It took me 3 tries before I figured out I didn't actually have to kill those orbs, and I just had to dodge roll through them and get them to explode away from me.
"Every room I go in I get insta-ambushed and killed." Proceeds to stand still bracketed by the door and eat every projectile coming at him. Like, damn dude. :D
Yeah welcome to PoE's melee hell where your options are... and it's dead (the ridiculous damage build) "melee" (where the AoE is basically half or more of the screen)
@@aguyontheinternet9095 currently playing as Ice Strike+Frozen Locus+Tempest Bell monk and it works just fine. Maybe those people require to actually learn how to work with dodge and crowd control when facetanking everything is not an option as the first minute of gameplay shows?
@ IKR he was literally sitting still in front of a corridor getting shot at by a rare and crying about how unfair the game is because he died in two hits
@@ArnoldsKtm they are all gamers tho, they should have basic gaming sense for timing and dodging, even for me as the first POE game I tried and has been a while playing this type of game since torchlight 2, my first death is fighting Balbala on act 2 not tutorial boss lol
It's not really the skill issue, it's the insane complaining. Pulls the whole map, wonders why he gets bodyblocked. Stands in the mechanic for 3 seconds, melts and rages. Says 100 to 0 when he was clearly tanking shots with a caster class. This is the reason why I'm not watching streamers. They think subscriber number correlates to skill.
For the Executioner, if he is attempting to drop the anvil you can see the white circle around it before it is fully dropped. That's the area of effect, not just the exact location of the anvil. I don't know if you can see it on low graphics tho.
The bosses are the most worked on enemies in the game! It would be stupid as hell fighting them all for the first time on hardcore difficulty, but some take the cake by picking WARRIOR AS THEIR VERY FIRST CLASS
Someone above said the same thing, but it is funny how people said that they got one shot...meanwhile they stood there for 10 seconds straight as they consumed enemy attacks like tic tacs and didn’t attempt to dodge.
0:20 for example : It's full of people like these who think they got ' 1 hit " , meanwhile they just don't pay attention for some random reason and blame it on the game . I looked at my own deaths in clips and if everyone would do the same they would see how biased their monkey brain can be to protect their ego .
more like they count on certain things in other games that mechanically exist to punch you in the nuts in PoE like actually functioning armor/defenses (see last clip where player dies after killing a building sized boss because of "cast spark when hit" adds) The devs wonder why late game PoE1 was basically just Touhou with extra steps.
Ah, now I get when people whine about "dying to trash mobs" its because they _literally stand there tanking every shot_ I see, makes sense so many complain about difficulty lol
I think my monk might be nerfed. I have not had the issues these guys are having. I'm basically going attack speed lightening monk. I use the Killing Palm, the stun palm, the thunder slam, and the lightening triple hit thing for bosses. I've only failed to 1 shot twice in all of act 1.
Zero reason to watch these losers play it anyways. They are boring and barely comment on the game, all suck playing it, and will drop it to go back to playing whatever shooter of the week.
Pestily is a die hard POE player, he's stated multiple times when he's not streaming Tarkov, he's playing POE off-stream. And pretty much if Tarkov didn't exist or died tomorrow, he'd go back to no lifing POE
I thought I was bad, yet I feel like I'm better than most of these people. That's unfair, though, since I have more experience with PoE 2 now than they did then. But still. Not getting out of a big well-telegraphed attack is 100% skill issue.
If you can stack enough. Devs have a weird thing against base regeneration even though incoming damage VASTLY overpowers anything short of flask chugging. But a 10k es "it's fine" unless the players access something that prevents chaos damage from being the player delete button.
Game's not even out yet and melee's already dead. Anybody saying otherwise feel free to watch the 2:20 segment where the player got triple slapped by common mobs that weren't staggered by slam skills. Not a boss, not a champion mob, not an elite mob, this was john wick getting slapped to death by the first two russian gangsters in the first movie and rolling credits.
Thats 100% bullshit. Im playing melee in hardcore, just get good. Like fr. If u go 100% dmg and don't build any def ofc u can one shot by pretty much anything. Also, he fucked up his rolling slam thus got staggered and paniced afterwards Go play the game before u talk bs
The bos from the last clip i died on him only 1 time 😅 seing people die and having hard time on som of thous boses make me relise how great ice bild sorc in campaning is its basicly going easy mode 😅
Spent 1.5h on him with minion which, not Infernalist SRS (that seems like the only viable build for which so far). But Act 1 boss was really easy compared
Love watching hardcore players playing an EARLY ACcESS game that hasn't been remotely fine tuned. Like... I get it, you're hardcore, stop being stupid.
I agree. I don't think the dodge roll should give pure phasing, but perhaps they could tweak it to let you phase through like maybe 2 or 3 mobs? So many of the locations are so tight that it's super easy to get surrounded unless you play extremely timidly. And even then sometimes enemies just appear out of nowhere and surround you.
@@KhronicD Deaths mean something in this game, you HAVE to play carefully, this isn't poe1 or diablo4. Of course you are going to get body blocked if you bumrush headfirst into encounters, you are literally biting more than you can chew, specially with melee classes. This means that the game plays a lot more strategically since you have to be careful at all times about enemy positions and try to group them to hit them with our AoE while trying to not get boxed in, unlike poe1 in which you don't even look at the screen and only press one button to kill everything.
Its really not. Just a different game for a different audience. Its harder, slower, more thoughtful playstyle is really great and every boss feels meaningful to beat where as PoE1 felt like i was rushing through them all with no resistance, it felt boring. To each their own, but calling it garbage is just objectively wrong.
@@GamesPlayer1337 It only felt like cutting through butter because the only way to build to survive in PoE1 was to kill it before it kills you. Literally my first character ever in PoE1 I built with intention to be a tank. I had more armor than base mobs had health by a factor of three. Monsters still had no problem damaging me because of the backmath where no matter how much of any base defence layer you stack it base hard caps at 75%. They want to slow the game down and if the death montages are any indication the devs still have no idea what they're doing in trying to achieve a slower game rhythm. You could spec to be a literal walking tank and the goblin with the poop knife wouldn't even need to be lucky. Tone back top end offense. Why spec defense if you can kill the endgame bosses in 5 seconds or less. Tone defense WAY up. Because why spec defense if it only makes it minorly less likely to get one tapped by SOMETHING. Improve loot so it's only minor to moderately better to speed run. I shouldn't have to kill the same eldritch god TWENTY PLUS times to get at least the non chase item from it.
0:24 "Did he 100 - 0 me?"
No mate, you just stood there tanking every fireball.
"was I at full health" he asks. lmao
Stands still expecting not to die 😂
people thought they are playing d4😂
@@Lowai-l4o or PoE 1
He did technically go from 100 - 0.
Didn't dodge, Didn't dodge, Didn't dodge, stood on fire, Didn't dodge...
I sense a pattern here...
These guys are the ones beinf asked for feedback to "improve" the game lol
7:25 "I can't learn another fuckin boss! GGG seriously" fighting it while he's shitting his pants lmfao
The last one LOL. Pain of Exile.
the last clip lmao
Kiled by the trash mobs 🤣
😂😂😂
It took me 3 tries before I figured out I didn't actually have to kill those orbs, and I just had to dodge roll through them and get them to explode away from me.
"Every room I go in I get insta-ambushed and killed."
Proceeds to stand still bracketed by the door and eat every projectile coming at him.
Like, damn dude. :D
1:01 act 1 master 😂
They all just stood there like its diablo 4
Yeah welcome to PoE's melee hell where your options are...
and it's dead (the ridiculous damage build)
"melee" (where the AoE is basically half or more of the screen)
Ppl go melee, Super-slow+ 2H and got big surprise it is... slow.
@@aguyontheinternet9095 currently playing as Ice Strike+Frozen Locus+Tempest Bell monk and it works just fine. Maybe those people require to actually learn how to work with dodge and crowd control when facetanking everything is not an option as the first minute of gameplay shows?
As Piccolo said:
DODGE!!!
that was NOT raxx's first death. hes so bad lmao he died like 40 times in 20 minutes trying to clear the lost city
bro, he just stood there and tanked all the hits and then got surprised and asked if he got 100-0. lmao
@ IKR he was literally sitting still in front of a corridor getting shot at by a rare and crying about how unfair the game is because he died in two hits
And these are the people the devs turn to for feedback, grim...
@@lzniR no skill d4 gaming lmao. Bad but cries when he can't afk all content
@@matthewdeklerk3457 its because he only played with bows in poe1 and is expecting to insta delete every mob, he doesnt know what "defence" is in poe
The amount of pure skill issue in this video is wild
@@ArnoldsKtm they are all gamers tho, they should have basic gaming sense for timing and dodging, even for me as the first POE game I tried and has been a while playing this type of game since torchlight 2, my first death is fighting Balbala on act 2 not tutorial boss lol
It's not really the skill issue, it's the insane complaining.
Pulls the whole map, wonders why he gets bodyblocked.
Stands in the mechanic for 3 seconds, melts and rages.
Says 100 to 0 when he was clearly tanking shots with a caster class.
This is the reason why I'm not watching streamers. They think subscriber number correlates to skill.
This is a compilation, everyone dies to a stupid mistake at least once or dies when they figure out a new boss mechanic. Stfu already.
0:46 I didn't expect a sound like that from Emiru, that shit sounded like a 79 year old grandma realising she forgot to put her teeth this morning
"oh...i forgot to take the cookies out of the oven..." energy
"Streamers Reaction To First Death in Path of Exile 2 "
Proceeds to show Quin few times :D
I've made it a rule for myself a long time ago - not to retreat to an unexplored area of the map. And there are fewer deaths)
ofc forsen's first death is 20 seconds into the game
For the Executioner, if he is attempting to drop the anvil you can see the white circle around it before it is fully dropped. That's the area of effect, not just the exact location of the anvil. I don't know if you can see it on low graphics tho.
Is rax pretending or that was the worst gameplay ever, standing still, spamming 1 ability, not healing, yapping XD.
PoE's "best players" when the game requires more than copying an OP build guide:
imagine dying fighting tutorial boss, even worse, imagine dying on tutorial map
I actually like how people who never played POE 1 play HC as their first run. Do they honestly think this is diablo 4 difficulty?
Even if you have 10k h in Poe1 its stupid. You think you can beat the game first try blind? Cmon....content only
They all thought this was dimmortal difficulty😂
The bosses are the most worked on enemies in the game! It would be stupid as hell fighting them all for the first time on hardcore difficulty, but some take the cake by picking WARRIOR AS THEIR VERY FIRST CLASS
No reason not to try HC, it just moves you to softcore after death anyway
Diablo 4 better anyways.
if your a monk you really need the ding ding bell for bosses, makes it so much easier.
Lol was just thinking about commenting that XD
A lot of rude awakenings in this game haha.
Well was the same on legion raids in lost ark 😅
Someone above said the same thing, but it is funny how people said that they got one shot...meanwhile they stood there for 10 seconds straight as they consumed enemy attacks like tic tacs and didn’t attempt to dodge.
0:20 for example : It's full of people like these who think they got ' 1 hit " , meanwhile they just don't pay attention for some random reason and blame it on the game . I looked at my own deaths in clips and if everyone would do the same they would see how biased their monkey brain can be to protect their ego .
and then there's 2:20 where a common mob triple slaps you to death because of the loose definition of "armor" the devs have.
Sometimes i feel a little better about my own skill level after watching these people.
This game really gives people a severe case of "selective vision" it seems lol
more like they count on certain things in other games that mechanically exist to punch you in the nuts in PoE
like actually functioning armor/defenses (see last clip where player dies after killing a building sized boss because of "cast spark when hit" adds)
The devs wonder why late game PoE1 was basically just Touhou with extra steps.
Ah, now I get when people whine about "dying to trash mobs" its because they _literally stand there tanking every shot_
I see, makes sense so many complain about difficulty lol
I dont get it, is this their first action game or something? The dodge roll doesn't even cost stamina. it's right there.
The title says first death and yet several streamers showed up more than once.
I think my monk might be nerfed. I have not had the issues these guys are having. I'm basically going attack speed lightening monk. I use the Killing Palm, the stun palm, the thunder slam, and the lightening triple hit thing for bosses. I've only failed to 1 shot twice in all of act 1.
Guess the dodge is just a passive to look at i guess
ster dying to mobs after boss death is 100% meta
watching these dudes die to these elementary bosses is hilarious to me. the trash is way harder than the bosses.
1:29 tragic 😂
Had no clue Max from Liquid, pestily, and shroud were playing this game. GGG really went all out.
Zero reason to watch these losers play it anyways. They are boring and barely comment on the game, all suck playing it, and will drop it to go back to playing whatever shooter of the week.
Pestily is a die hard POE player, he's stated multiple times when he's not streaming Tarkov, he's playing POE off-stream. And pretty much if Tarkov didn't exist or died tomorrow, he'd go back to no lifing POE
The silverback contributed most to my deaths. It was a fight that required 0 error and perfect dodging.
It's one of the easiest bosses IMO, though I imagine it's harder for melee.
All Quin does is complain. How anyone subs and follows him is beyond me.
I can only assume that his mediocrity makes a lot of people feel better about themselves. I mean, he's relatively successful. There's SOMETHING there.
I thought I was bad, yet I feel like I'm better than most of these people.
That's unfair, though, since I have more experience with PoE 2 now than they did then. But still. Not getting out of a big well-telegraphed attack is 100% skill issue.
What happened for RaizQT's first death?
You should give people a way to submit clips to you for your future videos
Seeing ppl die to the worm makes me smile xD
Old time hardcore gamers paradise 😁
Gotta move, gotta dodge 😅
Watching everyone here die a lot, I have come to the conclusion that ES is op as hell.
If you can stack enough.
Devs have a weird thing against base regeneration even though incoming damage VASTLY overpowers anything short of flask chugging.
But a 10k es "it's fine" unless the players access something that prevents chaos damage from being the player delete button.
Well thats what you get for not dodging and using pots. Mage belt syndrome? 😂
THANK YOU
My first death on Lachlain
no judgement - I REALLY suck at this game lol
got pampered too much by woke baby games
Pestily's death activated his accent in full force: "Naaaaurrrrrrr!!! Naaaauuuurrrrrrrr!!!!"
Game's not even out yet and melee's already dead.
Anybody saying otherwise feel free to watch the 2:20 segment where the player got triple slapped by common mobs that weren't staggered by slam skills.
Not a boss, not a champion mob, not an elite mob, this was john wick getting slapped to death by the first two russian gangsters in the first movie and rolling credits.
Thats 100% bullshit. Im playing melee in hardcore, just get good.
Like fr. If u go 100% dmg and don't build any def ofc u can one shot by pretty much anything. Also, he fucked up his rolling slam thus got staggered and paniced afterwards
Go play the game before u talk bs
No way. Emiru is playing poe2 😮
The bos from the last clip i died on him only 1 time 😅 seing people die and having hard time on som of thous boses make me relise how great ice bild sorc in campaning is its basicly going easy mode 😅
Spent 1.5h on him with minion which, not Infernalist SRS (that seems like the only viable build for which so far). But Act 1 boss was really easy compared
Quin 🐔
all this struggle for no loot from the boss
odd the things the devs still haven't learned.
They already buffed loot the next day , this was day 1
Here I see that streamers are terrible at games.... Most of them at least
Love watching hardcore players playing an EARLY ACcESS game that hasn't been remotely fine tuned. Like... I get it, you're hardcore, stop being stupid.
"hasn't been remotely fine tuned"
lol
The bodyblocking in this game is heinous
it's my one gripe currently
same, but I realized monks have some kind of airborne dash, so maybe this is my saving grace lol
I agree. I don't think the dodge roll should give pure phasing, but perhaps they could tweak it to let you phase through like maybe 2 or 3 mobs? So many of the locations are so tight that it's super easy to get surrounded unless you play extremely timidly. And even then sometimes enemies just appear out of nowhere and surround you.
@@KhronicD Deaths mean something in this game, you HAVE to play carefully, this isn't poe1 or diablo4. Of course you are going to get body blocked if you bumrush headfirst into encounters, you are literally biting more than you can chew, specially with melee classes. This means that the game plays a lot more strategically since you have to be careful at all times about enemy positions and try to group them to hit them with our AoE while trying to not get boxed in, unlike poe1 in which you don't even look at the screen and only press one button to kill everything.
Because people try to run or roll in vein instead of fighting their way out. You should be able to make a breach in one hit
"crybabies reaction to dying in a videogame through their own fault
fixed the title
Unironically poe 2 is garbage compared to the first lol..
Its really not. Just a different game for a different audience.
Its harder, slower, more thoughtful playstyle is really great and every boss feels meaningful to beat where as PoE1 felt like i was rushing through them all with no resistance, it felt boring.
To each their own, but calling it garbage is just objectively wrong.
It's Early Access and not even out for a week, what do you expect?
Your mom prolly had the same reaction having you after your sibling
@@GamesPlayer1337 It only felt like cutting through butter because the only way to build to survive in PoE1 was to kill it before it kills you.
Literally my first character ever in PoE1 I built with intention to be a tank. I had more armor than base mobs had health by a factor of three.
Monsters still had no problem damaging me because of the backmath where no matter how much of any base defence layer you stack it base hard caps at 75%.
They want to slow the game down and if the death montages are any indication the devs still have no idea what they're doing in trying to achieve a slower game rhythm.
You could spec to be a literal walking tank and the goblin with the poop knife wouldn't even need to be lucky.
Tone back top end offense. Why spec defense if you can kill the endgame bosses in 5 seconds or less.
Tone defense WAY up. Because why spec defense if it only makes it minorly less likely to get one tapped by SOMETHING.
Improve loot so it's only minor to moderately better to speed run. I shouldn't have to kill the same eldritch god TWENTY PLUS times to get at least the non chase item from it.
@@gallowsspecter You really showed me.