MOD PREVIEW | EXPANDABLE PASTURES | Farming simulator 22

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  • Опубликовано: 13 дек 2024

Комментарии • 191

  • @jamesfox2863
    @jamesfox2863 8 месяцев назад +38

    This has been missing from the base game for so long!!!! This needs to be in the next farming simulator version for sure

    • @woutervoet8734
      @woutervoet8734 8 месяцев назад +1

      YES

    • @Farmerh01
      @Farmerh01 8 месяцев назад

      Does it support the extended animal mode x

  • @TheFarmSimGuy
    @TheFarmSimGuy 8 месяцев назад +11

    Fantastic!! just really brillilant! thanks for the preview Disturbed, and phenomenal mod Chissel. thank you

  • @MrBuyerman
    @MrBuyerman 8 месяцев назад +14

    OMG. No more messing with the Nav meshes! Thank god for Modders.

  • @chrismc81
    @chrismc81 8 месяцев назад +9

    Hats off to Chissel. This is an absolute game changing mod. For anyone that loves to run animals on there farm this is a no brainer.

  • @SteveMccarthyAus
    @SteveMccarthyAus 8 месяцев назад +8

    This is a game changer, perfect for a beef operation for field rotation

  • @dusanmirkovic1915
    @dusanmirkovic1915 8 месяцев назад +7

    Excellent mod! Bravo Chissel ! So now nobody have to get in GE making (and learn how to) NavMashes. It opens up a game huge for organizing pastures. Also brings to life option from real life to bring cows to pasture away from cow barn. Brilliant. Thank you for this video mate, and once more thanks to Chissel for making it!

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +2

      yup, no more need to answer question from people that have tried to make their own :) and so much easier

  • @ArgsyGaming
    @ArgsyGaming 8 месяцев назад +4

    Wow, what a game changing mod for FS22! Amazing to see the potential for the game which the modders keep expanding! Congrats Chissel and thanks for sharing Disturbed 👍👍

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      yeah it amazes me when they do things after I say things like "well that can't be done in FS22"

  • @DancerOfClouds
    @DancerOfClouds 8 месяцев назад +5

    Game changer. This has been missing and this Modder needs to be applauded.

  • @Druac
    @Druac 8 месяцев назад +5

    Been waiting for something like this for a LONG TIME. Thanks for showing it off!

  • @charlesscaling9466
    @charlesscaling9466 8 месяцев назад +3

    This will absolutely revolutionize farm sim. I love maize plus but because the amount of feed needed is so high feeding takes ages and the grazing pasture mods that are currently available are so small so provide very little feed. With this you could actually graze a decent sized area and coupled with the animal moving mod, easily move animals from field to field, according to where the grass is.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      Yup, and being able to easily set up pastures for the animals to graze a field is going to be great. Makes my trick of using grass as a cover crop even more useful as you can get the cows or sheep on there to graze it too.

  • @sheppard122
    @sheppard122 8 месяцев назад +2

    I can see this being used so creatively. Free range animals for example, chickens running around your farmhouse etc. So cool!

  • @tankieboy2
    @tankieboy2 8 месяцев назад +4

    This looks amazing and long needed for someone like myself who farms dairy, beef and sheep. Just need someone to model Highland Cows now!

  • @DisTurbedSimulations
    @DisTurbedSimulations  8 месяцев назад

    Changelog 1.0.1.0: Released 15/4/2024
    - Bugfix: The medium cow husbandry now has the correct type.
    - Feature: Food capacity will increase with extensions.

  • @sbfarmer5453
    @sbfarmer5453 8 месяцев назад +3

    nice mod, just what ive been waiting for. great work Chissel

  • @RamboHackerGaming
    @RamboHackerGaming 8 месяцев назад +2

    This looks really amazing, and I can't wait for it to come out!! Thanks for showing it off for us!!

  • @marccottee8163
    @marccottee8163 8 месяцев назад +4

    Really looking forward to this - it's one of my most wished for features!

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      soon :)

    • @marccottee8163
      @marccottee8163 8 месяцев назад +1

      @DisTurbedSimulations its going to be one of those mods that I can't play without. Great video as usual DS 👍🏼

  • @ChristianSander1969
    @ChristianSander1969 8 месяцев назад +1

    YES !! Been looking for something like this since the game launched..
    Have tried several times changing existing mods to make bigger pastures to be more realistic in sizes, with no luck getting it to work, so this will be a game changer for me..

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      Yes, no more having to mess around in giants editor to make custom pastures

  • @farmerwright
    @farmerwright 8 месяцев назад +1

    Good work. I've always thought this should be the standard as its far more realistic than the base game set up. They should def make it so you can combine the base game sheds with this. I would like to see rotational grazing as well, so you can move cattle/sheep from one pasture to another so one field re grows while they graze another. This could be for the warmer months only so you don't have to feed/bed them for half the year. And forget water, it should be on mains supply which you pay monthly. That's the norm in real life.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      Mains supply water is easy, it's a one word edit in the xml of almost any placeable and many mods already include it. I talking about your idea of rotational grazing, you could just add and remove bits of expandable pasture. you can also add or remove the ones included with the mod without them effecting the ground. These won't be combined with the basegame sheds as it requires custom specializations for FS22, that's why there are copies of them includes with the mod.

    • @farmerwright
      @farmerwright 8 месяцев назад

      @@DisTurbedSimulations I have a water mod just would like it to be standard as its a bit gimmicky to have it in base game. I haven't tried the mod yet, but yeah I'm sure there are ways to make it work....I suppose a purpose built mod would allow you to move the animals with the click of a button or just by opening a gate. I think this kind of mod expanded could make a really good DLC.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      @@farmerwright I'd love them to do an animal focused DLC, improving the game play. I doubt they will, but we have modders

  • @janeknisely4383
    @janeknisely4383 8 месяцев назад +1

    Wonderful! Thank you both so much.

  • @jacobtyler1145
    @jacobtyler1145 8 месяцев назад +1

    I think this is a brilliant mod, especially for those who are not that good at modding any grazing mods you may already have.

  • @RCUKScaleModels
    @RCUKScaleModels 8 месяцев назад +1

    that is awesome it's going to be so much easier to make Fields into postures on English maps and stuff now

  • @pcplayerclarkey3026
    @pcplayerclarkey3026 8 месяцев назад +1

    Yes love this!!! Can't wait for it to be released

  • @sponsors_not_included
    @sponsors_not_included 8 месяцев назад +1

    Awesome I’ve been waiting for this one forever, would be nice if the pasture was a poly line and you could just click and drag…baby steps lol

  • @singy209uk1
    @singy209uk1 8 месяцев назад +1

    Amazing Mod!! Well Done Chissel!!!!!!!

  • @skinnmann9022
    @skinnmann9022 8 месяцев назад +1

    Awesome showcase of the mod, I'm right there with you on never thought I would ever see anything like this in any fs game to be honest

  • @fa_chissel-vz5gx
    @fa_chissel-vz5gx 8 месяцев назад +3

    Great explanation! Thank you for that ❤

  • @leinsterfarmer
    @leinsterfarmer 8 месяцев назад +1

    This am outstanding mod. I'm building up a big sheep farm on Aussie No Man's map. It's perfect. Great explanation

  • @drizz786
    @drizz786 8 месяцев назад +1

    and still the big hitters keep coming, this is so fn clever thanks for sharing lad be watching out for this one .

  • @carltondouglas6609
    @carltondouglas6609 8 месяцев назад +1

    This is class, you can get so creative with this mod.

  • @MrFarquar
    @MrFarquar 8 месяцев назад +2

    Cracking mod Chissel, and great demo chap

  • @petersimmonds8886
    @petersimmonds8886 8 месяцев назад +1

    This is what giants need to do for there next game . Amazing mod . As borat would say very nice

  • @tonymif
    @tonymif 8 месяцев назад +2

    Was there a way to "see" the edges of the pasture to place fences around them accurately?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +2

      the navmesh is the visible blue area that you can turn on and off those are the edges

    • @tonymif
      @tonymif 8 месяцев назад

      @@DisTurbedSimulations thanks! Can't wait to try it.

    • @richardyoung7022
      @richardyoung7022 8 месяцев назад +2

      place the fence then match to that

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      yeah you could do that too

  • @strodey123
    @strodey123 8 месяцев назад +1

    Amazing, I have always wanted to turn fields into pastures, and not have to place the tiny base game ones that hold 200 cows

  • @the-alien-paul4491
    @the-alien-paul4491 8 месяцев назад +3

    The Expandables...... Now on your PC 😀thx for the presentation

  • @khalilovchannel2334
    @khalilovchannel2334 6 месяцев назад +1

    Thank you! i dont know how it connected with cow barn.... Sorry but my English)

  • @MrBertstare
    @MrBertstare 8 месяцев назад +1

    This is really cool. I have a mod called graze anywhere that I use on occasion.
    Edit: this is going to be amazing!

  • @powergaa
    @powergaa 8 месяцев назад +2

    Can I overlap pasture extensions to allow Angus and sheep to graze my highland in the same giant enclosure. Would need 2 base pastures I guess but would the animals roam amongst each other. And what about grazing for overlapping pasture extensions? Very cool mod.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      You can mix the pasture areas between enclosures so the animals mix, I am not sure about how the game would handle grazing for over lapping pastures.

  • @gmngjoy
    @gmngjoy 8 месяцев назад

    my first thought - are the extensions including more food? the basegame pastures barely hold enough food for a single month, if you’re adding more animals without adding more food / water capacities you’ll run into feeding troubles!

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      My first answer is this only works with mods set up to be expanded, so the modder can account for that. My second is I'll ask and see if the extensions increase those

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      It does not increase the food / water as you expand the pasture. so either it will be up to the modders that create pastures that support it to make them big enough or you could take the 5 minutes to edit the xml to increase the numbers to suit what you create

  • @Mr.Karlssonz
    @Mr.Karlssonz 8 месяцев назад +1

    I cant figure out how to select pasture when placing the extension, can somone tell me???? Would be appreciated :)

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      Are you using pastures that are compatible with expandable pastures?

    • @Mr.Karlssonz
      @Mr.Karlssonz 8 месяцев назад

      Yes im using the ones following with the mod. @@DisTurbedSimulations

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      Are you in multiplayer? If you are you need to open the dialog box with U while in build mode (I haven't had to do this but these are the instructions from Chissel)

    • @Mr.Karlssonz
      @Mr.Karlssonz 8 месяцев назад

      Thx so so much for the help i relly appreciate it!! And as always another banger video!!@@DisTurbedSimulations

  • @Liberator-24
    @Liberator-24 4 месяца назад

    in Expandable Pastures The COW BARN WITH FEEDING ROBOT does not work with Enhanced Animal System, they do not take the food both mods are by Farming Agency Chissel

    • @DisTurbedSimulations
      @DisTurbedSimulations  4 месяца назад

      I'd suggest posting in #bug-report-fs22-fa-mods in the Maizeplus discord. it's impossible to provide support in youtube comments.

  • @liam_hustwick4677
    @liam_hustwick4677 8 месяцев назад +1

    needed this for awhile great work right here

  • @Farmer-Mike
    @Farmer-Mike 8 месяцев назад +1

    Thank you so much for brilliant video mod preview Disturbed, you are one of my favorit on YT.
    This mod is really a cool gamechanger.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      Appreciate the comment, a nice contrast to an earlier one today :) and yup definitely a game changing mod

    • @Farmer-Mike
      @Farmer-Mike 8 месяцев назад +1

      @@DisTurbedSimulations your welcome, you are doing so much for this community - you have my deepest respect.

  • @FSBushcraft
    @FSBushcraft 8 месяцев назад +1

    cant wait for this release

  • @HendrikD67
    @HendrikD67 8 месяцев назад +1

    What a game changer. Making custom nav meshes in GE is such a pain in the ass.

  • @peterclarke3300
    @peterclarke3300 8 месяцев назад +1

    Great mod preview D/S Chissel has done a fantastic job with this and if I remember correctly before this you could only have a certain amount of horses in one pen I think very very cleaver indeed the F/A team leading the way again 👏👏👍👍⭐️⭐️⭐️⭐️⭐️

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      I was kinda of surprised when I could drop in so many horses too. I guess with it being PC only it can break some of the limits

    • @peterclarke3300
      @peterclarke3300 8 месяцев назад

      @@DisTurbedSimulations I did see someone try to put more horses in a pen and the game went weird

  • @andyh1
    @andyh1 8 месяцев назад +1

    this looks so cool, question, if you have a dirt track from a field near your farm and another field at the end of the dirt track can you use the thin rectangles on the track to link the two fields/pastures so they walk down the track? liked and subscribed :)

  • @JamieAyling
    @JamieAyling 8 месяцев назад +1

    The mod we have all waited for

  • @farmsimbob
    @farmsimbob 8 месяцев назад +1

    Looking forward to DL this - thabks for the vid on it 👍

  • @sampowell6240
    @sampowell6240 8 месяцев назад +1

    its been a long time since we had a decent game changing mod

  • @get_fishical1963
    @get_fishical1963 8 месяцев назад +1

    Gonna have to jump back on Krumbach now

  • @smockfarmer
    @smockfarmer 8 месяцев назад +1

    Really great and innovative mod and good clickbait for you too. I want a pasture for bees though

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      Bee pastures are coming in the 2034 honey dlc

    • @smockfarmer
      @smockfarmer 8 месяцев назад +1

      @@DisTurbedSimulations I’ll keep my bees in the barn until then 😞

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      @@smockfarmer sadly we have to wait for the realism of bees swarming across the fields. It will be truly majestic.

    • @smockfarmer
      @smockfarmer 8 месяцев назад

      @@DisTurbedSimulations 😄🐝

  • @joelg8004
    @joelg8004 8 месяцев назад +1

    That is pretty slick!

  • @jeef96440506
    @jeef96440506 7 месяцев назад

    Can't find any info if this works on multiplayer.
    Trying now on our server and it doesn't seem to work, placing one down doesn't trigger the overlay where you select which barn to attach it to.
    Placing it near/on top of a cow barn did not increase it's max animal count.

  • @welch7954
    @welch7954 8 месяцев назад +2

    need this now wish it was out

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      soon

    • @welch7954
      @welch7954 8 месяцев назад

      i hope so hopefully we won't be waiting a month @@DisTurbedSimulations

  • @Dustbunney54
    @Dustbunney54 8 месяцев назад

    Mar. 23, 2024 Thank you Mr. Chissel and Mr. Disturbed Simulations. This is phenomenal!! Looking forward to this. I do have one question though please. Will you be able to place the Expandable pastures on hillsides or do they only work on flat ground? Thank you both again so much. Take care.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      You can place any pasture on a hill side, that's a feature of fs22 that navmeshes deform to the ground :)

    • @Dustbunney54
      @Dustbunney54 8 месяцев назад

      @@DisTurbedSimulations Thank you sir.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      I was surprised when I found out, it's pretty cool.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      ruclips.net/video/cTTxgXcopHU/видео.html

    • @Dustbunney54
      @Dustbunney54 8 месяцев назад

      @@DisTurbedSimulations Thank you so much sir. I appreciate your help. Take care.

  • @discord2000
    @discord2000 8 месяцев назад +1

    Holy shit this is amazing!!!

  • @Biggesttrolleu
    @Biggesttrolleu 6 месяцев назад

    Im playing on the Calmsden Farm Map which has a custom cow barn included, when I try to place a pasture extension it says "Cannot be bought". Is there a way to add support for pasture extensions of mod-buildings?

    • @DisTurbedSimulations
      @DisTurbedSimulations  6 месяцев назад

      Adding to maps is not something I'm providing advise on, that's down to map makers if they want to add support

  • @danbauer6440
    @danbauer6440 8 месяцев назад +1

    i knew there could be some thing like this it would only take a little time it will get better remember i asked u if it was some thing a person could do

  • @kwaka5704
    @kwaka5704 5 месяцев назад

    Great mod. With grazing activated and the same amount of cows (say 10). Does making the grazable area larger make the food bar fill more or last longer or is it just for visuals area? I know grazing only fills a certain % but will the expanded pasture grass longer overall before being emptied, or does it just allow more animals rather than spreading them out to make grazing go further?

    • @DisTurbedSimulations
      @DisTurbedSimulations  5 месяцев назад

      A larger area will allow more overall food to be grazed. So either it will last longer or can feed more animals for a shorter amount of time. The amount the bar fills is fixed by grazing, this is done so you can still add extra food if you want too

  • @ciprianpasca7738
    @ciprianpasca7738 Месяц назад

    Question? Does it need to be flat ground? I have a pasture on a slight incline and was wondering if it automatically adjusts to terrain deformations.

  • @kwaka5704
    @kwaka5704 8 месяцев назад +1

    Very nice. Game changer.

  • @GeneMoreau
    @GeneMoreau 8 месяцев назад +1

    love it!

  • @billhayes556
    @billhayes556 8 месяцев назад

    Can anyone help me please? After I place the initial building for EP I try to use the addon blocks to expand the blue area but when I place them I don’t get the pop up asking which building I would like to bind it with so none of the animals in each pen will roam other than the original blue area. I can’t find anything online about this.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      This will probably help ruclips.net/video/gVZfOGnYS8Q/видео.html

  • @OGUncleT
    @OGUncleT 8 месяцев назад

    Mine wil directly place the extended pasture wont ask for select a pasture to be extended? anu ideas what is wrong?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      This video might help ruclips.net/video/gVZfOGnYS8Q/видео.html

  • @SimseFalk1819
    @SimseFalk1819 2 месяца назад

    We are using the Lizard cow barns (EP ready) but the Expandable pastures are just red, and wont work?

    • @DisTurbedSimulations
      @DisTurbedSimulations  2 месяца назад

      have you tried reading the mod description for EP?

    • @SimseFalk1819
      @SimseFalk1819 2 месяца назад +1

      @@DisTurbedSimulations Yes, we found that if i placed the ep, she had to press T for it to work.

  • @erik5757
    @erik5757 8 месяцев назад

    Intresting! Will this also increase the cap "numVisual" of cows per pasture? atm its 25

  • @4xFifes
    @4xFifes 8 месяцев назад

    Can you explain how you raised up the pasture blue box when placing it?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      open the F1 menu, the controls are listed there

    • @4xFifes
      @4xFifes 8 месяцев назад

      @@DisTurbedSimulations I absolutely will. I feel like an idiot, I just haven't seen it on other placeables. Thanks for your reply

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      It's a new part of this mod to help with placement. I didn't remember which keys it was so gave you the "help yourself answer" :)

  • @DevilsReject556
    @DevilsReject556 3 месяца назад

    Anyone know why the extensions are red when i go to place?

  • @tjeffries4863
    @tjeffries4863 8 месяцев назад

    I want to turn my pastures on UMRV into useable pastures. Assuming this isn’t going to help with the prebuilt cow barns :/
    Any idea of I can modify the pastures to support grazing? I know Mr Hector provided instructions to do it on carpathian. Would that apply on UMRV?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      I don't know, there will be instructions for how to make pastures support expandable pastures.

    • @tjeffries4863
      @tjeffries4863 8 месяцев назад

      @@DisTurbedSimulations awesome that may be enough. I just want to use the barn that is there and allow the cows to eat the grass that walk around in. Just fyi I have repainted the grass with meadow to see if that works but it hasn’t on this particular map

  • @Mathew__Thomas
    @Mathew__Thomas 8 месяцев назад

    Very cool. Does it have grazing?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      I demonstrated grazing working in the video

    • @Mathew__Thomas
      @Mathew__Thomas 8 месяцев назад

      @DisTurbedSimulations oh sorry, must have missed that part. Wad refereeing a fight between my kids while trying to watch it

  • @scootersworkbench6347
    @scootersworkbench6347 8 месяцев назад +1

    Does it "destroy" fields? Could you put it over a harvested corn field and let the cows "graze" the corn stalks? Then you can removed the pasture an still have the field?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      They won't graze the corn stalks, but I think it leaves the ground unaffected. I'll check

    • @scootersworkbench6347
      @scootersworkbench6347 8 месяцев назад

      I understand there would be no actual food benefit, however, it's extremely popular in the US Midwest. More of a roleplay type scenario. Thanks!

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      I can confirm that it leaves the field unaffected. just placed, filled, emptied and sold and cow pen and was then able to straight away direct drill the field. The only thing you'd have to watch is it deforming the terrain.

    • @scootersworkbench6347
      @scootersworkbench6347 8 месяцев назад +1

      Wow!! That is amazing! This could be one of the best mods for 22. Thanks for checking and confirming.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      My pleasure, and yes I agree.

  • @cartech22
    @cartech22 8 месяцев назад +1

    Very very clever!

  • @apehier
    @apehier 8 месяцев назад

    great vid, when will this mod release?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      When it passes testing with Giants, as I said in the video no release date

  • @qtnzfn
    @qtnzfn 5 месяцев назад

    Has anyone had the pasture extensions not attach to the pasture? They cannot be deleted and they are blue in the game (not in the purchase mode). It seems random and I cannot build a pasture because I always end up with one not attached and I do not want a blue square hovering in the game.

    • @DisTurbedSimulations
      @DisTurbedSimulations  5 месяцев назад

      I'd suggest posting in the bug-report-fs22-fa-mods channel in the maizeplus discord. Chissel the mod creator will see it there and might be able to help

    • @qtnzfn
      @qtnzfn 5 месяцев назад

      @@DisTurbedSimulations Do you have a link to this site?

  • @finnishfarmer
    @finnishfarmer 8 месяцев назад +1

    Brilliant mod!

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      yup, mind blowing stuff

    • @finnishfarmer
      @finnishfarmer 8 месяцев назад +1

      @@DisTurbedSimulations pretty please make a instructional video adding other barns to support this mod, if its not too complicated of course.

  • @chrisclarke7042
    @chrisclarke7042 6 месяцев назад

    Hi
    I have down loaded the productions DLC and now the blue borders don't seem to show up. I have uninstalled every mod and the blue borders still don't show up so it must be the productions DLC Can you help?

    • @DisTurbedSimulations
      @DisTurbedSimulations  6 месяцев назад

      Nope that's a giants issue.

    • @chrisclarke7042
      @chrisclarke7042 6 месяцев назад

      @@DisTurbedSimulations Will giants do an update to the game?

    • @DisTurbedSimulations
      @DisTurbedSimulations  6 месяцев назад

      @chrisclarke7042 no idea, personally I'd not both with the DLC I don't think it offers much. You could try posting about the issue in the maize plus discord as Chissel is there and may try to update around it. But that depends if he has the dlc to be able to test the issue

    • @chrisclarke7042
      @chrisclarke7042 6 месяцев назад

      @@DisTurbedSimulations Thank you I will do that

  • @kalifzerich7187
    @kalifzerich7187 8 месяцев назад

    Hi, I assume it will also work with pasture mods?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      Once they have been configured to work with expandable pastures yes. Mods need to be set up to support it first

  • @Aceguy1972
    @Aceguy1972 2 месяца назад

    Hi, Does the food level increase proportional to the amount of animals.?

    • @DisTurbedSimulations
      @DisTurbedSimulations  2 месяца назад

      It tells you in the mod description

    • @Aceguy1972
      @Aceguy1972 2 месяца назад

      @@DisTurbedSimulations ahh, ok, the Dev removed that feature due to issues.

    • @DisTurbedSimulations
      @DisTurbedSimulations  2 месяца назад

      Keep reading.. always best to read everything

  • @roarx5061
    @roarx5061 8 месяцев назад

    Amazing! Will 💯 be adding this into my game. one question will extended pastures also add more food/water capacity is that even possible? ,

    • @roarx5061
      @roarx5061 8 месяцев назад

      And a follow up I’m presuming this will support EAS out of the gate too (thinking goat milk pastures) I must admit I’ve not checked your improvised pens but do they support goat milk? Could you add this without loosing console support? 😂 just a thought

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      Answering your first question, no extending pastures doesn't increase food / water capacity, so modders will need to consider that when they convert their mods to support this. I'm waiting to hear back on your goat question. And no the mods won't support console anymore, but that's not really something I worry about.

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      With EAS support, if the pen is set up to support both then yup it will work. As with any other enclosure in order to support the expandable pastures they do need editing.

    • @roarx5061
      @roarx5061 8 месяцев назад

      Thanks for the speedy response. I’m presuming that the base EP mod then won’t support goat milk shame I find it quite tricky to get that working properly 😅 though it’s probably really easy. I can at least tweak the food and water cap so that’s something. Looking forward to your video on how to add EP in due course :)

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      I think if they did that would make EAS a required mod, which not everyone would want.

  • @kinggame222
    @kinggame222 8 месяцев назад +1

    Nice

  • @jacobtyler1145
    @jacobtyler1145 8 месяцев назад

    I am hoping that I heard correctly that it is animal grazing ready, Could you confirm this?

  • @Flyingdutchy33
    @Flyingdutchy33 5 месяцев назад

    Does anybody know how to make a modded barn ready for expandable pastures? I think the basegame barns are hideous without exception

    • @DisTurbedSimulations
      @DisTurbedSimulations  5 месяцев назад

      Like this? ruclips.net/video/7qzMSUKoj-g/видео.html There are also some mods on modhub that are EP ready now.

    • @Flyingdutchy33
      @Flyingdutchy33 5 месяцев назад

      @@DisTurbedSimulations Thanks for your reply, I will take a look at it later to see if I can get it to work. I did see some other EP ready barns, but I still think they're pretty ugly. Style is not this game's forte. Thanks for helping me out!

  • @fxgam3r_pt
    @fxgam3r_pt 8 месяцев назад

    Maize plus rdy?

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      No such thing, but yes it will work with maizeplus as they are base game compatible pastures

  • @simonbaker5383
    @simonbaker5383 8 месяцев назад +1

    what happened to terra life

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      Development got delayed by some team members dealing with real life things.

  • @aaronnewman80
    @aaronnewman80 8 месяцев назад

    Warning (D:/Users/Documents/My Games/FarmingSimulator2022/mods/FS22_ExpandablePastures/pastureExtensions/pastureExtensionAngle60x25.xml): Missing brush tab
    Keep getting this warning

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад

      Probably a mod conflict.

    • @aaronnewman80
      @aaronnewman80 8 месяцев назад

      @@DisTurbedSimulations Ran it on a giants map with only this mod installed. Still same issue

  • @LooneyFarmGuy
    @LooneyFarmGuy 8 месяцев назад +1

    Ah Too bad we can't get this on console 🫤 Still a very cool mod 😊

    • @DisTurbedSimulations
      @DisTurbedSimulations  8 месяцев назад +1

      maybe in the next FS, I think the issue is it would probably cook a PS4

    • @LooneyFarmGuy
      @LooneyFarmGuy 8 месяцев назад

      🤔 Many things cook a PS4 now 😂@@DisTurbedSimulations