it will depend on the channel width you configure on the wireless network for these 10 people. Videogames is expected to consume more bandwidth. If so, and if your wireless network is using 20MHz or 40MHz channel width, even with OFDMA, you can't allocate subchannels for all 10 users with a high bandwidth requirement. So it may just be possible to have say a few concurrent user allocated for a single transmission. You will need to use 80MHz or even 160MHz channel width. Of course this is all speaking theoretically because we don't know how much bandwidth is actually being used/required for the specific video game.
yes. OFDMA is part of WiFi6 implementation and is a key enhancement in WiFi6 over previous generations of WiFi standard. If your router is capable of OFDMA, then it is a WiFi 6 router. I don't understand what you mean by "will it run also on other 5g". Are you referring to 5G cellular standard or 5GHz frequency band? All WiFi6 routers are backward compatible to previous WiFi standards and will support both 2.4GHz and 5GHz frequency band as well as older WiFi standards such as 802.11a/b/g/n/ac.
OFDMA is a mandatory and core feature of WiFi 6. WiFi 6 is WiFi 6 because of OFDMA. Without OFDMA, WiFi 6 is not WiFi 6, it is WiFi 5. So there is no enabling or disabling knob for it in a WiFi 6 access point. TWT is a mandatory feature of WiFi 6 for access points but optional for client devices and not all client devices supports it. I don't think access point vendors have provided any configuration option to enable or disable TWT. It would likely be vendor dependent. But TWT would be a beneficial thing to enable (on client devices)
Found it the best to explain this concept!
Thank you!
Thanks Lee. You explained it very well
Nice Video, Explained in a simplest way
Thank you
Top explanation.. easy to understand..
Thank you! Glad u found it helpful
Good explanation
awesome explanation
Thank you sir
So ofdma is gonna be good if 10 people are playing wifi videogames?
it will depend on the channel width you configure on the wireless network for these 10 people. Videogames is expected to consume more bandwidth. If so, and if your wireless network is using 20MHz or 40MHz channel width, even with OFDMA, you can't allocate subchannels for all 10 users with a high bandwidth requirement. So it may just be possible to have say a few concurrent user allocated for a single transmission. You will need to use 80MHz or even 160MHz channel width. Of course this is all speaking theoretically because we don't know how much bandwidth is actually being used/required for the specific video game.
is OFDMA will only works with wifi-6? what if i have router with OFDMA Capable will it run also on other 5g?
yes. OFDMA is part of WiFi6 implementation and is a key enhancement in WiFi6 over previous generations of WiFi standard. If your router is capable of OFDMA, then it is a WiFi 6 router. I don't understand what you mean by "will it run also on other 5g". Are you referring to 5G cellular standard or 5GHz frequency band? All WiFi6 routers are backward compatible to previous WiFi standards and will support both 2.4GHz and 5GHz frequency band as well as older WiFi standards such as 802.11a/b/g/n/ac.
Sorry, what i mean 5GHz
Question: Should you enable OFDMA and TWT at the same time?
OFDMA is a mandatory and core feature of WiFi 6. WiFi 6 is WiFi 6 because of OFDMA. Without OFDMA, WiFi 6 is not WiFi 6, it is WiFi 5. So there is no enabling or disabling knob for it in a WiFi 6 access point. TWT is a mandatory feature of WiFi 6 for access points but optional for client devices and not all client devices supports it. I don't think access point vendors have provided any configuration option to enable or disable TWT. It would likely be vendor dependent. But TWT would be a beneficial thing to enable (on client devices)