo as our stockpiles got low and weapons ran out. Was a bloody good fight
Nicely done! What were you driving? APC?
Really fun fight! GGs!
@@RobertLovesGameswas running an apc. Was my first war aswell, hell of an introduction to the game
@@Red_Sea_Games That's awesome! Welcome to the game! Let me know if you ever have any questions. See you in this next one!
Hi! I'm a newbie here and have been playing Foxhole for a week now. I'm just curious, why didn't the Wardens use artillery to soften up their entry?
Great question and welcome to Foxhole!
The Wardens were trying to get arty into the hex but the hex was full and couldn't get the right team in to set up a proper arty team. From what I heard there were random groups that found abandoned arty set ups and they tried to do their best. If you want to rain down good arty you need a well coordinated team.
Again great question! Let me know if you have any other questions! Cheers!
Warden plan: Surround blockade and pound with artillery untill final assault.
Warden realisation: Yolo all of the forces from one direction the entire time.
lol basically! Made for a better fight though!
This was a truly Leningrad level siege. Loved the scroop pipeline you guys set up to keep the factory running
As for attacks from singing serpents, the line of supply was way too long, your partisans get credit, and most of the supplies and force that could have gone there ended up fueling the fight on the Eastern flank or responding to the armored thrusts that y’all repeatedly pushed along the center-east axis.
Our rail/sea infrastructure also lacked agility to pivot like that this war.
That scroop pipeline was so OP for holding The Baths. Honestly without that it would have fallen a lot faster.
Ahhh that makes sense about the north route. Thanks for sharing and good for our partisan crew!
Thanks again for sharing your insight on this! Cheers and GG!
6:30 - Sounds like the Kriegsguard , No ammo, Desperately defending, some willing to charge to death
Basically! Had to loot all our ammo and weapons from Wardens!
Everything about this fight was a blast (literally). I lead several desperate and slightly fanatical bayonet charges over those bridges
Ha! Good fight! GGs!
For the end is our glory, long live the legion o7
I was part of the assault on mercy's wail in the final day of the war. i had hoped that we'd break through and drive the wardens back and meet the boys from the assault from Iron junction and then we'd march on to save the baths together but alas warden resistance was too strong
Dang that would have been sick! Be some lord of the rings look for Gandulf on the 3rd day type of vibes ha. Next time!
@@RobertLovesGames I was killed in the final minute of the war when one of our officers ordered a last ditch charge into mercy's wail. Always Next time
Lol nice!